Searched defs:audioFlinger (Results 1 – 8 of 8) sorted by relevance
/frameworks/av/media/libaudioclient/ |
D | AudioEffect.cpp | 110 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set() local
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D | AudioRecord.cpp | 514 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in openRecord_l() local
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D | AudioTrack.cpp | 1255 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l() local
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/frameworks/av/services/audioflinger/ |
D | PatchPanel.cpp | 113 AudioFlinger::PatchPanel::PatchPanel(const sp<AudioFlinger>& audioFlinger) in PatchPanel()
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D | Threads.cpp | 501 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in ThreadBase() 1631 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, in PlaybackThread() 3585 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, in MixerThread() 4806 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, in DirectOutputThread() 4813 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, in DirectOutputThread() 5425 AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger, in OffloadThread() 5740 AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, in DuplicatingThread() 5923 AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, in RecordThread() 7543 const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in MmapThread() 8202 const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in MmapPlaybackThread() [all …]
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D | AudioFlinger.h | 445 sp<AudioFlinger> audioFlinger() const { return mAudioFlinger; } in audioFlinger() function
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D | AudioFlinger.cpp | 1492 AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) in Client() 1523 AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, in NotificationClient()
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D | Effects.cpp | 80 sp<AudioFlinger> audioFlinger = mAudioFlinger.promote(); in EffectModule() local
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