1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkRecordDraw.h"
9 #include "SkPatchUtils.h"
10
SkRecordDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],SkDrawable * const drawables[],int drawableCount,const SkBBoxHierarchy * bbh,SkPicture::AbortCallback * callback)11 void SkRecordDraw(const SkRecord& record,
12 SkCanvas* canvas,
13 SkPicture const* const drawablePicts[],
14 SkDrawable* const drawables[],
15 int drawableCount,
16 const SkBBoxHierarchy* bbh,
17 SkPicture::AbortCallback* callback) {
18 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
19
20 if (bbh) {
21 // Draw only ops that affect pixels in the canvas's current clip.
22 // The SkRecord and BBH were recorded in identity space. This canvas
23 // is not necessarily in that same space. getLocalClipBounds() returns us
24 // this canvas' clip bounds transformed back into identity space, which
25 // lets us query the BBH.
26 SkRect query = canvas->getLocalClipBounds();
27
28 SkTDArray<int> ops;
29 bbh->search(query, &ops);
30
31 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
32 for (int i = 0; i < ops.count(); i++) {
33 if (callback && callback->abort()) {
34 return;
35 }
36 // This visit call uses the SkRecords::Draw::operator() to call
37 // methods on the |canvas|, wrapped by methods defined with the
38 // DRAW() macro.
39 record.visit(ops[i], draw);
40 }
41 } else {
42 // Draw all ops.
43 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
44 for (int i = 0; i < record.count(); i++) {
45 if (callback && callback->abort()) {
46 return;
47 }
48 // This visit call uses the SkRecords::Draw::operator() to call
49 // methods on the |canvas|, wrapped by methods defined with the
50 // DRAW() macro.
51 record.visit(i, draw);
52 }
53 }
54 }
55
SkRecordPartialDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],int drawableCount,int start,int stop,const SkMatrix & initialCTM)56 void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas,
57 SkPicture const* const drawablePicts[], int drawableCount,
58 int start, int stop,
59 const SkMatrix& initialCTM) {
60 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
61
62 stop = SkTMin(stop, record.count());
63 SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM);
64 for (int i = start; i < stop; i++) {
65 record.visit(i, draw);
66 }
67 }
68
69 namespace SkRecords {
70
71 // NoOps draw nothing.
draw(const NoOp &)72 template <> void Draw::draw(const NoOp&) {}
73
74 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; }
75 DRAW(Restore, restore());
76 DRAW(Save, save());
77 DRAW(SaveLayer, saveLayer(SkCanvas::SaveLayerRec(r.bounds,
78 r.paint,
79 r.backdrop.get(),
80 r.saveLayerFlags)));
81 DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix)));
82 DRAW(Concat, concat(r.matrix));
83 DRAW(Translate, translate(r.dx, r.dy));
84
85 DRAW(ClipPath, clipPath(r.path, r.opAA.op(), r.opAA.aa()));
86 DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op(), r.opAA.aa()));
87 DRAW(ClipRect, clipRect(r.rect, r.opAA.op(), r.opAA.aa()));
88 DRAW(ClipRegion, clipRegion(r.region, r.op));
89
90 #ifdef SK_EXPERIMENTAL_SHADOWING
91 DRAW(TranslateZ, SkCanvas::translateZ(r.z));
92 #else
draw(const TranslateZ & r)93 template <> void Draw::draw(const TranslateZ& r) { }
94 #endif
95
96 DRAW(DrawArc, drawArc(r.oval, r.startAngle, r.sweepAngle, r.useCenter, r.paint));
97 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
98 DRAW(DrawImage, drawImage(r.image.get(), r.left, r.top, r.paint));
99
draw(const DrawImageLattice & r)100 template <> void Draw::draw(const DrawImageLattice& r) {
101 SkCanvas::Lattice lattice;
102 lattice.fXCount = r.xCount;
103 lattice.fXDivs = r.xDivs;
104 lattice.fYCount = r.yCount;
105 lattice.fYDivs = r.yDivs;
106 lattice.fFlags = (0 == r.flagCount) ? nullptr : r.flags;
107 lattice.fBounds = &r.src;
108 fCanvas->drawImageLattice(r.image.get(), lattice, r.dst, r.paint);
109 }
110
111 DRAW(DrawImageRect, legacy_drawImageRect(r.image.get(), r.src, r.dst, r.paint, r.constraint));
112 DRAW(DrawImageNine, drawImageNine(r.image.get(), r.center, r.dst, r.paint));
113 DRAW(DrawOval, drawOval(r.oval, r.paint));
114 DRAW(DrawPaint, drawPaint(r.paint));
115 DRAW(DrawPath, drawPath(r.path, r.paint));
116 DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.bmode, r.paint));
117 DRAW(DrawPicture, drawPicture(r.picture.get(), &r.matrix, r.paint));
118
119 #ifdef SK_EXPERIMENTAL_SHADOWING
120 DRAW(DrawShadowedPicture, drawShadowedPicture(r.picture.get(), &r.matrix, r.paint, r.params));
121 #else
draw(const DrawShadowedPicture & r)122 template <> void Draw::draw(const DrawShadowedPicture& r) { }
123 #endif
124
125 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
126 DRAW(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint));
127 DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint));
128 DRAW(DrawRRect, drawRRect(r.rrect, r.paint));
129 DRAW(DrawRect, drawRect(r.rect, r.paint));
130 DRAW(DrawRegion, drawRegion(r.region, r.paint));
131 DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint));
132 DRAW(DrawTextBlob, drawTextBlob(r.blob.get(), r.x, r.y, r.paint));
133 DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, &r.matrix, r.paint));
134 DRAW(DrawTextRSXform, drawTextRSXform(r.text, r.byteLength, r.xforms, r.cull, r.paint));
135 DRAW(DrawAtlas, drawAtlas(r.atlas.get(),
136 r.xforms, r.texs, r.colors, r.count, r.mode, r.cull, r.paint));
137 DRAW(DrawVertices, drawVertices(r.vertices, r.bmode, r.paint));
138 DRAW(DrawAnnotation, drawAnnotation(r.rect, r.key.c_str(), r.value.get()));
139 #undef DRAW
140
draw(const DrawDrawable & r)141 template <> void Draw::draw(const DrawDrawable& r) {
142 SkASSERT(r.index >= 0);
143 SkASSERT(r.index < fDrawableCount);
144 if (fDrawables) {
145 SkASSERT(nullptr == fDrawablePicts);
146 fCanvas->drawDrawable(fDrawables[r.index], r.matrix);
147 } else {
148 fCanvas->drawPicture(fDrawablePicts[r.index], r.matrix, nullptr);
149 }
150 }
151
152 // This is an SkRecord visitor that fills an SkBBoxHierarchy.
153 //
154 // The interesting part here is how to calculate bounds for ops which don't
155 // have intrinsic bounds. What is the bounds of a Save or a Translate?
156 //
157 // We answer this by thinking about a particular definition of bounds: if I
158 // don't execute this op, pixels in this rectangle might draw incorrectly. So
159 // the bounds of a Save, a Translate, a Restore, etc. are the union of the
160 // bounds of Draw* ops that they might have an effect on. For any given
161 // Save/Restore block, the bounds of the Save, the Restore, and any other
162 // non-drawing ("control") ops inside are exactly the union of the bounds of
163 // the drawing ops inside that block.
164 //
165 // To implement this, we keep a stack of active Save blocks. As we consume ops
166 // inside the Save/Restore block, drawing ops are unioned with the bounds of
167 // the block, and control ops are stashed away for later. When we finish the
168 // block with a Restore, our bounds are complete, and we go back and fill them
169 // in for all the control ops we stashed away.
170 class FillBounds : SkNoncopyable {
171 public:
FillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])172 FillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[])
173 : fNumRecords(record.count())
174 , fCullRect(cullRect)
175 , fBounds(bounds) {
176 fCTM = SkMatrix::I();
177 fCurrentClipBounds = fCullRect;
178 }
179
cleanUp()180 void cleanUp() {
181 // If we have any lingering unpaired Saves, simulate restores to make
182 // sure all ops in those Save blocks have their bounds calculated.
183 while (!fSaveStack.isEmpty()) {
184 this->popSaveBlock();
185 }
186
187 // Any control ops not part of any Save/Restore block draw everywhere.
188 while (!fControlIndices.isEmpty()) {
189 this->popControl(fCullRect);
190 }
191 }
192
setCurrentOp(int currentOp)193 void setCurrentOp(int currentOp) { fCurrentOp = currentOp; }
194
195
operator ()(const T & op)196 template <typename T> void operator()(const T& op) {
197 this->updateCTM(op);
198 this->updateClipBounds(op);
199 this->trackBounds(op);
200 }
201
202 // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
203 typedef SkRect Bounds;
204
currentOp() const205 int currentOp() const { return fCurrentOp; }
ctm() const206 const SkMatrix& ctm() const { return fCTM; }
getBounds(int index) const207 const Bounds& getBounds(int index) const { return fBounds[index]; }
208
209 // Adjust rect for all paints that may affect its geometry, then map it to identity space.
adjustAndMap(SkRect rect,const SkPaint * paint) const210 Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
211 // Inverted rectangles really confuse our BBHs.
212 rect.sort();
213
214 // Adjust the rect for its own paint.
215 if (!AdjustForPaint(paint, &rect)) {
216 // The paint could do anything to our bounds. The only safe answer is the current clip.
217 return fCurrentClipBounds;
218 }
219
220 // Adjust rect for all the paints from the SaveLayers we're inside.
221 if (!this->adjustForSaveLayerPaints(&rect)) {
222 // Same deal as above.
223 return fCurrentClipBounds;
224 }
225
226 // Map the rect back to identity space.
227 fCTM.mapRect(&rect);
228
229 // Nothing can draw outside the current clip.
230 if (!rect.intersect(fCurrentClipBounds)) {
231 return Bounds::MakeEmpty();
232 }
233
234 return rect;
235 }
236
237 private:
238 struct SaveBounds {
239 int controlOps; // Number of control ops in this Save block, including the Save.
240 Bounds bounds; // Bounds of everything in the block.
241 const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block.
242 SkMatrix ctm;
243 };
244
245 // Only Restore, SetMatrix, Concat, and Translate change the CTM.
updateCTM(const T &)246 template <typename T> void updateCTM(const T&) {}
updateCTM(const Restore & op)247 void updateCTM(const Restore& op) { fCTM = op.matrix; }
updateCTM(const SetMatrix & op)248 void updateCTM(const SetMatrix& op) { fCTM = op.matrix; }
updateCTM(const Concat & op)249 void updateCTM(const Concat& op) { fCTM.preConcat(op.matrix); }
updateCTM(const Translate & op)250 void updateCTM(const Translate& op) { fCTM.preTranslate(op.dx, op.dy); }
251
252 // Most ops don't change the clip.
updateClipBounds(const T &)253 template <typename T> void updateClipBounds(const T&) {}
254
255 // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already.
updateClipBounds(const ClipPath & op)256 void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRRect & op)257 void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRect & op)258 void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRegion & op)259 void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
260
261 // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
updateClipBoundsForClipOp(const SkIRect & devBounds)262 void updateClipBoundsForClipOp(const SkIRect& devBounds) {
263 Bounds clip = SkRect::Make(devBounds);
264 // We don't call adjustAndMap() because as its last step it would intersect the adjusted
265 // clip bounds with the previous clip, exactly what we can't do when the clip grows.
266 if (this->adjustForSaveLayerPaints(&clip)) {
267 fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
268 } else {
269 fCurrentClipBounds = fCullRect;
270 }
271 }
272
273 // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
updateClipBounds(const Restore & op)274 void updateClipBounds(const Restore& op) {
275 // This is just like the clip ops above, but we need to skip the effects (if any) of our
276 // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our
277 // devBounds reflect the state of the world after the saveLayer/restore block is done,
278 // so they are not affected by the saveLayer's paint.
279 const int kSavesToIgnore = 1;
280 Bounds clip = SkRect::Make(op.devBounds);
281 if (this->adjustForSaveLayerPaints(&clip, kSavesToIgnore)) {
282 fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
283 } else {
284 fCurrentClipBounds = fCullRect;
285 }
286 }
287
288 // We also take advantage of SaveLayer bounds when present to further cut the clip down.
updateClipBounds(const SaveLayer & op)289 void updateClipBounds(const SaveLayer& op) {
290 if (op.bounds) {
291 // adjustAndMap() intersects these layer bounds with the previous clip for us.
292 fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
293 }
294 }
295
296 // The bounds of these ops must be calculated when we hit the Restore
297 // from the bounds of the ops in the same Save block.
trackBounds(const Save &)298 void trackBounds(const Save&) { this->pushSaveBlock(nullptr); }
trackBounds(const SaveLayer & op)299 void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
trackBounds(const Restore &)300 void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
301
trackBounds(const SetMatrix &)302 void trackBounds(const SetMatrix&) { this->pushControl(); }
trackBounds(const Concat &)303 void trackBounds(const Concat&) { this->pushControl(); }
trackBounds(const Translate &)304 void trackBounds(const Translate&) { this->pushControl(); }
trackBounds(const TranslateZ &)305 void trackBounds(const TranslateZ&) { this->pushControl(); }
trackBounds(const ClipRect &)306 void trackBounds(const ClipRect&) { this->pushControl(); }
trackBounds(const ClipRRect &)307 void trackBounds(const ClipRRect&) { this->pushControl(); }
trackBounds(const ClipPath &)308 void trackBounds(const ClipPath&) { this->pushControl(); }
trackBounds(const ClipRegion &)309 void trackBounds(const ClipRegion&) { this->pushControl(); }
310
311
312 // For all other ops, we can calculate and store the bounds directly now.
trackBounds(const T & op)313 template <typename T> void trackBounds(const T& op) {
314 fBounds[fCurrentOp] = this->bounds(op);
315 this->updateSaveBounds(fBounds[fCurrentOp]);
316 }
317
pushSaveBlock(const SkPaint * paint)318 void pushSaveBlock(const SkPaint* paint) {
319 // Starting a new Save block. Push a new entry to represent that.
320 SaveBounds sb;
321 sb.controlOps = 0;
322 // If the paint affects transparent black, the bound shouldn't be smaller
323 // than the current clip bounds.
324 sb.bounds =
325 PaintMayAffectTransparentBlack(paint) ? fCurrentClipBounds : Bounds::MakeEmpty();
326 sb.paint = paint;
327 sb.ctm = this->fCTM;
328
329 fSaveStack.push(sb);
330 this->pushControl();
331 }
332
PaintMayAffectTransparentBlack(const SkPaint * paint)333 static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
334 if (paint) {
335 // FIXME: this is very conservative
336 if (paint->getImageFilter() || paint->getColorFilter()) {
337 return true;
338 }
339
340 // Unusual blendmodes require us to process a saved layer
341 // even with operations outisde the clip.
342 // For example, DstIn is used by masking layers.
343 // https://code.google.com/p/skia/issues/detail?id=1291
344 // https://crbug.com/401593
345 switch (paint->getBlendMode()) {
346 // For each of the following transfer modes, if the source
347 // alpha is zero (our transparent black), the resulting
348 // blended alpha is not necessarily equal to the original
349 // destination alpha.
350 case SkBlendMode::kClear:
351 case SkBlendMode::kSrc:
352 case SkBlendMode::kSrcIn:
353 case SkBlendMode::kDstIn:
354 case SkBlendMode::kSrcOut:
355 case SkBlendMode::kDstATop:
356 case SkBlendMode::kModulate:
357 return true;
358 break;
359 default:
360 break;
361 }
362 }
363 return false;
364 }
365
popSaveBlock()366 Bounds popSaveBlock() {
367 // We're done the Save block. Apply the block's bounds to all control ops inside it.
368 SaveBounds sb;
369 fSaveStack.pop(&sb);
370
371 while (sb.controlOps --> 0) {
372 this->popControl(sb.bounds);
373 }
374
375 // This whole Save block may be part another Save block.
376 this->updateSaveBounds(sb.bounds);
377
378 // If called from a real Restore (not a phony one for balance), it'll need the bounds.
379 return sb.bounds;
380 }
381
pushControl()382 void pushControl() {
383 fControlIndices.push(fCurrentOp);
384 if (!fSaveStack.isEmpty()) {
385 fSaveStack.top().controlOps++;
386 }
387 }
388
popControl(const Bounds & bounds)389 void popControl(const Bounds& bounds) {
390 fBounds[fControlIndices.top()] = bounds;
391 fControlIndices.pop();
392 }
393
updateSaveBounds(const Bounds & bounds)394 void updateSaveBounds(const Bounds& bounds) {
395 // If we're in a Save block, expand its bounds to cover these bounds too.
396 if (!fSaveStack.isEmpty()) {
397 fSaveStack.top().bounds.join(bounds);
398 }
399 }
400
401 // FIXME: this method could use better bounds
bounds(const DrawText &) const402 Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
403
bounds(const DrawPaint &) const404 Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
bounds(const NoOp &) const405 Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw.
406
bounds(const DrawRect & op) const407 Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
bounds(const DrawRegion & op) const408 Bounds bounds(const DrawRegion& op) const {
409 SkRect rect = SkRect::Make(op.region.getBounds());
410 return this->adjustAndMap(rect, &op.paint);
411 }
bounds(const DrawOval & op) const412 Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
413 // Tighter arc bounds?
bounds(const DrawArc & op) const414 Bounds bounds(const DrawArc& op) const { return this->adjustAndMap(op.oval, &op.paint); }
bounds(const DrawRRect & op) const415 Bounds bounds(const DrawRRect& op) const {
416 return this->adjustAndMap(op.rrect.rect(), &op.paint);
417 }
bounds(const DrawDRRect & op) const418 Bounds bounds(const DrawDRRect& op) const {
419 return this->adjustAndMap(op.outer.rect(), &op.paint);
420 }
bounds(const DrawImage & op) const421 Bounds bounds(const DrawImage& op) const {
422 const SkImage* image = op.image.get();
423 SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
424
425 return this->adjustAndMap(rect, op.paint);
426 }
bounds(const DrawImageLattice & op) const427 Bounds bounds(const DrawImageLattice& op) const {
428 return this->adjustAndMap(op.dst, op.paint);
429 }
bounds(const DrawImageRect & op) const430 Bounds bounds(const DrawImageRect& op) const {
431 return this->adjustAndMap(op.dst, op.paint);
432 }
bounds(const DrawImageNine & op) const433 Bounds bounds(const DrawImageNine& op) const {
434 return this->adjustAndMap(op.dst, op.paint);
435 }
bounds(const DrawPath & op) const436 Bounds bounds(const DrawPath& op) const {
437 return op.path.isInverseFillType() ? fCurrentClipBounds
438 : this->adjustAndMap(op.path.getBounds(), &op.paint);
439 }
bounds(const DrawPoints & op) const440 Bounds bounds(const DrawPoints& op) const {
441 SkRect dst;
442 dst.set(op.pts, op.count);
443
444 // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
445 SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
446 dst.outset(stroke/2, stroke/2);
447
448 return this->adjustAndMap(dst, &op.paint);
449 }
bounds(const DrawPatch & op) const450 Bounds bounds(const DrawPatch& op) const {
451 SkRect dst;
452 dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
453 return this->adjustAndMap(dst, &op.paint);
454 }
bounds(const DrawVertices & op) const455 Bounds bounds(const DrawVertices& op) const {
456 return this->adjustAndMap(op.vertices->bounds(), &op.paint);
457 }
458
bounds(const DrawAtlas & op) const459 Bounds bounds(const DrawAtlas& op) const {
460 if (op.cull) {
461 // TODO: <reed> can we pass nullptr for the paint? Isn't cull already "correct"
462 // for the paint (by the caller)?
463 return this->adjustAndMap(*op.cull, op.paint);
464 } else {
465 return fCurrentClipBounds;
466 }
467 }
468
bounds(const DrawPicture & op) const469 Bounds bounds(const DrawPicture& op) const {
470 SkRect dst = op.picture->cullRect();
471 op.matrix.mapRect(&dst);
472 return this->adjustAndMap(dst, op.paint);
473 }
474
bounds(const DrawShadowedPicture & op) const475 Bounds bounds(const DrawShadowedPicture& op) const {
476 SkRect dst = op.picture->cullRect();
477 op.matrix.mapRect(&dst);
478 return this->adjustAndMap(dst, op.paint);
479 }
480
bounds(const DrawPosText & op) const481 Bounds bounds(const DrawPosText& op) const {
482 const int N = op.paint.countText(op.text, op.byteLength);
483 if (N == 0) {
484 return Bounds::MakeEmpty();
485 }
486
487 SkRect dst;
488 dst.set(op.pos, N);
489 AdjustTextForFontMetrics(&dst, op.paint);
490 return this->adjustAndMap(dst, &op.paint);
491 }
bounds(const DrawPosTextH & op) const492 Bounds bounds(const DrawPosTextH& op) const {
493 const int N = op.paint.countText(op.text, op.byteLength);
494 if (N == 0) {
495 return Bounds::MakeEmpty();
496 }
497
498 SkScalar left = op.xpos[0], right = op.xpos[0];
499 for (int i = 1; i < N; i++) {
500 left = SkMinScalar(left, op.xpos[i]);
501 right = SkMaxScalar(right, op.xpos[i]);
502 }
503 SkRect dst = { left, op.y, right, op.y };
504 AdjustTextForFontMetrics(&dst, op.paint);
505 return this->adjustAndMap(dst, &op.paint);
506 }
bounds(const DrawTextOnPath & op) const507 Bounds bounds(const DrawTextOnPath& op) const {
508 SkRect dst = op.path.getBounds();
509
510 // Pad all sides by the maximum padding in any direction we'd normally apply.
511 SkRect pad = { 0, 0, 0, 0};
512 AdjustTextForFontMetrics(&pad, op.paint);
513
514 // That maximum padding happens to always be the right pad today.
515 SkASSERT(pad.fLeft == -pad.fRight);
516 SkASSERT(pad.fTop == -pad.fBottom);
517 SkASSERT(pad.fRight > pad.fBottom);
518 dst.outset(pad.fRight, pad.fRight);
519
520 return this->adjustAndMap(dst, &op.paint);
521 }
522
bounds(const DrawTextRSXform & op) const523 Bounds bounds(const DrawTextRSXform& op) const {
524 if (op.cull) {
525 return this->adjustAndMap(*op.cull, nullptr);
526 } else {
527 return fCurrentClipBounds;
528 }
529 }
530
bounds(const DrawTextBlob & op) const531 Bounds bounds(const DrawTextBlob& op) const {
532 SkRect dst = op.blob->bounds();
533 dst.offset(op.x, op.y);
534 return this->adjustAndMap(dst, &op.paint);
535 }
536
bounds(const DrawDrawable & op) const537 Bounds bounds(const DrawDrawable& op) const {
538 return this->adjustAndMap(op.worstCaseBounds, nullptr);
539 }
540
bounds(const DrawAnnotation & op) const541 Bounds bounds(const DrawAnnotation& op) const {
542 return this->adjustAndMap(op.rect, nullptr);
543 }
544
AdjustTextForFontMetrics(SkRect * rect,const SkPaint & paint)545 static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
546 #ifdef SK_DEBUG
547 SkRect correct = *rect;
548 #endif
549 // crbug.com/373785 ~~> xPad = 4x yPad
550 // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
551 const SkScalar yPad = 2.5f * paint.getTextSize(),
552 xPad = 4.0f * yPad;
553 rect->outset(xPad, yPad);
554 #ifdef SK_DEBUG
555 SkPaint::FontMetrics metrics;
556 paint.getFontMetrics(&metrics);
557 correct.fLeft += metrics.fXMin;
558 correct.fTop += metrics.fTop;
559 correct.fRight += metrics.fXMax;
560 correct.fBottom += metrics.fBottom;
561 // See skia:2862 for why we ignore small text sizes.
562 SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
563 "%f %f %f %f vs. %f %f %f %f\n",
564 -xPad, -yPad, +xPad, +yPad,
565 metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
566 #endif
567 }
568
569 // Returns true if rect was meaningfully adjusted for the effects of paint,
570 // false if the paint could affect the rect in unknown ways.
AdjustForPaint(const SkPaint * paint,SkRect * rect)571 static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
572 if (paint) {
573 if (paint->canComputeFastBounds()) {
574 *rect = paint->computeFastBounds(*rect, rect);
575 return true;
576 }
577 return false;
578 }
579 return true;
580 }
581
adjustForSaveLayerPaints(SkRect * rect,int savesToIgnore=0) const582 bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
583 for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
584 SkMatrix inverse;
585 if (!fSaveStack[i].ctm.invert(&inverse)) {
586 return false;
587 }
588 inverse.mapRect(rect);
589 if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
590 return false;
591 }
592 fSaveStack[i].ctm.mapRect(rect);
593 }
594 return true;
595 }
596
597 const int fNumRecords;
598
599 // We do not guarantee anything for operations outside of the cull rect
600 const SkRect fCullRect;
601
602 // Conservative identity-space bounds for each op in the SkRecord.
603 Bounds* fBounds;
604
605 // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
606 // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
607 // identity-space bounds of the current clip (fCurrentClipBounds).
608 int fCurrentOp;
609 SkMatrix fCTM;
610 Bounds fCurrentClipBounds;
611
612 // Used to track the bounds of Save/Restore blocks and the control ops inside them.
613 SkTDArray<SaveBounds> fSaveStack;
614 SkTDArray<int> fControlIndices;
615 };
616
617 } // namespace SkRecords
618
SkRecordFillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])619 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[]) {
620 SkRecords::FillBounds visitor(cullRect, record, bounds);
621 for (int curOp = 0; curOp < record.count(); curOp++) {
622 visitor.setCurrentOp(curOp);
623 record.visit(curOp, visitor);
624 }
625 visitor.cleanUp();
626 }
627
628