Searched defs:anisotropy (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 105 Float anisotropy; in sampleTexture() local 333 Float anisotropy; in sampleTexture() local 600 …&texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Float &lod, Float &anisotropy, Float4 &uDe… in sampleFilter() 696 …&texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Float &lod, Float &anisotropy, Float4 &uDe… in sampleAniso() 1100 …&texture, Vector4f &c, Float4 &u, Float4 &v, Float4 &w, Float &lod, Float &anisotropy, Float4 &uDe… in sampleFloatFilter() 1175 …&texture, Vector4f &c, Float4 &u, Float4 &v, Float4 &w, Float &lod, Float &anisotropy, Float4 &uDe… in sampleFloatAniso() 1397 …void SamplerCore::computeLod(Pointer<Byte> &texture, Float &lod, Float &anisotropy, Float4 &uDelta… in computeLod()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_tex.c | 171 GLuint anisotropy = (t->pp_txfilter & RADEON_MAX_ANISO_MASK); in radeonSetTexFilter() local
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_tex.c | 218 GLuint anisotropy = (t->pp_txfilter & R200_MAX_ANISO_MASK); in r200SetTexFilter() local
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