Searched defs:Slots (Results 1 – 11 of 11) sorted by relevance
26 SlotMapping *Slots) { in parseAssemblyInto()37 SlotMapping *Slots) { in parseAssembly()50 SlotMapping *Slots) { in parseAssemblyFile()65 SlotMapping *Slots) { in parseAssemblyString()71 const Module &M, const SlotMapping *Slots) { in parseConstantValue()83 const SlotMapping *Slots) { in parseType()100 const SlotMapping *Slots) { in parseTypeAtBeginning()
94 SlotMapping *Slots; variable
62 const SlotMapping *Slots) { in parseStandaloneConstantValue()75 const SlotMapping *Slots) { in parseTypeAtBeginning()90 void LLParser::restoreParsingState(const SlotMapping *Slots) { in restoreParsingState()
32 unsigned Slots, Weight; variable
178 ArrayRef<VFTableSlotKind> Slots = Record.getSlots(); in writeVFTableShape() local
192 std::vector<VFTableSlotKind> Slots; in deserialize() local
242 AttributeSetImpl(LLVMContext &C, in AttributeSetImpl()
640 Use *Slots[MaxSlots]; in sortUseList() local
620 explicit VFTableShapeRecord(ArrayRef<VFTableSlotKind> Slots) in VFTableShapeRecord()622 explicit VFTableShapeRecord(std::vector<VFTableSlotKind> Slots) in VFTableShapeRecord()650 std::vector<VFTableSlotKind> Slots; variable
852 ArrayRef<SlotIndex> Slots; in checkRegMaskInterference() local
1597 SDValue Slots[4]; in LowerLOAD() local