Searched defs:baseTexture (Results 1 – 6 of 6) sorted by relevance
32 Direct3DBaseTexture9 *baseTexture = dynamic_cast<Direct3DBaseTexture9*>(container); in getParentResource() local
4477 Direct3DBaseTexture9 *baseTexture = dynamic_cast<Direct3DBaseTexture9*>(iBaseTexture); in SetTexture() local6039 Direct3DBaseTexture9 *baseTexture = texture[sampler]; in bindTextures() local
507 const Texture& baseTexture = textures[baseTextureNdx]; in createImageMultisampleLoadStoreTests() local
2085 void Context::applyTexture(sw::SamplerType type, int index, Texture *baseTexture) in applyTexture()
2324 void Context::applyTexture(int index, Texture *baseTexture) in applyTexture()
3094 void Context::applyTexture(sw::SamplerType type, int index, Texture *baseTexture) in applyTexture()