1 /*
2 * Copyright 2006 The Android Open Source Project
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SkBitmap_DEFINED
9 #define SkBitmap_DEFINED
10
11 #include "SkColor.h"
12 #include "SkColorTable.h"
13 #include "SkImageInfo.h"
14 #include "SkPixmap.h"
15 #include "SkPoint.h"
16 #include "SkRefCnt.h"
17
18 struct SkMask;
19 struct SkIRect;
20 struct SkRect;
21 class SkPaint;
22 class SkPixelRef;
23 class SkPixelRefFactory;
24 class SkString;
25
26 /** \class SkBitmap
27
28 The SkBitmap class specifies a raster bitmap. A bitmap has an integer width
29 and height, and a format (colortype), and a pointer to the actual pixels.
30 Bitmaps can be drawn into a SkCanvas, but they are also used to specify the
31 target of a SkCanvas' drawing operations.
32 A const SkBitmap exposes getAddr(), which lets a caller write its pixels;
33 the constness is considered to apply to the bitmap's configuration, not
34 its contents.
35
36 SkBitmap is not thread safe. Each thread must use its own (shallow) copy.
37 */
38 class SK_API SkBitmap {
39 public:
40 class SK_API Allocator;
41
42 /**
43 * Default construct creates a bitmap with zero width and height, and no pixels.
44 * Its colortype is set to kUnknown_SkColorType.
45 */
46 SkBitmap();
47
48 /**
49 * Copy the settings from the src into this bitmap. If the src has pixels
50 * allocated, they will be shared, not copied, so that the two bitmaps will
51 * reference the same memory for the pixels. If a deep copy is needed,
52 * where the new bitmap has its own separate copy of the pixels, use
53 * deepCopyTo().
54 */
55 SkBitmap(const SkBitmap& src);
56
57 /**
58 * Copy the settings from the src into this bitmap. If the src has pixels
59 * allocated, ownership of the pixels will be taken.
60 */
61 SkBitmap(SkBitmap&& src);
62
63 ~SkBitmap();
64
65 /** Copies the src bitmap into this bitmap. Ownership of the src
66 bitmap's pixels is shared with the src bitmap.
67 */
68 SkBitmap& operator=(const SkBitmap& src);
69
70 /** Copies the src bitmap into this bitmap. Takes ownership of the src
71 bitmap's pixels.
72 */
73 SkBitmap& operator=(SkBitmap&& src);
74
75 /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw.
76 */
77 // This method is not exported to java.
78 void swap(SkBitmap& other);
79
80 ///////////////////////////////////////////////////////////////////////////
81
info()82 const SkImageInfo& info() const { return fInfo; }
83
width()84 int width() const { return fInfo.width(); }
height()85 int height() const { return fInfo.height(); }
colorType()86 SkColorType colorType() const { return fInfo.colorType(); }
alphaType()87 SkAlphaType alphaType() const { return fInfo.alphaType(); }
colorSpace()88 SkColorSpace* colorSpace() const { return fInfo.colorSpace(); }
refColorSpace()89 sk_sp<SkColorSpace> refColorSpace() const { return fInfo.refColorSpace(); }
90
91 /**
92 * Return the number of bytes per pixel based on the colortype. If the colortype is
93 * kUnknown_SkColorType, then 0 is returned.
94 */
bytesPerPixel()95 int bytesPerPixel() const { return fInfo.bytesPerPixel(); }
96
97 /**
98 * Return the rowbytes expressed as a number of pixels (like width and height).
99 * If the colortype is kUnknown_SkColorType, then 0 is returned.
100 */
rowBytesAsPixels()101 int rowBytesAsPixels() const {
102 return fRowBytes >> this->shiftPerPixel();
103 }
104
105 /**
106 * Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for 2-bytes per pixel
107 * colortypes, 2 for 4-bytes per pixel colortypes). Return 0 for kUnknown_SkColorType.
108 */
shiftPerPixel()109 int shiftPerPixel() const { return this->fInfo.shiftPerPixel(); }
110
111 ///////////////////////////////////////////////////////////////////////////
112
113 /** Return true iff the bitmap has empty dimensions.
114 * Hey! Before you use this, see if you really want to know drawsNothing() instead.
115 */
empty()116 bool empty() const { return fInfo.isEmpty(); }
117
118 /** Return true iff the bitmap has no pixelref. Note: this can return true even if the
119 * dimensions of the bitmap are > 0 (see empty()).
120 * Hey! Before you use this, see if you really want to know drawsNothing() instead.
121 */
isNull()122 bool isNull() const { return nullptr == fPixelRef; }
123
124 /** Return true iff drawing this bitmap has no effect.
125 */
drawsNothing()126 bool drawsNothing() const { return this->empty() || this->isNull(); }
127
128 /** Return the number of bytes between subsequent rows of the bitmap. */
rowBytes()129 size_t rowBytes() const { return fRowBytes; }
130
131 /**
132 * Set the bitmap's alphaType, returning true on success. If false is
133 * returned, then the specified new alphaType is incompatible with the
134 * colortype, and the current alphaType is unchanged.
135 *
136 * Note: this changes the alphatype for the underlying pixels, which means
137 * that all bitmaps that might be sharing (subsets of) the pixels will
138 * be affected.
139 */
140 bool setAlphaType(SkAlphaType);
141
142 /** Return the address of the pixels for this SkBitmap.
143 */
getPixels()144 void* getPixels() const { return fPixels; }
145
146 /** Return the byte size of the pixels, based on the height and rowBytes.
147 Note this truncates the result to 32bits. Call getSize64() to detect
148 if the real size exceeds 32bits.
149 */
getSize()150 size_t getSize() const { return fInfo.height() * fRowBytes; }
151
152 /** Return the number of bytes from the pointer returned by getPixels()
153 to the end of the allocated space in the buffer. Required in
154 cases where extractSubset has been called.
155 */
getSafeSize()156 size_t getSafeSize() const { return fInfo.getSafeSize(fRowBytes); }
157
158 /**
159 * Return the full size of the bitmap, in bytes.
160 */
computeSize64()161 int64_t computeSize64() const {
162 return sk_64_mul(fInfo.height(), fRowBytes);
163 }
164
165 /**
166 * Return the number of bytes from the pointer returned by getPixels()
167 * to the end of the allocated space in the buffer. This may be smaller
168 * than computeSize64() if there is any rowbytes padding beyond the width.
169 */
computeSafeSize64()170 int64_t computeSafeSize64() const {
171 return fInfo.getSafeSize64(fRowBytes);
172 }
173
174 /** Returns true if this bitmap is marked as immutable, meaning that the
175 contents of its pixels will not change for the lifetime of the bitmap.
176 */
177 bool isImmutable() const;
178
179 /** Marks this bitmap as immutable, meaning that the contents of its
180 pixels will not change for the lifetime of the bitmap and of the
181 underlying pixelref. This state can be set, but it cannot be
182 cleared once it is set. This state propagates to all other bitmaps
183 that share the same pixelref.
184 */
185 void setImmutable();
186
187 /** Returns true if the bitmap is opaque (has no translucent/transparent pixels).
188 */
isOpaque()189 bool isOpaque() const {
190 return SkAlphaTypeIsOpaque(this->alphaType());
191 }
192
193 /** Returns true if the bitmap is volatile (i.e. should not be cached by devices.)
194 */
195 bool isVolatile() const;
196
197 /** Specify whether this bitmap is volatile. Bitmaps are not volatile by
198 default. Temporary bitmaps that are discarded after use should be
199 marked as volatile. This provides a hint to the device that the bitmap
200 should not be cached. Providing this hint when appropriate can
201 improve performance by avoiding unnecessary overhead and resource
202 consumption on the device.
203 */
204 void setIsVolatile(bool);
205
206 /** Reset the bitmap to its initial state (see default constructor). If we are a (shared)
207 owner of the pixels, that ownership is decremented.
208 */
209 void reset();
210
211 /**
212 * This will brute-force return true if all of the pixels in the bitmap
213 * are opaque. If it fails to read the pixels, or encounters an error,
214 * it will return false.
215 *
216 * Since this can be an expensive operation, the bitmap stores a flag for
217 * this (isOpaque). Only call this if you need to compute this value from
218 * "unknown" pixels.
219 */
ComputeIsOpaque(const SkBitmap & bm)220 static bool ComputeIsOpaque(const SkBitmap& bm) {
221 SkAutoPixmapUnlock result;
222 return bm.requestLock(&result) && result.pixmap().computeIsOpaque();
223 }
224
225 /**
226 * Return the bitmap's bounds [0, 0, width, height] as an SkRect
227 */
228 void getBounds(SkRect* bounds) const;
229 void getBounds(SkIRect* bounds) const;
230
bounds()231 SkIRect bounds() const { return fInfo.bounds(); }
dimensions()232 SkISize dimensions() const { return fInfo.dimensions(); }
233 // Returns the bounds of this bitmap, offset by its pixelref origin.
getSubset()234 SkIRect getSubset() const {
235 return SkIRect::MakeXYWH(fPixelRefOrigin.x(), fPixelRefOrigin.y(),
236 fInfo.width(), fInfo.height());
237 }
238
239 bool setInfo(const SkImageInfo&, size_t rowBytes = 0);
240
241 /**
242 * Allocate the bitmap's pixels to match the requested image info. If the Factory
243 * is non-null, call it to allcoate the pixelref. If the ImageInfo requires
244 * a colortable, then ColorTable must be non-null, and will be ref'd.
245 * On failure, the bitmap will be set to empty and return false.
246 */
247 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo&, SkPixelRefFactory*, SkColorTable*);
248
allocPixels(const SkImageInfo & info,SkPixelRefFactory * factory,SkColorTable * ctable)249 void allocPixels(const SkImageInfo& info, SkPixelRefFactory* factory, SkColorTable* ctable) {
250 if (!this->tryAllocPixels(info, factory, ctable)) {
251 sk_throw();
252 }
253 }
254
255 /**
256 * Allocate the bitmap's pixels to match the requested image info and
257 * rowBytes. If the request cannot be met (e.g. the info is invalid or
258 * the requested rowBytes are not compatible with the info
259 * (e.g. rowBytes < info.minRowBytes() or rowBytes is not aligned with
260 * the pixel size specified by info.colorType()) then false is returned
261 * and the bitmap is set to empty.
262 */
263 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info, size_t rowBytes);
264
allocPixels(const SkImageInfo & info,size_t rowBytes)265 void allocPixels(const SkImageInfo& info, size_t rowBytes) {
266 if (!this->tryAllocPixels(info, rowBytes)) {
267 sk_throw();
268 }
269 }
270
tryAllocPixels(const SkImageInfo & info)271 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info) {
272 return this->tryAllocPixels(info, info.minRowBytes());
273 }
274
allocPixels(const SkImageInfo & info)275 void allocPixels(const SkImageInfo& info) {
276 this->allocPixels(info, info.minRowBytes());
277 }
278
279 bool SK_WARN_UNUSED_RESULT tryAllocN32Pixels(int width, int height, bool isOpaque = false) {
280 SkImageInfo info = SkImageInfo::MakeN32(width, height,
281 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
282 return this->tryAllocPixels(info);
283 }
284
285 void allocN32Pixels(int width, int height, bool isOpaque = false) {
286 SkImageInfo info = SkImageInfo::MakeN32(width, height,
287 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
288 this->allocPixels(info);
289 }
290
291 /**
292 * Install a pixelref that wraps the specified pixels and rowBytes, and
293 * optional ReleaseProc and context. When the pixels are no longer
294 * referenced, if releaseProc is not null, it will be called with the
295 * pixels and context as parameters.
296 * On failure, the bitmap will be set to empty and return false.
297 *
298 * If specified, the releaseProc will always be called, even on failure. It is also possible
299 * for success but the releaseProc is immediately called (e.g. valid Info but NULL pixels).
300 */
301 bool installPixels(const SkImageInfo&, void* pixels, size_t rowBytes, SkColorTable*,
302 void (*releaseProc)(void* addr, void* context), void* context);
303
304 /**
305 * Call installPixels with no ReleaseProc specified. This means that the
306 * caller must ensure that the specified pixels are valid for the lifetime
307 * of the created bitmap (and its pixelRef).
308 */
installPixels(const SkImageInfo & info,void * pixels,size_t rowBytes)309 bool installPixels(const SkImageInfo& info, void* pixels, size_t rowBytes) {
310 return this->installPixels(info, pixels, rowBytes, NULL, NULL, NULL);
311 }
312
313 /**
314 * Call installPixels with no ReleaseProc specified. This means
315 * that the caller must ensure that the specified pixels and
316 * colortable are valid for the lifetime of the created bitmap
317 * (and its pixelRef).
318 */
319 bool installPixels(const SkPixmap&);
320
321 /**
322 * Calls installPixels() with the value in the SkMask. The caller must
323 * ensure that the specified mask pixels are valid for the lifetime
324 * of the created bitmap (and its pixelRef).
325 */
326 bool installMaskPixels(const SkMask&);
327
328 /** Use this to assign a new pixel address for an existing bitmap. This
329 will automatically release any pixelref previously installed. Only call
330 this if you are handling ownership/lifetime of the pixel memory.
331
332 If the bitmap retains a reference to the colortable (assuming it is
333 not null) it will take care of incrementing the reference count.
334
335 @param pixels Address for the pixels, managed by the caller.
336 @param ctable ColorTable (or null) that matches the specified pixels
337 */
338 void setPixels(void* p, SkColorTable* ctable = NULL);
339
340 /** Copies the bitmap's pixels to the location pointed at by dst and returns
341 true if possible, returns false otherwise.
342
343 In the case when the dstRowBytes matches the bitmap's rowBytes, the copy
344 may be made faster by copying over the dst's per-row padding (for all
345 rows but the last). By setting preserveDstPad to true the caller can
346 disable this optimization and ensure that pixels in the padding are not
347 overwritten.
348
349 Always returns false for RLE formats.
350
351 @param dst Location of destination buffer.
352 @param dstSize Size of destination buffer. Must be large enough to hold
353 pixels using indicated stride.
354 @param dstRowBytes Width of each line in the buffer. If 0, uses
355 bitmap's internal stride.
356 @param preserveDstPad Must we preserve padding in the dst
357 */
358 bool copyPixelsTo(void* const dst, size_t dstSize, size_t dstRowBytes = 0,
359 bool preserveDstPad = false) const;
360
361 /** Use the standard HeapAllocator to create the pixelref that manages the
362 pixel memory. It will be sized based on the current ImageInfo.
363 If this is called multiple times, a new pixelref object will be created
364 each time.
365
366 If the bitmap retains a reference to the colortable (assuming it is
367 not null) it will take care of incrementing the reference count.
368
369 @param ctable ColorTable (or null) to use with the pixels that will
370 be allocated. Only used if colortype == kIndex_8_SkColorType
371 @return true if the allocation succeeds. If not the pixelref field of
372 the bitmap will be unchanged.
373 */
374 bool SK_WARN_UNUSED_RESULT tryAllocPixels(SkColorTable* ctable = NULL) {
375 return this->tryAllocPixels(NULL, ctable);
376 }
377
378 void allocPixels(SkColorTable* ctable = NULL) {
379 this->allocPixels(NULL, ctable);
380 }
381
382 /** Use the specified Allocator to create the pixelref that manages the
383 pixel memory. It will be sized based on the current ImageInfo.
384 If this is called multiple times, a new pixelref object will be created
385 each time.
386
387 If the bitmap retains a reference to the colortable (assuming it is
388 not null) it will take care of incrementing the reference count.
389
390 @param allocator The Allocator to use to create a pixelref that can
391 manage the pixel memory for the current ImageInfo.
392 If allocator is NULL, the standard HeapAllocator will be used.
393 @param ctable ColorTable (or null) to use with the pixels that will
394 be allocated. Only used if colortype == kIndex_8_SkColorType.
395 If it is non-null and the colortype is not indexed, it will
396 be ignored.
397 @return true if the allocation succeeds. If not the pixelref field of
398 the bitmap will be unchanged.
399 */
400 bool SK_WARN_UNUSED_RESULT tryAllocPixels(Allocator* allocator, SkColorTable* ctable);
401
allocPixels(Allocator * allocator,SkColorTable * ctable)402 void allocPixels(Allocator* allocator, SkColorTable* ctable) {
403 if (!this->tryAllocPixels(allocator, ctable)) {
404 sk_throw();
405 }
406 }
407
408 /**
409 * Return the current pixelref object or NULL if there is none. This does
410 * not affect the refcount of the pixelref.
411 */
pixelRef()412 SkPixelRef* pixelRef() const { return fPixelRef.get(); }
413
414 /**
415 * A bitmap can reference a subset of a pixelref's pixels. That means the
416 * bitmap's width/height can be <= the dimensions of the pixelref. The
417 * pixelref origin is the x,y location within the pixelref's pixels for
418 * the bitmap's top/left corner. To be valid the following must be true:
419 *
420 * origin_x + bitmap_width <= pixelref_width
421 * origin_y + bitmap_height <= pixelref_height
422 *
423 * pixelRefOrigin() returns this origin, or (0,0) if there is no pixelRef.
424 */
pixelRefOrigin()425 SkIPoint pixelRefOrigin() const { return fPixelRefOrigin; }
426
427 /**
428 * Assign a pixelref and origin to the bitmap. (dx,dy) specify the offset
429 * within the pixelref's pixels for the top/left corner of the bitmap. For
430 * a bitmap that encompases the entire pixels of the pixelref, these will
431 * be (0,0).
432 */
433 void setPixelRef(sk_sp<SkPixelRef>, int dx, int dy);
434
435 #ifdef SK_SUPPORT_LEGACY_BITMAP_SETPIXELREF
436 /**
437 * Assign a pixelref and origin to the bitmap. Pixelrefs are reference,
438 * so the existing one (if any) will be unref'd and the new one will be
439 * ref'd. (x,y) specify the offset within the pixelref's pixels for the
440 * top/left corner of the bitmap. For a bitmap that encompases the entire
441 * pixels of the pixelref, these will be (0,0).
442 */
443 SkPixelRef* setPixelRef(SkPixelRef* pr, int dx, int dy);
444
setPixelRef(SkPixelRef * pr,const SkIPoint & origin)445 SkPixelRef* setPixelRef(SkPixelRef* pr, const SkIPoint& origin) {
446 return this->setPixelRef(pr, origin.fX, origin.fY);
447 }
448
setPixelRef(SkPixelRef * pr)449 SkPixelRef* setPixelRef(SkPixelRef* pr) {
450 return this->setPixelRef(pr, 0, 0);
451 }
452 #endif
453
454 /** Call this to ensure that the bitmap points to the current pixel address
455 in the pixelref. Balance it with a call to unlockPixels(). These calls
456 are harmless if there is no pixelref.
457 */
458 void lockPixels() const;
459 /** When you are finished access the pixel memory, call this to balance a
460 previous call to lockPixels(). This allows pixelrefs that implement
461 cached/deferred image decoding to know when there are active clients of
462 a given image.
463 */
464 void unlockPixels() const;
465
466 /**
467 * Some bitmaps can return a copy of their pixels for lockPixels(), but
468 * that copy, if modified, will not be pushed back. These bitmaps should
469 * not be used as targets for a raster device/canvas (since all pixels
470 * modifications will be lost when unlockPixels() is called.)
471 */
472 // DEPRECATED
473 bool lockPixelsAreWritable() const;
474
475 bool requestLock(SkAutoPixmapUnlock* result) const;
476
477 /** Call this to be sure that the bitmap is valid enough to be drawn (i.e.
478 it has non-null pixels, and if required by its colortype, it has a
479 non-null colortable. Returns true if all of the above are met.
480 */
readyToDraw()481 bool readyToDraw() const {
482 return this->getPixels() != NULL &&
483 (this->colorType() != kIndex_8_SkColorType || fColorTable);
484 }
485
486 /** Return the bitmap's colortable, if it uses one (i.e. colorType is
487 Index_8) and the pixels are locked.
488 Otherwise returns NULL. Does not affect the colortable's
489 reference count.
490 */
getColorTable()491 SkColorTable* getColorTable() const { return fColorTable; }
492
493 /** Returns a non-zero, unique value corresponding to the pixels in our
494 pixelref. Each time the pixels are changed (and notifyPixelsChanged
495 is called), a different generation ID will be returned. Finally, if
496 there is no pixelRef then zero is returned.
497 */
498 uint32_t getGenerationID() const;
499
500 /** Call this if you have changed the contents of the pixels. This will in-
501 turn cause a different generation ID value to be returned from
502 getGenerationID().
503 */
504 void notifyPixelsChanged() const;
505
506 /**
507 * Fill the entire bitmap with the specified color.
508 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha
509 * of the color is ignored (treated as opaque). If the colortype only supports
510 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
511 */
512 void eraseColor(SkColor c) const;
513
514 /**
515 * Fill the entire bitmap with the specified color.
516 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha
517 * of the color is ignored (treated as opaque). If the colortype only supports
518 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
519 */
eraseARGB(U8CPU a,U8CPU r,U8CPU g,U8CPU b)520 void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const {
521 this->eraseColor(SkColorSetARGB(a, r, g, b));
522 }
523
524 SK_ATTR_DEPRECATED("use eraseARGB or eraseColor")
eraseRGB(U8CPU r,U8CPU g,U8CPU b)525 void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const {
526 this->eraseARGB(0xFF, r, g, b);
527 }
528
529 /**
530 * Fill the specified area of this bitmap with the specified color.
531 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha
532 * of the color is ignored (treated as opaque). If the colortype only supports
533 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
534 */
535 void erase(SkColor c, const SkIRect& area) const;
536
537 // DEPRECATED
eraseArea(const SkIRect & area,SkColor c)538 void eraseArea(const SkIRect& area, SkColor c) const {
539 this->erase(c, area);
540 }
541
542 /**
543 * Converts the pixel at the specified coordinate to an unpremultiplied
544 * SkColor. Note: this ignores any SkColorSpace information, and may return
545 * lower precision data than is actually in the pixel. Alpha only
546 * colortypes (e.g. kAlpha_8_SkColorType) return black with the appropriate
547 * alpha set. The value is undefined for kUnknown_SkColorType or if x or y
548 * are out of bounds, or if the bitmap does not have any pixels (or has not
549 * be locked with lockPixels())..
550 */
getColor(int x,int y)551 SkColor getColor(int x, int y) const {
552 SkPixmap pixmap;
553 SkAssertResult(this->peekPixels(&pixmap));
554 return pixmap.getColor(x, y);
555 }
556
557 /** Returns the address of the specified pixel. This performs a runtime
558 check to know the size of the pixels, and will return the same answer
559 as the corresponding size-specific method (e.g. getAddr16). Since the
560 check happens at runtime, it is much slower than using a size-specific
561 version. Unlike the size-specific methods, this routine also checks if
562 getPixels() returns null, and returns that. The size-specific routines
563 perform a debugging assert that getPixels() is not null, but they do
564 not do any runtime checks.
565 */
566 void* getAddr(int x, int y) const;
567
568 /** Returns the address of the pixel specified by x,y for 32bit pixels.
569 * In debug build, this asserts that the pixels are allocated and locked,
570 * and that the colortype is 32-bit, however none of these checks are performed
571 * in the release build.
572 */
573 inline uint32_t* getAddr32(int x, int y) const;
574
575 /** Returns the address of the pixel specified by x,y for 16bit pixels.
576 * In debug build, this asserts that the pixels are allocated and locked,
577 * and that the colortype is 16-bit, however none of these checks are performed
578 * in the release build.
579 */
580 inline uint16_t* getAddr16(int x, int y) const;
581
582 /** Returns the address of the pixel specified by x,y for 8bit pixels.
583 * In debug build, this asserts that the pixels are allocated and locked,
584 * and that the colortype is 8-bit, however none of these checks are performed
585 * in the release build.
586 */
587 inline uint8_t* getAddr8(int x, int y) const;
588
589 /** Returns the color corresponding to the pixel specified by x,y for
590 * colortable based bitmaps.
591 * In debug build, this asserts that the pixels are allocated and locked,
592 * that the colortype is indexed, and that the colortable is allocated,
593 * however none of these checks are performed in the release build.
594 */
595 inline SkPMColor getIndex8Color(int x, int y) const;
596
597 /** Set dst to be a setset of this bitmap. If possible, it will share the
598 pixel memory, and just point into a subset of it. However, if the colortype
599 does not support this, a local copy will be made and associated with
600 the dst bitmap. If the subset rectangle, intersected with the bitmap's
601 dimensions is empty, or if there is an unsupported colortype, false will be
602 returned and dst will be untouched.
603 @param dst The bitmap that will be set to a subset of this bitmap
604 @param subset The rectangle of pixels in this bitmap that dst will
605 reference.
606 @return true if the subset copy was successfully made.
607 */
608 bool extractSubset(SkBitmap* dst, const SkIRect& subset) const;
609
610 /** Makes a deep copy of this bitmap, respecting the requested colorType,
611 * and allocating the dst pixels on the cpu.
612 * Returns false if either there is an error (i.e. the src does not have
613 * pixels) or the request cannot be satisfied (e.g. the src has per-pixel
614 * alpha, and the requested colortype does not support alpha).
615 * @param dst The bitmap to be sized and allocated
616 * @param ct The desired colorType for dst
617 * @param allocator Allocator used to allocate the pixelref for the dst
618 * bitmap. If this is null, the standard HeapAllocator
619 * will be used.
620 * @return true if the copy was made.
621 */
622 bool copyTo(SkBitmap* dst, SkColorType ct, Allocator* = NULL) const;
623
624 bool copyTo(SkBitmap* dst, Allocator* allocator = NULL) const {
625 return this->copyTo(dst, this->colorType(), allocator);
626 }
627
628 /**
629 * Copy the bitmap's pixels into the specified buffer (pixels + rowBytes),
630 * converting them into the requested format (SkImageInfo). The src pixels are read
631 * starting at the specified (srcX,srcY) offset, relative to the top-left corner.
632 *
633 * The specified ImageInfo and (srcX,srcY) offset specifies a source rectangle
634 *
635 * srcR.setXYWH(srcX, srcY, dstInfo.width(), dstInfo.height());
636 *
637 * srcR is intersected with the bounds of the bitmap. If this intersection is not empty,
638 * then we have two sets of pixels (of equal size). Replace the dst pixels with the
639 * corresponding src pixels, performing any colortype/alphatype transformations needed
640 * (in the case where the src and dst have different colortypes or alphatypes).
641 *
642 * This call can fail, returning false, for several reasons:
643 * - If srcR does not intersect the bitmap bounds.
644 * - If the requested colortype/alphatype cannot be converted from the src's types.
645 * - If the src pixels are not available.
646 */
647 bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
648 int srcX, int srcY) const;
649 bool readPixels(const SkPixmap& dst, int srcX, int srcY) const;
readPixels(const SkPixmap & dst)650 bool readPixels(const SkPixmap& dst) const {
651 return this->readPixels(dst, 0, 0);
652 }
653
654 /**
655 * Copy the src pixmap's pixels into this bitmap, offset by dstX, dstY.
656 *
657 * This is logically the same as creating a bitmap around src, and calling readPixels on it
658 * with this bitmap as the dst.
659 */
writePixels(const SkPixmap & src,int dstX,int dstY)660 bool writePixels(const SkPixmap& src, int dstX, int dstY) {
661 return this->writePixels(src, dstX, dstY, SkTransferFunctionBehavior::kRespect);
662 }
writePixels(const SkPixmap & src)663 bool writePixels(const SkPixmap& src) {
664 return this->writePixels(src, 0, 0);
665 }
666
667 /**
668 * Returns true if this bitmap's pixels can be converted into the requested
669 * colorType, such that copyTo() could succeed.
670 */
671 bool canCopyTo(SkColorType colorType) const;
672
673 /** Makes a deep copy of this bitmap, keeping the copied pixels
674 * in the same domain as the source: If the src pixels are allocated for
675 * the cpu, then so will the dst. If the src pixels are allocated on the
676 * gpu (typically as a texture), the it will do the same for the dst.
677 * If the request cannot be fulfilled, returns false and dst is unmodified.
678 */
679 bool deepCopyTo(SkBitmap* dst) const;
680
681 #ifdef SK_BUILD_FOR_ANDROID
hasHardwareMipMap()682 bool hasHardwareMipMap() const {
683 return (fFlags & kHasHardwareMipMap_Flag) != 0;
684 }
685
setHasHardwareMipMap(bool hasHardwareMipMap)686 void setHasHardwareMipMap(bool hasHardwareMipMap) {
687 if (hasHardwareMipMap) {
688 fFlags |= kHasHardwareMipMap_Flag;
689 } else {
690 fFlags &= ~kHasHardwareMipMap_Flag;
691 }
692 }
693 #endif
694
extractAlpha(SkBitmap * dst)695 bool extractAlpha(SkBitmap* dst) const {
696 return this->extractAlpha(dst, NULL, NULL, NULL);
697 }
698
extractAlpha(SkBitmap * dst,const SkPaint * paint,SkIPoint * offset)699 bool extractAlpha(SkBitmap* dst, const SkPaint* paint,
700 SkIPoint* offset) const {
701 return this->extractAlpha(dst, paint, NULL, offset);
702 }
703
704 /** Set dst to contain alpha layer of this bitmap. If destination bitmap
705 fails to be initialized, e.g. because allocator can't allocate pixels
706 for it, dst will not be modified and false will be returned.
707
708 @param dst The bitmap to be filled with alpha layer
709 @param paint The paint to draw with
710 @param allocator Allocator used to allocate the pixelref for the dst
711 bitmap. If this is null, the standard HeapAllocator
712 will be used.
713 @param offset If not null, it is set to top-left coordinate to position
714 the returned bitmap so that it visually lines up with the
715 original
716 */
717 bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator,
718 SkIPoint* offset) const;
719
720 /**
721 * If the pixels are available from this bitmap (w/o locking) return true, and fill out the
722 * specified pixmap (if not null). If the pixels are not available (either because there are
723 * none, or becuase accessing them would require locking or other machinary) return false and
724 * ignore the pixmap parameter.
725 *
726 * Note: if this returns true, the results (in the pixmap) are only valid until the bitmap
727 * is changed in anyway, in which case the results are invalid.
728 */
729 bool peekPixels(SkPixmap*) const;
730
SkDEBUGCODE(void validate ()const;)731 SkDEBUGCODE(void validate() const;)
732
733 class Allocator : public SkRefCnt {
734 public:
735 /** Allocate the pixel memory for the bitmap, given its dimensions and
736 colortype. Return true on success, where success means either setPixels
737 or setPixelRef was called. The pixels need not be locked when this
738 returns. If the colortype requires a colortable, it also must be
739 installed via setColorTable. If false is returned, the bitmap and
740 colortable should be left unchanged.
741 */
742 virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0;
743 private:
744 typedef SkRefCnt INHERITED;
745 };
746
747 /** Subclass of Allocator that returns a pixelref that allocates its pixel
748 memory from the heap. This is the default Allocator invoked by
749 allocPixels().
750 */
751 class HeapAllocator : public Allocator {
752 public:
753 bool allocPixelRef(SkBitmap*, SkColorTable*) override;
754 };
755
756 SK_TO_STRING_NONVIRT()
757
758 private:
759 mutable sk_sp<SkPixelRef> fPixelRef;
760 mutable int fPixelLockCount;
761 // These are just caches from the locked pixelref
762 mutable void* fPixels;
763 mutable SkColorTable* fColorTable; // only meaningful for kIndex8
764
765 SkIPoint fPixelRefOrigin;
766
767 enum Flags {
768 kImageIsVolatile_Flag = 0x02,
769 #ifdef SK_BUILD_FOR_ANDROID
770 /* A hint for the renderer responsible for drawing this bitmap
771 * indicating that it should attempt to use mipmaps when this bitmap
772 * is drawn scaled down.
773 */
774 kHasHardwareMipMap_Flag = 0x08,
775 #endif
776 };
777
778 SkImageInfo fInfo;
779 uint32_t fRowBytes;
780 uint8_t fFlags;
781
782 bool writePixels(const SkPixmap& src, int x, int y, SkTransferFunctionBehavior behavior);
783
784 /* Unreference any pixelrefs or colortables
785 */
786 void freePixels();
787 void updatePixelsFromRef() const;
788
789 static void WriteRawPixels(SkWriteBuffer*, const SkBitmap&);
790 static bool ReadRawPixels(SkReadBuffer*, SkBitmap*);
791
792 friend class SkImage_Raster;
793 friend class SkReadBuffer; // unflatten, rawpixels
794 friend class SkBinaryWriteBuffer; // rawpixels
795 friend struct SkBitmapProcState;
796 };
797
798 class SkAutoLockPixels : SkNoncopyable {
799 public:
fBitmap(bm)800 SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) {
801 fDidLock = doLock;
802 if (doLock) {
803 bm.lockPixels();
804 }
805 }
~SkAutoLockPixels()806 ~SkAutoLockPixels() {
807 if (fDidLock) {
808 fBitmap.unlockPixels();
809 }
810 }
811
812 private:
813 const SkBitmap& fBitmap;
814 bool fDidLock;
815 };
816 //TODO(mtklein): uncomment when 71713004 lands and Chromium's fixed.
817 //#define SkAutoLockPixels(...) SK_REQUIRE_LOCAL_VAR(SkAutoLockPixels)
818
819 ///////////////////////////////////////////////////////////////////////////////
820
getAddr32(int x,int y)821 inline uint32_t* SkBitmap::getAddr32(int x, int y) const {
822 SkASSERT(fPixels);
823 SkASSERT(4 == this->bytesPerPixel());
824 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
825 return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2));
826 }
827
getAddr16(int x,int y)828 inline uint16_t* SkBitmap::getAddr16(int x, int y) const {
829 SkASSERT(fPixels);
830 SkASSERT(2 == this->bytesPerPixel());
831 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
832 return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1));
833 }
834
getAddr8(int x,int y)835 inline uint8_t* SkBitmap::getAddr8(int x, int y) const {
836 SkASSERT(fPixels);
837 SkASSERT(1 == this->bytesPerPixel());
838 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
839 return (uint8_t*)fPixels + y * fRowBytes + x;
840 }
841
getIndex8Color(int x,int y)842 inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const {
843 SkASSERT(fPixels);
844 SkASSERT(kIndex_8_SkColorType == this->colorType());
845 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
846 SkASSERT(fColorTable);
847 return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)];
848 }
849
850 #endif
851