Searched defs:bX (Results 1 – 3 of 3) sorted by relevance
125 int32_t bX = 0, bY = 0; in drawCachedGlyph() local464 uint32_t cacheX = 0, bX = 0, cacheY = 0, bY = 0; in cacheBitmap() local
492 float bX = lastX - mInitialTouchX; in getCurrentVelocity() local
303 for (uint32_t cacheX = startX, bX = 0; cacheX < endX; cacheX++, bX++) { in cacheBitmap() local