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Searched defs:bKeepSaved (Results 1 – 6 of 6) sorted by relevance

/external/pdfium/core/fxge/win32/
Dfx_win32_print.cpp401 void CPSPrinterDriver::RestoreState(bool bKeepSaved) { in RestoreState()
Dcfx_psrenderer.cpp93 void CFX_PSRenderer::RestoreState(bool bKeepSaved) { in RestoreState()
Dfx_win32_device.cpp779 void CGdiDeviceDriver::RestoreState(bool bKeepSaved) { in RestoreState()
/external/pdfium/core/fxge/ge/
Dcfx_renderdevice.cpp408 void CFX_RenderDevice::RestoreState(bool bKeepSaved) { in RestoreState()
/external/pdfium/core/fxge/agg/
Dfx_agg_driver.cpp510 void CFX_AggDeviceDriver::RestoreState(bool bKeepSaved) { in RestoreState()
/external/pdfium/core/fxge/skia/
Dfx_skia_device.cpp1368 void CFX_SkiaDeviceDriver::RestoreState(bool bKeepSaved) { in RestoreState()