1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "GrRenderTargetContext.h"
9 #include "GrAppliedClip.h"
10 #include "GrColor.h"
11 #include "GrDrawingManager.h"
12 #include "GrFixedClip.h"
13 #include "GrGpuResourcePriv.h"
14 #include "GrPathRenderer.h"
15 #include "GrPipelineBuilder.h"
16 #include "GrRenderTarget.h"
17 #include "GrRenderTargetContextPriv.h"
18 #include "GrRenderTargetPriv.h"
19 #include "GrResourceProvider.h"
20 #include "GrStencilAttachment.h"
21 #include "SkLatticeIter.h"
22 #include "SkMatrixPriv.h"
23 #include "SkSurfacePriv.h"
24 #include "effects/GrRRectEffect.h"
25 #include "instanced/InstancedRendering.h"
26 #include "ops/GrClearOp.h"
27 #include "ops/GrDrawOp.h"
28 #include "ops/GrDrawAtlasOp.h"
29 #include "ops/GrDrawVerticesOp.h"
30 #include "ops/GrLatticeOp.h"
31 #include "ops/GrOp.h"
32 #include "ops/GrOvalOpFactory.h"
33 #include "ops/GrRectOpFactory.h"
34 #include "ops/GrRegionOp.h"
35 #include "ops/GrShadowRRectOp.h"
36 #include "ops/GrStencilPathOp.h"
37 #include "text/GrAtlasTextContext.h"
38 #include "text/GrStencilAndCoverTextContext.h"
39 #include "../private/GrAuditTrail.h"
40 
41 #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this->drawingManager()->getContext())
42 #define ASSERT_SINGLE_OWNER \
43     SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fSingleOwner);)
44 #define ASSERT_SINGLE_OWNER_PRIV \
45     SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fRenderTargetContext->fSingleOwner);)
46 #define RETURN_IF_ABANDONED        if (this->drawingManager()->wasAbandoned()) { return; }
47 #define RETURN_IF_ABANDONED_PRIV   if (fRenderTargetContext->drawingManager()->wasAbandoned()) { return; }
48 #define RETURN_FALSE_IF_ABANDONED  if (this->drawingManager()->wasAbandoned()) { return false; }
49 #define RETURN_FALSE_IF_ABANDONED_PRIV  if (fRenderTargetContext->drawingManager()->wasAbandoned()) { return false; }
50 #define RETURN_NULL_IF_ABANDONED   if (this->drawingManager()->wasAbandoned()) { return nullptr; }
51 
52 using gr_instanced::InstancedRendering;
53 
54 class AutoCheckFlush {
55 public:
AutoCheckFlush(GrDrawingManager * drawingManager)56     AutoCheckFlush(GrDrawingManager* drawingManager) : fDrawingManager(drawingManager) {
57         SkASSERT(fDrawingManager);
58     }
~AutoCheckFlush()59     ~AutoCheckFlush() { fDrawingManager->flushIfNecessary(); }
60 
61 private:
62     GrDrawingManager* fDrawingManager;
63 };
64 
wasAbandoned() const65 bool GrRenderTargetContext::wasAbandoned() const {
66     return this->drawingManager()->wasAbandoned();
67 }
68 
69 // In MDB mode the reffing of the 'getLastOpList' call's result allows in-progress
70 // GrOpLists to be picked up and added to by renderTargetContexts lower in the call
71 // stack. When this occurs with a closed GrOpList, a new one will be allocated
72 // when the renderTargetContext attempts to use it (via getOpList).
GrRenderTargetContext(GrContext * context,GrDrawingManager * drawingMgr,sk_sp<GrRenderTargetProxy> rtp,sk_sp<SkColorSpace> colorSpace,const SkSurfaceProps * surfaceProps,GrAuditTrail * auditTrail,GrSingleOwner * singleOwner)73 GrRenderTargetContext::GrRenderTargetContext(GrContext* context,
74                                              GrDrawingManager* drawingMgr,
75                                              sk_sp<GrRenderTargetProxy> rtp,
76                                              sk_sp<SkColorSpace> colorSpace,
77                                              const SkSurfaceProps* surfaceProps,
78                                              GrAuditTrail* auditTrail,
79                                              GrSingleOwner* singleOwner)
80     : GrSurfaceContext(context, drawingMgr, std::move(colorSpace), auditTrail, singleOwner)
81     , fRenderTargetProxy(std::move(rtp))
82     , fOpList(SkSafeRef(fRenderTargetProxy->getLastRenderTargetOpList()))
83     , fInstancedPipelineInfo(fRenderTargetProxy.get())
84     , fColorXformFromSRGB(nullptr)
85     , fSurfaceProps(SkSurfacePropsCopyOrDefault(surfaceProps)) {
86     if (fColorSpace) {
87         // sRGB sources are very common (SkColor, etc...), so we cache that gamut transformation
88         auto srgbColorSpace = SkColorSpace::MakeSRGB();
89         fColorXformFromSRGB = GrColorSpaceXform::Make(srgbColorSpace.get(), fColorSpace.get());
90     }
91     SkDEBUGCODE(this->validate();)
92 }
93 
94 #ifdef SK_DEBUG
validate() const95 void GrRenderTargetContext::validate() const {
96     SkASSERT(fRenderTargetProxy);
97     fRenderTargetProxy->validate(fContext);
98 
99     if (fOpList && !fOpList->isClosed()) {
100         SkASSERT(fRenderTargetProxy->getLastOpList() == fOpList);
101     }
102 }
103 #endif
104 
~GrRenderTargetContext()105 GrRenderTargetContext::~GrRenderTargetContext() {
106     ASSERT_SINGLE_OWNER
107     SkSafeUnref(fOpList);
108 }
109 
instantiate()110 GrRenderTarget* GrRenderTargetContext::instantiate() {
111     return fRenderTargetProxy->instantiate(fContext->resourceProvider());
112 }
113 
asTextureProxy()114 GrTextureProxy* GrRenderTargetContext::asTextureProxy() {
115     return fRenderTargetProxy->asTextureProxy();
116 }
117 
asTextureProxyRef()118 sk_sp<GrTextureProxy> GrRenderTargetContext::asTextureProxyRef() {
119     return sk_ref_sp(fRenderTargetProxy->asTextureProxy());
120 }
121 
getOpList()122 GrRenderTargetOpList* GrRenderTargetContext::getOpList() {
123     ASSERT_SINGLE_OWNER
124     SkDEBUGCODE(this->validate();)
125 
126     if (!fOpList || fOpList->isClosed()) {
127         fOpList = this->drawingManager()->newOpList(fRenderTargetProxy.get());
128     }
129 
130     return fOpList;
131 }
132 
133 // TODO: move this (and GrTextContext::copy) to GrSurfaceContext?
onCopy(GrSurfaceProxy * srcProxy,const SkIRect & srcRect,const SkIPoint & dstPoint)134 bool GrRenderTargetContext::onCopy(GrSurfaceProxy* srcProxy,
135                                    const SkIRect& srcRect,
136                                    const SkIPoint& dstPoint) {
137     ASSERT_SINGLE_OWNER
138     RETURN_FALSE_IF_ABANDONED
139     SkDEBUGCODE(this->validate();)
140     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::copy");
141 
142     // TODO: defer instantiation until flush time
143     sk_sp<GrSurface> src(sk_ref_sp(srcProxy->instantiate(fContext->resourceProvider())));
144     if (!src) {
145         return false;
146     }
147 
148     // TODO: This needs to be fixed up since it ends the deferral of the GrRenderTarget.
149     sk_sp<GrRenderTarget> rt(
150                         sk_ref_sp(fRenderTargetProxy->instantiate(fContext->resourceProvider())));
151     if (!rt) {
152         return false;
153     }
154 
155     return this->getOpList()->copySurface(rt.get(), src.get(), srcRect, dstPoint);
156 }
157 
158 // TODO: move this (and GrTextureContext::onReadPixels) to GrSurfaceContext?
onReadPixels(const SkImageInfo & dstInfo,void * dstBuffer,size_t dstRowBytes,int x,int y,uint32_t flags)159 bool GrRenderTargetContext::onReadPixels(const SkImageInfo& dstInfo, void* dstBuffer,
160                                          size_t dstRowBytes, int x, int y, uint32_t flags) {
161     // TODO: teach GrRenderTarget to take ImageInfo directly to specify the src pixels
162     GrPixelConfig config = SkImageInfo2GrPixelConfig(dstInfo, *fContext->caps());
163     if (kUnknown_GrPixelConfig == config) {
164         return false;
165     }
166 
167     // TODO: this seems to duplicate code in SkImage_Gpu::onReadPixels
168     if (kUnpremul_SkAlphaType == dstInfo.alphaType()) {
169         flags |= GrContext::kUnpremul_PixelOpsFlag;
170     }
171 
172     // Deferral of the VRAM resources must end in this instance anyway
173     sk_sp<GrRenderTarget> rt(
174                         sk_ref_sp(fRenderTargetProxy->instantiate(fContext->resourceProvider())));
175     if (!rt) {
176         return false;
177     }
178 
179     return rt->readPixels(this->getColorSpace(), x, y, dstInfo.width(), dstInfo.height(),
180                           config, dstInfo.colorSpace(), dstBuffer, dstRowBytes, flags);
181 }
182 
183 // TODO: move this (and GrTextureContext::onReadPixels) to GrSurfaceContext?
onWritePixels(const SkImageInfo & srcInfo,const void * srcBuffer,size_t srcRowBytes,int x,int y,uint32_t flags)184 bool GrRenderTargetContext::onWritePixels(const SkImageInfo& srcInfo, const void* srcBuffer,
185                                           size_t srcRowBytes, int x, int y, uint32_t flags) {
186     // TODO: teach GrRenderTarget to take ImageInfo directly to specify the src pixels
187     GrPixelConfig config = SkImageInfo2GrPixelConfig(srcInfo, *fContext->caps());
188     if (kUnknown_GrPixelConfig == config) {
189         return false;
190     }
191     if (kUnpremul_SkAlphaType == srcInfo.alphaType()) {
192         flags |= GrContext::kUnpremul_PixelOpsFlag;
193     }
194 
195     // Deferral of the VRAM resources must end in this instance anyway
196     sk_sp<GrRenderTarget> rt(
197                         sk_ref_sp(fRenderTargetProxy->instantiate(fContext->resourceProvider())));
198     if (!rt) {
199         return false;
200     }
201 
202     return rt->writePixels(this->getColorSpace(), x, y, srcInfo.width(), srcInfo.height(),
203                            config, srcInfo.colorSpace(), srcBuffer, srcRowBytes, flags);
204 }
205 
206 
drawText(const GrClip & clip,const SkPaint & skPaint,const SkMatrix & viewMatrix,const char text[],size_t byteLength,SkScalar x,SkScalar y,const SkIRect & clipBounds)207 void GrRenderTargetContext::drawText(const GrClip& clip, const SkPaint& skPaint,
208                                      const SkMatrix& viewMatrix, const char text[],
209                                      size_t byteLength, SkScalar x, SkScalar y,
210                                      const SkIRect& clipBounds) {
211     ASSERT_SINGLE_OWNER
212     RETURN_IF_ABANDONED
213     SkDEBUGCODE(this->validate();)
214     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawText");
215 
216     GrAtlasTextContext* atlasTextContext = this->drawingManager()->getAtlasTextContext();
217     atlasTextContext->drawText(fContext, this, clip, skPaint, viewMatrix, fSurfaceProps, text,
218                                byteLength, x, y, clipBounds);
219 }
220 
drawPosText(const GrClip & clip,const SkPaint & paint,const SkMatrix & viewMatrix,const char text[],size_t byteLength,const SkScalar pos[],int scalarsPerPosition,const SkPoint & offset,const SkIRect & clipBounds)221 void GrRenderTargetContext::drawPosText(const GrClip& clip, const SkPaint& paint,
222                                         const SkMatrix& viewMatrix, const char text[],
223                                         size_t byteLength, const SkScalar pos[],
224                                         int scalarsPerPosition, const SkPoint& offset,
225                                         const SkIRect& clipBounds) {
226     ASSERT_SINGLE_OWNER
227     RETURN_IF_ABANDONED
228     SkDEBUGCODE(this->validate();)
229     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawPosText");
230 
231     GrAtlasTextContext* atlasTextContext = this->drawingManager()->getAtlasTextContext();
232     atlasTextContext->drawPosText(fContext, this, clip, paint, viewMatrix, fSurfaceProps, text,
233                                   byteLength, pos, scalarsPerPosition, offset, clipBounds);
234 }
235 
drawTextBlob(const GrClip & clip,const SkPaint & paint,const SkMatrix & viewMatrix,const SkTextBlob * blob,SkScalar x,SkScalar y,SkDrawFilter * filter,const SkIRect & clipBounds)236 void GrRenderTargetContext::drawTextBlob(const GrClip& clip, const SkPaint& paint,
237                                          const SkMatrix& viewMatrix, const SkTextBlob* blob,
238                                          SkScalar x, SkScalar y, SkDrawFilter* filter,
239                                          const SkIRect& clipBounds) {
240     ASSERT_SINGLE_OWNER
241     RETURN_IF_ABANDONED
242     SkDEBUGCODE(this->validate();)
243     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawTextBlob");
244 
245     GrAtlasTextContext* atlasTextContext = this->drawingManager()->getAtlasTextContext();
246     atlasTextContext->drawTextBlob(fContext, this, clip, paint, viewMatrix, fSurfaceProps, blob, x,
247                                    y, filter, clipBounds);
248 }
249 
discard()250 void GrRenderTargetContext::discard() {
251     ASSERT_SINGLE_OWNER
252     RETURN_IF_ABANDONED
253     SkDEBUGCODE(this->validate();)
254     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::discard");
255 
256     AutoCheckFlush acf(this->drawingManager());
257 
258     // TODO: This needs to be fixed up since it ends the deferral of the GrRenderTarget.
259     sk_sp<GrRenderTarget> rt(
260                         sk_ref_sp(fRenderTargetProxy->instantiate(fContext->resourceProvider())));
261     if (!rt) {
262         return;
263     }
264 
265     this->getOpList()->discard(this);
266 }
267 
clear(const SkIRect * rect,const GrColor color,bool canIgnoreRect)268 void GrRenderTargetContext::clear(const SkIRect* rect,
269                                   const GrColor color,
270                                   bool canIgnoreRect) {
271     ASSERT_SINGLE_OWNER
272     RETURN_IF_ABANDONED
273     SkDEBUGCODE(this->validate();)
274     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::clear");
275 
276     AutoCheckFlush acf(this->drawingManager());
277     this->internalClear(rect ? GrFixedClip(*rect) : GrFixedClip::Disabled(), color, canIgnoreRect);
278 }
279 
absClear(const SkIRect * clearRect,const GrColor color)280 void GrRenderTargetContextPriv::absClear(const SkIRect* clearRect, const GrColor color) {
281     ASSERT_SINGLE_OWNER_PRIV
282     RETURN_IF_ABANDONED_PRIV
283     SkDEBUGCODE(fRenderTargetContext->validate();)
284     GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
285                               "GrRenderTargetContext::absClear");
286 
287     AutoCheckFlush acf(fRenderTargetContext->drawingManager());
288 
289     SkIRect rtRect = SkIRect::MakeWH(fRenderTargetContext->fRenderTargetProxy->worstCaseWidth(
290                                             *fRenderTargetContext->caps()),
291                                      fRenderTargetContext->fRenderTargetProxy->worstCaseHeight(
292                                             *fRenderTargetContext->caps()));
293 
294     if (clearRect) {
295         if (clearRect->contains(rtRect)) {
296             clearRect = nullptr; // full screen
297         } else {
298             if (!rtRect.intersect(*clearRect)) {
299                 return;
300             }
301         }
302     }
303 
304     // TODO: in a post-MDB world this should be handled at the OpList level.
305     // An op-list that is initially cleared and has no other ops should receive an
306     // extra draw.
307     if (fRenderTargetContext->fContext->caps()->useDrawInsteadOfClear()) {
308         // This works around a driver bug with clear by drawing a rect instead.
309         // The driver will ignore a clear if it is the only thing rendered to a
310         // target before the target is read.
311         GrPaint paint;
312         paint.setColor4f(GrColor4f::FromGrColor(color));
313         paint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
314 
315         // We don't call drawRect() here to avoid the cropping to the, possibly smaller,
316         // RenderTargetProxy bounds
317         fRenderTargetContext->drawNonAAFilledRect(GrNoClip(), std::move(paint), SkMatrix::I(),
318                                                   SkRect::Make(rtRect), nullptr, nullptr, nullptr,
319                                                   GrAAType::kNone);
320 
321     } else {
322         if (!fRenderTargetContext->accessRenderTarget()) {
323             return;
324         }
325 
326         // This path doesn't handle coalescing of full screen clears b.c. it
327         // has to clear the entire render target - not just the content area.
328         // It could be done but will take more finagling.
329         std::unique_ptr<GrOp> op(GrClearOp::Make(
330                 rtRect, color, fRenderTargetContext->accessRenderTarget(), !clearRect));
331         if (!op) {
332             return;
333         }
334         fRenderTargetContext->getOpList()->addOp(std::move(op), fRenderTargetContext);
335     }
336 }
337 
clear(const GrFixedClip & clip,const GrColor color,bool canIgnoreClip)338 void GrRenderTargetContextPriv::clear(const GrFixedClip& clip,
339                                       const GrColor color,
340                                       bool canIgnoreClip) {
341     ASSERT_SINGLE_OWNER_PRIV
342     RETURN_IF_ABANDONED_PRIV
343     SkDEBUGCODE(fRenderTargetContext->validate();)
344     GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
345                               "GrRenderTargetContextPriv::clear");
346 
347     AutoCheckFlush acf(fRenderTargetContext->drawingManager());
348     fRenderTargetContext->internalClear(clip, color, canIgnoreClip);
349 }
350 
internalClear(const GrFixedClip & clip,const GrColor color,bool canIgnoreClip)351 void GrRenderTargetContext::internalClear(const GrFixedClip& clip,
352                                           const GrColor color,
353                                           bool canIgnoreClip) {
354     bool isFull = false;
355     if (!clip.hasWindowRectangles()) {
356         isFull = !clip.scissorEnabled() ||
357                  (canIgnoreClip && fContext->caps()->fullClearIsFree()) ||
358                  clip.scissorRect().contains(SkIRect::MakeWH(this->width(), this->height()));
359     }
360 
361     if (fContext->caps()->useDrawInsteadOfClear()) {
362         // This works around a driver bug with clear by drawing a rect instead.
363         // The driver will ignore a clear if it is the only thing rendered to a
364         // target before the target is read.
365         SkIRect clearRect = SkIRect::MakeWH(this->width(), this->height());
366         if (isFull) {
367             this->discard();
368         } else if (!clearRect.intersect(clip.scissorRect())) {
369             return;
370         }
371 
372         GrPaint paint;
373         paint.setColor4f(GrColor4f::FromGrColor(color));
374         paint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
375 
376         this->drawRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), SkRect::Make(clearRect));
377     } else if (isFull) {
378         if (this->accessRenderTarget()) {
379             this->getOpList()->fullClear(this, color);
380         }
381     } else {
382         if (!this->accessRenderTarget()) {
383             return;
384         }
385         std::unique_ptr<GrOp> op(GrClearOp::Make(clip, color, this->accessRenderTarget()));
386         if (!op) {
387             return;
388         }
389         this->getOpList()->addOp(std::move(op), this);
390     }
391 }
392 
drawPaint(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix)393 void GrRenderTargetContext::drawPaint(const GrClip& clip,
394                                       GrPaint&& paint,
395                                       const SkMatrix& viewMatrix) {
396     ASSERT_SINGLE_OWNER
397     RETURN_IF_ABANDONED
398     SkDEBUGCODE(this->validate();)
399     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawPaint");
400 
401     // set rect to be big enough to fill the space, but not super-huge, so we
402     // don't overflow fixed-point implementations
403 
404     SkRect r = fRenderTargetProxy->getBoundsRect();
405 
406     SkRRect rrect;
407     GrAA aa;
408     // Check if we can replace a clipRRect()/drawPaint() with a drawRRect(). We only do the
409     // transformation for non-rect rrects. Rects caused a performance regression on an Android
410     // test that needs investigation. We also skip cases where there are fragment processors
411     // because they may depend on having correct local coords and this path draws in device space
412     // without a local matrix.
413     if (!paint.numTotalFragmentProcessors() && clip.isRRect(r, &rrect, &aa) && !rrect.isRect()) {
414         this->drawRRect(GrNoClip(), std::move(paint), aa, SkMatrix::I(), rrect,
415                         GrStyle::SimpleFill());
416         return;
417     }
418 
419 
420     bool isPerspective = viewMatrix.hasPerspective();
421 
422     // We attempt to map r by the inverse matrix and draw that. mapRect will
423     // map the four corners and bound them with a new rect. This will not
424     // produce a correct result for some perspective matrices.
425     if (!isPerspective) {
426         if (!SkMatrixPriv::InverseMapRect(viewMatrix, &r, r)) {
427             SkDebugf("Could not invert matrix\n");
428             return;
429         }
430         this->drawRect(clip, std::move(paint), GrAA::kNo, viewMatrix, r);
431     } else {
432         SkMatrix localMatrix;
433         if (!viewMatrix.invert(&localMatrix)) {
434             SkDebugf("Could not invert matrix\n");
435             return;
436         }
437 
438         AutoCheckFlush acf(this->drawingManager());
439 
440         this->drawNonAAFilledRect(clip, std::move(paint), SkMatrix::I(), r, nullptr, &localMatrix,
441                                   nullptr, GrAAType::kNone);
442     }
443 }
444 
rect_contains_inclusive(const SkRect & rect,const SkPoint & point)445 static inline bool rect_contains_inclusive(const SkRect& rect, const SkPoint& point) {
446     return point.fX >= rect.fLeft && point.fX <= rect.fRight &&
447            point.fY >= rect.fTop && point.fY <= rect.fBottom;
448 }
449 
view_matrix_ok_for_aa_fill_rect(const SkMatrix & viewMatrix)450 static bool view_matrix_ok_for_aa_fill_rect(const SkMatrix& viewMatrix) {
451     return viewMatrix.preservesRightAngles();
452 }
453 
454 // Attempts to crop a rect and optional local rect to the clip boundaries.
455 // Returns false if the draw can be skipped entirely.
crop_filled_rect(int width,int height,const GrClip & clip,const SkMatrix & viewMatrix,SkRect * rect,SkRect * localRect=nullptr)456 static bool crop_filled_rect(int width, int height, const GrClip& clip,
457                              const SkMatrix& viewMatrix, SkRect* rect,
458                              SkRect* localRect = nullptr) {
459     if (!viewMatrix.rectStaysRect()) {
460         return true;
461     }
462 
463     SkIRect clipDevBounds;
464     SkRect clipBounds;
465 
466     clip.getConservativeBounds(width, height, &clipDevBounds);
467     if (!SkMatrixPriv::InverseMapRect(viewMatrix, &clipBounds, SkRect::Make(clipDevBounds))) {
468         return false;
469     }
470 
471     if (localRect) {
472         if (!rect->intersects(clipBounds)) {
473             return false;
474         }
475         const SkScalar dx = localRect->width() / rect->width();
476         const SkScalar dy = localRect->height() / rect->height();
477         if (clipBounds.fLeft > rect->fLeft) {
478             localRect->fLeft += (clipBounds.fLeft - rect->fLeft) * dx;
479             rect->fLeft = clipBounds.fLeft;
480         }
481         if (clipBounds.fTop > rect->fTop) {
482             localRect->fTop += (clipBounds.fTop - rect->fTop) * dy;
483             rect->fTop = clipBounds.fTop;
484         }
485         if (clipBounds.fRight < rect->fRight) {
486             localRect->fRight -= (rect->fRight - clipBounds.fRight) * dx;
487             rect->fRight = clipBounds.fRight;
488         }
489         if (clipBounds.fBottom < rect->fBottom) {
490             localRect->fBottom -= (rect->fBottom - clipBounds.fBottom) * dy;
491             rect->fBottom = clipBounds.fBottom;
492         }
493         return true;
494     }
495 
496     return rect->intersect(clipBounds);
497 }
498 
drawFilledRect(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & rect,const GrUserStencilSettings * ss)499 bool GrRenderTargetContext::drawFilledRect(const GrClip& clip,
500                                            GrPaint&& paint,
501                                            GrAA aa,
502                                            const SkMatrix& viewMatrix,
503                                            const SkRect& rect,
504                                            const GrUserStencilSettings* ss) {
505     SkRect croppedRect = rect;
506     if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix, &croppedRect)) {
507         return true;
508     }
509 
510     if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport() &&
511         (!ss || ss->isDisabled(false))) {
512         InstancedRendering* ir = this->getOpList()->instancedRendering();
513         std::unique_ptr<GrDrawOp> op = ir->recordRect(croppedRect, viewMatrix, std::move(paint), aa,
514                                                       fInstancedPipelineInfo);
515         if (op) {
516             this->addDrawOp(clip, std::move(op));
517             return true;
518         }
519     }
520     GrAAType aaType = this->decideAAType(aa);
521     if (GrAAType::kCoverage == aaType) {
522         // The fill path can handle rotation but not skew.
523         if (view_matrix_ok_for_aa_fill_rect(viewMatrix)) {
524             SkRect devBoundRect;
525             viewMatrix.mapRect(&devBoundRect, croppedRect);
526             std::unique_ptr<GrMeshDrawOp> op =
527                     GrRectOpFactory::MakeAAFill(paint, viewMatrix, rect, croppedRect, devBoundRect);
528             if (op) {
529                 GrPipelineBuilder pipelineBuilder(std::move(paint), aaType);
530                 if (ss) {
531                     pipelineBuilder.setUserStencil(ss);
532                 }
533                 this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
534                 return true;
535             }
536         }
537     } else {
538         this->drawNonAAFilledRect(clip, std::move(paint), viewMatrix, croppedRect, nullptr, nullptr,
539                                   ss, aaType);
540         return true;
541     }
542 
543     return false;
544 }
545 
drawRect(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & rect,const GrStyle * style)546 void GrRenderTargetContext::drawRect(const GrClip& clip,
547                                      GrPaint&& paint,
548                                      GrAA aa,
549                                      const SkMatrix& viewMatrix,
550                                      const SkRect& rect,
551                                      const GrStyle* style) {
552     if (!style) {
553         style = &GrStyle::SimpleFill();
554     }
555     ASSERT_SINGLE_OWNER
556     RETURN_IF_ABANDONED
557     SkDEBUGCODE(this->validate();)
558     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawRect");
559 
560     // Path effects should've been devolved to a path in SkGpuDevice
561     SkASSERT(!style->pathEffect());
562 
563     AutoCheckFlush acf(this->drawingManager());
564 
565     const SkStrokeRec& stroke = style->strokeRec();
566     if (stroke.getStyle() == SkStrokeRec::kFill_Style) {
567 
568         if (!fContext->caps()->useDrawInsteadOfClear()) {
569             // Check if this is a full RT draw and can be replaced with a clear. We don't bother
570             // checking cases where the RT is fully inside a stroke.
571             SkRect rtRect = fRenderTargetProxy->getBoundsRect();
572             // Does the clip contain the entire RT?
573             if (clip.quickContains(rtRect)) {
574                 SkMatrix invM;
575                 if (!viewMatrix.invert(&invM)) {
576                     return;
577                 }
578                 // Does the rect bound the RT?
579                 SkPoint srcSpaceRTQuad[4];
580                 invM.mapRectToQuad(srcSpaceRTQuad, rtRect);
581                 if (rect_contains_inclusive(rect, srcSpaceRTQuad[0]) &&
582                     rect_contains_inclusive(rect, srcSpaceRTQuad[1]) &&
583                     rect_contains_inclusive(rect, srcSpaceRTQuad[2]) &&
584                     rect_contains_inclusive(rect, srcSpaceRTQuad[3])) {
585                     // Will it blend?
586                     GrColor clearColor;
587                     if (paint.isConstantBlendedColor(&clearColor)) {
588                         this->clear(nullptr, clearColor, true);
589                         return;
590                     }
591                 }
592             }
593         }
594 
595         if (this->drawFilledRect(clip, std::move(paint), aa, viewMatrix, rect, nullptr)) {
596             return;
597         }
598     } else if (stroke.getStyle() == SkStrokeRec::kStroke_Style ||
599                stroke.getStyle() == SkStrokeRec::kHairline_Style) {
600         if ((!rect.width() || !rect.height()) &&
601             SkStrokeRec::kHairline_Style != stroke.getStyle()) {
602             SkScalar r = stroke.getWidth() / 2;
603             // TODO: Move these stroke->fill fallbacks to GrShape?
604             switch (stroke.getJoin()) {
605                 case SkPaint::kMiter_Join:
606                     this->drawRect(
607                             clip, std::move(paint), aa, viewMatrix,
608                             {rect.fLeft - r, rect.fTop - r, rect.fRight + r, rect.fBottom + r},
609                             &GrStyle::SimpleFill());
610                     return;
611                 case SkPaint::kRound_Join:
612                     // Raster draws nothing when both dimensions are empty.
613                     if (rect.width() || rect.height()){
614                         SkRRect rrect = SkRRect::MakeRectXY(rect.makeOutset(r, r), r, r);
615                         this->drawRRect(clip, std::move(paint), aa, viewMatrix, rrect,
616                                         GrStyle::SimpleFill());
617                         return;
618                     }
619                 case SkPaint::kBevel_Join:
620                     if (!rect.width()) {
621                         this->drawRect(clip, std::move(paint), aa, viewMatrix,
622                                        {rect.fLeft - r, rect.fTop, rect.fRight + r, rect.fBottom},
623                                        &GrStyle::SimpleFill());
624                     } else {
625                         this->drawRect(clip, std::move(paint), aa, viewMatrix,
626                                        {rect.fLeft, rect.fTop - r, rect.fRight, rect.fBottom + r},
627                                        &GrStyle::SimpleFill());
628                     }
629                     return;
630                 }
631         }
632 
633         bool snapToPixelCenters = false;
634         std::unique_ptr<GrMeshDrawOp> op;
635 
636         GrColor color = paint.getColor();
637         GrAAType aaType = this->decideAAType(aa);
638         if (GrAAType::kCoverage == aaType) {
639             // The stroke path needs the rect to remain axis aligned (no rotation or skew).
640             if (viewMatrix.rectStaysRect()) {
641                 op = GrRectOpFactory::MakeAAStroke(color, viewMatrix, rect, stroke);
642             }
643         } else {
644             // Depending on sub-pixel coordinates and the particular GPU, we may lose a corner of
645             // hairline rects. We jam all the vertices to pixel centers to avoid this, but not
646             // when MSAA is enabled because it can cause ugly artifacts.
647             snapToPixelCenters = stroke.getStyle() == SkStrokeRec::kHairline_Style &&
648                                  !fRenderTargetProxy->isUnifiedMultisampled();
649             op = GrRectOpFactory::MakeNonAAStroke(color, viewMatrix, rect, stroke,
650                                                   snapToPixelCenters);
651         }
652 
653         if (op) {
654             GrPipelineBuilder pipelineBuilder(std::move(paint), aaType);
655             pipelineBuilder.setSnapVerticesToPixelCenters(snapToPixelCenters);
656             this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
657             return;
658         }
659     }
660 
661     SkPath path;
662     path.setIsVolatile(true);
663     path.addRect(rect);
664     this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, *style);
665 }
666 
maxWindowRectangles() const667 int GrRenderTargetContextPriv::maxWindowRectangles() const {
668     return fRenderTargetContext->fRenderTargetProxy->maxWindowRectangles(
669                                                     *fRenderTargetContext->fContext->caps());
670 }
671 
clearStencilClip(const GrFixedClip & clip,bool insideStencilMask)672 void GrRenderTargetContextPriv::clearStencilClip(const GrFixedClip& clip, bool insideStencilMask) {
673     ASSERT_SINGLE_OWNER_PRIV
674     RETURN_IF_ABANDONED_PRIV
675     SkDEBUGCODE(fRenderTargetContext->validate();)
676     GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
677                               "GrRenderTargetContextPriv::clearStencilClip");
678 
679     AutoCheckFlush acf(fRenderTargetContext->drawingManager());
680     // TODO: This needs to be fixed up since it ends the deferral of the GrRenderTarget.
681     if (!fRenderTargetContext->accessRenderTarget()) {
682         return;
683     }
684     fRenderTargetContext->getOpList()->clearStencilClip(clip, insideStencilMask,
685                                                         fRenderTargetContext);
686 }
687 
stencilPath(const GrClip & clip,GrAAType aaType,const SkMatrix & viewMatrix,const GrPath * path)688 void GrRenderTargetContextPriv::stencilPath(const GrClip& clip,
689                                             GrAAType aaType,
690                                             const SkMatrix& viewMatrix,
691                                             const GrPath* path) {
692     ASSERT_SINGLE_OWNER_PRIV
693     RETURN_IF_ABANDONED_PRIV
694     SkDEBUGCODE(fRenderTargetContext->validate();)
695     GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
696                               "GrRenderTargetContext::stencilPath");
697 
698     SkASSERT(aaType != GrAAType::kCoverage);
699 
700     bool useHWAA = GrAATypeIsHW(aaType);
701     // TODO: extract portions of checkDraw that are relevant to path stenciling.
702     SkASSERT(path);
703     SkASSERT(fRenderTargetContext->caps()->shaderCaps()->pathRenderingSupport());
704 
705     // FIXME: Use path bounds instead of this WAR once
706     // https://bugs.chromium.org/p/skia/issues/detail?id=5640 is resolved.
707     SkRect bounds = SkRect::MakeIWH(fRenderTargetContext->width(), fRenderTargetContext->height());
708 
709     // Setup clip
710     GrAppliedClip appliedClip;
711     if (!clip.apply(fRenderTargetContext->fContext, fRenderTargetContext, useHWAA, true,
712                     &appliedClip, &bounds)) {
713         return;
714     }
715 
716     // Coverage AA does not make sense when rendering to the stencil buffer. The caller should never
717     // attempt this in a situation that would require coverage AA.
718     SkASSERT(!appliedClip.clipCoverageFragmentProcessor());
719 
720     GrRenderTarget* rt = fRenderTargetContext->accessRenderTarget();
721     if (!rt) {
722         return;
723     }
724     GrStencilAttachment* stencilAttachment =
725             fRenderTargetContext->fContext->resourceProvider()->attachStencilAttachment(rt);
726     if (!stencilAttachment) {
727         SkDebugf("ERROR creating stencil attachment. Draw skipped.\n");
728         return;
729     }
730 
731     std::unique_ptr<GrOp> op = GrStencilPathOp::Make(viewMatrix,
732                                                      useHWAA,
733                                                      path->getFillType(),
734                                                      appliedClip.hasStencilClip(),
735                                                      stencilAttachment->bits(),
736                                                      appliedClip.scissorState(),
737                                                      fRenderTargetContext->accessRenderTarget(),
738                                                      path);
739     op->setClippedBounds(bounds);
740     fRenderTargetContext->getOpList()->recordOp(std::move(op), fRenderTargetContext);
741 }
742 
stencilRect(const GrClip & clip,const GrUserStencilSettings * ss,GrAAType aaType,const SkMatrix & viewMatrix,const SkRect & rect)743 void GrRenderTargetContextPriv::stencilRect(const GrClip& clip,
744                                             const GrUserStencilSettings* ss,
745                                             GrAAType aaType,
746                                             const SkMatrix& viewMatrix,
747                                             const SkRect& rect) {
748     ASSERT_SINGLE_OWNER_PRIV
749     RETURN_IF_ABANDONED_PRIV
750     SkDEBUGCODE(fRenderTargetContext->validate();)
751     GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
752                               "GrRenderTargetContext::stencilRect");
753     SkASSERT(GrAAType::kCoverage != aaType);
754     AutoCheckFlush acf(fRenderTargetContext->drawingManager());
755 
756     GrPaint paint;
757     paint.setXPFactory(GrDisableColorXPFactory::Get());
758 
759     fRenderTargetContext->drawNonAAFilledRect(clip, std::move(paint), viewMatrix, rect, nullptr,
760                                               nullptr, ss, aaType);
761 }
762 
drawAndStencilRect(const GrClip & clip,const GrUserStencilSettings * ss,SkRegion::Op op,bool invert,GrAA aa,const SkMatrix & viewMatrix,const SkRect & rect)763 bool GrRenderTargetContextPriv::drawAndStencilRect(const GrClip& clip,
764                                                    const GrUserStencilSettings* ss,
765                                                    SkRegion::Op op,
766                                                    bool invert,
767                                                    GrAA aa,
768                                                    const SkMatrix& viewMatrix,
769                                                    const SkRect& rect) {
770     ASSERT_SINGLE_OWNER_PRIV
771     RETURN_FALSE_IF_ABANDONED_PRIV
772     SkDEBUGCODE(fRenderTargetContext->validate();)
773     GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
774                               "GrRenderTargetContext::drawAndStencilRect");
775 
776     AutoCheckFlush acf(fRenderTargetContext->drawingManager());
777 
778     GrPaint paint;
779     paint.setCoverageSetOpXPFactory(op, invert);
780 
781     if (fRenderTargetContext->drawFilledRect(clip, std::move(paint), aa, viewMatrix, rect, ss)) {
782         return true;
783     }
784     SkPath path;
785     path.setIsVolatile(true);
786     path.addRect(rect);
787     return this->drawAndStencilPath(clip, ss, op, invert, aa, viewMatrix, path);
788 }
789 
fillRectToRect(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & rectToDraw,const SkRect & localRect)790 void GrRenderTargetContext::fillRectToRect(const GrClip& clip,
791                                            GrPaint&& paint,
792                                            GrAA aa,
793                                            const SkMatrix& viewMatrix,
794                                            const SkRect& rectToDraw,
795                                            const SkRect& localRect) {
796     ASSERT_SINGLE_OWNER
797     RETURN_IF_ABANDONED
798     SkDEBUGCODE(this->validate();)
799     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::fillRectToRect");
800 
801     SkRect croppedRect = rectToDraw;
802     SkRect croppedLocalRect = localRect;
803     if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix,
804                           &croppedRect, &croppedLocalRect)) {
805         return;
806     }
807 
808     AutoCheckFlush acf(this->drawingManager());
809 
810     if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport()) {
811         InstancedRendering* ir = this->getOpList()->instancedRendering();
812         std::unique_ptr<GrDrawOp> op(ir->recordRect(croppedRect, viewMatrix, std::move(paint),
813                                                     croppedLocalRect, aa, fInstancedPipelineInfo));
814         if (op) {
815             this->addDrawOp(clip, std::move(op));
816             return;
817         }
818     }
819 
820     GrAAType aaType = this->decideAAType(aa);
821     if (GrAAType::kCoverage != aaType) {
822         this->drawNonAAFilledRect(clip, std::move(paint), viewMatrix, croppedRect,
823                                   &croppedLocalRect, nullptr, nullptr, aaType);
824         return;
825     }
826 
827     if (view_matrix_ok_for_aa_fill_rect(viewMatrix)) {
828         std::unique_ptr<GrMeshDrawOp> op = GrAAFillRectOp::MakeWithLocalRect(
829                 paint.getColor(), viewMatrix, croppedRect, croppedLocalRect);
830         GrPipelineBuilder pipelineBuilder(std::move(paint), aaType);
831         this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
832         return;
833     }
834 
835     SkMatrix viewAndUnLocalMatrix;
836     if (!viewAndUnLocalMatrix.setRectToRect(localRect, rectToDraw, SkMatrix::kFill_ScaleToFit)) {
837         SkDebugf("fillRectToRect called with empty local matrix.\n");
838         return;
839     }
840     viewAndUnLocalMatrix.postConcat(viewMatrix);
841 
842     SkPath path;
843     path.setIsVolatile(true);
844     path.addRect(localRect);
845     this->internalDrawPath(clip, std::move(paint), aa, viewAndUnLocalMatrix, path, GrStyle());
846 }
847 
fillRectWithLocalMatrix(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & rectToDraw,const SkMatrix & localMatrix)848 void GrRenderTargetContext::fillRectWithLocalMatrix(const GrClip& clip,
849                                                     GrPaint&& paint,
850                                                     GrAA aa,
851                                                     const SkMatrix& viewMatrix,
852                                                     const SkRect& rectToDraw,
853                                                     const SkMatrix& localMatrix) {
854     ASSERT_SINGLE_OWNER
855     RETURN_IF_ABANDONED
856     SkDEBUGCODE(this->validate();)
857     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::fillRectWithLocalMatrix");
858 
859     SkRect croppedRect = rectToDraw;
860     if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix, &croppedRect)) {
861         return;
862     }
863 
864     AutoCheckFlush acf(this->drawingManager());
865 
866     if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport()) {
867         InstancedRendering* ir = this->getOpList()->instancedRendering();
868         std::unique_ptr<GrDrawOp> op(ir->recordRect(croppedRect, viewMatrix, std::move(paint),
869                                                     localMatrix, aa, fInstancedPipelineInfo));
870         if (op) {
871             this->addDrawOp(clip, std::move(op));
872             return;
873         }
874     }
875 
876     GrAAType aaType = this->decideAAType(aa);
877     if (GrAAType::kCoverage != aaType) {
878         this->drawNonAAFilledRect(clip, std::move(paint), viewMatrix, croppedRect, nullptr,
879                                   &localMatrix, nullptr, aaType);
880         return;
881     }
882 
883     if (view_matrix_ok_for_aa_fill_rect(viewMatrix)) {
884         std::unique_ptr<GrMeshDrawOp> op =
885                 GrAAFillRectOp::Make(paint.getColor(), viewMatrix, localMatrix, croppedRect);
886         GrPipelineBuilder pipelineBuilder(std::move(paint), aaType);
887         this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
888         return;
889     }
890 
891     SkMatrix viewAndUnLocalMatrix;
892     if (!localMatrix.invert(&viewAndUnLocalMatrix)) {
893         SkDebugf("fillRectWithLocalMatrix called with degenerate local matrix.\n");
894         return;
895     }
896     viewAndUnLocalMatrix.postConcat(viewMatrix);
897 
898     SkPath path;
899     path.setIsVolatile(true);
900     path.addRect(rectToDraw);
901     path.transform(localMatrix);
902     this->internalDrawPath(clip, std::move(paint), aa, viewAndUnLocalMatrix, path, GrStyle());
903 }
904 
drawVertices(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,GrPrimitiveType primitiveType,int vertexCount,const SkPoint positions[],const SkPoint texCoords[],const uint32_t colors[],const uint16_t indices[],int indexCount,ColorArrayType colorArrayType)905 void GrRenderTargetContext::drawVertices(const GrClip& clip,
906                                          GrPaint&& paint,
907                                          const SkMatrix& viewMatrix,
908                                          GrPrimitiveType primitiveType,
909                                          int vertexCount,
910                                          const SkPoint positions[],
911                                          const SkPoint texCoords[],
912                                          const uint32_t colors[],
913                                          const uint16_t indices[],
914                                          int indexCount,
915                                          ColorArrayType colorArrayType) {
916     ASSERT_SINGLE_OWNER
917     RETURN_IF_ABANDONED
918     SkDEBUGCODE(this->validate();)
919     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawVertices");
920 
921     AutoCheckFlush acf(this->drawingManager());
922 
923     // TODO clients should give us bounds
924     SkRect bounds;
925     if (!bounds.setBoundsCheck(positions, vertexCount)) {
926         SkDebugf("drawVertices call empty bounds\n");
927         return;
928     }
929 
930     std::unique_ptr<GrMeshDrawOp> op = GrDrawVerticesOp::Make(
931             paint.getColor(), primitiveType, viewMatrix, positions, vertexCount, indices,
932             indexCount, colors, texCoords, bounds, colorArrayType);
933     if (!op) {
934         return;
935     }
936     GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
937     this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
938 }
939 
drawVertices(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,sk_sp<SkVertices> vertices)940 void GrRenderTargetContext::drawVertices(const GrClip& clip,
941                                          GrPaint&& paint,
942                                          const SkMatrix& viewMatrix,
943                                          sk_sp<SkVertices> vertices) {
944     ASSERT_SINGLE_OWNER
945     RETURN_IF_ABANDONED
946     SkDEBUGCODE(this->validate();)
947     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawVertices");
948 
949     AutoCheckFlush acf(this->drawingManager());
950 
951     SkASSERT(vertices);
952     std::unique_ptr<GrMeshDrawOp> op =
953             GrDrawVerticesOp::Make(paint.getColor(), std::move(vertices), viewMatrix);
954     if (!op) {
955         return;
956     }
957     GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
958     this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
959 }
960 
961 ///////////////////////////////////////////////////////////////////////////////
962 
drawAtlas(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,int spriteCount,const SkRSXform xform[],const SkRect texRect[],const SkColor colors[])963 void GrRenderTargetContext::drawAtlas(const GrClip& clip,
964                                       GrPaint&& paint,
965                                       const SkMatrix& viewMatrix,
966                                       int spriteCount,
967                                       const SkRSXform xform[],
968                                       const SkRect texRect[],
969                                       const SkColor colors[]) {
970     ASSERT_SINGLE_OWNER
971     RETURN_IF_ABANDONED
972     SkDEBUGCODE(this->validate();)
973     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawAtlas");
974 
975     AutoCheckFlush acf(this->drawingManager());
976 
977     std::unique_ptr<GrMeshDrawOp> op =
978             GrDrawAtlasOp::Make(paint.getColor(), viewMatrix, spriteCount, xform, texRect, colors);
979     GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
980     this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
981 }
982 
983 ///////////////////////////////////////////////////////////////////////////////
984 
drawRRect(const GrClip & origClip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRRect & rrect,const GrStyle & style)985 void GrRenderTargetContext::drawRRect(const GrClip& origClip,
986                                       GrPaint&& paint,
987                                       GrAA aa,
988                                       const SkMatrix& viewMatrix,
989                                       const SkRRect& rrect,
990                                       const GrStyle& style) {
991     ASSERT_SINGLE_OWNER
992     RETURN_IF_ABANDONED
993     SkDEBUGCODE(this->validate();)
994     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawRRect");
995     if (rrect.isEmpty()) {
996        return;
997     }
998 
999     GrNoClip noclip;
1000     const GrClip* clip = &origClip;
1001 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
1002     // The Android framework frequently clips rrects to themselves where the clip is non-aa and the
1003     // draw is aa. Since our lower level clip code works from op bounds, which are SkRects, it
1004     // doesn't detect that the clip can be ignored (modulo antialiasing). The following test
1005     // attempts to mitigate the stencil clip cost but will only help when the entire clip stack
1006     // can be ignored. We'd prefer to fix this in the framework by removing the clips calls.
1007     SkRRect devRRect;
1008     if (rrect.transform(viewMatrix, &devRRect) && clip->quickContains(devRRect)) {
1009         clip = &noclip;
1010     }
1011 #endif
1012     SkASSERT(!style.pathEffect()); // this should've been devolved to a path in SkGpuDevice
1013 
1014     AutoCheckFlush acf(this->drawingManager());
1015     const SkStrokeRec stroke = style.strokeRec();
1016 
1017     if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport() &&
1018         stroke.isFillStyle()) {
1019         InstancedRendering* ir = this->getOpList()->instancedRendering();
1020         std::unique_ptr<GrDrawOp> op(
1021                 ir->recordRRect(rrect, viewMatrix, std::move(paint), aa, fInstancedPipelineInfo));
1022         if (op) {
1023             this->addDrawOp(*clip, std::move(op));
1024             return;
1025         }
1026     }
1027 
1028     GrAAType aaType = this->decideAAType(aa);
1029     if (GrAAType::kCoverage == aaType) {
1030         const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
1031         std::unique_ptr<GrMeshDrawOp> op =
1032                 GrOvalOpFactory::MakeRRectOp(paint.getColor(),
1033                                              paint.usesDistanceVectorField(),
1034                                              viewMatrix,
1035                                              rrect,
1036                                              stroke,
1037                                              shaderCaps);
1038         if (op) {
1039             GrPipelineBuilder pipelineBuilder(std::move(paint), aaType);
1040             this->addMeshDrawOp(pipelineBuilder, *clip, std::move(op));
1041             return;
1042         }
1043     }
1044 
1045     SkPath path;
1046     path.setIsVolatile(true);
1047     path.addRRect(rrect);
1048     this->internalDrawPath(*clip, std::move(paint), aa, viewMatrix, path, style);
1049 }
1050 
1051 ///////////////////////////////////////////////////////////////////////////////
1052 
drawShadowRRect(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,const SkRRect & rrect,SkScalar blurRadius,const GrStyle & style)1053 void GrRenderTargetContext::drawShadowRRect(const GrClip& clip,
1054                                             GrPaint&& paint,
1055                                             const SkMatrix& viewMatrix,
1056                                             const SkRRect& rrect,
1057                                             SkScalar blurRadius,
1058                                             const GrStyle& style) {
1059     ASSERT_SINGLE_OWNER
1060     RETURN_IF_ABANDONED
1061     SkDEBUGCODE(this->validate();)
1062     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawShadowRRect");
1063     if (rrect.isEmpty()) {
1064         return;
1065     }
1066 
1067     SkASSERT(!style.pathEffect()); // this should've been devolved to a path in SkGpuDevice
1068 
1069     AutoCheckFlush acf(this->drawingManager());
1070     const SkStrokeRec stroke = style.strokeRec();
1071     // TODO: add instancing support?
1072 
1073     const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
1074     std::unique_ptr<GrMeshDrawOp> op = GrShadowRRectOp::Make(paint.getColor(), viewMatrix, rrect,
1075                                                              blurRadius, stroke, shaderCaps);
1076     if (op) {
1077         GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
1078         this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
1079         return;
1080     }
1081 }
1082 
1083 ///////////////////////////////////////////////////////////////////////////////
1084 
drawFilledDRRect(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRRect & origOuter,const SkRRect & origInner)1085 bool GrRenderTargetContext::drawFilledDRRect(const GrClip& clip,
1086                                              GrPaint&& paint,
1087                                              GrAA aa,
1088                                              const SkMatrix& viewMatrix,
1089                                              const SkRRect& origOuter,
1090                                              const SkRRect& origInner) {
1091     SkASSERT(!origInner.isEmpty());
1092     SkASSERT(!origOuter.isEmpty());
1093 
1094     if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport()) {
1095         InstancedRendering* ir = this->getOpList()->instancedRendering();
1096         std::unique_ptr<GrDrawOp> op(ir->recordDRRect(
1097                 origOuter, origInner, viewMatrix, std::move(paint), aa, fInstancedPipelineInfo));
1098         if (op) {
1099             this->addDrawOp(clip, std::move(op));
1100             return true;
1101         }
1102     }
1103 
1104     GrAAType aaType = this->decideAAType(aa);
1105 
1106     GrPrimitiveEdgeType innerEdgeType, outerEdgeType;
1107     if (GrAAType::kCoverage == aaType) {
1108         innerEdgeType = kInverseFillAA_GrProcessorEdgeType;
1109         outerEdgeType = kFillAA_GrProcessorEdgeType;
1110     } else {
1111         innerEdgeType = kInverseFillBW_GrProcessorEdgeType;
1112         outerEdgeType = kFillBW_GrProcessorEdgeType;
1113     }
1114 
1115     SkTCopyOnFirstWrite<SkRRect> inner(origInner), outer(origOuter);
1116     SkMatrix inverseVM;
1117     if (!viewMatrix.isIdentity()) {
1118         if (!origInner.transform(viewMatrix, inner.writable())) {
1119             return false;
1120         }
1121         if (!origOuter.transform(viewMatrix, outer.writable())) {
1122             return false;
1123         }
1124         if (!viewMatrix.invert(&inverseVM)) {
1125             return false;
1126         }
1127     } else {
1128         inverseVM.reset();
1129     }
1130 
1131     // TODO these need to be a geometry processors
1132     sk_sp<GrFragmentProcessor> innerEffect(GrRRectEffect::Make(innerEdgeType, *inner));
1133     if (!innerEffect) {
1134         return false;
1135     }
1136 
1137     sk_sp<GrFragmentProcessor> outerEffect(GrRRectEffect::Make(outerEdgeType, *outer));
1138     if (!outerEffect) {
1139         return false;
1140     }
1141 
1142     paint.addCoverageFragmentProcessor(std::move(innerEffect));
1143     paint.addCoverageFragmentProcessor(std::move(outerEffect));
1144 
1145     SkRect bounds = outer->getBounds();
1146     if (GrAAType::kCoverage == aaType) {
1147         bounds.outset(SK_ScalarHalf, SK_ScalarHalf);
1148     }
1149 
1150     this->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), bounds,
1151                                   inverseVM);
1152     return true;
1153 }
1154 
drawDRRect(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRRect & outer,const SkRRect & inner)1155 void GrRenderTargetContext::drawDRRect(const GrClip& clip,
1156                                        GrPaint&& paint,
1157                                        GrAA aa,
1158                                        const SkMatrix& viewMatrix,
1159                                        const SkRRect& outer,
1160                                        const SkRRect& inner) {
1161     ASSERT_SINGLE_OWNER
1162     RETURN_IF_ABANDONED
1163     SkDEBUGCODE(this->validate();)
1164     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawDRRect");
1165 
1166     SkASSERT(!outer.isEmpty());
1167     SkASSERT(!inner.isEmpty());
1168 
1169     AutoCheckFlush acf(this->drawingManager());
1170 
1171     if (this->drawFilledDRRect(clip, std::move(paint), aa, viewMatrix, outer, inner)) {
1172         return;
1173     }
1174 
1175     SkPath path;
1176     path.setIsVolatile(true);
1177     path.addRRect(inner);
1178     path.addRRect(outer);
1179     path.setFillType(SkPath::kEvenOdd_FillType);
1180 
1181     this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, GrStyle::SimpleFill());
1182 }
1183 
1184 ///////////////////////////////////////////////////////////////////////////////
1185 
is_int(float x)1186 static inline bool is_int(float x) {
1187     return x == (float) sk_float_round2int(x);
1188 }
1189 
drawRegion(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRegion & region,const GrStyle & style)1190 void GrRenderTargetContext::drawRegion(const GrClip& clip,
1191                                        GrPaint&& paint,
1192                                        GrAA aa,
1193                                        const SkMatrix& viewMatrix,
1194                                        const SkRegion& region,
1195                                        const GrStyle& style) {
1196     ASSERT_SINGLE_OWNER
1197     RETURN_IF_ABANDONED
1198     SkDEBUGCODE(this->validate();)
1199     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawRegion");
1200 
1201     if (GrAA::kYes == aa) {
1202         // GrRegionOp performs no antialiasing but is much faster, so here we check the matrix
1203         // to see whether aa is really required.
1204         if (!SkToBool(viewMatrix.getType() & ~(SkMatrix::kTranslate_Mask)) &&
1205             is_int(viewMatrix.getTranslateX()) &&
1206             is_int(viewMatrix.getTranslateY())) {
1207             aa = GrAA::kNo;
1208         }
1209     }
1210     bool complexStyle = !style.isSimpleFill();
1211     if (complexStyle || GrAA::kYes == aa) {
1212         SkPath path;
1213         region.getBoundaryPath(&path);
1214         return this->drawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1215     }
1216 
1217     std::unique_ptr<GrMeshDrawOp> op = GrRegionOp::Make(paint.getColor(), viewMatrix, region);
1218     GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
1219     this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
1220 }
1221 
drawOval(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & oval,const GrStyle & style)1222 void GrRenderTargetContext::drawOval(const GrClip& clip,
1223                                      GrPaint&& paint,
1224                                      GrAA aa,
1225                                      const SkMatrix& viewMatrix,
1226                                      const SkRect& oval,
1227                                      const GrStyle& style) {
1228     ASSERT_SINGLE_OWNER
1229     RETURN_IF_ABANDONED
1230     SkDEBUGCODE(this->validate();)
1231     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawOval");
1232 
1233     if (oval.isEmpty()) {
1234        return;
1235     }
1236 
1237     SkASSERT(!style.pathEffect()); // this should've been devolved to a path in SkGpuDevice
1238 
1239     AutoCheckFlush acf(this->drawingManager());
1240     const SkStrokeRec& stroke = style.strokeRec();
1241 
1242     if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport() &&
1243         stroke.isFillStyle()) {
1244         InstancedRendering* ir = this->getOpList()->instancedRendering();
1245         std::unique_ptr<GrDrawOp> op(
1246                 ir->recordOval(oval, viewMatrix, std::move(paint), aa, fInstancedPipelineInfo));
1247         if (op) {
1248             this->addDrawOp(clip, std::move(op));
1249             return;
1250         }
1251     }
1252 
1253     GrAAType aaType = this->decideAAType(aa);
1254     if (GrAAType::kCoverage == aaType) {
1255         const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
1256         std::unique_ptr<GrMeshDrawOp> op =
1257                 GrOvalOpFactory::MakeOvalOp(paint.getColor(), viewMatrix, oval, stroke, shaderCaps);
1258         if (op) {
1259             GrPipelineBuilder pipelineBuilder(std::move(paint), aaType);
1260             this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
1261             return;
1262         }
1263     }
1264 
1265     SkPath path;
1266     path.setIsVolatile(true);
1267     path.addOval(oval);
1268     this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1269 }
1270 
drawArc(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & oval,SkScalar startAngle,SkScalar sweepAngle,bool useCenter,const GrStyle & style)1271 void GrRenderTargetContext::drawArc(const GrClip& clip,
1272                                     GrPaint&& paint,
1273                                     GrAA aa,
1274                                     const SkMatrix& viewMatrix,
1275                                     const SkRect& oval,
1276                                     SkScalar startAngle,
1277                                     SkScalar sweepAngle,
1278                                     bool useCenter,
1279                                     const GrStyle& style) {
1280     ASSERT_SINGLE_OWNER
1281     RETURN_IF_ABANDONED
1282     SkDEBUGCODE(this->validate();)
1283     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawArc");
1284 
1285     AutoCheckFlush acf(this->drawingManager());
1286 
1287     GrAAType aaType = this->decideAAType(aa);
1288     if (GrAAType::kCoverage == aaType) {
1289         const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
1290         std::unique_ptr<GrMeshDrawOp> op = GrOvalOpFactory::MakeArcOp(paint.getColor(),
1291                                                                       viewMatrix,
1292                                                                       oval,
1293                                                                       startAngle,
1294                                                                       sweepAngle,
1295                                                                       useCenter,
1296                                                                       style,
1297                                                                       shaderCaps);
1298         if (op) {
1299             GrPipelineBuilder pipelineBuilder(std::move(paint), aaType);
1300             this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
1301             return;
1302         }
1303     }
1304     SkPath path;
1305     SkPathPriv::CreateDrawArcPath(&path, oval, startAngle, sweepAngle, useCenter,
1306                                   style.isSimpleFill());
1307     this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1308 }
1309 
drawImageLattice(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,int imageWidth,int imageHeight,std::unique_ptr<SkLatticeIter> iter,const SkRect & dst)1310 void GrRenderTargetContext::drawImageLattice(const GrClip& clip,
1311                                              GrPaint&& paint,
1312                                              const SkMatrix& viewMatrix,
1313                                              int imageWidth,
1314                                              int imageHeight,
1315                                              std::unique_ptr<SkLatticeIter> iter,
1316                                              const SkRect& dst) {
1317     ASSERT_SINGLE_OWNER
1318     RETURN_IF_ABANDONED
1319     SkDEBUGCODE(this->validate();)
1320     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawImageLattice");
1321 
1322     AutoCheckFlush acf(this->drawingManager());
1323 
1324     std::unique_ptr<GrMeshDrawOp> op = GrLatticeOp::MakeNonAA(
1325             paint.getColor(), viewMatrix, imageWidth, imageHeight, std::move(iter), dst);
1326 
1327     GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
1328     this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
1329 }
1330 
prepareForExternalIO()1331 void GrRenderTargetContext::prepareForExternalIO() {
1332     ASSERT_SINGLE_OWNER
1333     RETURN_IF_ABANDONED
1334     SkDEBUGCODE(this->validate();)
1335     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::prepareForExternalIO");
1336 
1337     // Deferral of the VRAM resources must end in this instance anyway
1338     sk_sp<GrRenderTarget> rt(
1339                         sk_ref_sp(fRenderTargetProxy->instantiate(fContext->resourceProvider())));
1340     if (!rt) {
1341         return;
1342     }
1343 
1344     ASSERT_OWNED_RESOURCE(rt);
1345 
1346     this->drawingManager()->prepareSurfaceForExternalIO(rt.get());
1347 }
1348 
drawNonAAFilledRect(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,const SkRect & rect,const SkRect * localRect,const SkMatrix * localMatrix,const GrUserStencilSettings * ss,GrAAType hwOrNoneAAType)1349 void GrRenderTargetContext::drawNonAAFilledRect(const GrClip& clip,
1350                                                 GrPaint&& paint,
1351                                                 const SkMatrix& viewMatrix,
1352                                                 const SkRect& rect,
1353                                                 const SkRect* localRect,
1354                                                 const SkMatrix* localMatrix,
1355                                                 const GrUserStencilSettings* ss,
1356                                                 GrAAType hwOrNoneAAType) {
1357     SkASSERT(GrAAType::kCoverage != hwOrNoneAAType);
1358     SkASSERT(hwOrNoneAAType == GrAAType::kNone || this->isStencilBufferMultisampled());
1359     std::unique_ptr<GrMeshDrawOp> op = GrRectOpFactory::MakeNonAAFill(paint.getColor(), viewMatrix,
1360                                                                       rect, localRect, localMatrix);
1361     GrPipelineBuilder pipelineBuilder(std::move(paint), hwOrNoneAAType);
1362     if (ss) {
1363         pipelineBuilder.setUserStencil(ss);
1364     }
1365     this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
1366 }
1367 
1368 // Can 'path' be drawn as a pair of filled nested rectangles?
fills_as_nested_rects(const SkMatrix & viewMatrix,const SkPath & path,SkRect rects[2])1369 static bool fills_as_nested_rects(const SkMatrix& viewMatrix, const SkPath& path, SkRect rects[2]) {
1370 
1371     if (path.isInverseFillType()) {
1372         return false;
1373     }
1374 
1375     // TODO: this restriction could be lifted if we were willing to apply
1376     // the matrix to all the points individually rather than just to the rect
1377     if (!viewMatrix.rectStaysRect()) {
1378         return false;
1379     }
1380 
1381     SkPath::Direction dirs[2];
1382     if (!path.isNestedFillRects(rects, dirs)) {
1383         return false;
1384     }
1385 
1386     if (SkPath::kWinding_FillType == path.getFillType() && dirs[0] == dirs[1]) {
1387         // The two rects need to be wound opposite to each other
1388         return false;
1389     }
1390 
1391     // Right now, nested rects where the margin is not the same width
1392     // all around do not render correctly
1393     const SkScalar* outer = rects[0].asScalars();
1394     const SkScalar* inner = rects[1].asScalars();
1395 
1396     bool allEq = true;
1397 
1398     SkScalar margin = SkScalarAbs(outer[0] - inner[0]);
1399     bool allGoE1 = margin >= SK_Scalar1;
1400 
1401     for (int i = 1; i < 4; ++i) {
1402         SkScalar temp = SkScalarAbs(outer[i] - inner[i]);
1403         if (temp < SK_Scalar1) {
1404             allGoE1 = false;
1405         }
1406         if (!SkScalarNearlyEqual(margin, temp)) {
1407             allEq = false;
1408         }
1409     }
1410 
1411     return allEq || allGoE1;
1412 }
1413 
drawPath(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkPath & path,const GrStyle & style)1414 void GrRenderTargetContext::drawPath(const GrClip& clip,
1415                                      GrPaint&& paint,
1416                                      GrAA aa,
1417                                      const SkMatrix& viewMatrix,
1418                                      const SkPath& path,
1419                                      const GrStyle& style) {
1420     ASSERT_SINGLE_OWNER
1421     RETURN_IF_ABANDONED
1422     SkDEBUGCODE(this->validate();)
1423     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawPath");
1424 
1425     if (path.isEmpty()) {
1426        if (path.isInverseFillType()) {
1427            this->drawPaint(clip, std::move(paint), viewMatrix);
1428        }
1429        return;
1430     }
1431 
1432     AutoCheckFlush acf(this->drawingManager());
1433 
1434     GrAAType aaType = this->decideAAType(aa);
1435     if (GrAAType::kCoverage == aaType && !style.pathEffect()) {
1436         if (style.isSimpleFill() && !path.isConvex()) {
1437             // Concave AA paths are expensive - try to avoid them for special cases
1438             SkRect rects[2];
1439 
1440             if (fills_as_nested_rects(viewMatrix, path, rects)) {
1441                 std::unique_ptr<GrMeshDrawOp> op =
1442                         GrRectOpFactory::MakeAAFillNestedRects(paint.getColor(), viewMatrix, rects);
1443                 if (op) {
1444                     GrPipelineBuilder pipelineBuilder(std::move(paint), aaType);
1445                     this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
1446                 }
1447                 return;
1448             }
1449         }
1450         SkRect ovalRect;
1451         bool isOval = path.isOval(&ovalRect);
1452 
1453         if (isOval && !path.isInverseFillType()) {
1454             const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
1455             std::unique_ptr<GrMeshDrawOp> op = GrOvalOpFactory::MakeOvalOp(
1456                     paint.getColor(), viewMatrix, ovalRect, style.strokeRec(), shaderCaps);
1457             if (op) {
1458                 GrPipelineBuilder pipelineBuilder(std::move(paint), aaType);
1459                 this->addMeshDrawOp(pipelineBuilder, clip, std::move(op));
1460                 return;
1461             }
1462         }
1463     }
1464 
1465     // Note that internalDrawPath may sw-rasterize the path into a scratch texture.
1466     // Scratch textures can be recycled after they are returned to the texture
1467     // cache. This presents a potential hazard for buffered drawing. However,
1468     // the writePixels that uploads to the scratch will perform a flush so we're
1469     // OK.
1470     this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1471 }
1472 
drawAndStencilPath(const GrClip & clip,const GrUserStencilSettings * ss,SkRegion::Op op,bool invert,GrAA aa,const SkMatrix & viewMatrix,const SkPath & path)1473 bool GrRenderTargetContextPriv::drawAndStencilPath(const GrClip& clip,
1474                                                    const GrUserStencilSettings* ss,
1475                                                    SkRegion::Op op,
1476                                                    bool invert,
1477                                                    GrAA aa,
1478                                                    const SkMatrix& viewMatrix,
1479                                                    const SkPath& path) {
1480     ASSERT_SINGLE_OWNER_PRIV
1481     RETURN_FALSE_IF_ABANDONED_PRIV
1482     SkDEBUGCODE(fRenderTargetContext->validate();)
1483     GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
1484                               "GrRenderTargetContextPriv::drawAndStencilPath");
1485 
1486     if (path.isEmpty() && path.isInverseFillType()) {
1487         this->drawAndStencilRect(clip, ss, op, invert, GrAA::kNo, SkMatrix::I(),
1488                                  SkRect::MakeIWH(fRenderTargetContext->width(),
1489                                                  fRenderTargetContext->height()));
1490         return true;
1491     }
1492 
1493     AutoCheckFlush acf(fRenderTargetContext->drawingManager());
1494 
1495     // An Assumption here is that path renderer would use some form of tweaking
1496     // the src color (either the input alpha or in the frag shader) to implement
1497     // aa. If we have some future driver-mojo path AA that can do the right
1498     // thing WRT to the blend then we'll need some query on the PR.
1499     GrAAType aaType = fRenderTargetContext->decideAAType(aa);
1500     bool hasUserStencilSettings = !ss->isUnused();
1501 
1502     GrShape shape(path, GrStyle::SimpleFill());
1503     GrPathRenderer::CanDrawPathArgs canDrawArgs;
1504     canDrawArgs.fShaderCaps =
1505         fRenderTargetContext->drawingManager()->getContext()->caps()->shaderCaps();
1506     canDrawArgs.fViewMatrix = &viewMatrix;
1507     canDrawArgs.fShape = &shape;
1508     canDrawArgs.fAAType = aaType;
1509     canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings;
1510 
1511     // Don't allow the SW renderer
1512     GrPathRenderer* pr = fRenderTargetContext->drawingManager()->getPathRenderer(
1513             canDrawArgs, false, GrPathRendererChain::DrawType::kStencilAndColor);
1514     if (!pr) {
1515         return false;
1516     }
1517 
1518     GrPaint paint;
1519     paint.setCoverageSetOpXPFactory(op, invert);
1520 
1521     GrPathRenderer::DrawPathArgs args{
1522             fRenderTargetContext->drawingManager()->getContext(),
1523             std::move(paint),
1524             ss,
1525             fRenderTargetContext,
1526             &clip,
1527             &viewMatrix,
1528             &shape,
1529             aaType,
1530             fRenderTargetContext->isGammaCorrect()};
1531     pr->drawPath(args);
1532     return true;
1533 }
1534 
isBudgeted() const1535 SkBudgeted GrRenderTargetContextPriv::isBudgeted() const {
1536     ASSERT_SINGLE_OWNER_PRIV
1537 
1538     if (fRenderTargetContext->wasAbandoned()) {
1539         return SkBudgeted::kNo;
1540     }
1541 
1542     SkDEBUGCODE(fRenderTargetContext->validate();)
1543 
1544     return fRenderTargetContext->fRenderTargetProxy->isBudgeted();
1545 }
1546 
internalDrawPath(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkPath & path,const GrStyle & style)1547 void GrRenderTargetContext::internalDrawPath(const GrClip& clip,
1548                                              GrPaint&& paint,
1549                                              GrAA aa,
1550                                              const SkMatrix& viewMatrix,
1551                                              const SkPath& path,
1552                                              const GrStyle& style) {
1553     ASSERT_SINGLE_OWNER
1554     RETURN_IF_ABANDONED
1555     SkASSERT(!path.isEmpty());
1556     GrShape shape;
1557 
1558     GrAAType aaType = this->decideAAType(aa, /*allowMixedSamples*/ true);
1559     if (style.isSimpleHairline() && aaType == GrAAType::kMixedSamples) {
1560         // NVPR cannot handle hairlines, so this will would get picked up by a different stencil and
1561         // cover path renderer (i.e. default path renderer). The hairline renderer produces much
1562         // smoother hairlines than MSAA.
1563         aaType = GrAAType::kCoverage;
1564     }
1565     GrPathRenderer::CanDrawPathArgs canDrawArgs;
1566     canDrawArgs.fShaderCaps = this->drawingManager()->getContext()->caps()->shaderCaps();
1567     canDrawArgs.fViewMatrix = &viewMatrix;
1568     canDrawArgs.fShape = &shape;
1569     canDrawArgs.fHasUserStencilSettings = false;
1570 
1571     GrPathRenderer* pr;
1572     static constexpr GrPathRendererChain::DrawType kType = GrPathRendererChain::DrawType::kColor;
1573     do {
1574         shape = GrShape(path, style);
1575         if (shape.isEmpty()) {
1576             return;
1577         }
1578 
1579         canDrawArgs.fAAType = aaType;
1580 
1581         // Try a 1st time without applying any of the style to the geometry (and barring sw)
1582         pr = this->drawingManager()->getPathRenderer(canDrawArgs, false, kType);
1583         SkScalar styleScale =  GrStyle::MatrixToScaleFactor(viewMatrix);
1584 
1585         if (!pr && shape.style().pathEffect()) {
1586             // It didn't work above, so try again with the path effect applied.
1587             shape = shape.applyStyle(GrStyle::Apply::kPathEffectOnly, styleScale);
1588             if (shape.isEmpty()) {
1589                 return;
1590             }
1591             pr = this->drawingManager()->getPathRenderer(canDrawArgs, false, kType);
1592         }
1593         if (!pr) {
1594             if (shape.style().applies()) {
1595                 shape = shape.applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, styleScale);
1596                 if (shape.isEmpty()) {
1597                     return;
1598                 }
1599             }
1600             // This time, allow SW renderer
1601             pr = this->drawingManager()->getPathRenderer(canDrawArgs, true, kType);
1602         }
1603         if (!pr && GrAATypeIsHW(aaType)) {
1604             // There are exceptional cases where we may wind up falling back to coverage based AA
1605             // when the target is MSAA (e.g. through disabling path renderers via GrContextOptions).
1606             aaType = GrAAType::kCoverage;
1607         } else {
1608             break;
1609         }
1610     } while(true);
1611 
1612     if (!pr) {
1613 #ifdef SK_DEBUG
1614         SkDebugf("Unable to find path renderer compatible with path.\n");
1615 #endif
1616         return;
1617     }
1618 
1619     GrPathRenderer::DrawPathArgs args{this->drawingManager()->getContext(),
1620                                       std::move(paint),
1621                                       &GrUserStencilSettings::kUnused,
1622                                       this,
1623                                       &clip,
1624                                       &viewMatrix,
1625                                       &shape,
1626                                       aaType,
1627                                       this->isGammaCorrect()};
1628     pr->drawPath(args);
1629 }
1630 
op_bounds(SkRect * bounds,const GrOp * op)1631 static void op_bounds(SkRect* bounds, const GrOp* op) {
1632     *bounds = op->bounds();
1633     if (op->hasZeroArea()) {
1634         if (op->hasAABloat()) {
1635             bounds->outset(0.5f, 0.5f);
1636         } else {
1637             // We don't know which way the particular GPU will snap lines or points at integer
1638             // coords. So we ensure that the bounds is large enough for either snap.
1639             SkRect before = *bounds;
1640             bounds->roundOut(bounds);
1641             if (bounds->fLeft == before.fLeft) {
1642                 bounds->fLeft -= 1;
1643             }
1644             if (bounds->fTop == before.fTop) {
1645                 bounds->fTop -= 1;
1646             }
1647             if (bounds->fRight == before.fRight) {
1648                 bounds->fRight += 1;
1649             }
1650             if (bounds->fBottom == before.fBottom) {
1651                 bounds->fBottom += 1;
1652             }
1653         }
1654     }
1655 }
1656 
addDrawOp(const GrClip & clip,std::unique_ptr<GrDrawOp> op)1657 uint32_t GrRenderTargetContext::addDrawOp(const GrClip& clip, std::unique_ptr<GrDrawOp> op) {
1658     ASSERT_SINGLE_OWNER
1659     if (this->drawingManager()->wasAbandoned()) {
1660         return SK_InvalidUniqueID;
1661     }
1662     SkDEBUGCODE(this->validate();)
1663     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::addDrawOp");
1664 
1665     // Setup clip
1666     SkRect bounds;
1667     op_bounds(&bounds, op.get());
1668     GrAppliedClip appliedClip;
1669     GrDrawOp::FixedFunctionFlags fixedFunctionFlags = op->fixedFunctionFlags();
1670     if (!clip.apply(fContext, this, fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesHWAA,
1671                     fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesStencil, &appliedClip,
1672                     &bounds)) {
1673         return SK_InvalidUniqueID;
1674     }
1675 
1676     // This forces instantiation of the render target.
1677     GrRenderTarget* rt = this->accessRenderTarget();
1678     if (!rt) {
1679         return SK_InvalidUniqueID;
1680     }
1681 
1682     if (fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesStencil ||
1683         appliedClip.hasStencilClip()) {
1684         if (!fContext->resourceProvider()->attachStencilAttachment(rt)) {
1685             SkDebugf("ERROR creating stencil attachment. Draw skipped.\n");
1686             return SK_InvalidUniqueID;
1687         }
1688     }
1689 
1690     GrXferProcessor::DstTexture dstTexture;
1691     if (op->xpRequiresDstTexture(*this->caps(), &appliedClip)) {
1692         this->setupDstTexture(rt, clip, op->bounds(), &dstTexture);
1693         if (!dstTexture.texture()) {
1694             return SK_InvalidUniqueID;
1695         }
1696     }
1697 
1698     op->setClippedBounds(bounds);
1699     return this->getOpList()->addOp(std::move(op), this, std::move(appliedClip), dstTexture);
1700 }
1701 
addMeshDrawOp(const GrPipelineBuilder & pipelineBuilder,const GrClip & clip,std::unique_ptr<GrMeshDrawOp> op)1702 uint32_t GrRenderTargetContext::addMeshDrawOp(const GrPipelineBuilder& pipelineBuilder,
1703                                               const GrClip& clip,
1704                                               std::unique_ptr<GrMeshDrawOp> op) {
1705     ASSERT_SINGLE_OWNER
1706     if (this->drawingManager()->wasAbandoned()) {
1707         return SK_InvalidUniqueID;
1708     }
1709     SkDEBUGCODE(this->validate();)
1710     GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::addMeshDrawOp");
1711 
1712     // Setup clip
1713     SkRect bounds;
1714     op_bounds(&bounds, op.get());
1715     GrAppliedClip appliedClip;
1716     if (!clip.apply(fContext, this, pipelineBuilder.isHWAntialias(),
1717                     pipelineBuilder.hasUserStencilSettings(), &appliedClip, &bounds)) {
1718         return SK_InvalidUniqueID;
1719     }
1720 
1721     // This forces instantiation of the render target. Pipeline creation is moving to flush time
1722     // by which point instantiation must have occurred anyway.
1723     GrRenderTarget* rt = this->accessRenderTarget();
1724     if (!rt) {
1725         return SK_InvalidUniqueID;
1726     }
1727 
1728     GrResourceProvider* resourceProvider = fContext->resourceProvider();
1729     if (pipelineBuilder.hasUserStencilSettings() || appliedClip.hasStencilClip()) {
1730         if (!resourceProvider->attachStencilAttachment(this->accessRenderTarget())) {
1731             SkDebugf("ERROR creating stencil attachment. Draw skipped.\n");
1732             return SK_InvalidUniqueID;
1733         }
1734     }
1735 
1736     GrProcessorSet::FragmentProcessorAnalysis analysis;
1737     op->analyzeProcessors(&analysis, pipelineBuilder.processors(), &appliedClip, *this->caps());
1738 
1739     GrPipeline::InitArgs args;
1740     pipelineBuilder.getPipelineInitArgs(&args);
1741     args.fAppliedClip = &appliedClip;
1742     args.fRenderTarget = rt;
1743     args.fCaps = this->caps();
1744     args.fAnalysis = &analysis;
1745 
1746     if (pipelineBuilder.willXPNeedDstTexture(*this->caps(), analysis)) {
1747         this->setupDstTexture(rt, clip, bounds, &args.fDstTexture);
1748         if (!args.fDstTexture.texture()) {
1749             return SK_InvalidUniqueID;
1750         }
1751     }
1752     op->initPipeline(args);
1753     // TODO: We need to add pipeline dependencies on textures, etc before recording this op.
1754     op->setClippedBounds(bounds);
1755     return this->getOpList()->addOp(std::move(op), this);
1756 }
1757 
setupDstTexture(GrRenderTarget * rt,const GrClip & clip,const SkRect & opBounds,GrXferProcessor::DstTexture * dstTexture)1758 void GrRenderTargetContext::setupDstTexture(GrRenderTarget* rt, const GrClip& clip,
1759                                             const SkRect& opBounds,
1760                                             GrXferProcessor::DstTexture* dstTexture) {
1761     if (this->caps()->textureBarrierSupport()) {
1762         if (GrTexture* rtTex = rt->asTexture()) {
1763             // The render target is a texture, so we can read from it directly in the shader. The XP
1764             // will be responsible to detect this situation and request a texture barrier.
1765             dstTexture->setTexture(sk_ref_sp(rtTex));
1766             dstTexture->setOffset(0, 0);
1767             return;
1768         }
1769     }
1770 
1771     SkIRect copyRect;
1772     clip.getConservativeBounds(rt->width(), rt->height(), &copyRect);
1773 
1774     SkIRect drawIBounds;
1775     opBounds.roundOut(&drawIBounds);
1776     // Cover up for any precision issues by outsetting the op bounds a pixel in each direction.
1777     drawIBounds.outset(1, 1);
1778     if (!copyRect.intersect(drawIBounds)) {
1779 #ifdef SK_DEBUG
1780         GrCapsDebugf(this->caps(), "Missed an early reject. "
1781                                    "Bailing on draw from setupDstTexture.\n");
1782 #endif
1783         return;
1784     }
1785 
1786     // MSAA consideration: When there is support for reading MSAA samples in the shader we could
1787     // have per-sample dst values by making the copy multisampled.
1788     GrSurfaceDesc desc;
1789     if (!this->caps()->initDescForDstCopy(rt, &desc)) {
1790         desc.fOrigin = kDefault_GrSurfaceOrigin;
1791         desc.fFlags = kRenderTarget_GrSurfaceFlag;
1792         desc.fConfig = rt->config();
1793     }
1794 
1795     desc.fWidth = copyRect.width();
1796     desc.fHeight = copyRect.height();
1797 
1798     static const uint32_t kFlags = 0;
1799     sk_sp<GrTexture> copy(fContext->resourceProvider()->createApproxTexture(desc, kFlags));
1800 
1801     if (!copy) {
1802         SkDebugf("Failed to create temporary copy of destination texture.\n");
1803         return;
1804     }
1805     SkIPoint dstPoint = {0, 0};
1806     this->getOpList()->copySurface(copy.get(), rt, copyRect, dstPoint);
1807     dstTexture->setTexture(std::move(copy));
1808     dstTexture->setOffset(copyRect.fLeft, copyRect.fTop);
1809 }
1810