1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21 #define ATRACE_TAG ATRACE_TAG_AUDIO
22 
23 #include "Configuration.h"
24 #include <math.h>
25 #include <fcntl.h>
26 #include <linux/futex.h>
27 #include <sys/stat.h>
28 #include <sys/syscall.h>
29 #include <cutils/properties.h>
30 #include <media/AudioParameter.h>
31 #include <media/AudioResamplerPublic.h>
32 #include <media/RecordBufferConverter.h>
33 #include <media/TypeConverter.h>
34 #include <utils/Log.h>
35 #include <utils/Trace.h>
36 
37 #include <private/media/AudioTrackShared.h>
38 #include <private/android_filesystem_config.h>
39 #include <audio_utils/mono_blend.h>
40 #include <audio_utils/primitives.h>
41 #include <audio_utils/format.h>
42 #include <audio_utils/minifloat.h>
43 #include <system/audio_effects/effect_ns.h>
44 #include <system/audio_effects/effect_aec.h>
45 #include <system/audio.h>
46 
47 // NBAIO implementations
48 #include <media/nbaio/AudioStreamInSource.h>
49 #include <media/nbaio/AudioStreamOutSink.h>
50 #include <media/nbaio/MonoPipe.h>
51 #include <media/nbaio/MonoPipeReader.h>
52 #include <media/nbaio/Pipe.h>
53 #include <media/nbaio/PipeReader.h>
54 #include <media/nbaio/SourceAudioBufferProvider.h>
55 #include <mediautils/BatteryNotifier.h>
56 
57 #include <powermanager/PowerManager.h>
58 
59 #include "AudioFlinger.h"
60 #include "FastMixer.h"
61 #include "FastCapture.h"
62 #include "ServiceUtilities.h"
63 #include "mediautils/SchedulingPolicyService.h"
64 
65 #ifdef ADD_BATTERY_DATA
66 #include <media/IMediaPlayerService.h>
67 #include <media/IMediaDeathNotifier.h>
68 #endif
69 
70 #ifdef DEBUG_CPU_USAGE
71 #include <cpustats/CentralTendencyStatistics.h>
72 #include <cpustats/ThreadCpuUsage.h>
73 #endif
74 
75 #include "AutoPark.h"
76 
77 #include <pthread.h>
78 #include "TypedLogger.h"
79 
80 // ----------------------------------------------------------------------------
81 
82 // Note: the following macro is used for extremely verbose logging message.  In
83 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
84 // 0; but one side effect of this is to turn all LOGV's as well.  Some messages
85 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
86 // turned on.  Do not uncomment the #def below unless you really know what you
87 // are doing and want to see all of the extremely verbose messages.
88 //#define VERY_VERY_VERBOSE_LOGGING
89 #ifdef VERY_VERY_VERBOSE_LOGGING
90 #define ALOGVV ALOGV
91 #else
92 #define ALOGVV(a...) do { } while(0)
93 #endif
94 
95 // TODO: Move these macro/inlines to a header file.
96 #define max(a, b) ((a) > (b) ? (a) : (b))
97 template <typename T>
min(const T & a,const T & b)98 static inline T min(const T& a, const T& b)
99 {
100     return a < b ? a : b;
101 }
102 
103 #ifndef ARRAY_SIZE
104 #define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
105 #endif
106 
107 namespace android {
108 
109 // retry counts for buffer fill timeout
110 // 50 * ~20msecs = 1 second
111 static const int8_t kMaxTrackRetries = 50;
112 static const int8_t kMaxTrackStartupRetries = 50;
113 // allow less retry attempts on direct output thread.
114 // direct outputs can be a scarce resource in audio hardware and should
115 // be released as quickly as possible.
116 static const int8_t kMaxTrackRetriesDirect = 2;
117 
118 
119 
120 // don't warn about blocked writes or record buffer overflows more often than this
121 static const nsecs_t kWarningThrottleNs = seconds(5);
122 
123 // RecordThread loop sleep time upon application overrun or audio HAL read error
124 static const int kRecordThreadSleepUs = 5000;
125 
126 // maximum time to wait in sendConfigEvent_l() for a status to be received
127 static const nsecs_t kConfigEventTimeoutNs = seconds(2);
128 
129 // minimum sleep time for the mixer thread loop when tracks are active but in underrun
130 static const uint32_t kMinThreadSleepTimeUs = 5000;
131 // maximum divider applied to the active sleep time in the mixer thread loop
132 static const uint32_t kMaxThreadSleepTimeShift = 2;
133 
134 // minimum normal sink buffer size, expressed in milliseconds rather than frames
135 // FIXME This should be based on experimentally observed scheduling jitter
136 static const uint32_t kMinNormalSinkBufferSizeMs = 20;
137 // maximum normal sink buffer size
138 static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
139 
140 // minimum capture buffer size in milliseconds to _not_ need a fast capture thread
141 // FIXME This should be based on experimentally observed scheduling jitter
142 static const uint32_t kMinNormalCaptureBufferSizeMs = 12;
143 
144 // Offloaded output thread standby delay: allows track transition without going to standby
145 static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
146 
147 // Direct output thread minimum sleep time in idle or active(underrun) state
148 static const nsecs_t kDirectMinSleepTimeUs = 10000;
149 
150 // The universal constant for ubiquitous 20ms value. The value of 20ms seems to provide a good
151 // balance between power consumption and latency, and allows threads to be scheduled reliably
152 // by the CFS scheduler.
153 // FIXME Express other hardcoded references to 20ms with references to this constant and move
154 // it appropriately.
155 #define FMS_20 20
156 
157 // Whether to use fast mixer
158 static const enum {
159     FastMixer_Never,    // never initialize or use: for debugging only
160     FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
161                         // normal mixer multiplier is 1
162     FastMixer_Static,   // initialize if needed, then use all the time if initialized,
163                         // multiplier is calculated based on min & max normal mixer buffer size
164     FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
165                         // multiplier is calculated based on min & max normal mixer buffer size
166     // FIXME for FastMixer_Dynamic:
167     //  Supporting this option will require fixing HALs that can't handle large writes.
168     //  For example, one HAL implementation returns an error from a large write,
169     //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
170     //  We could either fix the HAL implementations, or provide a wrapper that breaks
171     //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
172 } kUseFastMixer = FastMixer_Static;
173 
174 // Whether to use fast capture
175 static const enum {
176     FastCapture_Never,  // never initialize or use: for debugging only
177     FastCapture_Always, // always initialize and use, even if not needed: for debugging only
178     FastCapture_Static, // initialize if needed, then use all the time if initialized
179 } kUseFastCapture = FastCapture_Static;
180 
181 // Priorities for requestPriority
182 static const int kPriorityAudioApp = 2;
183 static const int kPriorityFastMixer = 3;
184 static const int kPriorityFastCapture = 3;
185 
186 // IAudioFlinger::createTrack() has an in/out parameter 'pFrameCount' for the total size of the
187 // track buffer in shared memory.  Zero on input means to use a default value.  For fast tracks,
188 // AudioFlinger derives the default from HAL buffer size and 'fast track multiplier'.
189 
190 // This is the default value, if not specified by property.
191 static const int kFastTrackMultiplier = 2;
192 
193 // The minimum and maximum allowed values
194 static const int kFastTrackMultiplierMin = 1;
195 static const int kFastTrackMultiplierMax = 2;
196 
197 // The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
198 static int sFastTrackMultiplier = kFastTrackMultiplier;
199 
200 // See Thread::readOnlyHeap().
201 // Initially this heap is used to allocate client buffers for "fast" AudioRecord.
202 // Eventually it will be the single buffer that FastCapture writes into via HAL read(),
203 // and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
204 static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
205 
206 // ----------------------------------------------------------------------------
207 
208 static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
209 
sFastTrackMultiplierInit()210 static void sFastTrackMultiplierInit()
211 {
212     char value[PROPERTY_VALUE_MAX];
213     if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
214         char *endptr;
215         unsigned long ul = strtoul(value, &endptr, 0);
216         if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
217             sFastTrackMultiplier = (int) ul;
218         }
219     }
220 }
221 
222 // ----------------------------------------------------------------------------
223 
224 #ifdef ADD_BATTERY_DATA
225 // To collect the amplifier usage
addBatteryData(uint32_t params)226 static void addBatteryData(uint32_t params) {
227     sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
228     if (service == NULL) {
229         // it already logged
230         return;
231     }
232 
233     service->addBatteryData(params);
234 }
235 #endif
236 
237 // Track the CLOCK_BOOTTIME versus CLOCK_MONOTONIC timebase offset
238 struct {
239     // call when you acquire a partial wakelock
acquireandroid::__anonf7c4eeac0308240     void acquire(const sp<IBinder> &wakeLockToken) {
241         pthread_mutex_lock(&mLock);
242         if (wakeLockToken.get() == nullptr) {
243             adjustTimebaseOffset(&mBoottimeOffset, ExtendedTimestamp::TIMEBASE_BOOTTIME);
244         } else {
245             if (mCount == 0) {
246                 adjustTimebaseOffset(&mBoottimeOffset, ExtendedTimestamp::TIMEBASE_BOOTTIME);
247             }
248             ++mCount;
249         }
250         pthread_mutex_unlock(&mLock);
251     }
252 
253     // call when you release a partial wakelock.
releaseandroid::__anonf7c4eeac0308254     void release(const sp<IBinder> &wakeLockToken) {
255         if (wakeLockToken.get() == nullptr) {
256             return;
257         }
258         pthread_mutex_lock(&mLock);
259         if (--mCount < 0) {
260             ALOGE("negative wakelock count");
261             mCount = 0;
262         }
263         pthread_mutex_unlock(&mLock);
264     }
265 
266     // retrieves the boottime timebase offset from monotonic.
getBoottimeOffsetandroid::__anonf7c4eeac0308267     int64_t getBoottimeOffset() {
268         pthread_mutex_lock(&mLock);
269         int64_t boottimeOffset = mBoottimeOffset;
270         pthread_mutex_unlock(&mLock);
271         return boottimeOffset;
272     }
273 
274     // Adjusts the timebase offset between TIMEBASE_MONOTONIC
275     // and the selected timebase.
276     // Currently only TIMEBASE_BOOTTIME is allowed.
277     //
278     // This only needs to be called upon acquiring the first partial wakelock
279     // after all other partial wakelocks are released.
280     //
281     // We do an empirical measurement of the offset rather than parsing
282     // /proc/timer_list since the latter is not a formal kernel ABI.
adjustTimebaseOffsetandroid::__anonf7c4eeac0308283     static void adjustTimebaseOffset(int64_t *offset, ExtendedTimestamp::Timebase timebase) {
284         int clockbase;
285         switch (timebase) {
286         case ExtendedTimestamp::TIMEBASE_BOOTTIME:
287             clockbase = SYSTEM_TIME_BOOTTIME;
288             break;
289         default:
290             LOG_ALWAYS_FATAL("invalid timebase %d", timebase);
291             break;
292         }
293         // try three times to get the clock offset, choose the one
294         // with the minimum gap in measurements.
295         const int tries = 3;
296         nsecs_t bestGap, measured;
297         for (int i = 0; i < tries; ++i) {
298             const nsecs_t tmono = systemTime(SYSTEM_TIME_MONOTONIC);
299             const nsecs_t tbase = systemTime(clockbase);
300             const nsecs_t tmono2 = systemTime(SYSTEM_TIME_MONOTONIC);
301             const nsecs_t gap = tmono2 - tmono;
302             if (i == 0 || gap < bestGap) {
303                 bestGap = gap;
304                 measured = tbase - ((tmono + tmono2) >> 1);
305             }
306         }
307 
308         // to avoid micro-adjusting, we don't change the timebase
309         // unless it is significantly different.
310         //
311         // Assumption: It probably takes more than toleranceNs to
312         // suspend and resume the device.
313         static int64_t toleranceNs = 10000; // 10 us
314         if (llabs(*offset - measured) > toleranceNs) {
315             ALOGV("Adjusting timebase offset old: %lld  new: %lld",
316                     (long long)*offset, (long long)measured);
317             *offset = measured;
318         }
319     }
320 
321     pthread_mutex_t mLock;
322     int32_t mCount;
323     int64_t mBoottimeOffset;
324 } gBoottime = { PTHREAD_MUTEX_INITIALIZER, 0, 0 }; // static, so use POD initialization
325 
326 // ----------------------------------------------------------------------------
327 //      CPU Stats
328 // ----------------------------------------------------------------------------
329 
330 class CpuStats {
331 public:
332     CpuStats();
333     void sample(const String8 &title);
334 #ifdef DEBUG_CPU_USAGE
335 private:
336     ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
337     CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
338 
339     CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
340 
341     int mCpuNum;                        // thread's current CPU number
342     int mCpukHz;                        // frequency of thread's current CPU in kHz
343 #endif
344 };
345 
CpuStats()346 CpuStats::CpuStats()
347 #ifdef DEBUG_CPU_USAGE
348     : mCpuNum(-1), mCpukHz(-1)
349 #endif
350 {
351 }
352 
sample(const String8 & title __unused)353 void CpuStats::sample(const String8 &title
354 #ifndef DEBUG_CPU_USAGE
355                 __unused
356 #endif
357         ) {
358 #ifdef DEBUG_CPU_USAGE
359     // get current thread's delta CPU time in wall clock ns
360     double wcNs;
361     bool valid = mCpuUsage.sampleAndEnable(wcNs);
362 
363     // record sample for wall clock statistics
364     if (valid) {
365         mWcStats.sample(wcNs);
366     }
367 
368     // get the current CPU number
369     int cpuNum = sched_getcpu();
370 
371     // get the current CPU frequency in kHz
372     int cpukHz = mCpuUsage.getCpukHz(cpuNum);
373 
374     // check if either CPU number or frequency changed
375     if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
376         mCpuNum = cpuNum;
377         mCpukHz = cpukHz;
378         // ignore sample for purposes of cycles
379         valid = false;
380     }
381 
382     // if no change in CPU number or frequency, then record sample for cycle statistics
383     if (valid && mCpukHz > 0) {
384         double cycles = wcNs * cpukHz * 0.000001;
385         mHzStats.sample(cycles);
386     }
387 
388     unsigned n = mWcStats.n();
389     // mCpuUsage.elapsed() is expensive, so don't call it every loop
390     if ((n & 127) == 1) {
391         long long elapsed = mCpuUsage.elapsed();
392         if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
393             double perLoop = elapsed / (double) n;
394             double perLoop100 = perLoop * 0.01;
395             double perLoop1k = perLoop * 0.001;
396             double mean = mWcStats.mean();
397             double stddev = mWcStats.stddev();
398             double minimum = mWcStats.minimum();
399             double maximum = mWcStats.maximum();
400             double meanCycles = mHzStats.mean();
401             double stddevCycles = mHzStats.stddev();
402             double minCycles = mHzStats.minimum();
403             double maxCycles = mHzStats.maximum();
404             mCpuUsage.resetElapsed();
405             mWcStats.reset();
406             mHzStats.reset();
407             ALOGD("CPU usage for %s over past %.1f secs\n"
408                 "  (%u mixer loops at %.1f mean ms per loop):\n"
409                 "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
410                 "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
411                 "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
412                     title.string(),
413                     elapsed * .000000001, n, perLoop * .000001,
414                     mean * .001,
415                     stddev * .001,
416                     minimum * .001,
417                     maximum * .001,
418                     mean / perLoop100,
419                     stddev / perLoop100,
420                     minimum / perLoop100,
421                     maximum / perLoop100,
422                     meanCycles / perLoop1k,
423                     stddevCycles / perLoop1k,
424                     minCycles / perLoop1k,
425                     maxCycles / perLoop1k);
426 
427         }
428     }
429 #endif
430 };
431 
432 // ----------------------------------------------------------------------------
433 //      ThreadBase
434 // ----------------------------------------------------------------------------
435 
436 // static
threadTypeToString(AudioFlinger::ThreadBase::type_t type)437 const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
438 {
439     switch (type) {
440     case MIXER:
441         return "MIXER";
442     case DIRECT:
443         return "DIRECT";
444     case DUPLICATING:
445         return "DUPLICATING";
446     case RECORD:
447         return "RECORD";
448     case OFFLOAD:
449         return "OFFLOAD";
450     case MMAP:
451         return "MMAP";
452     default:
453         return "unknown";
454     }
455 }
456 
devicesToString(audio_devices_t devices)457 std::string devicesToString(audio_devices_t devices)
458 {
459     std::string result;
460     if (devices & AUDIO_DEVICE_BIT_IN) {
461         InputDeviceConverter::maskToString(devices, result);
462     } else {
463         OutputDeviceConverter::maskToString(devices, result);
464     }
465     return result;
466 }
467 
inputFlagsToString(audio_input_flags_t flags)468 std::string inputFlagsToString(audio_input_flags_t flags)
469 {
470     std::string result;
471     InputFlagConverter::maskToString(flags, result);
472     return result;
473 }
474 
outputFlagsToString(audio_output_flags_t flags)475 std::string outputFlagsToString(audio_output_flags_t flags)
476 {
477     std::string result;
478     OutputFlagConverter::maskToString(flags, result);
479     return result;
480 }
481 
sourceToString(audio_source_t source)482 const char *sourceToString(audio_source_t source)
483 {
484     switch (source) {
485     case AUDIO_SOURCE_DEFAULT:              return "default";
486     case AUDIO_SOURCE_MIC:                  return "mic";
487     case AUDIO_SOURCE_VOICE_UPLINK:         return "voice uplink";
488     case AUDIO_SOURCE_VOICE_DOWNLINK:       return "voice downlink";
489     case AUDIO_SOURCE_VOICE_CALL:           return "voice call";
490     case AUDIO_SOURCE_CAMCORDER:            return "camcorder";
491     case AUDIO_SOURCE_VOICE_RECOGNITION:    return "voice recognition";
492     case AUDIO_SOURCE_VOICE_COMMUNICATION:  return "voice communication";
493     case AUDIO_SOURCE_REMOTE_SUBMIX:        return "remote submix";
494     case AUDIO_SOURCE_UNPROCESSED:          return "unprocessed";
495     case AUDIO_SOURCE_FM_TUNER:             return "FM tuner";
496     case AUDIO_SOURCE_HOTWORD:              return "hotword";
497     default:                                return "unknown";
498     }
499 }
500 
ThreadBase(const sp<AudioFlinger> & audioFlinger,audio_io_handle_t id,audio_devices_t outDevice,audio_devices_t inDevice,type_t type,bool systemReady)501 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
502         audio_devices_t outDevice, audio_devices_t inDevice, type_t type, bool systemReady)
503     :   Thread(false /*canCallJava*/),
504         mType(type),
505         mAudioFlinger(audioFlinger),
506         // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
507         // are set by PlaybackThread::readOutputParameters_l() or
508         // RecordThread::readInputParameters_l()
509         //FIXME: mStandby should be true here. Is this some kind of hack?
510         mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
511         mPrevOutDevice(AUDIO_DEVICE_NONE), mPrevInDevice(AUDIO_DEVICE_NONE),
512         mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
513         // mName will be set by concrete (non-virtual) subclass
514         mDeathRecipient(new PMDeathRecipient(this)),
515         mSystemReady(systemReady),
516         mSignalPending(false)
517 {
518     memset(&mPatch, 0, sizeof(struct audio_patch));
519 }
520 
~ThreadBase()521 AudioFlinger::ThreadBase::~ThreadBase()
522 {
523     // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
524     mConfigEvents.clear();
525 
526     // do not lock the mutex in destructor
527     releaseWakeLock_l();
528     if (mPowerManager != 0) {
529         sp<IBinder> binder = IInterface::asBinder(mPowerManager);
530         binder->unlinkToDeath(mDeathRecipient);
531     }
532 }
533 
readyToRun()534 status_t AudioFlinger::ThreadBase::readyToRun()
535 {
536     status_t status = initCheck();
537     if (status == NO_ERROR) {
538         ALOGI("AudioFlinger's thread %p tid=%d ready to run", this, getTid());
539     } else {
540         ALOGE("No working audio driver found.");
541     }
542     return status;
543 }
544 
exit()545 void AudioFlinger::ThreadBase::exit()
546 {
547     ALOGV("ThreadBase::exit");
548     // do any cleanup required for exit to succeed
549     preExit();
550     {
551         // This lock prevents the following race in thread (uniprocessor for illustration):
552         //  if (!exitPending()) {
553         //      // context switch from here to exit()
554         //      // exit() calls requestExit(), what exitPending() observes
555         //      // exit() calls signal(), which is dropped since no waiters
556         //      // context switch back from exit() to here
557         //      mWaitWorkCV.wait(...);
558         //      // now thread is hung
559         //  }
560         AutoMutex lock(mLock);
561         requestExit();
562         mWaitWorkCV.broadcast();
563     }
564     // When Thread::requestExitAndWait is made virtual and this method is renamed to
565     // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
566     requestExitAndWait();
567 }
568 
setParameters(const String8 & keyValuePairs)569 status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
570 {
571     ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
572     Mutex::Autolock _l(mLock);
573 
574     return sendSetParameterConfigEvent_l(keyValuePairs);
575 }
576 
577 // sendConfigEvent_l() must be called with ThreadBase::mLock held
578 // Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
sendConfigEvent_l(sp<ConfigEvent> & event)579 status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
580 {
581     status_t status = NO_ERROR;
582 
583     if (event->mRequiresSystemReady && !mSystemReady) {
584         event->mWaitStatus = false;
585         mPendingConfigEvents.add(event);
586         return status;
587     }
588     mConfigEvents.add(event);
589     ALOGV("sendConfigEvent_l() num events %zu event %d", mConfigEvents.size(), event->mType);
590     mWaitWorkCV.signal();
591     mLock.unlock();
592     {
593         Mutex::Autolock _l(event->mLock);
594         while (event->mWaitStatus) {
595             if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
596                 event->mStatus = TIMED_OUT;
597                 event->mWaitStatus = false;
598             }
599         }
600         status = event->mStatus;
601     }
602     mLock.lock();
603     return status;
604 }
605 
sendIoConfigEvent(audio_io_config_event event,pid_t pid)606 void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event, pid_t pid)
607 {
608     Mutex::Autolock _l(mLock);
609     sendIoConfigEvent_l(event, pid);
610 }
611 
612 // sendIoConfigEvent_l() must be called with ThreadBase::mLock held
sendIoConfigEvent_l(audio_io_config_event event,pid_t pid)613 void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event, pid_t pid)
614 {
615     sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, pid);
616     sendConfigEvent_l(configEvent);
617 }
618 
sendPrioConfigEvent(pid_t pid,pid_t tid,int32_t prio,bool forApp)619 void AudioFlinger::ThreadBase::sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp)
620 {
621     Mutex::Autolock _l(mLock);
622     sendPrioConfigEvent_l(pid, tid, prio, forApp);
623 }
624 
625 // sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
sendPrioConfigEvent_l(pid_t pid,pid_t tid,int32_t prio,bool forApp)626 void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(
627         pid_t pid, pid_t tid, int32_t prio, bool forApp)
628 {
629     sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio, forApp);
630     sendConfigEvent_l(configEvent);
631 }
632 
633 // sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
sendSetParameterConfigEvent_l(const String8 & keyValuePair)634 status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
635 {
636     sp<ConfigEvent> configEvent;
637     AudioParameter param(keyValuePair);
638     int value;
639     if (param.getInt(String8(AudioParameter::keyMonoOutput), value) == NO_ERROR) {
640         setMasterMono_l(value != 0);
641         if (param.size() == 1) {
642             return NO_ERROR; // should be a solo parameter - we don't pass down
643         }
644         param.remove(String8(AudioParameter::keyMonoOutput));
645         configEvent = new SetParameterConfigEvent(param.toString());
646     } else {
647         configEvent = new SetParameterConfigEvent(keyValuePair);
648     }
649     return sendConfigEvent_l(configEvent);
650 }
651 
sendCreateAudioPatchConfigEvent(const struct audio_patch * patch,audio_patch_handle_t * handle)652 status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
653                                                         const struct audio_patch *patch,
654                                                         audio_patch_handle_t *handle)
655 {
656     Mutex::Autolock _l(mLock);
657     sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
658     status_t status = sendConfigEvent_l(configEvent);
659     if (status == NO_ERROR) {
660         CreateAudioPatchConfigEventData *data =
661                                         (CreateAudioPatchConfigEventData *)configEvent->mData.get();
662         *handle = data->mHandle;
663     }
664     return status;
665 }
666 
sendReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle)667 status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
668                                                                 const audio_patch_handle_t handle)
669 {
670     Mutex::Autolock _l(mLock);
671     sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
672     return sendConfigEvent_l(configEvent);
673 }
674 
675 
676 // post condition: mConfigEvents.isEmpty()
processConfigEvents_l()677 void AudioFlinger::ThreadBase::processConfigEvents_l()
678 {
679     bool configChanged = false;
680 
681     while (!mConfigEvents.isEmpty()) {
682         ALOGV("processConfigEvents_l() remaining events %zu", mConfigEvents.size());
683         sp<ConfigEvent> event = mConfigEvents[0];
684         mConfigEvents.removeAt(0);
685         switch (event->mType) {
686         case CFG_EVENT_PRIO: {
687             PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
688             // FIXME Need to understand why this has to be done asynchronously
689             int err = requestPriority(data->mPid, data->mTid, data->mPrio, data->mForApp,
690                     true /*asynchronous*/);
691             if (err != 0) {
692                 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
693                       data->mPrio, data->mPid, data->mTid, err);
694             }
695         } break;
696         case CFG_EVENT_IO: {
697             IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
698             ioConfigChanged(data->mEvent, data->mPid);
699         } break;
700         case CFG_EVENT_SET_PARAMETER: {
701             SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
702             if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
703                 configChanged = true;
704                 mLocalLog.log("CFG_EVENT_SET_PARAMETER: (%s) configuration changed",
705                         data->mKeyValuePairs.string());
706             }
707         } break;
708         case CFG_EVENT_CREATE_AUDIO_PATCH: {
709             const audio_devices_t oldDevice = getDevice();
710             CreateAudioPatchConfigEventData *data =
711                                             (CreateAudioPatchConfigEventData *)event->mData.get();
712             event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
713             const audio_devices_t newDevice = getDevice();
714             mLocalLog.log("CFG_EVENT_CREATE_AUDIO_PATCH: old device %#x (%s) new device %#x (%s)",
715                     (unsigned)oldDevice, devicesToString(oldDevice).c_str(),
716                     (unsigned)newDevice, devicesToString(newDevice).c_str());
717         } break;
718         case CFG_EVENT_RELEASE_AUDIO_PATCH: {
719             const audio_devices_t oldDevice = getDevice();
720             ReleaseAudioPatchConfigEventData *data =
721                                             (ReleaseAudioPatchConfigEventData *)event->mData.get();
722             event->mStatus = releaseAudioPatch_l(data->mHandle);
723             const audio_devices_t newDevice = getDevice();
724             mLocalLog.log("CFG_EVENT_RELEASE_AUDIO_PATCH: old device %#x (%s) new device %#x (%s)",
725                     (unsigned)oldDevice, devicesToString(oldDevice).c_str(),
726                     (unsigned)newDevice, devicesToString(newDevice).c_str());
727         } break;
728         default:
729             ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
730             break;
731         }
732         {
733             Mutex::Autolock _l(event->mLock);
734             if (event->mWaitStatus) {
735                 event->mWaitStatus = false;
736                 event->mCond.signal();
737             }
738         }
739         ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
740     }
741 
742     if (configChanged) {
743         cacheParameters_l();
744     }
745 }
746 
channelMaskToString(audio_channel_mask_t mask,bool output)747 String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
748     String8 s;
749     const audio_channel_representation_t representation =
750             audio_channel_mask_get_representation(mask);
751 
752     switch (representation) {
753     case AUDIO_CHANNEL_REPRESENTATION_POSITION: {
754         if (output) {
755             if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
756             if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
757             if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
758             if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
759             if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
760             if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
761             if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
762             if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
763             if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
764             if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
765             if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
766             if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
767             if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
768             if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
769             if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
770             if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
771             if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
772             if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
773             if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
774         } else {
775             if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
776             if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
777             if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
778             if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
779             if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
780             if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
781             if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
782             if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
783             if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
784             if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
785             if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
786             if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
787             if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
788             if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
789             if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
790         }
791         const int len = s.length();
792         if (len > 2) {
793             (void) s.lockBuffer(len);      // needed?
794             s.unlockBuffer(len - 2);       // remove trailing ", "
795         }
796         return s;
797     }
798     case AUDIO_CHANNEL_REPRESENTATION_INDEX:
799         s.appendFormat("index mask, bits:%#x", audio_channel_mask_get_bits(mask));
800         return s;
801     default:
802         s.appendFormat("unknown mask, representation:%d  bits:%#x",
803                 representation, audio_channel_mask_get_bits(mask));
804         return s;
805     }
806 }
807 
dumpBase(int fd,const Vector<String16> & args __unused)808 void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
809 {
810     const size_t SIZE = 256;
811     char buffer[SIZE];
812     String8 result;
813 
814     dprintf(fd, "\n%s thread %p, name %s, tid %d, type %d (%s):\n", isOutput() ? "Output" : "Input",
815             this, mThreadName, getTid(), type(), threadTypeToString(type()));
816 
817     bool locked = AudioFlinger::dumpTryLock(mLock);
818     if (!locked) {
819         dprintf(fd, "  Thread may be deadlocked\n");
820     }
821 
822     dprintf(fd, "  I/O handle: %d\n", mId);
823     dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
824     dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
825     dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
826     dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat).c_str());
827     dprintf(fd, "  HAL buffer size: %zu bytes\n", mBufferSize);
828     dprintf(fd, "  Channel count: %u\n", mChannelCount);
829     dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
830             channelMaskToString(mChannelMask, mType != RECORD).string());
831     dprintf(fd, "  Processing format: 0x%x (%s)\n", mFormat, formatToString(mFormat).c_str());
832     dprintf(fd, "  Processing frame size: %zu bytes\n", mFrameSize);
833     dprintf(fd, "  Pending config events:");
834     size_t numConfig = mConfigEvents.size();
835     if (numConfig) {
836         for (size_t i = 0; i < numConfig; i++) {
837             mConfigEvents[i]->dump(buffer, SIZE);
838             dprintf(fd, "\n    %s", buffer);
839         }
840         dprintf(fd, "\n");
841     } else {
842         dprintf(fd, " none\n");
843     }
844     // Note: output device may be used by capture threads for effects such as AEC.
845     dprintf(fd, "  Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).c_str());
846     dprintf(fd, "  Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).c_str());
847     dprintf(fd, "  Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource));
848 
849     if (locked) {
850         mLock.unlock();
851     }
852 }
853 
dumpEffectChains(int fd,const Vector<String16> & args)854 void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
855 {
856     const size_t SIZE = 256;
857     char buffer[SIZE];
858     String8 result;
859 
860     size_t numEffectChains = mEffectChains.size();
861     snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
862     write(fd, buffer, strlen(buffer));
863 
864     for (size_t i = 0; i < numEffectChains; ++i) {
865         sp<EffectChain> chain = mEffectChains[i];
866         if (chain != 0) {
867             chain->dump(fd, args);
868         }
869     }
870 }
871 
acquireWakeLock()872 void AudioFlinger::ThreadBase::acquireWakeLock()
873 {
874     Mutex::Autolock _l(mLock);
875     acquireWakeLock_l();
876 }
877 
getWakeLockTag()878 String16 AudioFlinger::ThreadBase::getWakeLockTag()
879 {
880     switch (mType) {
881     case MIXER:
882         return String16("AudioMix");
883     case DIRECT:
884         return String16("AudioDirectOut");
885     case DUPLICATING:
886         return String16("AudioDup");
887     case RECORD:
888         return String16("AudioIn");
889     case OFFLOAD:
890         return String16("AudioOffload");
891     case MMAP:
892         return String16("Mmap");
893     default:
894         ALOG_ASSERT(false);
895         return String16("AudioUnknown");
896     }
897 }
898 
acquireWakeLock_l()899 void AudioFlinger::ThreadBase::acquireWakeLock_l()
900 {
901     getPowerManager_l();
902     if (mPowerManager != 0) {
903         sp<IBinder> binder = new BBinder();
904         // Uses AID_AUDIOSERVER for wakelock.  updateWakeLockUids_l() updates with client uids.
905         status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
906                     binder,
907                     getWakeLockTag(),
908                     String16("audioserver"),
909                     true /* FIXME force oneway contrary to .aidl */);
910         if (status == NO_ERROR) {
911             mWakeLockToken = binder;
912         }
913         ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
914     }
915 
916     gBoottime.acquire(mWakeLockToken);
917     mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME] =
918             gBoottime.getBoottimeOffset();
919 }
920 
releaseWakeLock()921 void AudioFlinger::ThreadBase::releaseWakeLock()
922 {
923     Mutex::Autolock _l(mLock);
924     releaseWakeLock_l();
925 }
926 
releaseWakeLock_l()927 void AudioFlinger::ThreadBase::releaseWakeLock_l()
928 {
929     gBoottime.release(mWakeLockToken);
930     if (mWakeLockToken != 0) {
931         ALOGV("releaseWakeLock_l() %s", mThreadName);
932         if (mPowerManager != 0) {
933             mPowerManager->releaseWakeLock(mWakeLockToken, 0,
934                     true /* FIXME force oneway contrary to .aidl */);
935         }
936         mWakeLockToken.clear();
937     }
938 }
939 
getPowerManager_l()940 void AudioFlinger::ThreadBase::getPowerManager_l() {
941     if (mSystemReady && mPowerManager == 0) {
942         // use checkService() to avoid blocking if power service is not up yet
943         sp<IBinder> binder =
944             defaultServiceManager()->checkService(String16("power"));
945         if (binder == 0) {
946             ALOGW("Thread %s cannot connect to the power manager service", mThreadName);
947         } else {
948             mPowerManager = interface_cast<IPowerManager>(binder);
949             binder->linkToDeath(mDeathRecipient);
950         }
951     }
952 }
953 
updateWakeLockUids_l(const SortedVector<uid_t> & uids)954 void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<uid_t> &uids) {
955     getPowerManager_l();
956 
957 #if !LOG_NDEBUG
958     std::stringstream s;
959     for (uid_t uid : uids) {
960         s << uid << " ";
961     }
962     ALOGD("updateWakeLockUids_l %s uids:%s", mThreadName, s.str().c_str());
963 #endif
964 
965     if (mWakeLockToken == NULL) { // token may be NULL if AudioFlinger::systemReady() not called.
966         if (mSystemReady) {
967             ALOGE("no wake lock to update, but system ready!");
968         } else {
969             ALOGW("no wake lock to update, system not ready yet");
970         }
971         return;
972     }
973     if (mPowerManager != 0) {
974         std::vector<int> uidsAsInt(uids.begin(), uids.end()); // powermanager expects uids as ints
975         status_t status = mPowerManager->updateWakeLockUids(
976                 mWakeLockToken, uidsAsInt.size(), uidsAsInt.data(),
977                 true /* FIXME force oneway contrary to .aidl */);
978         ALOGV("updateWakeLockUids_l() %s status %d", mThreadName, status);
979     }
980 }
981 
clearPowerManager()982 void AudioFlinger::ThreadBase::clearPowerManager()
983 {
984     Mutex::Autolock _l(mLock);
985     releaseWakeLock_l();
986     mPowerManager.clear();
987 }
988 
binderDied(const wp<IBinder> & who __unused)989 void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
990 {
991     sp<ThreadBase> thread = mThread.promote();
992     if (thread != 0) {
993         thread->clearPowerManager();
994     }
995     ALOGW("power manager service died !!!");
996 }
997 
setEffectSuspended(const effect_uuid_t * type,bool suspend,audio_session_t sessionId)998 void AudioFlinger::ThreadBase::setEffectSuspended(
999         const effect_uuid_t *type, bool suspend, audio_session_t sessionId)
1000 {
1001     Mutex::Autolock _l(mLock);
1002     setEffectSuspended_l(type, suspend, sessionId);
1003 }
1004 
setEffectSuspended_l(const effect_uuid_t * type,bool suspend,audio_session_t sessionId)1005 void AudioFlinger::ThreadBase::setEffectSuspended_l(
1006         const effect_uuid_t *type, bool suspend, audio_session_t sessionId)
1007 {
1008     sp<EffectChain> chain = getEffectChain_l(sessionId);
1009     if (chain != 0) {
1010         if (type != NULL) {
1011             chain->setEffectSuspended_l(type, suspend);
1012         } else {
1013             chain->setEffectSuspendedAll_l(suspend);
1014         }
1015     }
1016 
1017     updateSuspendedSessions_l(type, suspend, sessionId);
1018 }
1019 
checkSuspendOnAddEffectChain_l(const sp<EffectChain> & chain)1020 void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1021 {
1022     ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1023     if (index < 0) {
1024         return;
1025     }
1026 
1027     const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1028             mSuspendedSessions.valueAt(index);
1029 
1030     for (size_t i = 0; i < sessionEffects.size(); i++) {
1031         const sp<SuspendedSessionDesc>& desc = sessionEffects.valueAt(i);
1032         for (int j = 0; j < desc->mRefCount; j++) {
1033             if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1034                 chain->setEffectSuspendedAll_l(true);
1035             } else {
1036                 ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1037                     desc->mType.timeLow);
1038                 chain->setEffectSuspended_l(&desc->mType, true);
1039             }
1040         }
1041     }
1042 }
1043 
updateSuspendedSessions_l(const effect_uuid_t * type,bool suspend,audio_session_t sessionId)1044 void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1045                                                          bool suspend,
1046                                                          audio_session_t sessionId)
1047 {
1048     ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1049 
1050     KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1051 
1052     if (suspend) {
1053         if (index >= 0) {
1054             sessionEffects = mSuspendedSessions.valueAt(index);
1055         } else {
1056             mSuspendedSessions.add(sessionId, sessionEffects);
1057         }
1058     } else {
1059         if (index < 0) {
1060             return;
1061         }
1062         sessionEffects = mSuspendedSessions.valueAt(index);
1063     }
1064 
1065 
1066     int key = EffectChain::kKeyForSuspendAll;
1067     if (type != NULL) {
1068         key = type->timeLow;
1069     }
1070     index = sessionEffects.indexOfKey(key);
1071 
1072     sp<SuspendedSessionDesc> desc;
1073     if (suspend) {
1074         if (index >= 0) {
1075             desc = sessionEffects.valueAt(index);
1076         } else {
1077             desc = new SuspendedSessionDesc();
1078             if (type != NULL) {
1079                 desc->mType = *type;
1080             }
1081             sessionEffects.add(key, desc);
1082             ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1083         }
1084         desc->mRefCount++;
1085     } else {
1086         if (index < 0) {
1087             return;
1088         }
1089         desc = sessionEffects.valueAt(index);
1090         if (--desc->mRefCount == 0) {
1091             ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1092             sessionEffects.removeItemsAt(index);
1093             if (sessionEffects.isEmpty()) {
1094                 ALOGV("updateSuspendedSessions_l() restore removing session %d",
1095                                  sessionId);
1096                 mSuspendedSessions.removeItem(sessionId);
1097             }
1098         }
1099     }
1100     if (!sessionEffects.isEmpty()) {
1101         mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1102     }
1103 }
1104 
checkSuspendOnEffectEnabled(const sp<EffectModule> & effect,bool enabled,audio_session_t sessionId)1105 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1106                                                             bool enabled,
1107                                                             audio_session_t sessionId)
1108 {
1109     Mutex::Autolock _l(mLock);
1110     checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1111 }
1112 
checkSuspendOnEffectEnabled_l(const sp<EffectModule> & effect,bool enabled,audio_session_t sessionId)1113 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1114                                                             bool enabled,
1115                                                             audio_session_t sessionId)
1116 {
1117     if (mType != RECORD) {
1118         // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1119         // another session. This gives the priority to well behaved effect control panels
1120         // and applications not using global effects.
1121         // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1122         // global effects
1123         if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1124             setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1125         }
1126     }
1127 
1128     sp<EffectChain> chain = getEffectChain_l(sessionId);
1129     if (chain != 0) {
1130         chain->checkSuspendOnEffectEnabled(effect, enabled);
1131     }
1132 }
1133 
1134 // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
checkEffectCompatibility_l(const effect_descriptor_t * desc,audio_session_t sessionId)1135 status_t AudioFlinger::RecordThread::checkEffectCompatibility_l(
1136         const effect_descriptor_t *desc, audio_session_t sessionId)
1137 {
1138     // No global effect sessions on record threads
1139     if (sessionId == AUDIO_SESSION_OUTPUT_MIX || sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
1140         ALOGW("checkEffectCompatibility_l(): global effect %s on record thread %s",
1141                 desc->name, mThreadName);
1142         return BAD_VALUE;
1143     }
1144     // only pre processing effects on record thread
1145     if ((desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_PRE_PROC) {
1146         ALOGW("checkEffectCompatibility_l(): non pre processing effect %s on record thread %s",
1147                 desc->name, mThreadName);
1148         return BAD_VALUE;
1149     }
1150 
1151     // always allow effects without processing load or latency
1152     if ((desc->flags & EFFECT_FLAG_NO_PROCESS_MASK) == EFFECT_FLAG_NO_PROCESS) {
1153         return NO_ERROR;
1154     }
1155 
1156     audio_input_flags_t flags = mInput->flags;
1157     if (hasFastCapture() || (flags & AUDIO_INPUT_FLAG_FAST)) {
1158         if (flags & AUDIO_INPUT_FLAG_RAW) {
1159             ALOGW("checkEffectCompatibility_l(): effect %s on record thread %s in raw mode",
1160                   desc->name, mThreadName);
1161             return BAD_VALUE;
1162         }
1163         if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) == 0) {
1164             ALOGW("checkEffectCompatibility_l(): non HW effect %s on record thread %s in fast mode",
1165                   desc->name, mThreadName);
1166             return BAD_VALUE;
1167         }
1168     }
1169     return NO_ERROR;
1170 }
1171 
1172 // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
checkEffectCompatibility_l(const effect_descriptor_t * desc,audio_session_t sessionId)1173 status_t AudioFlinger::PlaybackThread::checkEffectCompatibility_l(
1174         const effect_descriptor_t *desc, audio_session_t sessionId)
1175 {
1176     // no preprocessing on playback threads
1177     if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC) {
1178         ALOGW("checkEffectCompatibility_l(): pre processing effect %s created on playback"
1179                 " thread %s", desc->name, mThreadName);
1180         return BAD_VALUE;
1181     }
1182 
1183     switch (mType) {
1184     case MIXER: {
1185         // Reject any effect on mixer multichannel sinks.
1186         // TODO: fix both format and multichannel issues with effects.
1187         if (mChannelCount != FCC_2) {
1188             ALOGW("checkEffectCompatibility_l(): effect %s for multichannel(%d) on MIXER"
1189                     " thread %s", desc->name, mChannelCount, mThreadName);
1190             return BAD_VALUE;
1191         }
1192         audio_output_flags_t flags = mOutput->flags;
1193         if (hasFastMixer() || (flags & AUDIO_OUTPUT_FLAG_FAST)) {
1194             if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1195                 // global effects are applied only to non fast tracks if they are SW
1196                 if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) == 0) {
1197                     break;
1198                 }
1199             } else if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
1200                 // only post processing on output stage session
1201                 if ((desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_POST_PROC) {
1202                     ALOGW("checkEffectCompatibility_l(): non post processing effect %s not allowed"
1203                             " on output stage session", desc->name);
1204                     return BAD_VALUE;
1205                 }
1206             } else {
1207                 // no restriction on effects applied on non fast tracks
1208                 if ((hasAudioSession_l(sessionId) & ThreadBase::FAST_SESSION) == 0) {
1209                     break;
1210                 }
1211             }
1212 
1213             // always allow effects without processing load or latency
1214             if ((desc->flags & EFFECT_FLAG_NO_PROCESS_MASK) == EFFECT_FLAG_NO_PROCESS) {
1215                 break;
1216             }
1217             if (flags & AUDIO_OUTPUT_FLAG_RAW) {
1218                 ALOGW("checkEffectCompatibility_l(): effect %s on playback thread in raw mode",
1219                       desc->name);
1220                 return BAD_VALUE;
1221             }
1222             if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) == 0) {
1223                 ALOGW("checkEffectCompatibility_l(): non HW effect %s on playback thread"
1224                         " in fast mode", desc->name);
1225                 return BAD_VALUE;
1226             }
1227         }
1228     } break;
1229     case OFFLOAD:
1230         // nothing actionable on offload threads, if the effect:
1231         //   - is offloadable: the effect can be created
1232         //   - is NOT offloadable: the effect should still be created, but EffectHandle::enable()
1233         //     will take care of invalidating the tracks of the thread
1234         break;
1235     case DIRECT:
1236         // Reject any effect on Direct output threads for now, since the format of
1237         // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
1238         ALOGW("checkEffectCompatibility_l(): effect %s on DIRECT output thread %s",
1239                 desc->name, mThreadName);
1240         return BAD_VALUE;
1241     case DUPLICATING:
1242         // Reject any effect on mixer multichannel sinks.
1243         // TODO: fix both format and multichannel issues with effects.
1244         if (mChannelCount != FCC_2) {
1245             ALOGW("checkEffectCompatibility_l(): effect %s for multichannel(%d)"
1246                     " on DUPLICATING thread %s", desc->name, mChannelCount, mThreadName);
1247             return BAD_VALUE;
1248         }
1249         if ((sessionId == AUDIO_SESSION_OUTPUT_STAGE) || (sessionId == AUDIO_SESSION_OUTPUT_MIX)) {
1250             ALOGW("checkEffectCompatibility_l(): global effect %s on DUPLICATING"
1251                     " thread %s", desc->name, mThreadName);
1252             return BAD_VALUE;
1253         }
1254         if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
1255             ALOGW("checkEffectCompatibility_l(): post processing effect %s on"
1256                     " DUPLICATING thread %s", desc->name, mThreadName);
1257             return BAD_VALUE;
1258         }
1259         if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) != 0) {
1260             ALOGW("checkEffectCompatibility_l(): HW tunneled effect %s on"
1261                     " DUPLICATING thread %s", desc->name, mThreadName);
1262             return BAD_VALUE;
1263         }
1264         break;
1265     default:
1266         LOG_ALWAYS_FATAL("checkEffectCompatibility_l(): wrong thread type %d", mType);
1267     }
1268 
1269     return NO_ERROR;
1270 }
1271 
1272 // ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
createEffect_l(const sp<AudioFlinger::Client> & client,const sp<IEffectClient> & effectClient,int32_t priority,audio_session_t sessionId,effect_descriptor_t * desc,int * enabled,status_t * status,bool pinned)1273 sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
1274         const sp<AudioFlinger::Client>& client,
1275         const sp<IEffectClient>& effectClient,
1276         int32_t priority,
1277         audio_session_t sessionId,
1278         effect_descriptor_t *desc,
1279         int *enabled,
1280         status_t *status,
1281         bool pinned)
1282 {
1283     sp<EffectModule> effect;
1284     sp<EffectHandle> handle;
1285     status_t lStatus;
1286     sp<EffectChain> chain;
1287     bool chainCreated = false;
1288     bool effectCreated = false;
1289     bool effectRegistered = false;
1290     audio_unique_id_t effectId = AUDIO_UNIQUE_ID_USE_UNSPECIFIED;
1291 
1292     lStatus = initCheck();
1293     if (lStatus != NO_ERROR) {
1294         ALOGW("createEffect_l() Audio driver not initialized.");
1295         goto Exit;
1296     }
1297 
1298     ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1299 
1300     { // scope for mLock
1301         Mutex::Autolock _l(mLock);
1302 
1303         lStatus = checkEffectCompatibility_l(desc, sessionId);
1304         if (lStatus != NO_ERROR) {
1305             goto Exit;
1306         }
1307 
1308         // check for existing effect chain with the requested audio session
1309         chain = getEffectChain_l(sessionId);
1310         if (chain == 0) {
1311             // create a new chain for this session
1312             ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1313             chain = new EffectChain(this, sessionId);
1314             addEffectChain_l(chain);
1315             chain->setStrategy(getStrategyForSession_l(sessionId));
1316             chainCreated = true;
1317         } else {
1318             effect = chain->getEffectFromDesc_l(desc);
1319         }
1320 
1321         ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1322 
1323         if (effect == 0) {
1324             effectId = mAudioFlinger->nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT);
1325             // Check CPU and memory usage
1326             lStatus = AudioSystem::registerEffect(
1327                     desc, mId, chain->strategy(), sessionId, effectId);
1328             if (lStatus != NO_ERROR) {
1329                 goto Exit;
1330             }
1331             effectRegistered = true;
1332             // create a new effect module if none present in the chain
1333             lStatus = chain->createEffect_l(effect, this, desc, effectId, sessionId, pinned);
1334             if (lStatus != NO_ERROR) {
1335                 goto Exit;
1336             }
1337             effectCreated = true;
1338 
1339             effect->setDevice(mOutDevice);
1340             effect->setDevice(mInDevice);
1341             effect->setMode(mAudioFlinger->getMode());
1342             effect->setAudioSource(mAudioSource);
1343         }
1344         // create effect handle and connect it to effect module
1345         handle = new EffectHandle(effect, client, effectClient, priority);
1346         lStatus = handle->initCheck();
1347         if (lStatus == OK) {
1348             lStatus = effect->addHandle(handle.get());
1349         }
1350         if (enabled != NULL) {
1351             *enabled = (int)effect->isEnabled();
1352         }
1353     }
1354 
1355 Exit:
1356     if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1357         Mutex::Autolock _l(mLock);
1358         if (effectCreated) {
1359             chain->removeEffect_l(effect);
1360         }
1361         if (effectRegistered) {
1362             AudioSystem::unregisterEffect(effectId);
1363         }
1364         if (chainCreated) {
1365             removeEffectChain_l(chain);
1366         }
1367         handle.clear();
1368     }
1369 
1370     *status = lStatus;
1371     return handle;
1372 }
1373 
disconnectEffectHandle(EffectHandle * handle,bool unpinIfLast)1374 void AudioFlinger::ThreadBase::disconnectEffectHandle(EffectHandle *handle,
1375                                                       bool unpinIfLast)
1376 {
1377     bool remove = false;
1378     sp<EffectModule> effect;
1379     {
1380         Mutex::Autolock _l(mLock);
1381 
1382         effect = handle->effect().promote();
1383         if (effect == 0) {
1384             return;
1385         }
1386         // restore suspended effects if the disconnected handle was enabled and the last one.
1387         remove = (effect->removeHandle(handle) == 0) && (!effect->isPinned() || unpinIfLast);
1388         if (remove) {
1389             removeEffect_l(effect, true);
1390         }
1391     }
1392     if (remove) {
1393         mAudioFlinger->updateOrphanEffectChains(effect);
1394         AudioSystem::unregisterEffect(effect->id());
1395         if (handle->enabled()) {
1396             checkSuspendOnEffectEnabled(effect, false, effect->sessionId());
1397         }
1398     }
1399 }
1400 
getEffect(audio_session_t sessionId,int effectId)1401 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(audio_session_t sessionId,
1402         int effectId)
1403 {
1404     Mutex::Autolock _l(mLock);
1405     return getEffect_l(sessionId, effectId);
1406 }
1407 
getEffect_l(audio_session_t sessionId,int effectId)1408 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(audio_session_t sessionId,
1409         int effectId)
1410 {
1411     sp<EffectChain> chain = getEffectChain_l(sessionId);
1412     return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1413 }
1414 
1415 // PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1416 // PlaybackThread::mLock held
addEffect_l(const sp<EffectModule> & effect)1417 status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1418 {
1419     // check for existing effect chain with the requested audio session
1420     audio_session_t sessionId = effect->sessionId();
1421     sp<EffectChain> chain = getEffectChain_l(sessionId);
1422     bool chainCreated = false;
1423 
1424     ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1425              "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1426                     this, effect->desc().name, effect->desc().flags);
1427 
1428     if (chain == 0) {
1429         // create a new chain for this session
1430         ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1431         chain = new EffectChain(this, sessionId);
1432         addEffectChain_l(chain);
1433         chain->setStrategy(getStrategyForSession_l(sessionId));
1434         chainCreated = true;
1435     }
1436     ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1437 
1438     if (chain->getEffectFromId_l(effect->id()) != 0) {
1439         ALOGW("addEffect_l() %p effect %s already present in chain %p",
1440                 this, effect->desc().name, chain.get());
1441         return BAD_VALUE;
1442     }
1443 
1444     effect->setOffloaded(mType == OFFLOAD, mId);
1445 
1446     status_t status = chain->addEffect_l(effect);
1447     if (status != NO_ERROR) {
1448         if (chainCreated) {
1449             removeEffectChain_l(chain);
1450         }
1451         return status;
1452     }
1453 
1454     effect->setDevice(mOutDevice);
1455     effect->setDevice(mInDevice);
1456     effect->setMode(mAudioFlinger->getMode());
1457     effect->setAudioSource(mAudioSource);
1458     return NO_ERROR;
1459 }
1460 
removeEffect_l(const sp<EffectModule> & effect,bool release)1461 void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect, bool release) {
1462 
1463     ALOGV("%s %p effect %p", __FUNCTION__, this, effect.get());
1464     effect_descriptor_t desc = effect->desc();
1465     if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1466         detachAuxEffect_l(effect->id());
1467     }
1468 
1469     sp<EffectChain> chain = effect->chain().promote();
1470     if (chain != 0) {
1471         // remove effect chain if removing last effect
1472         if (chain->removeEffect_l(effect, release) == 0) {
1473             removeEffectChain_l(chain);
1474         }
1475     } else {
1476         ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1477     }
1478 }
1479 
lockEffectChains_l(Vector<sp<AudioFlinger::EffectChain>> & effectChains)1480 void AudioFlinger::ThreadBase::lockEffectChains_l(
1481         Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1482 {
1483     effectChains = mEffectChains;
1484     for (size_t i = 0; i < mEffectChains.size(); i++) {
1485         mEffectChains[i]->lock();
1486     }
1487 }
1488 
unlockEffectChains(const Vector<sp<AudioFlinger::EffectChain>> & effectChains)1489 void AudioFlinger::ThreadBase::unlockEffectChains(
1490         const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1491 {
1492     for (size_t i = 0; i < effectChains.size(); i++) {
1493         effectChains[i]->unlock();
1494     }
1495 }
1496 
getEffectChain(audio_session_t sessionId)1497 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(audio_session_t sessionId)
1498 {
1499     Mutex::Autolock _l(mLock);
1500     return getEffectChain_l(sessionId);
1501 }
1502 
getEffectChain_l(audio_session_t sessionId) const1503 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(audio_session_t sessionId)
1504         const
1505 {
1506     size_t size = mEffectChains.size();
1507     for (size_t i = 0; i < size; i++) {
1508         if (mEffectChains[i]->sessionId() == sessionId) {
1509             return mEffectChains[i];
1510         }
1511     }
1512     return 0;
1513 }
1514 
setMode(audio_mode_t mode)1515 void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1516 {
1517     Mutex::Autolock _l(mLock);
1518     size_t size = mEffectChains.size();
1519     for (size_t i = 0; i < size; i++) {
1520         mEffectChains[i]->setMode_l(mode);
1521     }
1522 }
1523 
getAudioPortConfig(struct audio_port_config * config)1524 void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1525 {
1526     config->type = AUDIO_PORT_TYPE_MIX;
1527     config->ext.mix.handle = mId;
1528     config->sample_rate = mSampleRate;
1529     config->format = mFormat;
1530     config->channel_mask = mChannelMask;
1531     config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1532                             AUDIO_PORT_CONFIG_FORMAT;
1533 }
1534 
systemReady()1535 void AudioFlinger::ThreadBase::systemReady()
1536 {
1537     Mutex::Autolock _l(mLock);
1538     if (mSystemReady) {
1539         return;
1540     }
1541     mSystemReady = true;
1542 
1543     for (size_t i = 0; i < mPendingConfigEvents.size(); i++) {
1544         sendConfigEvent_l(mPendingConfigEvents.editItemAt(i));
1545     }
1546     mPendingConfigEvents.clear();
1547 }
1548 
1549 template <typename T>
add(const sp<T> & track)1550 ssize_t AudioFlinger::ThreadBase::ActiveTracks<T>::add(const sp<T> &track) {
1551     ssize_t index = mActiveTracks.indexOf(track);
1552     if (index >= 0) {
1553         ALOGW("ActiveTracks<T>::add track %p already there", track.get());
1554         return index;
1555     }
1556     mActiveTracksGeneration++;
1557     mLatestActiveTrack = track;
1558     ++mBatteryCounter[track->uid()].second;
1559     return mActiveTracks.add(track);
1560 }
1561 
1562 template <typename T>
remove(const sp<T> & track)1563 ssize_t AudioFlinger::ThreadBase::ActiveTracks<T>::remove(const sp<T> &track) {
1564     ssize_t index = mActiveTracks.remove(track);
1565     if (index < 0) {
1566         ALOGW("ActiveTracks<T>::remove nonexistent track %p", track.get());
1567         return index;
1568     }
1569     mActiveTracksGeneration++;
1570     --mBatteryCounter[track->uid()].second;
1571     // mLatestActiveTrack is not cleared even if is the same as track.
1572     return index;
1573 }
1574 
1575 template <typename T>
clear()1576 void AudioFlinger::ThreadBase::ActiveTracks<T>::clear() {
1577     for (const sp<T> &track : mActiveTracks) {
1578         BatteryNotifier::getInstance().noteStopAudio(track->uid());
1579     }
1580     mLastActiveTracksGeneration = mActiveTracksGeneration;
1581     mActiveTracks.clear();
1582     mLatestActiveTrack.clear();
1583     mBatteryCounter.clear();
1584 }
1585 
1586 template <typename T>
updatePowerState(sp<ThreadBase> thread,bool force)1587 void AudioFlinger::ThreadBase::ActiveTracks<T>::updatePowerState(
1588         sp<ThreadBase> thread, bool force) {
1589     // Updates ActiveTracks client uids to the thread wakelock.
1590     if (mActiveTracksGeneration != mLastActiveTracksGeneration || force) {
1591         thread->updateWakeLockUids_l(getWakeLockUids());
1592         mLastActiveTracksGeneration = mActiveTracksGeneration;
1593     }
1594 
1595     // Updates BatteryNotifier uids
1596     for (auto it = mBatteryCounter.begin(); it != mBatteryCounter.end();) {
1597         const uid_t uid = it->first;
1598         ssize_t &previous = it->second.first;
1599         ssize_t &current = it->second.second;
1600         if (current > 0) {
1601             if (previous == 0) {
1602                 BatteryNotifier::getInstance().noteStartAudio(uid);
1603             }
1604             previous = current;
1605             ++it;
1606         } else if (current == 0) {
1607             if (previous > 0) {
1608                 BatteryNotifier::getInstance().noteStopAudio(uid);
1609             }
1610             it = mBatteryCounter.erase(it); // std::map<> is stable on iterator erase.
1611         } else /* (current < 0) */ {
1612             LOG_ALWAYS_FATAL("negative battery count %zd", current);
1613         }
1614     }
1615 }
1616 
broadcast_l()1617 void AudioFlinger::ThreadBase::broadcast_l()
1618 {
1619     // Thread could be blocked waiting for async
1620     // so signal it to handle state changes immediately
1621     // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1622     // be lost so we also flag to prevent it blocking on mWaitWorkCV
1623     mSignalPending = true;
1624     mWaitWorkCV.broadcast();
1625 }
1626 
1627 // ----------------------------------------------------------------------------
1628 //      Playback
1629 // ----------------------------------------------------------------------------
1630 
PlaybackThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,audio_devices_t device,type_t type,bool systemReady)1631 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1632                                              AudioStreamOut* output,
1633                                              audio_io_handle_t id,
1634                                              audio_devices_t device,
1635                                              type_t type,
1636                                              bool systemReady)
1637     :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady),
1638         mNormalFrameCount(0), mSinkBuffer(NULL),
1639         mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1640         mMixerBuffer(NULL),
1641         mMixerBufferSize(0),
1642         mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1643         mMixerBufferValid(false),
1644         mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1645         mEffectBuffer(NULL),
1646         mEffectBufferSize(0),
1647         mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1648         mEffectBufferValid(false),
1649         mSuspended(0), mBytesWritten(0),
1650         mFramesWritten(0),
1651         mSuspendedFrames(0),
1652         // mStreamTypes[] initialized in constructor body
1653         mOutput(output),
1654         mLastWriteTime(-1), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1655         mMixerStatus(MIXER_IDLE),
1656         mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1657         mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs),
1658         mBytesRemaining(0),
1659         mCurrentWriteLength(0),
1660         mUseAsyncWrite(false),
1661         mWriteAckSequence(0),
1662         mDrainSequence(0),
1663         mScreenState(AudioFlinger::mScreenState),
1664         // index 0 is reserved for normal mixer's submix
1665         mFastTrackAvailMask(((1 << FastMixerState::sMaxFastTracks) - 1) & ~1),
1666         mHwSupportsPause(false), mHwPaused(false), mFlushPending(false)
1667 {
1668     snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id);
1669     mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
1670 
1671     // Assumes constructor is called by AudioFlinger with it's mLock held, but
1672     // it would be safer to explicitly pass initial masterVolume/masterMute as
1673     // parameter.
1674     //
1675     // If the HAL we are using has support for master volume or master mute,
1676     // then do not attenuate or mute during mixing (just leave the volume at 1.0
1677     // and the mute set to false).
1678     mMasterVolume = audioFlinger->masterVolume_l();
1679     mMasterMute = audioFlinger->masterMute_l();
1680     if (mOutput && mOutput->audioHwDev) {
1681         if (mOutput->audioHwDev->canSetMasterVolume()) {
1682             mMasterVolume = 1.0;
1683         }
1684 
1685         if (mOutput->audioHwDev->canSetMasterMute()) {
1686             mMasterMute = false;
1687         }
1688     }
1689 
1690     readOutputParameters_l();
1691 
1692     // ++ operator does not compile
1693     for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1694             stream = (audio_stream_type_t) (stream + 1)) {
1695         mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1696         mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1697     }
1698 }
1699 
~PlaybackThread()1700 AudioFlinger::PlaybackThread::~PlaybackThread()
1701 {
1702     mAudioFlinger->unregisterWriter(mNBLogWriter);
1703     free(mSinkBuffer);
1704     free(mMixerBuffer);
1705     free(mEffectBuffer);
1706 }
1707 
dump(int fd,const Vector<String16> & args)1708 void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1709 {
1710     dumpInternals(fd, args);
1711     dumpTracks(fd, args);
1712     dumpEffectChains(fd, args);
1713     dprintf(fd, "  Local log:\n");
1714     mLocalLog.dump(fd, "   " /* prefix */, 40 /* lines */);
1715 }
1716 
dumpTracks(int fd,const Vector<String16> & args __unused)1717 void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1718 {
1719     const size_t SIZE = 256;
1720     char buffer[SIZE];
1721     String8 result;
1722 
1723     result.appendFormat("  Stream volumes in dB: ");
1724     for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1725         const stream_type_t *st = &mStreamTypes[i];
1726         if (i > 0) {
1727             result.appendFormat(", ");
1728         }
1729         result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1730         if (st->mute) {
1731             result.append("M");
1732         }
1733     }
1734     result.append("\n");
1735     write(fd, result.string(), result.length());
1736     result.clear();
1737 
1738     // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1739     FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1740     dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1741             underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1742 
1743     size_t numtracks = mTracks.size();
1744     size_t numactive = mActiveTracks.size();
1745     dprintf(fd, "  %zu Tracks", numtracks);
1746     size_t numactiveseen = 0;
1747     if (numtracks) {
1748         dprintf(fd, " of which %zu are active\n", numactive);
1749         Track::appendDumpHeader(result);
1750         for (size_t i = 0; i < numtracks; ++i) {
1751             sp<Track> track = mTracks[i];
1752             if (track != 0) {
1753                 bool active = mActiveTracks.indexOf(track) >= 0;
1754                 if (active) {
1755                     numactiveseen++;
1756                 }
1757                 track->dump(buffer, SIZE, active);
1758                 result.append(buffer);
1759             }
1760         }
1761     } else {
1762         result.append("\n");
1763     }
1764     if (numactiveseen != numactive) {
1765         // some tracks in the active list were not in the tracks list
1766         snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1767                 " not in the track list\n");
1768         result.append(buffer);
1769         Track::appendDumpHeader(result);
1770         for (size_t i = 0; i < numactive; ++i) {
1771             sp<Track> track = mActiveTracks[i];
1772             if (mTracks.indexOf(track) < 0) {
1773                 track->dump(buffer, SIZE, true);
1774                 result.append(buffer);
1775             }
1776         }
1777     }
1778 
1779     write(fd, result.string(), result.size());
1780 }
1781 
dumpInternals(int fd,const Vector<String16> & args)1782 void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1783 {
1784     dumpBase(fd, args);
1785 
1786     dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1787     dprintf(fd, "  Last write occurred (msecs): %llu\n",
1788             (unsigned long long) ns2ms(systemTime() - mLastWriteTime));
1789     dprintf(fd, "  Total writes: %d\n", mNumWrites);
1790     dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1791     dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1792     dprintf(fd, "  Suspend count: %d\n", mSuspended);
1793     dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1794     dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1795     dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1796     dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1797     dprintf(fd, "  Standby delay ns=%lld\n", (long long)mStandbyDelayNs);
1798     AudioStreamOut *output = mOutput;
1799     audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1800     dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n",
1801             output, flags, outputFlagsToString(flags).c_str());
1802     dprintf(fd, "  Frames written: %lld\n", (long long)mFramesWritten);
1803     dprintf(fd, "  Suspended frames: %lld\n", (long long)mSuspendedFrames);
1804     if (mPipeSink.get() != nullptr) {
1805         dprintf(fd, "  PipeSink frames written: %lld\n", (long long)mPipeSink->framesWritten());
1806     }
1807     if (output != nullptr) {
1808         dprintf(fd, "  Hal stream dump:\n");
1809         (void)output->stream->dump(fd);
1810     }
1811 }
1812 
1813 // Thread virtuals
1814 
onFirstRef()1815 void AudioFlinger::PlaybackThread::onFirstRef()
1816 {
1817     run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
1818 }
1819 
1820 // ThreadBase virtuals
preExit()1821 void AudioFlinger::PlaybackThread::preExit()
1822 {
1823     ALOGV("  preExit()");
1824     // FIXME this is using hard-coded strings but in the future, this functionality will be
1825     //       converted to use audio HAL extensions required to support tunneling
1826     status_t result = mOutput->stream->setParameters(String8("exiting=1"));
1827     ALOGE_IF(result != OK, "Error when setting parameters on exit: %d", result);
1828 }
1829 
1830 // PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
createTrack_l(const sp<AudioFlinger::Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t * pFrameCount,const sp<IMemory> & sharedBuffer,audio_session_t sessionId,audio_output_flags_t * flags,pid_t tid,uid_t uid,status_t * status,audio_port_handle_t portId)1831 sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1832         const sp<AudioFlinger::Client>& client,
1833         audio_stream_type_t streamType,
1834         uint32_t sampleRate,
1835         audio_format_t format,
1836         audio_channel_mask_t channelMask,
1837         size_t *pFrameCount,
1838         const sp<IMemory>& sharedBuffer,
1839         audio_session_t sessionId,
1840         audio_output_flags_t *flags,
1841         pid_t tid,
1842         uid_t uid,
1843         status_t *status,
1844         audio_port_handle_t portId)
1845 {
1846     size_t frameCount = *pFrameCount;
1847     sp<Track> track;
1848     status_t lStatus;
1849     audio_output_flags_t outputFlags = mOutput->flags;
1850 
1851     // special case for FAST flag considered OK if fast mixer is present
1852     if (hasFastMixer()) {
1853         outputFlags = (audio_output_flags_t)(outputFlags | AUDIO_OUTPUT_FLAG_FAST);
1854     }
1855 
1856     // Check if requested flags are compatible with output stream flags
1857     if ((*flags & outputFlags) != *flags) {
1858         ALOGW("createTrack_l(): mismatch between requested flags (%08x) and output flags (%08x)",
1859               *flags, outputFlags);
1860         *flags = (audio_output_flags_t)(*flags & outputFlags);
1861     }
1862 
1863     // client expresses a preference for FAST, but we get the final say
1864     if (*flags & AUDIO_OUTPUT_FLAG_FAST) {
1865       if (
1866             // PCM data
1867             audio_is_linear_pcm(format) &&
1868             // TODO: extract as a data library function that checks that a computationally
1869             // expensive downmixer is not required: isFastOutputChannelConversion()
1870             (channelMask == mChannelMask ||
1871                     mChannelMask != AUDIO_CHANNEL_OUT_STEREO ||
1872                     (channelMask == AUDIO_CHANNEL_OUT_MONO
1873                             /* && mChannelMask == AUDIO_CHANNEL_OUT_STEREO */)) &&
1874             // hardware sample rate
1875             (sampleRate == mSampleRate) &&
1876             // normal mixer has an associated fast mixer
1877             hasFastMixer() &&
1878             // there are sufficient fast track slots available
1879             (mFastTrackAvailMask != 0)
1880             // FIXME test that MixerThread for this fast track has a capable output HAL
1881             // FIXME add a permission test also?
1882         ) {
1883         // static tracks can have any nonzero framecount, streaming tracks check against minimum.
1884         if (sharedBuffer == 0) {
1885             // read the fast track multiplier property the first time it is needed
1886             int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1887             if (ok != 0) {
1888                 ALOGE("%s pthread_once failed: %d", __func__, ok);
1889             }
1890             frameCount = max(frameCount, mFrameCount * sFastTrackMultiplier); // incl framecount 0
1891         }
1892 
1893         // check compatibility with audio effects.
1894         { // scope for mLock
1895             Mutex::Autolock _l(mLock);
1896             for (audio_session_t session : {
1897                     AUDIO_SESSION_OUTPUT_STAGE,
1898                     AUDIO_SESSION_OUTPUT_MIX,
1899                     sessionId,
1900                 }) {
1901                 sp<EffectChain> chain = getEffectChain_l(session);
1902                 if (chain.get() != nullptr) {
1903                     audio_output_flags_t old = *flags;
1904                     chain->checkOutputFlagCompatibility(flags);
1905                     if (old != *flags) {
1906                         ALOGV("AUDIO_OUTPUT_FLAGS denied by effect, session=%d old=%#x new=%#x",
1907                                 (int)session, (int)old, (int)*flags);
1908                     }
1909                 }
1910             }
1911         }
1912         ALOGV_IF((*flags & AUDIO_OUTPUT_FLAG_FAST) != 0,
1913                  "AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%zu mFrameCount=%zu",
1914                  frameCount, mFrameCount);
1915       } else {
1916         ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: sharedBuffer=%p frameCount=%zu "
1917                 "mFrameCount=%zu format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1918                 "sampleRate=%u mSampleRate=%u "
1919                 "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1920                 sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1921                 audio_is_linear_pcm(format),
1922                 channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1923         *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_FAST);
1924       }
1925     }
1926     // For normal PCM streaming tracks, update minimum frame count.
1927     // For compatibility with AudioTrack calculation, buffer depth is forced
1928     // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1929     // This is probably too conservative, but legacy application code may depend on it.
1930     // If you change this calculation, also review the start threshold which is related.
1931     if (!(*flags & AUDIO_OUTPUT_FLAG_FAST)
1932             && audio_has_proportional_frames(format) && sharedBuffer == 0) {
1933         // this must match AudioTrack.cpp calculateMinFrameCount().
1934         // TODO: Move to a common library
1935         uint32_t latencyMs = 0;
1936         lStatus = mOutput->stream->getLatency(&latencyMs);
1937         if (lStatus != OK) {
1938             ALOGE("Error when retrieving output stream latency: %d", lStatus);
1939             goto Exit;
1940         }
1941         uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1942         if (minBufCount < 2) {
1943             minBufCount = 2;
1944         }
1945         // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack
1946         // or the client should compute and pass in a larger buffer request.
1947         size_t minFrameCount =
1948                 minBufCount * sourceFramesNeededWithTimestretch(
1949                         sampleRate, mNormalFrameCount,
1950                         mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/);
1951         if (frameCount < minFrameCount) { // including frameCount == 0
1952             frameCount = minFrameCount;
1953         }
1954     }
1955     *pFrameCount = frameCount;
1956 
1957     switch (mType) {
1958 
1959     case DIRECT:
1960         if (audio_is_linear_pcm(format)) { // TODO maybe use audio_has_proportional_frames()?
1961             if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1962                 ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1963                         "for output %p with format %#x",
1964                         sampleRate, format, channelMask, mOutput, mFormat);
1965                 lStatus = BAD_VALUE;
1966                 goto Exit;
1967             }
1968         }
1969         break;
1970 
1971     case OFFLOAD:
1972         if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1973             ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1974                     "for output %p with format %#x",
1975                     sampleRate, format, channelMask, mOutput, mFormat);
1976             lStatus = BAD_VALUE;
1977             goto Exit;
1978         }
1979         break;
1980 
1981     default:
1982         if (!audio_is_linear_pcm(format)) {
1983                 ALOGE("createTrack_l() Bad parameter: format %#x \""
1984                         "for output %p with format %#x",
1985                         format, mOutput, mFormat);
1986                 lStatus = BAD_VALUE;
1987                 goto Exit;
1988         }
1989         if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1990             ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1991             lStatus = BAD_VALUE;
1992             goto Exit;
1993         }
1994         break;
1995 
1996     }
1997 
1998     lStatus = initCheck();
1999     if (lStatus != NO_ERROR) {
2000         ALOGE("createTrack_l() audio driver not initialized");
2001         goto Exit;
2002     }
2003 
2004     { // scope for mLock
2005         Mutex::Autolock _l(mLock);
2006 
2007         // all tracks in same audio session must share the same routing strategy otherwise
2008         // conflicts will happen when tracks are moved from one output to another by audio policy
2009         // manager
2010         uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
2011         for (size_t i = 0; i < mTracks.size(); ++i) {
2012             sp<Track> t = mTracks[i];
2013             if (t != 0 && t->isExternalTrack()) {
2014                 uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
2015                 if (sessionId == t->sessionId() && strategy != actual) {
2016                     ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
2017                             strategy, actual);
2018                     lStatus = BAD_VALUE;
2019                     goto Exit;
2020                 }
2021             }
2022         }
2023 
2024         track = new Track(this, client, streamType, sampleRate, format,
2025                           channelMask, frameCount, NULL, sharedBuffer,
2026                           sessionId, uid, *flags, TrackBase::TYPE_DEFAULT, portId);
2027 
2028         lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
2029         if (lStatus != NO_ERROR) {
2030             ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
2031             // track must be cleared from the caller as the caller has the AF lock
2032             goto Exit;
2033         }
2034         mTracks.add(track);
2035 
2036         sp<EffectChain> chain = getEffectChain_l(sessionId);
2037         if (chain != 0) {
2038             ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
2039             track->setMainBuffer(chain->inBuffer());
2040             chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
2041             chain->incTrackCnt();
2042         }
2043 
2044         if ((*flags & AUDIO_OUTPUT_FLAG_FAST) && (tid != -1)) {
2045             pid_t callingPid = IPCThreadState::self()->getCallingPid();
2046             // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
2047             // so ask activity manager to do this on our behalf
2048             sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp, true /*isForApp*/);
2049         }
2050     }
2051 
2052     lStatus = NO_ERROR;
2053 
2054 Exit:
2055     *status = lStatus;
2056     return track;
2057 }
2058 
correctLatency_l(uint32_t latency) const2059 uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
2060 {
2061     return latency;
2062 }
2063 
latency() const2064 uint32_t AudioFlinger::PlaybackThread::latency() const
2065 {
2066     Mutex::Autolock _l(mLock);
2067     return latency_l();
2068 }
latency_l() const2069 uint32_t AudioFlinger::PlaybackThread::latency_l() const
2070 {
2071     uint32_t latency;
2072     if (initCheck() == NO_ERROR && mOutput->stream->getLatency(&latency) == OK) {
2073         return correctLatency_l(latency);
2074     }
2075     return 0;
2076 }
2077 
setMasterVolume(float value)2078 void AudioFlinger::PlaybackThread::setMasterVolume(float value)
2079 {
2080     Mutex::Autolock _l(mLock);
2081     // Don't apply master volume in SW if our HAL can do it for us.
2082     if (mOutput && mOutput->audioHwDev &&
2083         mOutput->audioHwDev->canSetMasterVolume()) {
2084         mMasterVolume = 1.0;
2085     } else {
2086         mMasterVolume = value;
2087     }
2088 }
2089 
setMasterMute(bool muted)2090 void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
2091 {
2092     if (isDuplicating()) {
2093         return;
2094     }
2095     Mutex::Autolock _l(mLock);
2096     // Don't apply master mute in SW if our HAL can do it for us.
2097     if (mOutput && mOutput->audioHwDev &&
2098         mOutput->audioHwDev->canSetMasterMute()) {
2099         mMasterMute = false;
2100     } else {
2101         mMasterMute = muted;
2102     }
2103 }
2104 
setStreamVolume(audio_stream_type_t stream,float value)2105 void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
2106 {
2107     Mutex::Autolock _l(mLock);
2108     mStreamTypes[stream].volume = value;
2109     broadcast_l();
2110 }
2111 
setStreamMute(audio_stream_type_t stream,bool muted)2112 void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
2113 {
2114     Mutex::Autolock _l(mLock);
2115     mStreamTypes[stream].mute = muted;
2116     broadcast_l();
2117 }
2118 
streamVolume(audio_stream_type_t stream) const2119 float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
2120 {
2121     Mutex::Autolock _l(mLock);
2122     return mStreamTypes[stream].volume;
2123 }
2124 
2125 // addTrack_l() must be called with ThreadBase::mLock held
addTrack_l(const sp<Track> & track)2126 status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
2127 {
2128     status_t status = ALREADY_EXISTS;
2129 
2130     if (mActiveTracks.indexOf(track) < 0) {
2131         // the track is newly added, make sure it fills up all its
2132         // buffers before playing. This is to ensure the client will
2133         // effectively get the latency it requested.
2134         if (track->isExternalTrack()) {
2135             TrackBase::track_state state = track->mState;
2136             mLock.unlock();
2137             status = AudioSystem::startOutput(mId, track->streamType(),
2138                                               track->sessionId());
2139             mLock.lock();
2140             // abort track was stopped/paused while we released the lock
2141             if (state != track->mState) {
2142                 if (status == NO_ERROR) {
2143                     mLock.unlock();
2144                     AudioSystem::stopOutput(mId, track->streamType(),
2145                                             track->sessionId());
2146                     mLock.lock();
2147                 }
2148                 return INVALID_OPERATION;
2149             }
2150             // abort if start is rejected by audio policy manager
2151             if (status != NO_ERROR) {
2152                 return PERMISSION_DENIED;
2153             }
2154 #ifdef ADD_BATTERY_DATA
2155             // to track the speaker usage
2156             addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
2157 #endif
2158         }
2159 
2160         // set retry count for buffer fill
2161         if (track->isOffloaded()) {
2162             if (track->isStopping_1()) {
2163                 track->mRetryCount = kMaxTrackStopRetriesOffload;
2164             } else {
2165                 track->mRetryCount = kMaxTrackStartupRetriesOffload;
2166             }
2167             track->mFillingUpStatus = mStandby ? Track::FS_FILLING : Track::FS_FILLED;
2168         } else {
2169             track->mRetryCount = kMaxTrackStartupRetries;
2170             track->mFillingUpStatus =
2171                     track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
2172         }
2173 
2174         track->mResetDone = false;
2175         track->mPresentationCompleteFrames = 0;
2176         mActiveTracks.add(track);
2177         sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2178         if (chain != 0) {
2179             ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
2180                     track->sessionId());
2181             chain->incActiveTrackCnt();
2182         }
2183 
2184         char buffer[256];
2185         track->dump(buffer, ARRAY_SIZE(buffer), false /* active */);
2186         mLocalLog.log("addTrack_l    (%p) %s", track.get(), buffer + 4); // log for analysis
2187 
2188         status = NO_ERROR;
2189     }
2190 
2191     onAddNewTrack_l();
2192     return status;
2193 }
2194 
destroyTrack_l(const sp<Track> & track)2195 bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
2196 {
2197     track->terminate();
2198     // active tracks are removed by threadLoop()
2199     bool trackActive = (mActiveTracks.indexOf(track) >= 0);
2200     track->mState = TrackBase::STOPPED;
2201     if (!trackActive) {
2202         removeTrack_l(track);
2203     } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
2204         track->mState = TrackBase::STOPPING_1;
2205     }
2206 
2207     return trackActive;
2208 }
2209 
removeTrack_l(const sp<Track> & track)2210 void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
2211 {
2212     track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
2213 
2214     char buffer[256];
2215     track->dump(buffer, ARRAY_SIZE(buffer), false /* active */);
2216     mLocalLog.log("removeTrack_l (%p) %s", track.get(), buffer + 4); // log for analysis
2217 
2218     mTracks.remove(track);
2219     deleteTrackName_l(track->name());
2220     // redundant as track is about to be destroyed, for dumpsys only
2221     track->mName = -1;
2222     if (track->isFastTrack()) {
2223         int index = track->mFastIndex;
2224         ALOG_ASSERT(0 < index && index < (int)FastMixerState::sMaxFastTracks);
2225         ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
2226         mFastTrackAvailMask |= 1 << index;
2227         // redundant as track is about to be destroyed, for dumpsys only
2228         track->mFastIndex = -1;
2229     }
2230     sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2231     if (chain != 0) {
2232         chain->decTrackCnt();
2233     }
2234 }
2235 
getParameters(const String8 & keys)2236 String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2237 {
2238     Mutex::Autolock _l(mLock);
2239     String8 out_s8;
2240     if (initCheck() == NO_ERROR && mOutput->stream->getParameters(keys, &out_s8) == OK) {
2241         return out_s8;
2242     }
2243     return String8();
2244 }
2245 
ioConfigChanged(audio_io_config_event event,pid_t pid)2246 void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
2247     sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
2248     ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event);
2249 
2250     desc->mIoHandle = mId;
2251 
2252     switch (event) {
2253     case AUDIO_OUTPUT_OPENED:
2254     case AUDIO_OUTPUT_CONFIG_CHANGED:
2255         desc->mPatch = mPatch;
2256         desc->mChannelMask = mChannelMask;
2257         desc->mSamplingRate = mSampleRate;
2258         desc->mFormat = mFormat;
2259         desc->mFrameCount = mNormalFrameCount; // FIXME see
2260                                              // AudioFlinger::frameCount(audio_io_handle_t)
2261         desc->mFrameCountHAL = mFrameCount;
2262         desc->mLatency = latency_l();
2263         break;
2264 
2265     case AUDIO_OUTPUT_CLOSED:
2266     default:
2267         break;
2268     }
2269     mAudioFlinger->ioConfigChanged(event, desc, pid);
2270 }
2271 
onWriteReady()2272 void AudioFlinger::PlaybackThread::onWriteReady()
2273 {
2274     mCallbackThread->resetWriteBlocked();
2275 }
2276 
onDrainReady()2277 void AudioFlinger::PlaybackThread::onDrainReady()
2278 {
2279     mCallbackThread->resetDraining();
2280 }
2281 
onError()2282 void AudioFlinger::PlaybackThread::onError()
2283 {
2284     mCallbackThread->setAsyncError();
2285 }
2286 
resetWriteBlocked(uint32_t sequence)2287 void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
2288 {
2289     Mutex::Autolock _l(mLock);
2290     // reject out of sequence requests
2291     if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
2292         mWriteAckSequence &= ~1;
2293         mWaitWorkCV.signal();
2294     }
2295 }
2296 
resetDraining(uint32_t sequence)2297 void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
2298 {
2299     Mutex::Autolock _l(mLock);
2300     // reject out of sequence requests
2301     if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
2302         mDrainSequence &= ~1;
2303         mWaitWorkCV.signal();
2304     }
2305 }
2306 
readOutputParameters_l()2307 void AudioFlinger::PlaybackThread::readOutputParameters_l()
2308 {
2309     // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
2310     mSampleRate = mOutput->getSampleRate();
2311     mChannelMask = mOutput->getChannelMask();
2312     if (!audio_is_output_channel(mChannelMask)) {
2313         LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
2314     }
2315     if ((mType == MIXER || mType == DUPLICATING)
2316             && !isValidPcmSinkChannelMask(mChannelMask)) {
2317         LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
2318                 mChannelMask);
2319     }
2320     mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2321 
2322     // Get actual HAL format.
2323     status_t result = mOutput->stream->getFormat(&mHALFormat);
2324     LOG_ALWAYS_FATAL_IF(result != OK, "Error when retrieving output stream format: %d", result);
2325     // Get format from the shim, which will be different than the HAL format
2326     // if playing compressed audio over HDMI passthrough.
2327     mFormat = mOutput->getFormat();
2328     if (!audio_is_valid_format(mFormat)) {
2329         LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
2330     }
2331     if ((mType == MIXER || mType == DUPLICATING)
2332             && !isValidPcmSinkFormat(mFormat)) {
2333         LOG_FATAL("HAL format %#x not supported for mixed output",
2334                 mFormat);
2335     }
2336     mFrameSize = mOutput->getFrameSize();
2337     result = mOutput->stream->getBufferSize(&mBufferSize);
2338     LOG_ALWAYS_FATAL_IF(result != OK,
2339             "Error when retrieving output stream buffer size: %d", result);
2340     mFrameCount = mBufferSize / mFrameSize;
2341     if (mFrameCount & 15) {
2342         ALOGW("HAL output buffer size is %zu frames but AudioMixer requires multiples of 16 frames",
2343                 mFrameCount);
2344     }
2345 
2346     if (mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) {
2347         if (mOutput->stream->setCallback(this) == OK) {
2348             mUseAsyncWrite = true;
2349             mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
2350         }
2351     }
2352 
2353     mHwSupportsPause = false;
2354     if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
2355         bool supportsPause = false, supportsResume = false;
2356         if (mOutput->stream->supportsPauseAndResume(&supportsPause, &supportsResume) == OK) {
2357             if (supportsPause && supportsResume) {
2358                 mHwSupportsPause = true;
2359             } else if (supportsPause) {
2360                 ALOGW("direct output implements pause but not resume");
2361             } else if (supportsResume) {
2362                 ALOGW("direct output implements resume but not pause");
2363             }
2364         }
2365     }
2366     if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
2367         LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume");
2368     }
2369 
2370     if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) {
2371         // For best precision, we use float instead of the associated output
2372         // device format (typically PCM 16 bit).
2373 
2374         mFormat = AUDIO_FORMAT_PCM_FLOAT;
2375         mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2376         mBufferSize = mFrameSize * mFrameCount;
2377 
2378         // TODO: We currently use the associated output device channel mask and sample rate.
2379         // (1) Perhaps use the ORed channel mask of all downstream MixerThreads
2380         // (if a valid mask) to avoid premature downmix.
2381         // (2) Perhaps use the maximum sample rate of all downstream MixerThreads
2382         // instead of the output device sample rate to avoid loss of high frequency information.
2383         // This may need to be updated as MixerThread/OutputTracks are added and not here.
2384     }
2385 
2386     // Calculate size of normal sink buffer relative to the HAL output buffer size
2387     double multiplier = 1.0;
2388     if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2389             kUseFastMixer == FastMixer_Dynamic)) {
2390         size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
2391         size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
2392 
2393         // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2394         minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2395         maxNormalFrameCount = maxNormalFrameCount & ~15;
2396         if (maxNormalFrameCount < minNormalFrameCount) {
2397             maxNormalFrameCount = minNormalFrameCount;
2398         }
2399         multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2400         if (multiplier <= 1.0) {
2401             multiplier = 1.0;
2402         } else if (multiplier <= 2.0) {
2403             if (2 * mFrameCount <= maxNormalFrameCount) {
2404                 multiplier = 2.0;
2405             } else {
2406                 multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2407             }
2408         } else {
2409             multiplier = floor(multiplier);
2410         }
2411     }
2412     mNormalFrameCount = multiplier * mFrameCount;
2413     // round up to nearest 16 frames to satisfy AudioMixer
2414     if (mType == MIXER || mType == DUPLICATING) {
2415         mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2416     }
2417     ALOGI("HAL output buffer size %zu frames, normal sink buffer size %zu frames", mFrameCount,
2418             mNormalFrameCount);
2419 
2420     // Check if we want to throttle the processing to no more than 2x normal rate
2421     mThreadThrottle = property_get_bool("af.thread.throttle", true /* default_value */);
2422     mThreadThrottleTimeMs = 0;
2423     mThreadThrottleEndMs = 0;
2424     mHalfBufferMs = mNormalFrameCount * 1000 / (2 * mSampleRate);
2425 
2426     // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
2427     // Originally this was int16_t[] array, need to remove legacy implications.
2428     free(mSinkBuffer);
2429     mSinkBuffer = NULL;
2430     // For sink buffer size, we use the frame size from the downstream sink to avoid problems
2431     // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
2432     const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2433     (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2434 
2435     // We resize the mMixerBuffer according to the requirements of the sink buffer which
2436     // drives the output.
2437     free(mMixerBuffer);
2438     mMixerBuffer = NULL;
2439     if (mMixerBufferEnabled) {
2440         mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
2441         mMixerBufferSize = mNormalFrameCount * mChannelCount
2442                 * audio_bytes_per_sample(mMixerBufferFormat);
2443         (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
2444     }
2445     free(mEffectBuffer);
2446     mEffectBuffer = NULL;
2447     if (mEffectBufferEnabled) {
2448         mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
2449         mEffectBufferSize = mNormalFrameCount * mChannelCount
2450                 * audio_bytes_per_sample(mEffectBufferFormat);
2451         (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
2452     }
2453 
2454     // force reconfiguration of effect chains and engines to take new buffer size and audio
2455     // parameters into account
2456     // Note that mLock is not held when readOutputParameters_l() is called from the constructor
2457     // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2458     // matter.
2459     // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2460     Vector< sp<EffectChain> > effectChains = mEffectChains;
2461     for (size_t i = 0; i < effectChains.size(); i ++) {
2462         mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2463     }
2464 }
2465 
2466 
getRenderPosition(uint32_t * halFrames,uint32_t * dspFrames)2467 status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2468 {
2469     if (halFrames == NULL || dspFrames == NULL) {
2470         return BAD_VALUE;
2471     }
2472     Mutex::Autolock _l(mLock);
2473     if (initCheck() != NO_ERROR) {
2474         return INVALID_OPERATION;
2475     }
2476     int64_t framesWritten = mBytesWritten / mFrameSize;
2477     *halFrames = framesWritten;
2478 
2479     if (isSuspended()) {
2480         // return an estimation of rendered frames when the output is suspended
2481         size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2482         *dspFrames = (uint32_t)
2483                 (framesWritten >= (int64_t)latencyFrames ? framesWritten - latencyFrames : 0);
2484         return NO_ERROR;
2485     } else {
2486         status_t status;
2487         uint32_t frames;
2488         status = mOutput->getRenderPosition(&frames);
2489         *dspFrames = (size_t)frames;
2490         return status;
2491     }
2492 }
2493 
2494 // hasAudioSession_l() must be called with ThreadBase::mLock held
hasAudioSession_l(audio_session_t sessionId) const2495 uint32_t AudioFlinger::PlaybackThread::hasAudioSession_l(audio_session_t sessionId) const
2496 {
2497     uint32_t result = 0;
2498     if (getEffectChain_l(sessionId) != 0) {
2499         result = EFFECT_SESSION;
2500     }
2501 
2502     for (size_t i = 0; i < mTracks.size(); ++i) {
2503         sp<Track> track = mTracks[i];
2504         if (sessionId == track->sessionId() && !track->isInvalid()) {
2505             result |= TRACK_SESSION;
2506             if (track->isFastTrack()) {
2507                 result |= FAST_SESSION;
2508             }
2509             break;
2510         }
2511     }
2512 
2513     return result;
2514 }
2515 
getStrategyForSession_l(audio_session_t sessionId)2516 uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(audio_session_t sessionId)
2517 {
2518     // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2519     // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2520     if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2521         return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2522     }
2523     for (size_t i = 0; i < mTracks.size(); i++) {
2524         sp<Track> track = mTracks[i];
2525         if (sessionId == track->sessionId() && !track->isInvalid()) {
2526             return AudioSystem::getStrategyForStream(track->streamType());
2527         }
2528     }
2529     return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2530 }
2531 
2532 
getOutput() const2533 AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2534 {
2535     Mutex::Autolock _l(mLock);
2536     return mOutput;
2537 }
2538 
clearOutput()2539 AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2540 {
2541     Mutex::Autolock _l(mLock);
2542     AudioStreamOut *output = mOutput;
2543     mOutput = NULL;
2544     // FIXME FastMixer might also have a raw ptr to mOutputSink;
2545     //       must push a NULL and wait for ack
2546     mOutputSink.clear();
2547     mPipeSink.clear();
2548     mNormalSink.clear();
2549     return output;
2550 }
2551 
2552 // this method must always be called either with ThreadBase mLock held or inside the thread loop
stream() const2553 sp<StreamHalInterface> AudioFlinger::PlaybackThread::stream() const
2554 {
2555     if (mOutput == NULL) {
2556         return NULL;
2557     }
2558     return mOutput->stream;
2559 }
2560 
activeSleepTimeUs() const2561 uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2562 {
2563     return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2564 }
2565 
setSyncEvent(const sp<SyncEvent> & event)2566 status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2567 {
2568     if (!isValidSyncEvent(event)) {
2569         return BAD_VALUE;
2570     }
2571 
2572     Mutex::Autolock _l(mLock);
2573 
2574     for (size_t i = 0; i < mTracks.size(); ++i) {
2575         sp<Track> track = mTracks[i];
2576         if (event->triggerSession() == track->sessionId()) {
2577             (void) track->setSyncEvent(event);
2578             return NO_ERROR;
2579         }
2580     }
2581 
2582     return NAME_NOT_FOUND;
2583 }
2584 
isValidSyncEvent(const sp<SyncEvent> & event) const2585 bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2586 {
2587     return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2588 }
2589 
threadLoop_removeTracks(const Vector<sp<Track>> & tracksToRemove)2590 void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2591         const Vector< sp<Track> >& tracksToRemove)
2592 {
2593     size_t count = tracksToRemove.size();
2594     if (count > 0) {
2595         for (size_t i = 0 ; i < count ; i++) {
2596             const sp<Track>& track = tracksToRemove.itemAt(i);
2597             if (track->isExternalTrack()) {
2598                 AudioSystem::stopOutput(mId, track->streamType(),
2599                                         track->sessionId());
2600 #ifdef ADD_BATTERY_DATA
2601                 // to track the speaker usage
2602                 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2603 #endif
2604                 if (track->isTerminated()) {
2605                     AudioSystem::releaseOutput(mId, track->streamType(),
2606                                                track->sessionId());
2607                 }
2608             }
2609         }
2610     }
2611 }
2612 
checkSilentMode_l()2613 void AudioFlinger::PlaybackThread::checkSilentMode_l()
2614 {
2615     if (!mMasterMute) {
2616         char value[PROPERTY_VALUE_MAX];
2617         if (mOutDevice == AUDIO_DEVICE_OUT_REMOTE_SUBMIX) {
2618             ALOGD("ro.audio.silent will be ignored for threads on AUDIO_DEVICE_OUT_REMOTE_SUBMIX");
2619             return;
2620         }
2621         if (property_get("ro.audio.silent", value, "0") > 0) {
2622             char *endptr;
2623             unsigned long ul = strtoul(value, &endptr, 0);
2624             if (*endptr == '\0' && ul != 0) {
2625                 ALOGD("Silence is golden");
2626                 // The setprop command will not allow a property to be changed after
2627                 // the first time it is set, so we don't have to worry about un-muting.
2628                 setMasterMute_l(true);
2629             }
2630         }
2631     }
2632 }
2633 
2634 // shared by MIXER and DIRECT, overridden by DUPLICATING
threadLoop_write()2635 ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2636 {
2637     mInWrite = true;
2638     ssize_t bytesWritten;
2639     const size_t offset = mCurrentWriteLength - mBytesRemaining;
2640 
2641     // If an NBAIO sink is present, use it to write the normal mixer's submix
2642     if (mNormalSink != 0) {
2643 
2644         const size_t count = mBytesRemaining / mFrameSize;
2645 
2646         ATRACE_BEGIN("write");
2647         // update the setpoint when AudioFlinger::mScreenState changes
2648         uint32_t screenState = AudioFlinger::mScreenState;
2649         if (screenState != mScreenState) {
2650             mScreenState = screenState;
2651             MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2652             if (pipe != NULL) {
2653                 pipe->setAvgFrames((mScreenState & 1) ?
2654                         (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2655             }
2656         }
2657         ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2658         ATRACE_END();
2659         if (framesWritten > 0) {
2660             bytesWritten = framesWritten * mFrameSize;
2661         } else {
2662             bytesWritten = framesWritten;
2663         }
2664     // otherwise use the HAL / AudioStreamOut directly
2665     } else {
2666         // Direct output and offload threads
2667 
2668         if (mUseAsyncWrite) {
2669             ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2670             mWriteAckSequence += 2;
2671             mWriteAckSequence |= 1;
2672             ALOG_ASSERT(mCallbackThread != 0);
2673             mCallbackThread->setWriteBlocked(mWriteAckSequence);
2674         }
2675         // FIXME We should have an implementation of timestamps for direct output threads.
2676         // They are used e.g for multichannel PCM playback over HDMI.
2677         bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining);
2678 
2679         if (mUseAsyncWrite &&
2680                 ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2681             // do not wait for async callback in case of error of full write
2682             mWriteAckSequence &= ~1;
2683             ALOG_ASSERT(mCallbackThread != 0);
2684             mCallbackThread->setWriteBlocked(mWriteAckSequence);
2685         }
2686     }
2687 
2688     mNumWrites++;
2689     mInWrite = false;
2690     mStandby = false;
2691     return bytesWritten;
2692 }
2693 
threadLoop_drain()2694 void AudioFlinger::PlaybackThread::threadLoop_drain()
2695 {
2696     bool supportsDrain = false;
2697     if (mOutput->stream->supportsDrain(&supportsDrain) == OK && supportsDrain) {
2698         ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2699         if (mUseAsyncWrite) {
2700             ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2701             mDrainSequence |= 1;
2702             ALOG_ASSERT(mCallbackThread != 0);
2703             mCallbackThread->setDraining(mDrainSequence);
2704         }
2705         status_t result = mOutput->stream->drain(mMixerStatus == MIXER_DRAIN_TRACK);
2706         ALOGE_IF(result != OK, "Error when draining stream: %d", result);
2707     }
2708 }
2709 
threadLoop_exit()2710 void AudioFlinger::PlaybackThread::threadLoop_exit()
2711 {
2712     {
2713         Mutex::Autolock _l(mLock);
2714         for (size_t i = 0; i < mTracks.size(); i++) {
2715             sp<Track> track = mTracks[i];
2716             track->invalidate();
2717         }
2718         // Clear ActiveTracks to update BatteryNotifier in case active tracks remain.
2719         // After we exit there are no more track changes sent to BatteryNotifier
2720         // because that requires an active threadLoop.
2721         // TODO: should we decActiveTrackCnt() of the cleared track effect chain?
2722         mActiveTracks.clear();
2723     }
2724 }
2725 
2726 /*
2727 The derived values that are cached:
2728  - mSinkBufferSize from frame count * frame size
2729  - mActiveSleepTimeUs from activeSleepTimeUs()
2730  - mIdleSleepTimeUs from idleSleepTimeUs()
2731  - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only) or forced to at least
2732    kDefaultStandbyTimeInNsecs when connected to an A2DP device.
2733  - maxPeriod from frame count and sample rate (MIXER only)
2734 
2735 The parameters that affect these derived values are:
2736  - frame count
2737  - frame size
2738  - sample rate
2739  - device type: A2DP or not
2740  - device latency
2741  - format: PCM or not
2742  - active sleep time
2743  - idle sleep time
2744 */
2745 
cacheParameters_l()2746 void AudioFlinger::PlaybackThread::cacheParameters_l()
2747 {
2748     mSinkBufferSize = mNormalFrameCount * mFrameSize;
2749     mActiveSleepTimeUs = activeSleepTimeUs();
2750     mIdleSleepTimeUs = idleSleepTimeUs();
2751 
2752     // make sure standby delay is not too short when connected to an A2DP sink to avoid
2753     // truncating audio when going to standby.
2754     mStandbyDelayNs = AudioFlinger::mStandbyTimeInNsecs;
2755     if ((mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != 0) {
2756         if (mStandbyDelayNs < kDefaultStandbyTimeInNsecs) {
2757             mStandbyDelayNs = kDefaultStandbyTimeInNsecs;
2758         }
2759     }
2760 }
2761 
invalidateTracks_l(audio_stream_type_t streamType)2762 bool AudioFlinger::PlaybackThread::invalidateTracks_l(audio_stream_type_t streamType)
2763 {
2764     ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %zu",
2765             this,  streamType, mTracks.size());
2766     bool trackMatch = false;
2767     size_t size = mTracks.size();
2768     for (size_t i = 0; i < size; i++) {
2769         sp<Track> t = mTracks[i];
2770         if (t->streamType() == streamType && t->isExternalTrack()) {
2771             t->invalidate();
2772             trackMatch = true;
2773         }
2774     }
2775     return trackMatch;
2776 }
2777 
invalidateTracks(audio_stream_type_t streamType)2778 void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2779 {
2780     Mutex::Autolock _l(mLock);
2781     invalidateTracks_l(streamType);
2782 }
2783 
addEffectChain_l(const sp<EffectChain> & chain)2784 status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2785 {
2786     audio_session_t session = chain->sessionId();
2787     sp<EffectBufferHalInterface> halInBuffer, halOutBuffer;
2788     status_t result = EffectBufferHalInterface::mirror(
2789             mEffectBufferEnabled ? mEffectBuffer : mSinkBuffer,
2790             mEffectBufferEnabled ? mEffectBufferSize : mSinkBufferSize,
2791             &halInBuffer);
2792     if (result != OK) return result;
2793     halOutBuffer = halInBuffer;
2794     int16_t *buffer = reinterpret_cast<int16_t*>(halInBuffer->externalData());
2795 
2796     ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2797     if (session > AUDIO_SESSION_OUTPUT_MIX) {
2798         // Only one effect chain can be present in direct output thread and it uses
2799         // the sink buffer as input
2800         if (mType != DIRECT) {
2801             size_t numSamples = mNormalFrameCount * mChannelCount;
2802             status_t result = EffectBufferHalInterface::allocate(
2803                     numSamples * sizeof(int16_t),
2804                     &halInBuffer);
2805             if (result != OK) return result;
2806             buffer = halInBuffer->audioBuffer()->s16;
2807             ALOGV("addEffectChain_l() creating new input buffer %p session %d",
2808                     buffer, session);
2809         }
2810 
2811         // Attach all tracks with same session ID to this chain.
2812         for (size_t i = 0; i < mTracks.size(); ++i) {
2813             sp<Track> track = mTracks[i];
2814             if (session == track->sessionId()) {
2815                 ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2816                         buffer);
2817                 track->setMainBuffer(buffer);
2818                 chain->incTrackCnt();
2819             }
2820         }
2821 
2822         // indicate all active tracks in the chain
2823         for (const sp<Track> &track : mActiveTracks) {
2824             if (session == track->sessionId()) {
2825                 ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2826                 chain->incActiveTrackCnt();
2827             }
2828         }
2829     }
2830     chain->setThread(this);
2831     chain->setInBuffer(halInBuffer);
2832     chain->setOutBuffer(halOutBuffer);
2833     // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2834     // chains list in order to be processed last as it contains output stage effects.
2835     // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2836     // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2837     // after track specific effects and before output stage.
2838     // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2839     // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX.
2840     // Effect chain for other sessions are inserted at beginning of effect
2841     // chains list to be processed before output mix effects. Relative order between other
2842     // sessions is not important.
2843     static_assert(AUDIO_SESSION_OUTPUT_MIX == 0 &&
2844             AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX,
2845             "audio_session_t constants misdefined");
2846     size_t size = mEffectChains.size();
2847     size_t i = 0;
2848     for (i = 0; i < size; i++) {
2849         if (mEffectChains[i]->sessionId() < session) {
2850             break;
2851         }
2852     }
2853     mEffectChains.insertAt(chain, i);
2854     checkSuspendOnAddEffectChain_l(chain);
2855 
2856     return NO_ERROR;
2857 }
2858 
removeEffectChain_l(const sp<EffectChain> & chain)2859 size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2860 {
2861     audio_session_t session = chain->sessionId();
2862 
2863     ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2864 
2865     for (size_t i = 0; i < mEffectChains.size(); i++) {
2866         if (chain == mEffectChains[i]) {
2867             mEffectChains.removeAt(i);
2868             // detach all active tracks from the chain
2869             for (const sp<Track> &track : mActiveTracks) {
2870                 if (session == track->sessionId()) {
2871                     ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2872                             chain.get(), session);
2873                     chain->decActiveTrackCnt();
2874                 }
2875             }
2876 
2877             // detach all tracks with same session ID from this chain
2878             for (size_t i = 0; i < mTracks.size(); ++i) {
2879                 sp<Track> track = mTracks[i];
2880                 if (session == track->sessionId()) {
2881                     track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2882                     chain->decTrackCnt();
2883                 }
2884             }
2885             break;
2886         }
2887     }
2888     return mEffectChains.size();
2889 }
2890 
attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> & track,int EffectId)2891 status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2892         const sp<AudioFlinger::PlaybackThread::Track>& track, int EffectId)
2893 {
2894     Mutex::Autolock _l(mLock);
2895     return attachAuxEffect_l(track, EffectId);
2896 }
2897 
attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> & track,int EffectId)2898 status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2899         const sp<AudioFlinger::PlaybackThread::Track>& track, int EffectId)
2900 {
2901     status_t status = NO_ERROR;
2902 
2903     if (EffectId == 0) {
2904         track->setAuxBuffer(0, NULL);
2905     } else {
2906         // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2907         sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2908         if (effect != 0) {
2909             if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2910                 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2911             } else {
2912                 status = INVALID_OPERATION;
2913             }
2914         } else {
2915             status = BAD_VALUE;
2916         }
2917     }
2918     return status;
2919 }
2920 
detachAuxEffect_l(int effectId)2921 void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2922 {
2923     for (size_t i = 0; i < mTracks.size(); ++i) {
2924         sp<Track> track = mTracks[i];
2925         if (track->auxEffectId() == effectId) {
2926             attachAuxEffect_l(track, 0);
2927         }
2928     }
2929 }
2930 
threadLoop()2931 bool AudioFlinger::PlaybackThread::threadLoop()
2932 {
2933     logWriterTLS = mNBLogWriter.get();
2934 
2935     Vector< sp<Track> > tracksToRemove;
2936 
2937     mStandbyTimeNs = systemTime();
2938     nsecs_t lastWriteFinished = -1; // time last server write completed
2939     int64_t lastFramesWritten = -1; // track changes in timestamp server frames written
2940 
2941     // MIXER
2942     nsecs_t lastWarning = 0;
2943 
2944     // DUPLICATING
2945     // FIXME could this be made local to while loop?
2946     writeFrames = 0;
2947 
2948     cacheParameters_l();
2949     mSleepTimeUs = mIdleSleepTimeUs;
2950 
2951     if (mType == MIXER) {
2952         sleepTimeShift = 0;
2953     }
2954 
2955     CpuStats cpuStats;
2956     const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2957 
2958     acquireWakeLock();
2959 
2960     // mNBLogWriter->log can only be called while thread mutex mLock is held.
2961     // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2962     // and then that string will be logged at the next convenient opportunity.
2963     const char *logString = NULL;
2964 
2965     // Estimated time for next buffer to be written to hal. This is used only on
2966     // suspended mode (for now) to help schedule the wait time until next iteration.
2967     nsecs_t timeLoopNextNs = 0;
2968 
2969     checkSilentMode_l();
2970 #if 0
2971     int z = 0; // used in logFormat example
2972 #endif
2973     while (!exitPending())
2974     {
2975         // Log merge requests are performed during AudioFlinger binder transactions, but
2976         // that does not cover audio playback. It's requested here for that reason.
2977         mAudioFlinger->requestLogMerge();
2978 
2979         cpuStats.sample(myName);
2980 
2981         Vector< sp<EffectChain> > effectChains;
2982 
2983         { // scope for mLock
2984 
2985             Mutex::Autolock _l(mLock);
2986 
2987             processConfigEvents_l();
2988 
2989             if (logString != NULL) {
2990                 mNBLogWriter->logTimestamp();
2991                 mNBLogWriter->log(logString);
2992                 logString = NULL;
2993             }
2994 
2995             // Gather the framesReleased counters for all active tracks,
2996             // and associate with the sink frames written out.  We need
2997             // this to convert the sink timestamp to the track timestamp.
2998             bool kernelLocationUpdate = false;
2999             if (mNormalSink != 0) {
3000                 // Note: The DuplicatingThread may not have a mNormalSink.
3001                 // We always fetch the timestamp here because often the downstream
3002                 // sink will block while writing.
3003                 ExtendedTimestamp timestamp; // use private copy to fetch
3004                 (void) mNormalSink->getTimestamp(timestamp);
3005 
3006                 // We keep track of the last valid kernel position in case we are in underrun
3007                 // and the normal mixer period is the same as the fast mixer period, or there
3008                 // is some error from the HAL.
3009                 if (mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] >= 0) {
3010                     mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] =
3011                             mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL];
3012                     mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] =
3013                             mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL];
3014 
3015                     mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] =
3016                             mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER];
3017                     mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] =
3018                             mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER];
3019                 }
3020 
3021                 if (timestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] >= 0) {
3022                     kernelLocationUpdate = true;
3023                 } else {
3024                     ALOGVV("getTimestamp error - no valid kernel position");
3025                 }
3026 
3027                 // copy over kernel info
3028                 mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] =
3029                         timestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL]
3030                         + mSuspendedFrames; // add frames discarded when suspended
3031                 mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] =
3032                         timestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL];
3033             }
3034             // mFramesWritten for non-offloaded tracks are contiguous
3035             // even after standby() is called. This is useful for the track frame
3036             // to sink frame mapping.
3037             bool serverLocationUpdate = false;
3038             if (mFramesWritten != lastFramesWritten) {
3039                 serverLocationUpdate = true;
3040                 lastFramesWritten = mFramesWritten;
3041             }
3042             // Only update timestamps if there is a meaningful change.
3043             // Either the kernel timestamp must be valid or we have written something.
3044             if (kernelLocationUpdate || serverLocationUpdate) {
3045                 if (serverLocationUpdate) {
3046                     // use the time before we called the HAL write - it is a bit more accurate
3047                     // to when the server last read data than the current time here.
3048                     //
3049                     // If we haven't written anything, mLastWriteTime will be -1
3050                     // and we use systemTime().
3051                     mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] = mFramesWritten;
3052                     mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = mLastWriteTime == -1
3053                             ? systemTime() : mLastWriteTime;
3054                 }
3055 
3056                 for (const sp<Track> &t : mActiveTracks) {
3057                     if (!t->isFastTrack()) {
3058                         t->updateTrackFrameInfo(
3059                                 t->mAudioTrackServerProxy->framesReleased(),
3060                                 mFramesWritten,
3061                                 mTimestamp);
3062                     }
3063                 }
3064             }
3065 #if 0
3066             // logFormat example
3067             if (z % 100 == 0) {
3068                 timespec ts;
3069                 clock_gettime(CLOCK_MONOTONIC, &ts);
3070                 LOGT("This is an integer %d, this is a float %f, this is my "
3071                     "pid %p %% %s %t", 42, 3.14, "and this is a timestamp", ts);
3072                 LOGT("A deceptive null-terminated string %\0");
3073             }
3074             ++z;
3075 #endif
3076             saveOutputTracks();
3077             if (mSignalPending) {
3078                 // A signal was raised while we were unlocked
3079                 mSignalPending = false;
3080             } else if (waitingAsyncCallback_l()) {
3081                 if (exitPending()) {
3082                     break;
3083                 }
3084                 bool released = false;
3085                 if (!keepWakeLock()) {
3086                     releaseWakeLock_l();
3087                     released = true;
3088                 }
3089 
3090                 const int64_t waitNs = computeWaitTimeNs_l();
3091                 ALOGV("wait async completion (wait time: %lld)", (long long)waitNs);
3092                 status_t status = mWaitWorkCV.waitRelative(mLock, waitNs);
3093                 if (status == TIMED_OUT) {
3094                     mSignalPending = true; // if timeout recheck everything
3095                 }
3096                 ALOGV("async completion/wake");
3097                 if (released) {
3098                     acquireWakeLock_l();
3099                 }
3100                 mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3101                 mSleepTimeUs = 0;
3102 
3103                 continue;
3104             }
3105             if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) ||
3106                                    isSuspended()) {
3107                 // put audio hardware into standby after short delay
3108                 if (shouldStandby_l()) {
3109 
3110                     threadLoop_standby();
3111 
3112                     mStandby = true;
3113                 }
3114 
3115                 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
3116                     // we're about to wait, flush the binder command buffer
3117                     IPCThreadState::self()->flushCommands();
3118 
3119                     clearOutputTracks();
3120 
3121                     if (exitPending()) {
3122                         break;
3123                     }
3124 
3125                     releaseWakeLock_l();
3126                     // wait until we have something to do...
3127                     ALOGV("%s going to sleep", myName.string());
3128                     mWaitWorkCV.wait(mLock);
3129                     ALOGV("%s waking up", myName.string());
3130                     acquireWakeLock_l();
3131 
3132                     mMixerStatus = MIXER_IDLE;
3133                     mMixerStatusIgnoringFastTracks = MIXER_IDLE;
3134                     mBytesWritten = 0;
3135                     mBytesRemaining = 0;
3136                     checkSilentMode_l();
3137 
3138                     mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3139                     mSleepTimeUs = mIdleSleepTimeUs;
3140                     if (mType == MIXER) {
3141                         sleepTimeShift = 0;
3142                     }
3143 
3144                     continue;
3145                 }
3146             }
3147             // mMixerStatusIgnoringFastTracks is also updated internally
3148             mMixerStatus = prepareTracks_l(&tracksToRemove);
3149 
3150             mActiveTracks.updatePowerState(this);
3151 
3152             // prevent any changes in effect chain list and in each effect chain
3153             // during mixing and effect process as the audio buffers could be deleted
3154             // or modified if an effect is created or deleted
3155             lockEffectChains_l(effectChains);
3156         } // mLock scope ends
3157 
3158         if (mBytesRemaining == 0) {
3159             mCurrentWriteLength = 0;
3160             if (mMixerStatus == MIXER_TRACKS_READY) {
3161                 // threadLoop_mix() sets mCurrentWriteLength
3162                 threadLoop_mix();
3163             } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
3164                         && (mMixerStatus != MIXER_DRAIN_ALL)) {
3165                 // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
3166                 // must be written to HAL
3167                 threadLoop_sleepTime();
3168                 if (mSleepTimeUs == 0) {
3169                     mCurrentWriteLength = mSinkBufferSize;
3170                 }
3171             }
3172             // Either threadLoop_mix() or threadLoop_sleepTime() should have set
3173             // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
3174             // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
3175             // or mSinkBuffer (if there are no effects).
3176             //
3177             // This is done pre-effects computation; if effects change to
3178             // support higher precision, this needs to move.
3179             //
3180             // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
3181             // TODO use mSleepTimeUs == 0 as an additional condition.
3182             if (mMixerBufferValid) {
3183                 void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
3184                 audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
3185 
3186                 // mono blend occurs for mixer threads only (not direct or offloaded)
3187                 // and is handled here if we're going directly to the sink.
3188                 if (requireMonoBlend() && !mEffectBufferValid) {
3189                     mono_blend(mMixerBuffer, mMixerBufferFormat, mChannelCount, mNormalFrameCount,
3190                                true /*limit*/);
3191                 }
3192 
3193                 memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
3194                         mNormalFrameCount * mChannelCount);
3195             }
3196 
3197             mBytesRemaining = mCurrentWriteLength;
3198             if (isSuspended()) {
3199                 // Simulate write to HAL when suspended (e.g. BT SCO phone call).
3200                 mSleepTimeUs = suspendSleepTimeUs(); // assumes full buffer.
3201                 const size_t framesRemaining = mBytesRemaining / mFrameSize;
3202                 mBytesWritten += mBytesRemaining;
3203                 mFramesWritten += framesRemaining;
3204                 mSuspendedFrames += framesRemaining; // to adjust kernel HAL position
3205                 mBytesRemaining = 0;
3206             }
3207 
3208             // only process effects if we're going to write
3209             if (mSleepTimeUs == 0 && mType != OFFLOAD) {
3210                 for (size_t i = 0; i < effectChains.size(); i ++) {
3211                     effectChains[i]->process_l();
3212                 }
3213             }
3214         }
3215         // Process effect chains for offloaded thread even if no audio
3216         // was read from audio track: process only updates effect state
3217         // and thus does have to be synchronized with audio writes but may have
3218         // to be called while waiting for async write callback
3219         if (mType == OFFLOAD) {
3220             for (size_t i = 0; i < effectChains.size(); i ++) {
3221                 effectChains[i]->process_l();
3222             }
3223         }
3224 
3225         // Only if the Effects buffer is enabled and there is data in the
3226         // Effects buffer (buffer valid), we need to
3227         // copy into the sink buffer.
3228         // TODO use mSleepTimeUs == 0 as an additional condition.
3229         if (mEffectBufferValid) {
3230             //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
3231 
3232             if (requireMonoBlend()) {
3233                 mono_blend(mEffectBuffer, mEffectBufferFormat, mChannelCount, mNormalFrameCount,
3234                            true /*limit*/);
3235             }
3236 
3237             memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
3238                     mNormalFrameCount * mChannelCount);
3239         }
3240 
3241         // enable changes in effect chain
3242         unlockEffectChains(effectChains);
3243 
3244         if (!waitingAsyncCallback()) {
3245             // mSleepTimeUs == 0 means we must write to audio hardware
3246             if (mSleepTimeUs == 0) {
3247                 ssize_t ret = 0;
3248                 // We save lastWriteFinished here, as previousLastWriteFinished,
3249                 // for throttling. On thread start, previousLastWriteFinished will be
3250                 // set to -1, which properly results in no throttling after the first write.
3251                 nsecs_t previousLastWriteFinished = lastWriteFinished;
3252                 nsecs_t delta = 0;
3253                 if (mBytesRemaining) {
3254                     // FIXME rewrite to reduce number of system calls
3255                     mLastWriteTime = systemTime();  // also used for dumpsys
3256                     ret = threadLoop_write();
3257                     lastWriteFinished = systemTime();
3258                     delta = lastWriteFinished - mLastWriteTime;
3259                     if (ret < 0) {
3260                         mBytesRemaining = 0;
3261                     } else {
3262                         mBytesWritten += ret;
3263                         mBytesRemaining -= ret;
3264                         mFramesWritten += ret / mFrameSize;
3265                     }
3266                 } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
3267                         (mMixerStatus == MIXER_DRAIN_ALL)) {
3268                     threadLoop_drain();
3269                 }
3270                 if (mType == MIXER && !mStandby) {
3271                     // write blocked detection
3272                     if (delta > maxPeriod) {
3273                         mNumDelayedWrites++;
3274                         if ((lastWriteFinished - lastWarning) > kWarningThrottleNs) {
3275                             ATRACE_NAME("underrun");
3276                             ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
3277                                     (unsigned long long) ns2ms(delta), mNumDelayedWrites, this);
3278                             lastWarning = lastWriteFinished;
3279                         }
3280                     }
3281 
3282                     if (mThreadThrottle
3283                             && mMixerStatus == MIXER_TRACKS_READY // we are mixing (active tracks)
3284                             && ret > 0) {                         // we wrote something
3285                         // Limit MixerThread data processing to no more than twice the
3286                         // expected processing rate.
3287                         //
3288                         // This helps prevent underruns with NuPlayer and other applications
3289                         // which may set up buffers that are close to the minimum size, or use
3290                         // deep buffers, and rely on a double-buffering sleep strategy to fill.
3291                         //
3292                         // The throttle smooths out sudden large data drains from the device,
3293                         // e.g. when it comes out of standby, which often causes problems with
3294                         // (1) mixer threads without a fast mixer (which has its own warm-up)
3295                         // (2) minimum buffer sized tracks (even if the track is full,
3296                         //     the app won't fill fast enough to handle the sudden draw).
3297                         //
3298                         // Total time spent in last processing cycle equals time spent in
3299                         // 1. threadLoop_write, as well as time spent in
3300                         // 2. threadLoop_mix (significant for heavy mixing, especially
3301                         //                    on low tier processors)
3302 
3303                         // it's OK if deltaMs is an overestimate.
3304                         const int32_t deltaMs =
3305                                 (lastWriteFinished - previousLastWriteFinished) / 1000000;
3306                         const int32_t throttleMs = mHalfBufferMs - deltaMs;
3307                         if ((signed)mHalfBufferMs >= throttleMs && throttleMs > 0) {
3308                             usleep(throttleMs * 1000);
3309                             // notify of throttle start on verbose log
3310                             ALOGV_IF(mThreadThrottleEndMs == mThreadThrottleTimeMs,
3311                                     "mixer(%p) throttle begin:"
3312                                     " ret(%zd) deltaMs(%d) requires sleep %d ms",
3313                                     this, ret, deltaMs, throttleMs);
3314                             mThreadThrottleTimeMs += throttleMs;
3315                             // Throttle must be attributed to the previous mixer loop's write time
3316                             // to allow back-to-back throttling.
3317                             lastWriteFinished += throttleMs * 1000000;
3318                         } else {
3319                             uint32_t diff = mThreadThrottleTimeMs - mThreadThrottleEndMs;
3320                             if (diff > 0) {
3321                                 // notify of throttle end on debug log
3322                                 // but prevent spamming for bluetooth
3323                                 ALOGD_IF(!audio_is_a2dp_out_device(outDevice()),
3324                                         "mixer(%p) throttle end: throttle time(%u)", this, diff);
3325                                 mThreadThrottleEndMs = mThreadThrottleTimeMs;
3326                             }
3327                         }
3328                     }
3329                 }
3330 
3331             } else {
3332                 ATRACE_BEGIN("sleep");
3333                 Mutex::Autolock _l(mLock);
3334                 // suspended requires accurate metering of sleep time.
3335                 if (isSuspended()) {
3336                     // advance by expected sleepTime
3337                     timeLoopNextNs += microseconds((nsecs_t)mSleepTimeUs);
3338                     const nsecs_t nowNs = systemTime();
3339 
3340                     // compute expected next time vs current time.
3341                     // (negative deltas are treated as delays).
3342                     nsecs_t deltaNs = timeLoopNextNs - nowNs;
3343                     if (deltaNs < -kMaxNextBufferDelayNs) {
3344                         // Delays longer than the max allowed trigger a reset.
3345                         ALOGV("DelayNs: %lld, resetting timeLoopNextNs", (long long) deltaNs);
3346                         deltaNs = microseconds((nsecs_t)mSleepTimeUs);
3347                         timeLoopNextNs = nowNs + deltaNs;
3348                     } else if (deltaNs < 0) {
3349                         // Delays within the max delay allowed: zero the delta/sleepTime
3350                         // to help the system catch up in the next iteration(s)
3351                         ALOGV("DelayNs: %lld, catching-up", (long long) deltaNs);
3352                         deltaNs = 0;
3353                     }
3354                     // update sleep time (which is >= 0)
3355                     mSleepTimeUs = deltaNs / 1000;
3356                 }
3357                 if (!mSignalPending && mConfigEvents.isEmpty() && !exitPending()) {
3358                     mWaitWorkCV.waitRelative(mLock, microseconds((nsecs_t)mSleepTimeUs));
3359                 }
3360                 ATRACE_END();
3361             }
3362         }
3363 
3364         // Finally let go of removed track(s), without the lock held
3365         // since we can't guarantee the destructors won't acquire that
3366         // same lock.  This will also mutate and push a new fast mixer state.
3367         threadLoop_removeTracks(tracksToRemove);
3368         tracksToRemove.clear();
3369 
3370         // FIXME I don't understand the need for this here;
3371         //       it was in the original code but maybe the
3372         //       assignment in saveOutputTracks() makes this unnecessary?
3373         clearOutputTracks();
3374 
3375         // Effect chains will be actually deleted here if they were removed from
3376         // mEffectChains list during mixing or effects processing
3377         effectChains.clear();
3378 
3379         // FIXME Note that the above .clear() is no longer necessary since effectChains
3380         // is now local to this block, but will keep it for now (at least until merge done).
3381     }
3382 
3383     threadLoop_exit();
3384 
3385     if (!mStandby) {
3386         threadLoop_standby();
3387         mStandby = true;
3388     }
3389 
3390     releaseWakeLock();
3391 
3392     ALOGV("Thread %p type %d exiting", this, mType);
3393     return false;
3394 }
3395 
3396 // removeTracks_l() must be called with ThreadBase::mLock held
removeTracks_l(const Vector<sp<Track>> & tracksToRemove)3397 void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
3398 {
3399     size_t count = tracksToRemove.size();
3400     if (count > 0) {
3401         for (size_t i=0 ; i<count ; i++) {
3402             const sp<Track>& track = tracksToRemove.itemAt(i);
3403             mActiveTracks.remove(track);
3404             ALOGV("removeTracks_l removing track on session %d", track->sessionId());
3405             sp<EffectChain> chain = getEffectChain_l(track->sessionId());
3406             if (chain != 0) {
3407                 ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3408                         track->sessionId());
3409                 chain->decActiveTrackCnt();
3410             }
3411             if (track->isTerminated()) {
3412                 removeTrack_l(track);
3413             } else { // inactive but not terminated
3414                 char buffer[256];
3415                 track->dump(buffer, ARRAY_SIZE(buffer), false /* active */);
3416                 mLocalLog.log("removeTracks_l(%p) %s", track.get(), buffer + 4);
3417             }
3418         }
3419     }
3420 
3421 }
3422 
getTimestamp_l(AudioTimestamp & timestamp)3423 status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
3424 {
3425     if (mNormalSink != 0) {
3426         ExtendedTimestamp ets;
3427         status_t status = mNormalSink->getTimestamp(ets);
3428         if (status == NO_ERROR) {
3429             status = ets.getBestTimestamp(&timestamp);
3430         }
3431         return status;
3432     }
3433     if ((mType == OFFLOAD || mType == DIRECT) && mOutput != NULL) {
3434         uint64_t position64;
3435         if (mOutput->getPresentationPosition(&position64, &timestamp.mTime) == OK) {
3436             timestamp.mPosition = (uint32_t)position64;
3437             return NO_ERROR;
3438         }
3439     }
3440     return INVALID_OPERATION;
3441 }
3442 
createAudioPatch_l(const struct audio_patch * patch,audio_patch_handle_t * handle)3443 status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch,
3444                                                           audio_patch_handle_t *handle)
3445 {
3446     status_t status;
3447     if (property_get_bool("af.patch_park", false /* default_value */)) {
3448         // Park FastMixer to avoid potential DOS issues with writing to the HAL
3449         // or if HAL does not properly lock against access.
3450         AutoPark<FastMixer> park(mFastMixer);
3451         status = PlaybackThread::createAudioPatch_l(patch, handle);
3452     } else {
3453         status = PlaybackThread::createAudioPatch_l(patch, handle);
3454     }
3455     return status;
3456 }
3457 
createAudioPatch_l(const struct audio_patch * patch,audio_patch_handle_t * handle)3458 status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
3459                                                           audio_patch_handle_t *handle)
3460 {
3461     status_t status = NO_ERROR;
3462 
3463     // store new device and send to effects
3464     audio_devices_t type = AUDIO_DEVICE_NONE;
3465     for (unsigned int i = 0; i < patch->num_sinks; i++) {
3466         type |= patch->sinks[i].ext.device.type;
3467     }
3468 
3469 #ifdef ADD_BATTERY_DATA
3470     // when changing the audio output device, call addBatteryData to notify
3471     // the change
3472     if (mOutDevice != type) {
3473         uint32_t params = 0;
3474         // check whether speaker is on
3475         if (type & AUDIO_DEVICE_OUT_SPEAKER) {
3476             params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3477         }
3478 
3479         audio_devices_t deviceWithoutSpeaker
3480             = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3481         // check if any other device (except speaker) is on
3482         if (type & deviceWithoutSpeaker) {
3483             params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3484         }
3485 
3486         if (params != 0) {
3487             addBatteryData(params);
3488         }
3489     }
3490 #endif
3491 
3492     for (size_t i = 0; i < mEffectChains.size(); i++) {
3493         mEffectChains[i]->setDevice_l(type);
3494     }
3495 
3496     // mPrevOutDevice is the latest device set by createAudioPatch_l(). It is not set when
3497     // the thread is created so that the first patch creation triggers an ioConfigChanged callback
3498     bool configChanged = mPrevOutDevice != type;
3499     mOutDevice = type;
3500     mPatch = *patch;
3501 
3502     if (mOutput->audioHwDev->supportsAudioPatches()) {
3503         sp<DeviceHalInterface> hwDevice = mOutput->audioHwDev->hwDevice();
3504         status = hwDevice->createAudioPatch(patch->num_sources,
3505                                             patch->sources,
3506                                             patch->num_sinks,
3507                                             patch->sinks,
3508                                             handle);
3509     } else {
3510         char *address;
3511         if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
3512             //FIXME: we only support address on first sink with HAL version < 3.0
3513             address = audio_device_address_to_parameter(
3514                                                         patch->sinks[0].ext.device.type,
3515                                                         patch->sinks[0].ext.device.address);
3516         } else {
3517             address = (char *)calloc(1, 1);
3518         }
3519         AudioParameter param = AudioParameter(String8(address));
3520         free(address);
3521         param.addInt(String8(AudioParameter::keyRouting), (int)type);
3522         status = mOutput->stream->setParameters(param.toString());
3523         *handle = AUDIO_PATCH_HANDLE_NONE;
3524     }
3525     if (configChanged) {
3526         mPrevOutDevice = type;
3527         sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
3528     }
3529     return status;
3530 }
3531 
releaseAudioPatch_l(const audio_patch_handle_t handle)3532 status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3533 {
3534     status_t status;
3535     if (property_get_bool("af.patch_park", false /* default_value */)) {
3536         // Park FastMixer to avoid potential DOS issues with writing to the HAL
3537         // or if HAL does not properly lock against access.
3538         AutoPark<FastMixer> park(mFastMixer);
3539         status = PlaybackThread::releaseAudioPatch_l(handle);
3540     } else {
3541         status = PlaybackThread::releaseAudioPatch_l(handle);
3542     }
3543     return status;
3544 }
3545 
releaseAudioPatch_l(const audio_patch_handle_t handle)3546 status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3547 {
3548     status_t status = NO_ERROR;
3549 
3550     mOutDevice = AUDIO_DEVICE_NONE;
3551 
3552     if (mOutput->audioHwDev->supportsAudioPatches()) {
3553         sp<DeviceHalInterface> hwDevice = mOutput->audioHwDev->hwDevice();
3554         status = hwDevice->releaseAudioPatch(handle);
3555     } else {
3556         AudioParameter param;
3557         param.addInt(String8(AudioParameter::keyRouting), 0);
3558         status = mOutput->stream->setParameters(param.toString());
3559     }
3560     return status;
3561 }
3562 
addPatchTrack(const sp<PatchTrack> & track)3563 void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
3564 {
3565     Mutex::Autolock _l(mLock);
3566     mTracks.add(track);
3567 }
3568 
deletePatchTrack(const sp<PatchTrack> & track)3569 void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
3570 {
3571     Mutex::Autolock _l(mLock);
3572     destroyTrack_l(track);
3573 }
3574 
getAudioPortConfig(struct audio_port_config * config)3575 void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
3576 {
3577     ThreadBase::getAudioPortConfig(config);
3578     config->role = AUDIO_PORT_ROLE_SOURCE;
3579     config->ext.mix.hw_module = mOutput->audioHwDev->handle();
3580     config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
3581 }
3582 
3583 // ----------------------------------------------------------------------------
3584 
MixerThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,audio_devices_t device,bool systemReady,type_t type)3585 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
3586         audio_io_handle_t id, audio_devices_t device, bool systemReady, type_t type)
3587     :   PlaybackThread(audioFlinger, output, id, device, type, systemReady),
3588         // mAudioMixer below
3589         // mFastMixer below
3590         mFastMixerFutex(0),
3591         mMasterMono(false)
3592         // mOutputSink below
3593         // mPipeSink below
3594         // mNormalSink below
3595 {
3596     ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
3597     ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%zu, "
3598             "mFrameCount=%zu, mNormalFrameCount=%zu",
3599             mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3600             mNormalFrameCount);
3601     mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3602 
3603     if (type == DUPLICATING) {
3604         // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks
3605         // (downstream MixerThreads) in DuplicatingThread::threadLoop_write().
3606         // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink.
3607         return;
3608     }
3609     // create an NBAIO sink for the HAL output stream, and negotiate
3610     mOutputSink = new AudioStreamOutSink(output->stream);
3611     size_t numCounterOffers = 0;
3612     const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3613 #if !LOG_NDEBUG
3614     ssize_t index =
3615 #else
3616     (void)
3617 #endif
3618             mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
3619     ALOG_ASSERT(index == 0);
3620 
3621     // initialize fast mixer depending on configuration
3622     bool initFastMixer;
3623     switch (kUseFastMixer) {
3624     case FastMixer_Never:
3625         initFastMixer = false;
3626         break;
3627     case FastMixer_Always:
3628         initFastMixer = true;
3629         break;
3630     case FastMixer_Static:
3631     case FastMixer_Dynamic:
3632         // FastMixer was designed to operate with a HAL that pulls at a regular rate,
3633         // where the period is less than an experimentally determined threshold that can be
3634         // scheduled reliably with CFS. However, the BT A2DP HAL is
3635         // bursty (does not pull at a regular rate) and so cannot operate with FastMixer.
3636         initFastMixer = mFrameCount < mNormalFrameCount
3637                 && (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) == 0;
3638         break;
3639     }
3640     ALOGW_IF(initFastMixer == false && mFrameCount < mNormalFrameCount,
3641             "FastMixer is preferred for this sink as frameCount %zu is less than threshold %zu",
3642             mFrameCount, mNormalFrameCount);
3643     if (initFastMixer) {
3644         audio_format_t fastMixerFormat;
3645         if (mMixerBufferEnabled && mEffectBufferEnabled) {
3646             fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
3647         } else {
3648             fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
3649         }
3650         if (mFormat != fastMixerFormat) {
3651             // change our Sink format to accept our intermediate precision
3652             mFormat = fastMixerFormat;
3653             free(mSinkBuffer);
3654             mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3655             const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
3656             (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
3657         }
3658 
3659         // create a MonoPipe to connect our submix to FastMixer
3660         NBAIO_Format format = mOutputSink->format();
3661 #ifdef TEE_SINK
3662         NBAIO_Format origformat = format;
3663 #endif
3664         // adjust format to match that of the Fast Mixer
3665         ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
3666         format.mFormat = fastMixerFormat;
3667         format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
3668 
3669         // This pipe depth compensates for scheduling latency of the normal mixer thread.
3670         // When it wakes up after a maximum latency, it runs a few cycles quickly before
3671         // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
3672         MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
3673         const NBAIO_Format offers[1] = {format};
3674         size_t numCounterOffers = 0;
3675 #if !LOG_NDEBUG || defined(TEE_SINK)
3676         ssize_t index =
3677 #else
3678         (void)
3679 #endif
3680                 monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
3681         ALOG_ASSERT(index == 0);
3682         monoPipe->setAvgFrames((mScreenState & 1) ?
3683                 (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
3684         mPipeSink = monoPipe;
3685 
3686 #ifdef TEE_SINK
3687         if (mTeeSinkOutputEnabled) {
3688             // create a Pipe to archive a copy of FastMixer's output for dumpsys
3689             Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
3690             const NBAIO_Format offers2[1] = {origformat};
3691             numCounterOffers = 0;
3692             index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
3693             ALOG_ASSERT(index == 0);
3694             mTeeSink = teeSink;
3695             PipeReader *teeSource = new PipeReader(*teeSink);
3696             numCounterOffers = 0;
3697             index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
3698             ALOG_ASSERT(index == 0);
3699             mTeeSource = teeSource;
3700         }
3701 #endif
3702 
3703         // create fast mixer and configure it initially with just one fast track for our submix
3704         mFastMixer = new FastMixer();
3705         FastMixerStateQueue *sq = mFastMixer->sq();
3706 #ifdef STATE_QUEUE_DUMP
3707         sq->setObserverDump(&mStateQueueObserverDump);
3708         sq->setMutatorDump(&mStateQueueMutatorDump);
3709 #endif
3710         FastMixerState *state = sq->begin();
3711         FastTrack *fastTrack = &state->mFastTracks[0];
3712         // wrap the source side of the MonoPipe to make it an AudioBufferProvider
3713         fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
3714         fastTrack->mVolumeProvider = NULL;
3715         fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
3716         fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
3717         fastTrack->mGeneration++;
3718         state->mFastTracksGen++;
3719         state->mTrackMask = 1;
3720         // fast mixer will use the HAL output sink
3721         state->mOutputSink = mOutputSink.get();
3722         state->mOutputSinkGen++;
3723         state->mFrameCount = mFrameCount;
3724         state->mCommand = FastMixerState::COLD_IDLE;
3725         // already done in constructor initialization list
3726         //mFastMixerFutex = 0;
3727         state->mColdFutexAddr = &mFastMixerFutex;
3728         state->mColdGen++;
3729         state->mDumpState = &mFastMixerDumpState;
3730 #ifdef TEE_SINK
3731         state->mTeeSink = mTeeSink.get();
3732 #endif
3733         mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
3734         state->mNBLogWriter = mFastMixerNBLogWriter.get();
3735         sq->end();
3736         sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3737 
3738         // start the fast mixer
3739         mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
3740         pid_t tid = mFastMixer->getTid();
3741         sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer, false);
3742         stream()->setHalThreadPriority(kPriorityFastMixer);
3743 
3744 #ifdef AUDIO_WATCHDOG
3745         // create and start the watchdog
3746         mAudioWatchdog = new AudioWatchdog();
3747         mAudioWatchdog->setDump(&mAudioWatchdogDump);
3748         mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
3749         tid = mAudioWatchdog->getTid();
3750         sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3751 #endif
3752 
3753     }
3754 
3755     switch (kUseFastMixer) {
3756     case FastMixer_Never:
3757     case FastMixer_Dynamic:
3758         mNormalSink = mOutputSink;
3759         break;
3760     case FastMixer_Always:
3761         mNormalSink = mPipeSink;
3762         break;
3763     case FastMixer_Static:
3764         mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
3765         break;
3766     }
3767 }
3768 
~MixerThread()3769 AudioFlinger::MixerThread::~MixerThread()
3770 {
3771     if (mFastMixer != 0) {
3772         FastMixerStateQueue *sq = mFastMixer->sq();
3773         FastMixerState *state = sq->begin();
3774         if (state->mCommand == FastMixerState::COLD_IDLE) {
3775             int32_t old = android_atomic_inc(&mFastMixerFutex);
3776             if (old == -1) {
3777                 (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3778             }
3779         }
3780         state->mCommand = FastMixerState::EXIT;
3781         sq->end();
3782         sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3783         mFastMixer->join();
3784         // Though the fast mixer thread has exited, it's state queue is still valid.
3785         // We'll use that extract the final state which contains one remaining fast track
3786         // corresponding to our sub-mix.
3787         state = sq->begin();
3788         ALOG_ASSERT(state->mTrackMask == 1);
3789         FastTrack *fastTrack = &state->mFastTracks[0];
3790         ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3791         delete fastTrack->mBufferProvider;
3792         sq->end(false /*didModify*/);
3793         mFastMixer.clear();
3794 #ifdef AUDIO_WATCHDOG
3795         if (mAudioWatchdog != 0) {
3796             mAudioWatchdog->requestExit();
3797             mAudioWatchdog->requestExitAndWait();
3798             mAudioWatchdog.clear();
3799         }
3800 #endif
3801     }
3802     mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3803     delete mAudioMixer;
3804 }
3805 
3806 
correctLatency_l(uint32_t latency) const3807 uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3808 {
3809     if (mFastMixer != 0) {
3810         MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3811         latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3812     }
3813     return latency;
3814 }
3815 
3816 
threadLoop_removeTracks(const Vector<sp<Track>> & tracksToRemove)3817 void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3818 {
3819     PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3820 }
3821 
threadLoop_write()3822 ssize_t AudioFlinger::MixerThread::threadLoop_write()
3823 {
3824     // FIXME we should only do one push per cycle; confirm this is true
3825     // Start the fast mixer if it's not already running
3826     if (mFastMixer != 0) {
3827         FastMixerStateQueue *sq = mFastMixer->sq();
3828         FastMixerState *state = sq->begin();
3829         if (state->mCommand != FastMixerState::MIX_WRITE &&
3830                 (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3831             if (state->mCommand == FastMixerState::COLD_IDLE) {
3832 
3833                 // FIXME workaround for first HAL write being CPU bound on some devices
3834                 ATRACE_BEGIN("write");
3835                 mOutput->write((char *)mSinkBuffer, 0);
3836                 ATRACE_END();
3837 
3838                 int32_t old = android_atomic_inc(&mFastMixerFutex);
3839                 if (old == -1) {
3840                     (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3841                 }
3842 #ifdef AUDIO_WATCHDOG
3843                 if (mAudioWatchdog != 0) {
3844                     mAudioWatchdog->resume();
3845                 }
3846 #endif
3847             }
3848             state->mCommand = FastMixerState::MIX_WRITE;
3849 #ifdef FAST_THREAD_STATISTICS
3850             mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3851                 FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN);
3852 #endif
3853             sq->end();
3854             sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3855             if (kUseFastMixer == FastMixer_Dynamic) {
3856                 mNormalSink = mPipeSink;
3857             }
3858         } else {
3859             sq->end(false /*didModify*/);
3860         }
3861     }
3862     return PlaybackThread::threadLoop_write();
3863 }
3864 
threadLoop_standby()3865 void AudioFlinger::MixerThread::threadLoop_standby()
3866 {
3867     // Idle the fast mixer if it's currently running
3868     if (mFastMixer != 0) {
3869         FastMixerStateQueue *sq = mFastMixer->sq();
3870         FastMixerState *state = sq->begin();
3871         if (!(state->mCommand & FastMixerState::IDLE)) {
3872             // Report any frames trapped in the Monopipe
3873             MonoPipe *monoPipe = (MonoPipe *)mPipeSink.get();
3874             const long long pipeFrames = monoPipe->maxFrames() - monoPipe->availableToWrite();
3875             mLocalLog.log("threadLoop_standby: framesWritten:%lld  suspendedFrames:%lld  "
3876                     "monoPipeWritten:%lld  monoPipeLeft:%lld",
3877                     (long long)mFramesWritten, (long long)mSuspendedFrames,
3878                     (long long)mPipeSink->framesWritten(), pipeFrames);
3879             mLocalLog.log("threadLoop_standby: %s", mTimestamp.toString().c_str());
3880 
3881             state->mCommand = FastMixerState::COLD_IDLE;
3882             state->mColdFutexAddr = &mFastMixerFutex;
3883             state->mColdGen++;
3884             mFastMixerFutex = 0;
3885             sq->end();
3886             // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3887             sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3888             if (kUseFastMixer == FastMixer_Dynamic) {
3889                 mNormalSink = mOutputSink;
3890             }
3891 #ifdef AUDIO_WATCHDOG
3892             if (mAudioWatchdog != 0) {
3893                 mAudioWatchdog->pause();
3894             }
3895 #endif
3896         } else {
3897             sq->end(false /*didModify*/);
3898         }
3899     }
3900     PlaybackThread::threadLoop_standby();
3901 }
3902 
waitingAsyncCallback_l()3903 bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3904 {
3905     return false;
3906 }
3907 
shouldStandby_l()3908 bool AudioFlinger::PlaybackThread::shouldStandby_l()
3909 {
3910     return !mStandby;
3911 }
3912 
waitingAsyncCallback()3913 bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3914 {
3915     Mutex::Autolock _l(mLock);
3916     return waitingAsyncCallback_l();
3917 }
3918 
3919 // shared by MIXER and DIRECT, overridden by DUPLICATING
threadLoop_standby()3920 void AudioFlinger::PlaybackThread::threadLoop_standby()
3921 {
3922     ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3923     mOutput->standby();
3924     if (mUseAsyncWrite != 0) {
3925         // discard any pending drain or write ack by incrementing sequence
3926         mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3927         mDrainSequence = (mDrainSequence + 2) & ~1;
3928         ALOG_ASSERT(mCallbackThread != 0);
3929         mCallbackThread->setWriteBlocked(mWriteAckSequence);
3930         mCallbackThread->setDraining(mDrainSequence);
3931     }
3932     mHwPaused = false;
3933 }
3934 
onAddNewTrack_l()3935 void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3936 {
3937     ALOGV("signal playback thread");
3938     broadcast_l();
3939 }
3940 
onAsyncError()3941 void AudioFlinger::PlaybackThread::onAsyncError()
3942 {
3943     for (int i = AUDIO_STREAM_SYSTEM; i < (int)AUDIO_STREAM_CNT; i++) {
3944         invalidateTracks((audio_stream_type_t)i);
3945     }
3946 }
3947 
threadLoop_mix()3948 void AudioFlinger::MixerThread::threadLoop_mix()
3949 {
3950     // mix buffers...
3951     mAudioMixer->process();
3952     mCurrentWriteLength = mSinkBufferSize;
3953     // increase sleep time progressively when application underrun condition clears.
3954     // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3955     // that a steady state of alternating ready/not ready conditions keeps the sleep time
3956     // such that we would underrun the audio HAL.
3957     if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) {
3958         sleepTimeShift--;
3959     }
3960     mSleepTimeUs = 0;
3961     mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3962     //TODO: delay standby when effects have a tail
3963 
3964 }
3965 
threadLoop_sleepTime()3966 void AudioFlinger::MixerThread::threadLoop_sleepTime()
3967 {
3968     // If no tracks are ready, sleep once for the duration of an output
3969     // buffer size, then write 0s to the output
3970     if (mSleepTimeUs == 0) {
3971         if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3972             mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift;
3973             if (mSleepTimeUs < kMinThreadSleepTimeUs) {
3974                 mSleepTimeUs = kMinThreadSleepTimeUs;
3975             }
3976             // reduce sleep time in case of consecutive application underruns to avoid
3977             // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3978             // duration we would end up writing less data than needed by the audio HAL if
3979             // the condition persists.
3980             if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3981                 sleepTimeShift++;
3982             }
3983         } else {
3984             mSleepTimeUs = mIdleSleepTimeUs;
3985         }
3986     } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3987         // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3988         // before effects processing or output.
3989         if (mMixerBufferValid) {
3990             memset(mMixerBuffer, 0, mMixerBufferSize);
3991         } else {
3992             memset(mSinkBuffer, 0, mSinkBufferSize);
3993         }
3994         mSleepTimeUs = 0;
3995         ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3996                 "anticipated start");
3997     }
3998     // TODO add standby time extension fct of effect tail
3999 }
4000 
4001 // prepareTracks_l() must be called with ThreadBase::mLock held
prepareTracks_l(Vector<sp<Track>> * tracksToRemove)4002 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
4003         Vector< sp<Track> > *tracksToRemove)
4004 {
4005 
4006     mixer_state mixerStatus = MIXER_IDLE;
4007     // find out which tracks need to be processed
4008     size_t count = mActiveTracks.size();
4009     size_t mixedTracks = 0;
4010     size_t tracksWithEffect = 0;
4011     // counts only _active_ fast tracks
4012     size_t fastTracks = 0;
4013     uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
4014 
4015     float masterVolume = mMasterVolume;
4016     bool masterMute = mMasterMute;
4017 
4018     if (masterMute) {
4019         masterVolume = 0;
4020     }
4021     // Delegate master volume control to effect in output mix effect chain if needed
4022     sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4023     if (chain != 0) {
4024         uint32_t v = (uint32_t)(masterVolume * (1 << 24));
4025         chain->setVolume_l(&v, &v);
4026         masterVolume = (float)((v + (1 << 23)) >> 24);
4027         chain.clear();
4028     }
4029 
4030     // prepare a new state to push
4031     FastMixerStateQueue *sq = NULL;
4032     FastMixerState *state = NULL;
4033     bool didModify = false;
4034     FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
4035     bool coldIdle = false;
4036     if (mFastMixer != 0) {
4037         sq = mFastMixer->sq();
4038         state = sq->begin();
4039         coldIdle = state->mCommand == FastMixerState::COLD_IDLE;
4040     }
4041 
4042     mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
4043     mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
4044 
4045     for (size_t i=0 ; i<count ; i++) {
4046         const sp<Track> t = mActiveTracks[i];
4047 
4048         // this const just means the local variable doesn't change
4049         Track* const track = t.get();
4050 
4051         // process fast tracks
4052         if (track->isFastTrack()) {
4053 
4054             // It's theoretically possible (though unlikely) for a fast track to be created
4055             // and then removed within the same normal mix cycle.  This is not a problem, as
4056             // the track never becomes active so it's fast mixer slot is never touched.
4057             // The converse, of removing an (active) track and then creating a new track
4058             // at the identical fast mixer slot within the same normal mix cycle,
4059             // is impossible because the slot isn't marked available until the end of each cycle.
4060             int j = track->mFastIndex;
4061             ALOG_ASSERT(0 < j && j < (int)FastMixerState::sMaxFastTracks);
4062             ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
4063             FastTrack *fastTrack = &state->mFastTracks[j];
4064 
4065             // Determine whether the track is currently in underrun condition,
4066             // and whether it had a recent underrun.
4067             FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
4068             FastTrackUnderruns underruns = ftDump->mUnderruns;
4069             uint32_t recentFull = (underruns.mBitFields.mFull -
4070                     track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
4071             uint32_t recentPartial = (underruns.mBitFields.mPartial -
4072                     track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
4073             uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
4074                     track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
4075             uint32_t recentUnderruns = recentPartial + recentEmpty;
4076             track->mObservedUnderruns = underruns;
4077             // don't count underruns that occur while stopping or pausing
4078             // or stopped which can occur when flush() is called while active
4079             if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
4080                     recentUnderruns > 0) {
4081                 // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
4082                 track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
4083             } else {
4084                 track->mAudioTrackServerProxy->tallyUnderrunFrames(0);
4085             }
4086 
4087             // This is similar to the state machine for normal tracks,
4088             // with a few modifications for fast tracks.
4089             bool isActive = true;
4090             switch (track->mState) {
4091             case TrackBase::STOPPING_1:
4092                 // track stays active in STOPPING_1 state until first underrun
4093                 if (recentUnderruns > 0 || track->isTerminated()) {
4094                     track->mState = TrackBase::STOPPING_2;
4095                 }
4096                 break;
4097             case TrackBase::PAUSING:
4098                 // ramp down is not yet implemented
4099                 track->setPaused();
4100                 break;
4101             case TrackBase::RESUMING:
4102                 // ramp up is not yet implemented
4103                 track->mState = TrackBase::ACTIVE;
4104                 break;
4105             case TrackBase::ACTIVE:
4106                 if (recentFull > 0 || recentPartial > 0) {
4107                     // track has provided at least some frames recently: reset retry count
4108                     track->mRetryCount = kMaxTrackRetries;
4109                 }
4110                 if (recentUnderruns == 0) {
4111                     // no recent underruns: stay active
4112                     break;
4113                 }
4114                 // there has recently been an underrun of some kind
4115                 if (track->sharedBuffer() == 0) {
4116                     // were any of the recent underruns "empty" (no frames available)?
4117                     if (recentEmpty == 0) {
4118                         // no, then ignore the partial underruns as they are allowed indefinitely
4119                         break;
4120                     }
4121                     // there has recently been an "empty" underrun: decrement the retry counter
4122                     if (--(track->mRetryCount) > 0) {
4123                         break;
4124                     }
4125                     // indicate to client process that the track was disabled because of underrun;
4126                     // it will then automatically call start() when data is available
4127                     track->disable();
4128                     // remove from active list, but state remains ACTIVE [confusing but true]
4129                     isActive = false;
4130                     break;
4131                 }
4132                 // fall through
4133             case TrackBase::STOPPING_2:
4134             case TrackBase::PAUSED:
4135             case TrackBase::STOPPED:
4136             case TrackBase::FLUSHED:   // flush() while active
4137                 // Check for presentation complete if track is inactive
4138                 // We have consumed all the buffers of this track.
4139                 // This would be incomplete if we auto-paused on underrun
4140                 {
4141                     uint32_t latency = 0;
4142                     status_t result = mOutput->stream->getLatency(&latency);
4143                     ALOGE_IF(result != OK,
4144                             "Error when retrieving output stream latency: %d", result);
4145                     size_t audioHALFrames = (latency * mSampleRate) / 1000;
4146                     int64_t framesWritten = mBytesWritten / mFrameSize;
4147                     if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
4148                         // track stays in active list until presentation is complete
4149                         break;
4150                     }
4151                 }
4152                 if (track->isStopping_2()) {
4153                     track->mState = TrackBase::STOPPED;
4154                 }
4155                 if (track->isStopped()) {
4156                     // Can't reset directly, as fast mixer is still polling this track
4157                     //   track->reset();
4158                     // So instead mark this track as needing to be reset after push with ack
4159                     resetMask |= 1 << i;
4160                 }
4161                 isActive = false;
4162                 break;
4163             case TrackBase::IDLE:
4164             default:
4165                 LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
4166             }
4167 
4168             if (isActive) {
4169                 // was it previously inactive?
4170                 if (!(state->mTrackMask & (1 << j))) {
4171                     ExtendedAudioBufferProvider *eabp = track;
4172                     VolumeProvider *vp = track;
4173                     fastTrack->mBufferProvider = eabp;
4174                     fastTrack->mVolumeProvider = vp;
4175                     fastTrack->mChannelMask = track->mChannelMask;
4176                     fastTrack->mFormat = track->mFormat;
4177                     fastTrack->mGeneration++;
4178                     state->mTrackMask |= 1 << j;
4179                     didModify = true;
4180                     // no acknowledgement required for newly active tracks
4181                 }
4182                 // cache the combined master volume and stream type volume for fast mixer; this
4183                 // lacks any synchronization or barrier so VolumeProvider may read a stale value
4184                 const float vh = track->getVolumeHandler()->getVolume(
4185                         track->mAudioTrackServerProxy->framesReleased()).first;
4186                 track->mCachedVolume = masterVolume
4187                         * mStreamTypes[track->streamType()].volume
4188                         * vh;
4189                 ++fastTracks;
4190             } else {
4191                 // was it previously active?
4192                 if (state->mTrackMask & (1 << j)) {
4193                     fastTrack->mBufferProvider = NULL;
4194                     fastTrack->mGeneration++;
4195                     state->mTrackMask &= ~(1 << j);
4196                     didModify = true;
4197                     // If any fast tracks were removed, we must wait for acknowledgement
4198                     // because we're about to decrement the last sp<> on those tracks.
4199                     block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4200                 } else {
4201                     LOG_ALWAYS_FATAL("fast track %d should have been active; "
4202                             "mState=%d, mTrackMask=%#x, recentUnderruns=%u, isShared=%d",
4203                             j, track->mState, state->mTrackMask, recentUnderruns,
4204                             track->sharedBuffer() != 0);
4205                 }
4206                 tracksToRemove->add(track);
4207                 // Avoids a misleading display in dumpsys
4208                 track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
4209             }
4210             continue;
4211         }
4212 
4213         {   // local variable scope to avoid goto warning
4214 
4215         audio_track_cblk_t* cblk = track->cblk();
4216 
4217         // The first time a track is added we wait
4218         // for all its buffers to be filled before processing it
4219         int name = track->name();
4220         // make sure that we have enough frames to mix one full buffer.
4221         // enforce this condition only once to enable draining the buffer in case the client
4222         // app does not call stop() and relies on underrun to stop:
4223         // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
4224         // during last round
4225         size_t desiredFrames;
4226         const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate();
4227         AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4228 
4229         desiredFrames = sourceFramesNeededWithTimestretch(
4230                 sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed);
4231         // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed.
4232         // add frames already consumed but not yet released by the resampler
4233         // because mAudioTrackServerProxy->framesReady() will include these frames
4234         desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
4235 
4236         uint32_t minFrames = 1;
4237         if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
4238                 (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
4239             minFrames = desiredFrames;
4240         }
4241 
4242         size_t framesReady = track->framesReady();
4243         if (ATRACE_ENABLED()) {
4244             // I wish we had formatted trace names
4245             char traceName[16];
4246             strcpy(traceName, "nRdy");
4247             int name = track->name();
4248             if (AudioMixer::TRACK0 <= name &&
4249                     name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
4250                 name -= AudioMixer::TRACK0;
4251                 traceName[4] = (name / 10) + '0';
4252                 traceName[5] = (name % 10) + '0';
4253             } else {
4254                 traceName[4] = '?';
4255                 traceName[5] = '?';
4256             }
4257             traceName[6] = '\0';
4258             ATRACE_INT(traceName, framesReady);
4259         }
4260         if ((framesReady >= minFrames) && track->isReady() &&
4261                 !track->isPaused() && !track->isTerminated())
4262         {
4263             ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
4264 
4265             mixedTracks++;
4266 
4267             // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
4268             // there is an effect chain connected to the track
4269             chain.clear();
4270             if (track->mainBuffer() != mSinkBuffer &&
4271                     track->mainBuffer() != mMixerBuffer) {
4272                 if (mEffectBufferEnabled) {
4273                     mEffectBufferValid = true; // Later can set directly.
4274                 }
4275                 chain = getEffectChain_l(track->sessionId());
4276                 // Delegate volume control to effect in track effect chain if needed
4277                 if (chain != 0) {
4278                     tracksWithEffect++;
4279                 } else {
4280                     ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
4281                             "session %d",
4282                             name, track->sessionId());
4283                 }
4284             }
4285 
4286 
4287             int param = AudioMixer::VOLUME;
4288             if (track->mFillingUpStatus == Track::FS_FILLED) {
4289                 // no ramp for the first volume setting
4290                 track->mFillingUpStatus = Track::FS_ACTIVE;
4291                 if (track->mState == TrackBase::RESUMING) {
4292                     track->mState = TrackBase::ACTIVE;
4293                     param = AudioMixer::RAMP_VOLUME;
4294                 }
4295                 mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
4296             // FIXME should not make a decision based on mServer
4297             } else if (cblk->mServer != 0) {
4298                 // If the track is stopped before the first frame was mixed,
4299                 // do not apply ramp
4300                 param = AudioMixer::RAMP_VOLUME;
4301             }
4302 
4303             // compute volume for this track
4304             uint32_t vl, vr;       // in U8.24 integer format
4305             float vlf, vrf, vaf;   // in [0.0, 1.0] float format
4306             if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
4307                 vl = vr = 0;
4308                 vlf = vrf = vaf = 0.;
4309                 if (track->isPausing()) {
4310                     track->setPaused();
4311                 }
4312             } else {
4313 
4314                 // read original volumes with volume control
4315                 float typeVolume = mStreamTypes[track->streamType()].volume;
4316                 float v = masterVolume * typeVolume;
4317                 sp<AudioTrackServerProxy> proxy = track->mAudioTrackServerProxy;
4318                 gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4319                 vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
4320                 vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
4321                 // track volumes come from shared memory, so can't be trusted and must be clamped
4322                 if (vlf > GAIN_FLOAT_UNITY) {
4323                     ALOGV("Track left volume out of range: %.3g", vlf);
4324                     vlf = GAIN_FLOAT_UNITY;
4325                 }
4326                 if (vrf > GAIN_FLOAT_UNITY) {
4327                     ALOGV("Track right volume out of range: %.3g", vrf);
4328                     vrf = GAIN_FLOAT_UNITY;
4329                 }
4330                 const float vh = track->getVolumeHandler()->getVolume(
4331                         track->mAudioTrackServerProxy->framesReleased()).first;
4332                 // now apply the master volume and stream type volume and shaper volume
4333                 vlf *= v * vh;
4334                 vrf *= v * vh;
4335                 // assuming master volume and stream type volume each go up to 1.0,
4336                 // then derive vl and vr as U8.24 versions for the effect chain
4337                 const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
4338                 vl = (uint32_t) (scaleto8_24 * vlf);
4339                 vr = (uint32_t) (scaleto8_24 * vrf);
4340                 // vl and vr are now in U8.24 format
4341                 uint16_t sendLevel = proxy->getSendLevel_U4_12();
4342                 // send level comes from shared memory and so may be corrupt
4343                 if (sendLevel > MAX_GAIN_INT) {
4344                     ALOGV("Track send level out of range: %04X", sendLevel);
4345                     sendLevel = MAX_GAIN_INT;
4346                 }
4347                 // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
4348                 vaf = v * sendLevel * (1. / MAX_GAIN_INT);
4349             }
4350 
4351             // Delegate volume control to effect in track effect chain if needed
4352             if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
4353                 // Do not ramp volume if volume is controlled by effect
4354                 param = AudioMixer::VOLUME;
4355                 // Update remaining floating point volume levels
4356                 vlf = (float)vl / (1 << 24);
4357                 vrf = (float)vr / (1 << 24);
4358                 track->mHasVolumeController = true;
4359             } else {
4360                 // force no volume ramp when volume controller was just disabled or removed
4361                 // from effect chain to avoid volume spike
4362                 if (track->mHasVolumeController) {
4363                     param = AudioMixer::VOLUME;
4364                 }
4365                 track->mHasVolumeController = false;
4366             }
4367 
4368             // XXX: these things DON'T need to be done each time
4369             mAudioMixer->setBufferProvider(name, track);
4370             mAudioMixer->enable(name);
4371 
4372             mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
4373             mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
4374             mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
4375             mAudioMixer->setParameter(
4376                 name,
4377                 AudioMixer::TRACK,
4378                 AudioMixer::FORMAT, (void *)track->format());
4379             mAudioMixer->setParameter(
4380                 name,
4381                 AudioMixer::TRACK,
4382                 AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
4383             mAudioMixer->setParameter(
4384                 name,
4385                 AudioMixer::TRACK,
4386                 AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
4387             // limit track sample rate to 2 x output sample rate, which changes at re-configuration
4388             uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
4389             uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
4390             if (reqSampleRate == 0) {
4391                 reqSampleRate = mSampleRate;
4392             } else if (reqSampleRate > maxSampleRate) {
4393                 reqSampleRate = maxSampleRate;
4394             }
4395             mAudioMixer->setParameter(
4396                 name,
4397                 AudioMixer::RESAMPLE,
4398                 AudioMixer::SAMPLE_RATE,
4399                 (void *)(uintptr_t)reqSampleRate);
4400 
4401             AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4402             mAudioMixer->setParameter(
4403                 name,
4404                 AudioMixer::TIMESTRETCH,
4405                 AudioMixer::PLAYBACK_RATE,
4406                 &playbackRate);
4407 
4408             /*
4409              * Select the appropriate output buffer for the track.
4410              *
4411              * Tracks with effects go into their own effects chain buffer
4412              * and from there into either mEffectBuffer or mSinkBuffer.
4413              *
4414              * Other tracks can use mMixerBuffer for higher precision
4415              * channel accumulation.  If this buffer is enabled
4416              * (mMixerBufferEnabled true), then selected tracks will accumulate
4417              * into it.
4418              *
4419              */
4420             if (mMixerBufferEnabled
4421                     && (track->mainBuffer() == mSinkBuffer
4422                             || track->mainBuffer() == mMixerBuffer)) {
4423                 mAudioMixer->setParameter(
4424                         name,
4425                         AudioMixer::TRACK,
4426                         AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
4427                 mAudioMixer->setParameter(
4428                         name,
4429                         AudioMixer::TRACK,
4430                         AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
4431                 // TODO: override track->mainBuffer()?
4432                 mMixerBufferValid = true;
4433             } else {
4434                 mAudioMixer->setParameter(
4435                         name,
4436                         AudioMixer::TRACK,
4437                         AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
4438                 mAudioMixer->setParameter(
4439                         name,
4440                         AudioMixer::TRACK,
4441                         AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
4442             }
4443             mAudioMixer->setParameter(
4444                 name,
4445                 AudioMixer::TRACK,
4446                 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
4447 
4448             // reset retry count
4449             track->mRetryCount = kMaxTrackRetries;
4450 
4451             // If one track is ready, set the mixer ready if:
4452             //  - the mixer was not ready during previous round OR
4453             //  - no other track is not ready
4454             if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
4455                     mixerStatus != MIXER_TRACKS_ENABLED) {
4456                 mixerStatus = MIXER_TRACKS_READY;
4457             }
4458         } else {
4459             if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
4460                 ALOGV("track(%p) underrun,  framesReady(%zu) < framesDesired(%zd)",
4461                         track, framesReady, desiredFrames);
4462                 track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
4463             } else {
4464                 track->mAudioTrackServerProxy->tallyUnderrunFrames(0);
4465             }
4466 
4467             // clear effect chain input buffer if an active track underruns to avoid sending
4468             // previous audio buffer again to effects
4469             chain = getEffectChain_l(track->sessionId());
4470             if (chain != 0) {
4471                 chain->clearInputBuffer();
4472             }
4473 
4474             ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
4475             if ((track->sharedBuffer() != 0) || track->isTerminated() ||
4476                     track->isStopped() || track->isPaused()) {
4477                 // We have consumed all the buffers of this track.
4478                 // Remove it from the list of active tracks.
4479                 // TODO: use actual buffer filling status instead of latency when available from
4480                 // audio HAL
4481                 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
4482                 int64_t framesWritten = mBytesWritten / mFrameSize;
4483                 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
4484                     if (track->isStopped()) {
4485                         track->reset();
4486                     }
4487                     tracksToRemove->add(track);
4488                 }
4489             } else {
4490                 // No buffers for this track. Give it a few chances to
4491                 // fill a buffer, then remove it from active list.
4492                 if (--(track->mRetryCount) <= 0) {
4493                     ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
4494                     tracksToRemove->add(track);
4495                     // indicate to client process that the track was disabled because of underrun;
4496                     // it will then automatically call start() when data is available
4497                     track->disable();
4498                 // If one track is not ready, mark the mixer also not ready if:
4499                 //  - the mixer was ready during previous round OR
4500                 //  - no other track is ready
4501                 } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
4502                                 mixerStatus != MIXER_TRACKS_READY) {
4503                     mixerStatus = MIXER_TRACKS_ENABLED;
4504                 }
4505             }
4506             mAudioMixer->disable(name);
4507         }
4508 
4509         }   // local variable scope to avoid goto warning
4510 
4511     }
4512 
4513     // Push the new FastMixer state if necessary
4514     bool pauseAudioWatchdog = false;
4515     if (didModify) {
4516         state->mFastTracksGen++;
4517         // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
4518         if (kUseFastMixer == FastMixer_Dynamic &&
4519                 state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
4520             state->mCommand = FastMixerState::COLD_IDLE;
4521             state->mColdFutexAddr = &mFastMixerFutex;
4522             state->mColdGen++;
4523             mFastMixerFutex = 0;
4524             if (kUseFastMixer == FastMixer_Dynamic) {
4525                 mNormalSink = mOutputSink;
4526             }
4527             // If we go into cold idle, need to wait for acknowledgement
4528             // so that fast mixer stops doing I/O.
4529             block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4530             pauseAudioWatchdog = true;
4531         }
4532     }
4533     if (sq != NULL) {
4534         sq->end(didModify);
4535         // No need to block if the FastMixer is in COLD_IDLE as the FastThread
4536         // is not active. (We BLOCK_UNTIL_ACKED when entering COLD_IDLE
4537         // when bringing the output sink into standby.)
4538         //
4539         // We will get the latest FastMixer state when we come out of COLD_IDLE.
4540         //
4541         // This occurs with BT suspend when we idle the FastMixer with
4542         // active tracks, which may be added or removed.
4543         sq->push(coldIdle ? FastMixerStateQueue::BLOCK_NEVER : block);
4544     }
4545 #ifdef AUDIO_WATCHDOG
4546     if (pauseAudioWatchdog && mAudioWatchdog != 0) {
4547         mAudioWatchdog->pause();
4548     }
4549 #endif
4550 
4551     // Now perform the deferred reset on fast tracks that have stopped
4552     while (resetMask != 0) {
4553         size_t i = __builtin_ctz(resetMask);
4554         ALOG_ASSERT(i < count);
4555         resetMask &= ~(1 << i);
4556         sp<Track> track = mActiveTracks[i];
4557         ALOG_ASSERT(track->isFastTrack() && track->isStopped());
4558         track->reset();
4559     }
4560 
4561     // remove all the tracks that need to be...
4562     removeTracks_l(*tracksToRemove);
4563 
4564     if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
4565         mEffectBufferValid = true;
4566     }
4567 
4568     if (mEffectBufferValid) {
4569         // as long as there are effects we should clear the effects buffer, to avoid
4570         // passing a non-clean buffer to the effect chain
4571         memset(mEffectBuffer, 0, mEffectBufferSize);
4572     }
4573     // sink or mix buffer must be cleared if all tracks are connected to an
4574     // effect chain as in this case the mixer will not write to the sink or mix buffer
4575     // and track effects will accumulate into it
4576     if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4577             (mixedTracks == 0 && fastTracks > 0))) {
4578         // FIXME as a performance optimization, should remember previous zero status
4579         if (mMixerBufferValid) {
4580             memset(mMixerBuffer, 0, mMixerBufferSize);
4581             // TODO: In testing, mSinkBuffer below need not be cleared because
4582             // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
4583             // after mixing.
4584             //
4585             // To enforce this guarantee:
4586             // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4587             // (mixedTracks == 0 && fastTracks > 0))
4588             // must imply MIXER_TRACKS_READY.
4589             // Later, we may clear buffers regardless, and skip much of this logic.
4590         }
4591         // FIXME as a performance optimization, should remember previous zero status
4592         memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
4593     }
4594 
4595     // if any fast tracks, then status is ready
4596     mMixerStatusIgnoringFastTracks = mixerStatus;
4597     if (fastTracks > 0) {
4598         mixerStatus = MIXER_TRACKS_READY;
4599     }
4600     return mixerStatus;
4601 }
4602 
4603 // trackCountForUid_l() must be called with ThreadBase::mLock held
trackCountForUid_l(uid_t uid)4604 uint32_t AudioFlinger::PlaybackThread::trackCountForUid_l(uid_t uid)
4605 {
4606     uint32_t trackCount = 0;
4607     for (size_t i = 0; i < mTracks.size() ; i++) {
4608         if (mTracks[i]->uid() == uid) {
4609             trackCount++;
4610         }
4611     }
4612     return trackCount;
4613 }
4614 
4615 // getTrackName_l() must be called with ThreadBase::mLock held
getTrackName_l(audio_channel_mask_t channelMask,audio_format_t format,audio_session_t sessionId,uid_t uid)4616 int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
4617         audio_format_t format, audio_session_t sessionId, uid_t uid)
4618 {
4619     if (trackCountForUid_l(uid) > (PlaybackThread::kMaxTracksPerUid - 1)) {
4620         return -1;
4621     }
4622     return mAudioMixer->getTrackName(channelMask, format, sessionId);
4623 }
4624 
4625 // deleteTrackName_l() must be called with ThreadBase::mLock held
deleteTrackName_l(int name)4626 void AudioFlinger::MixerThread::deleteTrackName_l(int name)
4627 {
4628     ALOGV("remove track (%d) and delete from mixer", name);
4629     mAudioMixer->deleteTrackName(name);
4630 }
4631 
4632 // checkForNewParameter_l() must be called with ThreadBase::mLock held
checkForNewParameter_l(const String8 & keyValuePair,status_t & status)4633 bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
4634                                                        status_t& status)
4635 {
4636     bool reconfig = false;
4637     bool a2dpDeviceChanged = false;
4638 
4639     status = NO_ERROR;
4640 
4641     AutoPark<FastMixer> park(mFastMixer);
4642 
4643     AudioParameter param = AudioParameter(keyValuePair);
4644     int value;
4645     if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4646         reconfig = true;
4647     }
4648     if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4649         if (!isValidPcmSinkFormat((audio_format_t) value)) {
4650             status = BAD_VALUE;
4651         } else {
4652             // no need to save value, since it's constant
4653             reconfig = true;
4654         }
4655     }
4656     if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4657         if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
4658             status = BAD_VALUE;
4659         } else {
4660             // no need to save value, since it's constant
4661             reconfig = true;
4662         }
4663     }
4664     if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4665         // do not accept frame count changes if tracks are open as the track buffer
4666         // size depends on frame count and correct behavior would not be guaranteed
4667         // if frame count is changed after track creation
4668         if (!mTracks.isEmpty()) {
4669             status = INVALID_OPERATION;
4670         } else {
4671             reconfig = true;
4672         }
4673     }
4674     if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4675 #ifdef ADD_BATTERY_DATA
4676         // when changing the audio output device, call addBatteryData to notify
4677         // the change
4678         if (mOutDevice != value) {
4679             uint32_t params = 0;
4680             // check whether speaker is on
4681             if (value & AUDIO_DEVICE_OUT_SPEAKER) {
4682                 params |= IMediaPlayerService::kBatteryDataSpeakerOn;
4683             }
4684 
4685             audio_devices_t deviceWithoutSpeaker
4686                 = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
4687             // check if any other device (except speaker) is on
4688             if (value & deviceWithoutSpeaker) {
4689                 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
4690             }
4691 
4692             if (params != 0) {
4693                 addBatteryData(params);
4694             }
4695         }
4696 #endif
4697 
4698         // forward device change to effects that have requested to be
4699         // aware of attached audio device.
4700         if (value != AUDIO_DEVICE_NONE) {
4701             a2dpDeviceChanged =
4702                     (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != (value & AUDIO_DEVICE_OUT_ALL_A2DP);
4703             mOutDevice = value;
4704             for (size_t i = 0; i < mEffectChains.size(); i++) {
4705                 mEffectChains[i]->setDevice_l(mOutDevice);
4706             }
4707         }
4708     }
4709 
4710     if (status == NO_ERROR) {
4711         status = mOutput->stream->setParameters(keyValuePair);
4712         if (!mStandby && status == INVALID_OPERATION) {
4713             mOutput->standby();
4714             mStandby = true;
4715             mBytesWritten = 0;
4716             status = mOutput->stream->setParameters(keyValuePair);
4717         }
4718         if (status == NO_ERROR && reconfig) {
4719             readOutputParameters_l();
4720             delete mAudioMixer;
4721             mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
4722             for (size_t i = 0; i < mTracks.size() ; i++) {
4723                 int name = getTrackName_l(mTracks[i]->mChannelMask,
4724                         mTracks[i]->mFormat, mTracks[i]->mSessionId, mTracks[i]->uid());
4725                 if (name < 0) {
4726                     break;
4727                 }
4728                 mTracks[i]->mName = name;
4729             }
4730             sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4731         }
4732     }
4733 
4734     return reconfig || a2dpDeviceChanged;
4735 }
4736 
4737 
dumpInternals(int fd,const Vector<String16> & args)4738 void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
4739 {
4740     PlaybackThread::dumpInternals(fd, args);
4741     dprintf(fd, "  Thread throttle time (msecs): %u\n", mThreadThrottleTimeMs);
4742     dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
4743     dprintf(fd, "  Master mono: %s\n", mMasterMono ? "on" : "off");
4744 
4745     if (hasFastMixer()) {
4746         dprintf(fd, "  FastMixer thread %p tid=%d", mFastMixer.get(), mFastMixer->getTid());
4747 
4748         // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
4749         // while we are dumping it.  It may be inconsistent, but it won't mutate!
4750         // This is a large object so we place it on the heap.
4751         // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
4752         const FastMixerDumpState *copy = new FastMixerDumpState(mFastMixerDumpState);
4753         copy->dump(fd);
4754         delete copy;
4755 
4756 #ifdef STATE_QUEUE_DUMP
4757         // Similar for state queue
4758         StateQueueObserverDump observerCopy = mStateQueueObserverDump;
4759         observerCopy.dump(fd);
4760         StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
4761         mutatorCopy.dump(fd);
4762 #endif
4763 
4764 #ifdef AUDIO_WATCHDOG
4765         if (mAudioWatchdog != 0) {
4766             // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
4767             AudioWatchdogDump wdCopy = mAudioWatchdogDump;
4768             wdCopy.dump(fd);
4769         }
4770 #endif
4771 
4772     } else {
4773         dprintf(fd, "  No FastMixer\n");
4774     }
4775 
4776 #ifdef TEE_SINK
4777     // Write the tee output to a .wav file
4778     dumpTee(fd, mTeeSource, mId);
4779 #endif
4780 
4781 }
4782 
idleSleepTimeUs() const4783 uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
4784 {
4785     return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
4786 }
4787 
suspendSleepTimeUs() const4788 uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
4789 {
4790     return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
4791 }
4792 
cacheParameters_l()4793 void AudioFlinger::MixerThread::cacheParameters_l()
4794 {
4795     PlaybackThread::cacheParameters_l();
4796 
4797     // FIXME: Relaxed timing because of a certain device that can't meet latency
4798     // Should be reduced to 2x after the vendor fixes the driver issue
4799     // increase threshold again due to low power audio mode. The way this warning
4800     // threshold is calculated and its usefulness should be reconsidered anyway.
4801     maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
4802 }
4803 
4804 // ----------------------------------------------------------------------------
4805 
DirectOutputThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,audio_devices_t device,bool systemReady)4806 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4807         AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device, bool systemReady)
4808     :   PlaybackThread(audioFlinger, output, id, device, DIRECT, systemReady)
4809         // mLeftVolFloat, mRightVolFloat
4810 {
4811 }
4812 
DirectOutputThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,uint32_t device,ThreadBase::type_t type,bool systemReady)4813 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4814         AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4815         ThreadBase::type_t type, bool systemReady)
4816     :   PlaybackThread(audioFlinger, output, id, device, type, systemReady)
4817         // mLeftVolFloat, mRightVolFloat
4818         , mVolumeShaperActive(false)
4819 {
4820 }
4821 
~DirectOutputThread()4822 AudioFlinger::DirectOutputThread::~DirectOutputThread()
4823 {
4824 }
4825 
processVolume_l(Track * track,bool lastTrack)4826 void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4827 {
4828     float left, right;
4829 
4830     if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4831         left = right = 0;
4832     } else {
4833         float typeVolume = mStreamTypes[track->streamType()].volume;
4834         float v = mMasterVolume * typeVolume;
4835         sp<AudioTrackServerProxy> proxy = track->mAudioTrackServerProxy;
4836 
4837         // Get volumeshaper scaling
4838         std::pair<float /* volume */, bool /* active */>
4839             vh = track->getVolumeHandler()->getVolume(
4840                     track->mAudioTrackServerProxy->framesReleased());
4841         v *= vh.first;
4842         mVolumeShaperActive = vh.second;
4843 
4844         gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4845         left = float_from_gain(gain_minifloat_unpack_left(vlr));
4846         if (left > GAIN_FLOAT_UNITY) {
4847             left = GAIN_FLOAT_UNITY;
4848         }
4849         left *= v;
4850         right = float_from_gain(gain_minifloat_unpack_right(vlr));
4851         if (right > GAIN_FLOAT_UNITY) {
4852             right = GAIN_FLOAT_UNITY;
4853         }
4854         right *= v;
4855     }
4856 
4857     if (lastTrack) {
4858         if (left != mLeftVolFloat || right != mRightVolFloat) {
4859             mLeftVolFloat = left;
4860             mRightVolFloat = right;
4861 
4862             // Convert volumes from float to 8.24
4863             uint32_t vl = (uint32_t)(left * (1 << 24));
4864             uint32_t vr = (uint32_t)(right * (1 << 24));
4865 
4866             // Delegate volume control to effect in track effect chain if needed
4867             // only one effect chain can be present on DirectOutputThread, so if
4868             // there is one, the track is connected to it
4869             if (!mEffectChains.isEmpty()) {
4870                 mEffectChains[0]->setVolume_l(&vl, &vr);
4871                 left = (float)vl / (1 << 24);
4872                 right = (float)vr / (1 << 24);
4873             }
4874             status_t result = mOutput->stream->setVolume(left, right);
4875             ALOGE_IF(result != OK, "Error when setting output stream volume: %d", result);
4876         }
4877     }
4878 }
4879 
onAddNewTrack_l()4880 void AudioFlinger::DirectOutputThread::onAddNewTrack_l()
4881 {
4882     sp<Track> previousTrack = mPreviousTrack.promote();
4883     sp<Track> latestTrack = mActiveTracks.getLatest();
4884 
4885     if (previousTrack != 0 && latestTrack != 0) {
4886         if (mType == DIRECT) {
4887             if (previousTrack.get() != latestTrack.get()) {
4888                 mFlushPending = true;
4889             }
4890         } else /* mType == OFFLOAD */ {
4891             if (previousTrack->sessionId() != latestTrack->sessionId()) {
4892                 mFlushPending = true;
4893             }
4894         }
4895     }
4896     PlaybackThread::onAddNewTrack_l();
4897 }
4898 
prepareTracks_l(Vector<sp<Track>> * tracksToRemove)4899 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4900     Vector< sp<Track> > *tracksToRemove
4901 )
4902 {
4903     size_t count = mActiveTracks.size();
4904     mixer_state mixerStatus = MIXER_IDLE;
4905     bool doHwPause = false;
4906     bool doHwResume = false;
4907 
4908     // find out which tracks need to be processed
4909     for (const sp<Track> &t : mActiveTracks) {
4910         if (t->isInvalid()) {
4911             ALOGW("An invalidated track shouldn't be in active list");
4912             tracksToRemove->add(t);
4913             continue;
4914         }
4915 
4916         Track* const track = t.get();
4917 #ifdef VERY_VERY_VERBOSE_LOGGING
4918         audio_track_cblk_t* cblk = track->cblk();
4919 #endif
4920         // Only consider last track started for volume and mixer state control.
4921         // In theory an older track could underrun and restart after the new one starts
4922         // but as we only care about the transition phase between two tracks on a
4923         // direct output, it is not a problem to ignore the underrun case.
4924         sp<Track> l = mActiveTracks.getLatest();
4925         bool last = l.get() == track;
4926 
4927         if (track->isPausing()) {
4928             track->setPaused();
4929             if (mHwSupportsPause && last && !mHwPaused) {
4930                 doHwPause = true;
4931                 mHwPaused = true;
4932             }
4933             tracksToRemove->add(track);
4934         } else if (track->isFlushPending()) {
4935             track->flushAck();
4936             if (last) {
4937                 mFlushPending = true;
4938             }
4939         } else if (track->isResumePending()) {
4940             track->resumeAck();
4941             if (last) {
4942                 mLeftVolFloat = mRightVolFloat = -1.0;
4943                 if (mHwPaused) {
4944                     doHwResume = true;
4945                     mHwPaused = false;
4946                 }
4947             }
4948         }
4949 
4950         // The first time a track is added we wait
4951         // for all its buffers to be filled before processing it.
4952         // Allow draining the buffer in case the client
4953         // app does not call stop() and relies on underrun to stop:
4954         // hence the test on (track->mRetryCount > 1).
4955         // If retryCount<=1 then track is about to underrun and be removed.
4956         // Do not use a high threshold for compressed audio.
4957         uint32_t minFrames;
4958         if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4959             && (track->mRetryCount > 1) && audio_has_proportional_frames(mFormat)) {
4960             minFrames = mNormalFrameCount;
4961         } else {
4962             minFrames = 1;
4963         }
4964 
4965         if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4966                 !track->isStopping_2() && !track->isStopped())
4967         {
4968             ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4969 
4970             if (track->mFillingUpStatus == Track::FS_FILLED) {
4971                 track->mFillingUpStatus = Track::FS_ACTIVE;
4972                 if (last) {
4973                     // make sure processVolume_l() will apply new volume even if 0
4974                     mLeftVolFloat = mRightVolFloat = -1.0;
4975                 }
4976                 if (!mHwSupportsPause) {
4977                     track->resumeAck();
4978                 }
4979             }
4980 
4981             // compute volume for this track
4982             processVolume_l(track, last);
4983             if (last) {
4984                 sp<Track> previousTrack = mPreviousTrack.promote();
4985                 if (previousTrack != 0) {
4986                     if (track != previousTrack.get()) {
4987                         // Flush any data still being written from last track
4988                         mBytesRemaining = 0;
4989                         // Invalidate previous track to force a seek when resuming.
4990                         previousTrack->invalidate();
4991                     }
4992                 }
4993                 mPreviousTrack = track;
4994 
4995                 // reset retry count
4996                 track->mRetryCount = kMaxTrackRetriesDirect;
4997                 mActiveTrack = t;
4998                 mixerStatus = MIXER_TRACKS_READY;
4999                 if (mHwPaused) {
5000                     doHwResume = true;
5001                     mHwPaused = false;
5002                 }
5003             }
5004         } else {
5005             // clear effect chain input buffer if the last active track started underruns
5006             // to avoid sending previous audio buffer again to effects
5007             if (!mEffectChains.isEmpty() && last) {
5008                 mEffectChains[0]->clearInputBuffer();
5009             }
5010             if (track->isStopping_1()) {
5011                 track->mState = TrackBase::STOPPING_2;
5012                 if (last && mHwPaused) {
5013                      doHwResume = true;
5014                      mHwPaused = false;
5015                  }
5016             }
5017             if ((track->sharedBuffer() != 0) || track->isStopped() ||
5018                     track->isStopping_2() || track->isPaused()) {
5019                 // We have consumed all the buffers of this track.
5020                 // Remove it from the list of active tracks.
5021                 size_t audioHALFrames;
5022                 if (audio_has_proportional_frames(mFormat)) {
5023                     audioHALFrames = (latency_l() * mSampleRate) / 1000;
5024                 } else {
5025                     audioHALFrames = 0;
5026                 }
5027 
5028                 int64_t framesWritten = mBytesWritten / mFrameSize;
5029                 if (mStandby || !last ||
5030                         track->presentationComplete(framesWritten, audioHALFrames)) {
5031                     if (track->isStopping_2()) {
5032                         track->mState = TrackBase::STOPPED;
5033                     }
5034                     if (track->isStopped()) {
5035                         track->reset();
5036                     }
5037                     tracksToRemove->add(track);
5038                 }
5039             } else {
5040                 // No buffers for this track. Give it a few chances to
5041                 // fill a buffer, then remove it from active list.
5042                 // Only consider last track started for mixer state control
5043                 if (--(track->mRetryCount) <= 0) {
5044                     ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
5045                     tracksToRemove->add(track);
5046                     // indicate to client process that the track was disabled because of underrun;
5047                     // it will then automatically call start() when data is available
5048                     track->disable();
5049                 } else if (last) {
5050                     ALOGW("pause because of UNDERRUN, framesReady = %zu,"
5051                             "minFrames = %u, mFormat = %#x",
5052                             track->framesReady(), minFrames, mFormat);
5053                     mixerStatus = MIXER_TRACKS_ENABLED;
5054                     if (mHwSupportsPause && !mHwPaused && !mStandby) {
5055                         doHwPause = true;
5056                         mHwPaused = true;
5057                     }
5058                 }
5059             }
5060         }
5061     }
5062 
5063     // if an active track did not command a flush, check for pending flush on stopped tracks
5064     if (!mFlushPending) {
5065         for (size_t i = 0; i < mTracks.size(); i++) {
5066             if (mTracks[i]->isFlushPending()) {
5067                 mTracks[i]->flushAck();
5068                 mFlushPending = true;
5069             }
5070         }
5071     }
5072 
5073     // make sure the pause/flush/resume sequence is executed in the right order.
5074     // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5075     // before flush and then resume HW. This can happen in case of pause/flush/resume
5076     // if resume is received before pause is executed.
5077     if (mHwSupportsPause && !mStandby &&
5078             (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5079         status_t result = mOutput->stream->pause();
5080         ALOGE_IF(result != OK, "Error when pausing output stream: %d", result);
5081     }
5082     if (mFlushPending) {
5083         flushHw_l();
5084     }
5085     if (mHwSupportsPause && !mStandby && doHwResume) {
5086         status_t result = mOutput->stream->resume();
5087         ALOGE_IF(result != OK, "Error when resuming output stream: %d", result);
5088     }
5089     // remove all the tracks that need to be...
5090     removeTracks_l(*tracksToRemove);
5091 
5092     return mixerStatus;
5093 }
5094 
threadLoop_mix()5095 void AudioFlinger::DirectOutputThread::threadLoop_mix()
5096 {
5097     size_t frameCount = mFrameCount;
5098     int8_t *curBuf = (int8_t *)mSinkBuffer;
5099     // output audio to hardware
5100     while (frameCount) {
5101         AudioBufferProvider::Buffer buffer;
5102         buffer.frameCount = frameCount;
5103         status_t status = mActiveTrack->getNextBuffer(&buffer);
5104         if (status != NO_ERROR || buffer.raw == NULL) {
5105             // no need to pad with 0 for compressed audio
5106             if (audio_has_proportional_frames(mFormat)) {
5107                 memset(curBuf, 0, frameCount * mFrameSize);
5108             }
5109             break;
5110         }
5111         memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
5112         frameCount -= buffer.frameCount;
5113         curBuf += buffer.frameCount * mFrameSize;
5114         mActiveTrack->releaseBuffer(&buffer);
5115     }
5116     mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
5117     mSleepTimeUs = 0;
5118     mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5119     mActiveTrack.clear();
5120 }
5121 
threadLoop_sleepTime()5122 void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
5123 {
5124     // do not write to HAL when paused
5125     if (mHwPaused || (usesHwAvSync() && mStandby)) {
5126         mSleepTimeUs = mIdleSleepTimeUs;
5127         return;
5128     }
5129     if (mSleepTimeUs == 0) {
5130         if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5131             mSleepTimeUs = mActiveSleepTimeUs;
5132         } else {
5133             mSleepTimeUs = mIdleSleepTimeUs;
5134         }
5135     } else if (mBytesWritten != 0 && audio_has_proportional_frames(mFormat)) {
5136         memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
5137         mSleepTimeUs = 0;
5138     }
5139 }
5140 
threadLoop_exit()5141 void AudioFlinger::DirectOutputThread::threadLoop_exit()
5142 {
5143     {
5144         Mutex::Autolock _l(mLock);
5145         for (size_t i = 0; i < mTracks.size(); i++) {
5146             if (mTracks[i]->isFlushPending()) {
5147                 mTracks[i]->flushAck();
5148                 mFlushPending = true;
5149             }
5150         }
5151         if (mFlushPending) {
5152             flushHw_l();
5153         }
5154     }
5155     PlaybackThread::threadLoop_exit();
5156 }
5157 
5158 // must be called with thread mutex locked
shouldStandby_l()5159 bool AudioFlinger::DirectOutputThread::shouldStandby_l()
5160 {
5161     bool trackPaused = false;
5162     bool trackStopped = false;
5163 
5164     if ((mType == DIRECT) && audio_is_linear_pcm(mFormat) && !usesHwAvSync()) {
5165         return !mStandby;
5166     }
5167 
5168     // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
5169     // after a timeout and we will enter standby then.
5170     if (mTracks.size() > 0) {
5171         trackPaused = mTracks[mTracks.size() - 1]->isPaused();
5172         trackStopped = mTracks[mTracks.size() - 1]->isStopped() ||
5173                            mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE;
5174     }
5175 
5176     return !mStandby && !(trackPaused || (mHwPaused && !trackStopped));
5177 }
5178 
5179 // getTrackName_l() must be called with ThreadBase::mLock held
getTrackName_l(audio_channel_mask_t channelMask __unused,audio_format_t format __unused,audio_session_t sessionId __unused,uid_t uid)5180 int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
5181         audio_format_t format __unused, audio_session_t sessionId __unused, uid_t uid)
5182 {
5183     if (trackCountForUid_l(uid) > (PlaybackThread::kMaxTracksPerUid - 1)) {
5184         return -1;
5185     }
5186     return 0;
5187 }
5188 
5189 // deleteTrackName_l() must be called with ThreadBase::mLock held
deleteTrackName_l(int name __unused)5190 void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
5191 {
5192 }
5193 
5194 // checkForNewParameter_l() must be called with ThreadBase::mLock held
checkForNewParameter_l(const String8 & keyValuePair,status_t & status)5195 bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
5196                                                               status_t& status)
5197 {
5198     bool reconfig = false;
5199     bool a2dpDeviceChanged = false;
5200 
5201     status = NO_ERROR;
5202 
5203     AudioParameter param = AudioParameter(keyValuePair);
5204     int value;
5205     if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5206         // forward device change to effects that have requested to be
5207         // aware of attached audio device.
5208         if (value != AUDIO_DEVICE_NONE) {
5209             a2dpDeviceChanged =
5210                     (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != (value & AUDIO_DEVICE_OUT_ALL_A2DP);
5211             mOutDevice = value;
5212             for (size_t i = 0; i < mEffectChains.size(); i++) {
5213                 mEffectChains[i]->setDevice_l(mOutDevice);
5214             }
5215         }
5216     }
5217     if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5218         // do not accept frame count changes if tracks are open as the track buffer
5219         // size depends on frame count and correct behavior would not be garantied
5220         // if frame count is changed after track creation
5221         if (!mTracks.isEmpty()) {
5222             status = INVALID_OPERATION;
5223         } else {
5224             reconfig = true;
5225         }
5226     }
5227     if (status == NO_ERROR) {
5228         status = mOutput->stream->setParameters(keyValuePair);
5229         if (!mStandby && status == INVALID_OPERATION) {
5230             mOutput->standby();
5231             mStandby = true;
5232             mBytesWritten = 0;
5233             status = mOutput->stream->setParameters(keyValuePair);
5234         }
5235         if (status == NO_ERROR && reconfig) {
5236             readOutputParameters_l();
5237             sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
5238         }
5239     }
5240 
5241     return reconfig || a2dpDeviceChanged;
5242 }
5243 
activeSleepTimeUs() const5244 uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
5245 {
5246     uint32_t time;
5247     if (audio_has_proportional_frames(mFormat)) {
5248         time = PlaybackThread::activeSleepTimeUs();
5249     } else {
5250         time = kDirectMinSleepTimeUs;
5251     }
5252     return time;
5253 }
5254 
idleSleepTimeUs() const5255 uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
5256 {
5257     uint32_t time;
5258     if (audio_has_proportional_frames(mFormat)) {
5259         time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
5260     } else {
5261         time = kDirectMinSleepTimeUs;
5262     }
5263     return time;
5264 }
5265 
suspendSleepTimeUs() const5266 uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
5267 {
5268     uint32_t time;
5269     if (audio_has_proportional_frames(mFormat)) {
5270         time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
5271     } else {
5272         time = kDirectMinSleepTimeUs;
5273     }
5274     return time;
5275 }
5276 
cacheParameters_l()5277 void AudioFlinger::DirectOutputThread::cacheParameters_l()
5278 {
5279     PlaybackThread::cacheParameters_l();
5280 
5281     // use shorter standby delay as on normal output to release
5282     // hardware resources as soon as possible
5283     // no delay on outputs with HW A/V sync
5284     if (usesHwAvSync()) {
5285         mStandbyDelayNs = 0;
5286     } else if ((mType == OFFLOAD) && !audio_has_proportional_frames(mFormat)) {
5287         mStandbyDelayNs = kOffloadStandbyDelayNs;
5288     } else {
5289         mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2);
5290     }
5291 }
5292 
flushHw_l()5293 void AudioFlinger::DirectOutputThread::flushHw_l()
5294 {
5295     mOutput->flush();
5296     mHwPaused = false;
5297     mFlushPending = false;
5298 }
5299 
computeWaitTimeNs_l() const5300 int64_t AudioFlinger::DirectOutputThread::computeWaitTimeNs_l() const {
5301     // If a VolumeShaper is active, we must wake up periodically to update volume.
5302     const int64_t NS_PER_MS = 1000000;
5303     return mVolumeShaperActive ?
5304             kMinNormalSinkBufferSizeMs * NS_PER_MS : PlaybackThread::computeWaitTimeNs_l();
5305 }
5306 
5307 // ----------------------------------------------------------------------------
5308 
AsyncCallbackThread(const wp<AudioFlinger::PlaybackThread> & playbackThread)5309 AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
5310         const wp<AudioFlinger::PlaybackThread>& playbackThread)
5311     :   Thread(false /*canCallJava*/),
5312         mPlaybackThread(playbackThread),
5313         mWriteAckSequence(0),
5314         mDrainSequence(0),
5315         mAsyncError(false)
5316 {
5317 }
5318 
~AsyncCallbackThread()5319 AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
5320 {
5321 }
5322 
onFirstRef()5323 void AudioFlinger::AsyncCallbackThread::onFirstRef()
5324 {
5325     run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
5326 }
5327 
threadLoop()5328 bool AudioFlinger::AsyncCallbackThread::threadLoop()
5329 {
5330     while (!exitPending()) {
5331         uint32_t writeAckSequence;
5332         uint32_t drainSequence;
5333         bool asyncError;
5334 
5335         {
5336             Mutex::Autolock _l(mLock);
5337             while (!((mWriteAckSequence & 1) ||
5338                      (mDrainSequence & 1) ||
5339                      mAsyncError ||
5340                      exitPending())) {
5341                 mWaitWorkCV.wait(mLock);
5342             }
5343 
5344             if (exitPending()) {
5345                 break;
5346             }
5347             ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
5348                   mWriteAckSequence, mDrainSequence);
5349             writeAckSequence = mWriteAckSequence;
5350             mWriteAckSequence &= ~1;
5351             drainSequence = mDrainSequence;
5352             mDrainSequence &= ~1;
5353             asyncError = mAsyncError;
5354             mAsyncError = false;
5355         }
5356         {
5357             sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
5358             if (playbackThread != 0) {
5359                 if (writeAckSequence & 1) {
5360                     playbackThread->resetWriteBlocked(writeAckSequence >> 1);
5361                 }
5362                 if (drainSequence & 1) {
5363                     playbackThread->resetDraining(drainSequence >> 1);
5364                 }
5365                 if (asyncError) {
5366                     playbackThread->onAsyncError();
5367                 }
5368             }
5369         }
5370     }
5371     return false;
5372 }
5373 
exit()5374 void AudioFlinger::AsyncCallbackThread::exit()
5375 {
5376     ALOGV("AsyncCallbackThread::exit");
5377     Mutex::Autolock _l(mLock);
5378     requestExit();
5379     mWaitWorkCV.broadcast();
5380 }
5381 
setWriteBlocked(uint32_t sequence)5382 void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
5383 {
5384     Mutex::Autolock _l(mLock);
5385     // bit 0 is cleared
5386     mWriteAckSequence = sequence << 1;
5387 }
5388 
resetWriteBlocked()5389 void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
5390 {
5391     Mutex::Autolock _l(mLock);
5392     // ignore unexpected callbacks
5393     if (mWriteAckSequence & 2) {
5394         mWriteAckSequence |= 1;
5395         mWaitWorkCV.signal();
5396     }
5397 }
5398 
setDraining(uint32_t sequence)5399 void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
5400 {
5401     Mutex::Autolock _l(mLock);
5402     // bit 0 is cleared
5403     mDrainSequence = sequence << 1;
5404 }
5405 
resetDraining()5406 void AudioFlinger::AsyncCallbackThread::resetDraining()
5407 {
5408     Mutex::Autolock _l(mLock);
5409     // ignore unexpected callbacks
5410     if (mDrainSequence & 2) {
5411         mDrainSequence |= 1;
5412         mWaitWorkCV.signal();
5413     }
5414 }
5415 
setAsyncError()5416 void AudioFlinger::AsyncCallbackThread::setAsyncError()
5417 {
5418     Mutex::Autolock _l(mLock);
5419     mAsyncError = true;
5420     mWaitWorkCV.signal();
5421 }
5422 
5423 
5424 // ----------------------------------------------------------------------------
OffloadThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,uint32_t device,bool systemReady)5425 AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
5426         AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady)
5427     :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady),
5428         mPausedWriteLength(0), mPausedBytesRemaining(0), mKeepWakeLock(true),
5429         mOffloadUnderrunPosition(~0LL)
5430 {
5431     //FIXME: mStandby should be set to true by ThreadBase constructor
5432     mStandby = true;
5433     mKeepWakeLock = property_get_bool("ro.audio.offload_wakelock", true /* default_value */);
5434 }
5435 
threadLoop_exit()5436 void AudioFlinger::OffloadThread::threadLoop_exit()
5437 {
5438     if (mFlushPending || mHwPaused) {
5439         // If a flush is pending or track was paused, just discard buffered data
5440         flushHw_l();
5441     } else {
5442         mMixerStatus = MIXER_DRAIN_ALL;
5443         threadLoop_drain();
5444     }
5445     if (mUseAsyncWrite) {
5446         ALOG_ASSERT(mCallbackThread != 0);
5447         mCallbackThread->exit();
5448     }
5449     PlaybackThread::threadLoop_exit();
5450 }
5451 
prepareTracks_l(Vector<sp<Track>> * tracksToRemove)5452 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
5453     Vector< sp<Track> > *tracksToRemove
5454 )
5455 {
5456     size_t count = mActiveTracks.size();
5457 
5458     mixer_state mixerStatus = MIXER_IDLE;
5459     bool doHwPause = false;
5460     bool doHwResume = false;
5461 
5462     ALOGV("OffloadThread::prepareTracks_l active tracks %zu", count);
5463 
5464     // find out which tracks need to be processed
5465     for (const sp<Track> &t : mActiveTracks) {
5466         Track* const track = t.get();
5467 #ifdef VERY_VERY_VERBOSE_LOGGING
5468         audio_track_cblk_t* cblk = track->cblk();
5469 #endif
5470         // Only consider last track started for volume and mixer state control.
5471         // In theory an older track could underrun and restart after the new one starts
5472         // but as we only care about the transition phase between two tracks on a
5473         // direct output, it is not a problem to ignore the underrun case.
5474         sp<Track> l = mActiveTracks.getLatest();
5475         bool last = l.get() == track;
5476 
5477         if (track->isInvalid()) {
5478             ALOGW("An invalidated track shouldn't be in active list");
5479             tracksToRemove->add(track);
5480             continue;
5481         }
5482 
5483         if (track->mState == TrackBase::IDLE) {
5484             ALOGW("An idle track shouldn't be in active list");
5485             continue;
5486         }
5487 
5488         if (track->isPausing()) {
5489             track->setPaused();
5490             if (last) {
5491                 if (mHwSupportsPause && !mHwPaused) {
5492                     doHwPause = true;
5493                     mHwPaused = true;
5494                 }
5495                 // If we were part way through writing the mixbuffer to
5496                 // the HAL we must save this until we resume
5497                 // BUG - this will be wrong if a different track is made active,
5498                 // in that case we want to discard the pending data in the
5499                 // mixbuffer and tell the client to present it again when the
5500                 // track is resumed
5501                 mPausedWriteLength = mCurrentWriteLength;
5502                 mPausedBytesRemaining = mBytesRemaining;
5503                 mBytesRemaining = 0;    // stop writing
5504             }
5505             tracksToRemove->add(track);
5506         } else if (track->isFlushPending()) {
5507             if (track->isStopping_1()) {
5508                 track->mRetryCount = kMaxTrackStopRetriesOffload;
5509             } else {
5510                 track->mRetryCount = kMaxTrackRetriesOffload;
5511             }
5512             track->flushAck();
5513             if (last) {
5514                 mFlushPending = true;
5515             }
5516         } else if (track->isResumePending()){
5517             track->resumeAck();
5518             if (last) {
5519                 if (mPausedBytesRemaining) {
5520                     // Need to continue write that was interrupted
5521                     mCurrentWriteLength = mPausedWriteLength;
5522                     mBytesRemaining = mPausedBytesRemaining;
5523                     mPausedBytesRemaining = 0;
5524                 }
5525                 if (mHwPaused) {
5526                     doHwResume = true;
5527                     mHwPaused = false;
5528                     // threadLoop_mix() will handle the case that we need to
5529                     // resume an interrupted write
5530                 }
5531                 // enable write to audio HAL
5532                 mSleepTimeUs = 0;
5533 
5534                 mLeftVolFloat = mRightVolFloat = -1.0;
5535 
5536                 // Do not handle new data in this iteration even if track->framesReady()
5537                 mixerStatus = MIXER_TRACKS_ENABLED;
5538             }
5539         }  else if (track->framesReady() && track->isReady() &&
5540                 !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
5541             ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
5542             if (track->mFillingUpStatus == Track::FS_FILLED) {
5543                 track->mFillingUpStatus = Track::FS_ACTIVE;
5544                 if (last) {
5545                     // make sure processVolume_l() will apply new volume even if 0
5546                     mLeftVolFloat = mRightVolFloat = -1.0;
5547                 }
5548             }
5549 
5550             if (last) {
5551                 sp<Track> previousTrack = mPreviousTrack.promote();
5552                 if (previousTrack != 0) {
5553                     if (track != previousTrack.get()) {
5554                         // Flush any data still being written from last track
5555                         mBytesRemaining = 0;
5556                         if (mPausedBytesRemaining) {
5557                             // Last track was paused so we also need to flush saved
5558                             // mixbuffer state and invalidate track so that it will
5559                             // re-submit that unwritten data when it is next resumed
5560                             mPausedBytesRemaining = 0;
5561                             // Invalidate is a bit drastic - would be more efficient
5562                             // to have a flag to tell client that some of the
5563                             // previously written data was lost
5564                             previousTrack->invalidate();
5565                         }
5566                         // flush data already sent to the DSP if changing audio session as audio
5567                         // comes from a different source. Also invalidate previous track to force a
5568                         // seek when resuming.
5569                         if (previousTrack->sessionId() != track->sessionId()) {
5570                             previousTrack->invalidate();
5571                         }
5572                     }
5573                 }
5574                 mPreviousTrack = track;
5575                 // reset retry count
5576                 if (track->isStopping_1()) {
5577                     track->mRetryCount = kMaxTrackStopRetriesOffload;
5578                 } else {
5579                     track->mRetryCount = kMaxTrackRetriesOffload;
5580                 }
5581                 mActiveTrack = t;
5582                 mixerStatus = MIXER_TRACKS_READY;
5583             }
5584         } else {
5585             ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
5586             if (track->isStopping_1()) {
5587                 if (--(track->mRetryCount) <= 0) {
5588                     // Hardware buffer can hold a large amount of audio so we must
5589                     // wait for all current track's data to drain before we say
5590                     // that the track is stopped.
5591                     if (mBytesRemaining == 0) {
5592                         // Only start draining when all data in mixbuffer
5593                         // has been written
5594                         ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
5595                         track->mState = TrackBase::STOPPING_2; // so presentation completes after
5596                         // drain do not drain if no data was ever sent to HAL (mStandby == true)
5597                         if (last && !mStandby) {
5598                             // do not modify drain sequence if we are already draining. This happens
5599                             // when resuming from pause after drain.
5600                             if ((mDrainSequence & 1) == 0) {
5601                                 mSleepTimeUs = 0;
5602                                 mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5603                                 mixerStatus = MIXER_DRAIN_TRACK;
5604                                 mDrainSequence += 2;
5605                             }
5606                             if (mHwPaused) {
5607                                 // It is possible to move from PAUSED to STOPPING_1 without
5608                                 // a resume so we must ensure hardware is running
5609                                 doHwResume = true;
5610                                 mHwPaused = false;
5611                             }
5612                         }
5613                     }
5614                 } else if (last) {
5615                     ALOGV("stopping1 underrun retries left %d", track->mRetryCount);
5616                     mixerStatus = MIXER_TRACKS_ENABLED;
5617                 }
5618             } else if (track->isStopping_2()) {
5619                 // Drain has completed or we are in standby, signal presentation complete
5620                 if (!(mDrainSequence & 1) || !last || mStandby) {
5621                     track->mState = TrackBase::STOPPED;
5622                     uint32_t latency = 0;
5623                     status_t result = mOutput->stream->getLatency(&latency);
5624                     ALOGE_IF(result != OK,
5625                             "Error when retrieving output stream latency: %d", result);
5626                     size_t audioHALFrames = (latency * mSampleRate) / 1000;
5627                     int64_t framesWritten =
5628                             mBytesWritten / mOutput->getFrameSize();
5629                     track->presentationComplete(framesWritten, audioHALFrames);
5630                     track->reset();
5631                     tracksToRemove->add(track);
5632                 }
5633             } else {
5634                 // No buffers for this track. Give it a few chances to
5635                 // fill a buffer, then remove it from active list.
5636                 if (--(track->mRetryCount) <= 0) {
5637                     bool running = false;
5638                     uint64_t position = 0;
5639                     struct timespec unused;
5640                     // The running check restarts the retry counter at least once.
5641                     status_t ret = mOutput->stream->getPresentationPosition(&position, &unused);
5642                     if (ret == NO_ERROR && position != mOffloadUnderrunPosition) {
5643                         running = true;
5644                         mOffloadUnderrunPosition = position;
5645                     }
5646                     if (ret == NO_ERROR) {
5647                         ALOGVV("underrun counter, running(%d): %lld vs %lld", running,
5648                                 (long long)position, (long long)mOffloadUnderrunPosition);
5649                     }
5650                     if (running) { // still running, give us more time.
5651                         track->mRetryCount = kMaxTrackRetriesOffload;
5652                     } else {
5653                         ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
5654                                 track->name());
5655                         tracksToRemove->add(track);
5656                         // tell client process that the track was disabled because of underrun;
5657                         // it will then automatically call start() when data is available
5658                         track->disable();
5659                     }
5660                 } else if (last){
5661                     mixerStatus = MIXER_TRACKS_ENABLED;
5662                 }
5663             }
5664         }
5665         // compute volume for this track
5666         processVolume_l(track, last);
5667     }
5668 
5669     // make sure the pause/flush/resume sequence is executed in the right order.
5670     // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5671     // before flush and then resume HW. This can happen in case of pause/flush/resume
5672     // if resume is received before pause is executed.
5673     if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5674         status_t result = mOutput->stream->pause();
5675         ALOGE_IF(result != OK, "Error when pausing output stream: %d", result);
5676     }
5677     if (mFlushPending) {
5678         flushHw_l();
5679     }
5680     if (!mStandby && doHwResume) {
5681         status_t result = mOutput->stream->resume();
5682         ALOGE_IF(result != OK, "Error when resuming output stream: %d", result);
5683     }
5684 
5685     // remove all the tracks that need to be...
5686     removeTracks_l(*tracksToRemove);
5687 
5688     return mixerStatus;
5689 }
5690 
5691 // must be called with thread mutex locked
waitingAsyncCallback_l()5692 bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
5693 {
5694     ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
5695           mWriteAckSequence, mDrainSequence);
5696     if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
5697         return true;
5698     }
5699     return false;
5700 }
5701 
waitingAsyncCallback()5702 bool AudioFlinger::OffloadThread::waitingAsyncCallback()
5703 {
5704     Mutex::Autolock _l(mLock);
5705     return waitingAsyncCallback_l();
5706 }
5707 
flushHw_l()5708 void AudioFlinger::OffloadThread::flushHw_l()
5709 {
5710     DirectOutputThread::flushHw_l();
5711     // Flush anything still waiting in the mixbuffer
5712     mCurrentWriteLength = 0;
5713     mBytesRemaining = 0;
5714     mPausedWriteLength = 0;
5715     mPausedBytesRemaining = 0;
5716     // reset bytes written count to reflect that DSP buffers are empty after flush.
5717     mBytesWritten = 0;
5718     mOffloadUnderrunPosition = ~0LL;
5719 
5720     if (mUseAsyncWrite) {
5721         // discard any pending drain or write ack by incrementing sequence
5722         mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
5723         mDrainSequence = (mDrainSequence + 2) & ~1;
5724         ALOG_ASSERT(mCallbackThread != 0);
5725         mCallbackThread->setWriteBlocked(mWriteAckSequence);
5726         mCallbackThread->setDraining(mDrainSequence);
5727     }
5728 }
5729 
invalidateTracks(audio_stream_type_t streamType)5730 void AudioFlinger::OffloadThread::invalidateTracks(audio_stream_type_t streamType)
5731 {
5732     Mutex::Autolock _l(mLock);
5733     if (PlaybackThread::invalidateTracks_l(streamType)) {
5734         mFlushPending = true;
5735     }
5736 }
5737 
5738 // ----------------------------------------------------------------------------
5739 
DuplicatingThread(const sp<AudioFlinger> & audioFlinger,AudioFlinger::MixerThread * mainThread,audio_io_handle_t id,bool systemReady)5740 AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
5741         AudioFlinger::MixerThread* mainThread, audio_io_handle_t id, bool systemReady)
5742     :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
5743                     systemReady, DUPLICATING),
5744         mWaitTimeMs(UINT_MAX)
5745 {
5746     addOutputTrack(mainThread);
5747 }
5748 
~DuplicatingThread()5749 AudioFlinger::DuplicatingThread::~DuplicatingThread()
5750 {
5751     for (size_t i = 0; i < mOutputTracks.size(); i++) {
5752         mOutputTracks[i]->destroy();
5753     }
5754 }
5755 
threadLoop_mix()5756 void AudioFlinger::DuplicatingThread::threadLoop_mix()
5757 {
5758     // mix buffers...
5759     if (outputsReady(outputTracks)) {
5760         mAudioMixer->process();
5761     } else {
5762         if (mMixerBufferValid) {
5763             memset(mMixerBuffer, 0, mMixerBufferSize);
5764         } else {
5765             memset(mSinkBuffer, 0, mSinkBufferSize);
5766         }
5767     }
5768     mSleepTimeUs = 0;
5769     writeFrames = mNormalFrameCount;
5770     mCurrentWriteLength = mSinkBufferSize;
5771     mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5772 }
5773 
threadLoop_sleepTime()5774 void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
5775 {
5776     if (mSleepTimeUs == 0) {
5777         if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5778             mSleepTimeUs = mActiveSleepTimeUs;
5779         } else {
5780             mSleepTimeUs = mIdleSleepTimeUs;
5781         }
5782     } else if (mBytesWritten != 0) {
5783         if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5784             writeFrames = mNormalFrameCount;
5785             memset(mSinkBuffer, 0, mSinkBufferSize);
5786         } else {
5787             // flush remaining overflow buffers in output tracks
5788             writeFrames = 0;
5789         }
5790         mSleepTimeUs = 0;
5791     }
5792 }
5793 
threadLoop_write()5794 ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
5795 {
5796     for (size_t i = 0; i < outputTracks.size(); i++) {
5797         outputTracks[i]->write(mSinkBuffer, writeFrames);
5798     }
5799     mStandby = false;
5800     return (ssize_t)mSinkBufferSize;
5801 }
5802 
threadLoop_standby()5803 void AudioFlinger::DuplicatingThread::threadLoop_standby()
5804 {
5805     // DuplicatingThread implements standby by stopping all tracks
5806     for (size_t i = 0; i < outputTracks.size(); i++) {
5807         outputTracks[i]->stop();
5808     }
5809 }
5810 
saveOutputTracks()5811 void AudioFlinger::DuplicatingThread::saveOutputTracks()
5812 {
5813     outputTracks = mOutputTracks;
5814 }
5815 
clearOutputTracks()5816 void AudioFlinger::DuplicatingThread::clearOutputTracks()
5817 {
5818     outputTracks.clear();
5819 }
5820 
addOutputTrack(MixerThread * thread)5821 void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
5822 {
5823     Mutex::Autolock _l(mLock);
5824     // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass.
5825     // Adjust for thread->sampleRate() to determine minimum buffer frame count.
5826     // Then triple buffer because Threads do not run synchronously and may not be clock locked.
5827     const size_t frameCount =
5828             3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate());
5829     // TODO: Consider asynchronous sample rate conversion to handle clock disparity
5830     // from different OutputTracks and their associated MixerThreads (e.g. one may
5831     // nearly empty and the other may be dropping data).
5832 
5833     sp<OutputTrack> outputTrack = new OutputTrack(thread,
5834                                             this,
5835                                             mSampleRate,
5836                                             mFormat,
5837                                             mChannelMask,
5838                                             frameCount,
5839                                             IPCThreadState::self()->getCallingUid());
5840     status_t status = outputTrack != 0 ? outputTrack->initCheck() : (status_t) NO_MEMORY;
5841     if (status != NO_ERROR) {
5842         ALOGE("addOutputTrack() initCheck failed %d", status);
5843         return;
5844     }
5845     thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
5846     mOutputTracks.add(outputTrack);
5847     ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread);
5848     updateWaitTime_l();
5849 }
5850 
removeOutputTrack(MixerThread * thread)5851 void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
5852 {
5853     Mutex::Autolock _l(mLock);
5854     for (size_t i = 0; i < mOutputTracks.size(); i++) {
5855         if (mOutputTracks[i]->thread() == thread) {
5856             mOutputTracks[i]->destroy();
5857             mOutputTracks.removeAt(i);
5858             updateWaitTime_l();
5859             if (thread->getOutput() == mOutput) {
5860                 mOutput = NULL;
5861             }
5862             return;
5863         }
5864     }
5865     ALOGV("removeOutputTrack(): unknown thread: %p", thread);
5866 }
5867 
5868 // caller must hold mLock
updateWaitTime_l()5869 void AudioFlinger::DuplicatingThread::updateWaitTime_l()
5870 {
5871     mWaitTimeMs = UINT_MAX;
5872     for (size_t i = 0; i < mOutputTracks.size(); i++) {
5873         sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
5874         if (strong != 0) {
5875             uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
5876             if (waitTimeMs < mWaitTimeMs) {
5877                 mWaitTimeMs = waitTimeMs;
5878             }
5879         }
5880     }
5881 }
5882 
5883 
outputsReady(const SortedVector<sp<OutputTrack>> & outputTracks)5884 bool AudioFlinger::DuplicatingThread::outputsReady(
5885         const SortedVector< sp<OutputTrack> > &outputTracks)
5886 {
5887     for (size_t i = 0; i < outputTracks.size(); i++) {
5888         sp<ThreadBase> thread = outputTracks[i]->thread().promote();
5889         if (thread == 0) {
5890             ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
5891                     outputTracks[i].get());
5892             return false;
5893         }
5894         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5895         // see note at standby() declaration
5896         if (playbackThread->standby() && !playbackThread->isSuspended()) {
5897             ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
5898                     thread.get());
5899             return false;
5900         }
5901     }
5902     return true;
5903 }
5904 
activeSleepTimeUs() const5905 uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
5906 {
5907     return (mWaitTimeMs * 1000) / 2;
5908 }
5909 
cacheParameters_l()5910 void AudioFlinger::DuplicatingThread::cacheParameters_l()
5911 {
5912     // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
5913     updateWaitTime_l();
5914 
5915     MixerThread::cacheParameters_l();
5916 }
5917 
5918 
5919 // ----------------------------------------------------------------------------
5920 //      Record
5921 // ----------------------------------------------------------------------------
5922 
RecordThread(const sp<AudioFlinger> & audioFlinger,AudioStreamIn * input,audio_io_handle_t id,audio_devices_t outDevice,audio_devices_t inDevice,bool systemReady,const sp<NBAIO_Sink> & teeSink)5923 AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5924                                          AudioStreamIn *input,
5925                                          audio_io_handle_t id,
5926                                          audio_devices_t outDevice,
5927                                          audio_devices_t inDevice,
5928                                          bool systemReady
5929 #ifdef TEE_SINK
5930                                          , const sp<NBAIO_Sink>& teeSink
5931 #endif
5932                                          ) :
5933     ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD, systemReady),
5934     mInput(input), mRsmpInBuffer(NULL),
5935     // mRsmpInFrames, mRsmpInFramesP2, and mRsmpInFramesOA are set by readInputParameters_l()
5936     mRsmpInRear(0)
5937 #ifdef TEE_SINK
5938     , mTeeSink(teeSink)
5939 #endif
5940     , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
5941             "RecordThreadRO", MemoryHeapBase::READ_ONLY))
5942     // mFastCapture below
5943     , mFastCaptureFutex(0)
5944     // mInputSource
5945     // mPipeSink
5946     // mPipeSource
5947     , mPipeFramesP2(0)
5948     // mPipeMemory
5949     // mFastCaptureNBLogWriter
5950     , mFastTrackAvail(false)
5951 {
5952     snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id);
5953     mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
5954 
5955     readInputParameters_l();
5956 
5957     // create an NBAIO source for the HAL input stream, and negotiate
5958     mInputSource = new AudioStreamInSource(input->stream);
5959     size_t numCounterOffers = 0;
5960     const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
5961 #if !LOG_NDEBUG
5962     ssize_t index =
5963 #else
5964     (void)
5965 #endif
5966             mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
5967     ALOG_ASSERT(index == 0);
5968 
5969     // initialize fast capture depending on configuration
5970     bool initFastCapture;
5971     switch (kUseFastCapture) {
5972     case FastCapture_Never:
5973         initFastCapture = false;
5974         break;
5975     case FastCapture_Always:
5976         initFastCapture = true;
5977         break;
5978     case FastCapture_Static:
5979         initFastCapture = (mFrameCount * 1000) / mSampleRate < kMinNormalCaptureBufferSizeMs;
5980         break;
5981     // case FastCapture_Dynamic:
5982     }
5983 
5984     if (initFastCapture) {
5985         // create a Pipe for FastCapture to write to, and for us and fast tracks to read from
5986         NBAIO_Format format = mInputSource->format();
5987         // quadruple-buffering of 20 ms each; this ensures we can sleep for 20ms in RecordThread
5988         size_t pipeFramesP2 = roundup(4 * FMS_20 * mSampleRate / 1000);
5989         size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5990         void *pipeBuffer;
5991         const sp<MemoryDealer> roHeap(readOnlyHeap());
5992         sp<IMemory> pipeMemory;
5993         if ((roHeap == 0) ||
5994                 (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5995                 (pipeBuffer = pipeMemory->pointer()) == NULL) {
5996             ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5997             goto failed;
5998         }
5999         // pipe will be shared directly with fast clients, so clear to avoid leaking old information
6000         memset(pipeBuffer, 0, pipeSize);
6001         Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
6002         const NBAIO_Format offers[1] = {format};
6003         size_t numCounterOffers = 0;
6004         ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
6005         ALOG_ASSERT(index == 0);
6006         mPipeSink = pipe;
6007         PipeReader *pipeReader = new PipeReader(*pipe);
6008         numCounterOffers = 0;
6009         index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
6010         ALOG_ASSERT(index == 0);
6011         mPipeSource = pipeReader;
6012         mPipeFramesP2 = pipeFramesP2;
6013         mPipeMemory = pipeMemory;
6014 
6015         // create fast capture
6016         mFastCapture = new FastCapture();
6017         FastCaptureStateQueue *sq = mFastCapture->sq();
6018 #ifdef STATE_QUEUE_DUMP
6019         // FIXME
6020 #endif
6021         FastCaptureState *state = sq->begin();
6022         state->mCblk = NULL;
6023         state->mInputSource = mInputSource.get();
6024         state->mInputSourceGen++;
6025         state->mPipeSink = pipe;
6026         state->mPipeSinkGen++;
6027         state->mFrameCount = mFrameCount;
6028         state->mCommand = FastCaptureState::COLD_IDLE;
6029         // already done in constructor initialization list
6030         //mFastCaptureFutex = 0;
6031         state->mColdFutexAddr = &mFastCaptureFutex;
6032         state->mColdGen++;
6033         state->mDumpState = &mFastCaptureDumpState;
6034 #ifdef TEE_SINK
6035         // FIXME
6036 #endif
6037         mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
6038         state->mNBLogWriter = mFastCaptureNBLogWriter.get();
6039         sq->end();
6040         sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
6041 
6042         // start the fast capture
6043         mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
6044         pid_t tid = mFastCapture->getTid();
6045         sendPrioConfigEvent(getpid_cached, tid, kPriorityFastCapture, false);
6046         stream()->setHalThreadPriority(kPriorityFastCapture);
6047 #ifdef AUDIO_WATCHDOG
6048         // FIXME
6049 #endif
6050 
6051         mFastTrackAvail = true;
6052     }
6053 failed: ;
6054 
6055     // FIXME mNormalSource
6056 }
6057 
~RecordThread()6058 AudioFlinger::RecordThread::~RecordThread()
6059 {
6060     if (mFastCapture != 0) {
6061         FastCaptureStateQueue *sq = mFastCapture->sq();
6062         FastCaptureState *state = sq->begin();
6063         if (state->mCommand == FastCaptureState::COLD_IDLE) {
6064             int32_t old = android_atomic_inc(&mFastCaptureFutex);
6065             if (old == -1) {
6066                 (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
6067             }
6068         }
6069         state->mCommand = FastCaptureState::EXIT;
6070         sq->end();
6071         sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
6072         mFastCapture->join();
6073         mFastCapture.clear();
6074     }
6075     mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
6076     mAudioFlinger->unregisterWriter(mNBLogWriter);
6077     free(mRsmpInBuffer);
6078 }
6079 
onFirstRef()6080 void AudioFlinger::RecordThread::onFirstRef()
6081 {
6082     run(mThreadName, PRIORITY_URGENT_AUDIO);
6083 }
6084 
preExit()6085 void AudioFlinger::RecordThread::preExit()
6086 {
6087     ALOGV("  preExit()");
6088     Mutex::Autolock _l(mLock);
6089     for (size_t i = 0; i < mTracks.size(); i++) {
6090         sp<RecordTrack> track = mTracks[i];
6091         track->invalidate();
6092     }
6093     mActiveTracks.clear();
6094     mStartStopCond.broadcast();
6095 }
6096 
threadLoop()6097 bool AudioFlinger::RecordThread::threadLoop()
6098 {
6099     nsecs_t lastWarning = 0;
6100 
6101     inputStandBy();
6102 
6103 reacquire_wakelock:
6104     sp<RecordTrack> activeTrack;
6105     {
6106         Mutex::Autolock _l(mLock);
6107         acquireWakeLock_l();
6108     }
6109 
6110     // used to request a deferred sleep, to be executed later while mutex is unlocked
6111     uint32_t sleepUs = 0;
6112 
6113     // loop while there is work to do
6114     for (;;) {
6115         Vector< sp<EffectChain> > effectChains;
6116 
6117         // activeTracks accumulates a copy of a subset of mActiveTracks
6118         Vector< sp<RecordTrack> > activeTracks;
6119 
6120         // reference to the (first and only) active fast track
6121         sp<RecordTrack> fastTrack;
6122 
6123         // reference to a fast track which is about to be removed
6124         sp<RecordTrack> fastTrackToRemove;
6125 
6126         { // scope for mLock
6127             Mutex::Autolock _l(mLock);
6128 
6129             processConfigEvents_l();
6130 
6131             // check exitPending here because checkForNewParameters_l() and
6132             // checkForNewParameters_l() can temporarily release mLock
6133             if (exitPending()) {
6134                 break;
6135             }
6136 
6137             // sleep with mutex unlocked
6138             if (sleepUs > 0) {
6139                 ATRACE_BEGIN("sleepC");
6140                 mWaitWorkCV.waitRelative(mLock, microseconds((nsecs_t)sleepUs));
6141                 ATRACE_END();
6142                 sleepUs = 0;
6143                 continue;
6144             }
6145 
6146             // if no active track(s), then standby and release wakelock
6147             size_t size = mActiveTracks.size();
6148             if (size == 0) {
6149                 standbyIfNotAlreadyInStandby();
6150                 // exitPending() can't become true here
6151                 releaseWakeLock_l();
6152                 ALOGV("RecordThread: loop stopping");
6153                 // go to sleep
6154                 mWaitWorkCV.wait(mLock);
6155                 ALOGV("RecordThread: loop starting");
6156                 goto reacquire_wakelock;
6157             }
6158 
6159             bool doBroadcast = false;
6160             bool allStopped = true;
6161             for (size_t i = 0; i < size; ) {
6162 
6163                 activeTrack = mActiveTracks[i];
6164                 if (activeTrack->isTerminated()) {
6165                     if (activeTrack->isFastTrack()) {
6166                         ALOG_ASSERT(fastTrackToRemove == 0);
6167                         fastTrackToRemove = activeTrack;
6168                     }
6169                     removeTrack_l(activeTrack);
6170                     mActiveTracks.remove(activeTrack);
6171                     size--;
6172                     continue;
6173                 }
6174 
6175                 TrackBase::track_state activeTrackState = activeTrack->mState;
6176                 switch (activeTrackState) {
6177 
6178                 case TrackBase::PAUSING:
6179                     mActiveTracks.remove(activeTrack);
6180                     doBroadcast = true;
6181                     size--;
6182                     continue;
6183 
6184                 case TrackBase::STARTING_1:
6185                     sleepUs = 10000;
6186                     i++;
6187                     allStopped = false;
6188                     continue;
6189 
6190                 case TrackBase::STARTING_2:
6191                     doBroadcast = true;
6192                     mStandby = false;
6193                     activeTrack->mState = TrackBase::ACTIVE;
6194                     allStopped = false;
6195                     break;
6196 
6197                 case TrackBase::ACTIVE:
6198                     allStopped = false;
6199                     break;
6200 
6201                 case TrackBase::IDLE:
6202                     i++;
6203                     continue;
6204 
6205                 default:
6206                     LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
6207                 }
6208 
6209                 activeTracks.add(activeTrack);
6210                 i++;
6211 
6212                 if (activeTrack->isFastTrack()) {
6213                     ALOG_ASSERT(!mFastTrackAvail);
6214                     ALOG_ASSERT(fastTrack == 0);
6215                     fastTrack = activeTrack;
6216                 }
6217             }
6218 
6219             mActiveTracks.updatePowerState(this);
6220 
6221             if (allStopped) {
6222                 standbyIfNotAlreadyInStandby();
6223             }
6224             if (doBroadcast) {
6225                 mStartStopCond.broadcast();
6226             }
6227 
6228             // sleep if there are no active tracks to process
6229             if (activeTracks.size() == 0) {
6230                 if (sleepUs == 0) {
6231                     sleepUs = kRecordThreadSleepUs;
6232                 }
6233                 continue;
6234             }
6235             sleepUs = 0;
6236 
6237             lockEffectChains_l(effectChains);
6238         }
6239 
6240         // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
6241 
6242         size_t size = effectChains.size();
6243         for (size_t i = 0; i < size; i++) {
6244             // thread mutex is not locked, but effect chain is locked
6245             effectChains[i]->process_l();
6246         }
6247 
6248         // Push a new fast capture state if fast capture is not already running, or cblk change
6249         if (mFastCapture != 0) {
6250             FastCaptureStateQueue *sq = mFastCapture->sq();
6251             FastCaptureState *state = sq->begin();
6252             bool didModify = false;
6253             FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
6254             if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
6255                     (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
6256                 if (state->mCommand == FastCaptureState::COLD_IDLE) {
6257                     int32_t old = android_atomic_inc(&mFastCaptureFutex);
6258                     if (old == -1) {
6259                         (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
6260                     }
6261                 }
6262                 state->mCommand = FastCaptureState::READ_WRITE;
6263 #if 0   // FIXME
6264                 mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
6265                         FastThreadDumpState::kSamplingNforLowRamDevice :
6266                         FastThreadDumpState::kSamplingN);
6267 #endif
6268                 didModify = true;
6269             }
6270             audio_track_cblk_t *cblkOld = state->mCblk;
6271             audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
6272             if (cblkNew != cblkOld) {
6273                 state->mCblk = cblkNew;
6274                 // block until acked if removing a fast track
6275                 if (cblkOld != NULL) {
6276                     block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
6277                 }
6278                 didModify = true;
6279             }
6280             sq->end(didModify);
6281             if (didModify) {
6282                 sq->push(block);
6283 #if 0
6284                 if (kUseFastCapture == FastCapture_Dynamic) {
6285                     mNormalSource = mPipeSource;
6286                 }
6287 #endif
6288             }
6289         }
6290 
6291         // now run the fast track destructor with thread mutex unlocked
6292         fastTrackToRemove.clear();
6293 
6294         // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
6295         // Only the client(s) that are too slow will overrun. But if even the fastest client is too
6296         // slow, then this RecordThread will overrun by not calling HAL read often enough.
6297         // If destination is non-contiguous, first read past the nominal end of buffer, then
6298         // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
6299 
6300         int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
6301         ssize_t framesRead;
6302 
6303         // If an NBAIO source is present, use it to read the normal capture's data
6304         if (mPipeSource != 0) {
6305             size_t framesToRead = mBufferSize / mFrameSize;
6306             framesToRead = min(mRsmpInFramesOA - rear, mRsmpInFramesP2 / 2);
6307             framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize,
6308                     framesToRead);
6309             // since pipe is non-blocking, simulate blocking input by waiting for 1/2 of
6310             // buffer size or at least for 20ms.
6311             size_t sleepFrames = max(
6312                     min(mPipeFramesP2, mRsmpInFramesP2) / 2, FMS_20 * mSampleRate / 1000);
6313             if (framesRead <= (ssize_t) sleepFrames) {
6314                 sleepUs = (sleepFrames * 1000000LL) / mSampleRate;
6315             }
6316             if (framesRead < 0) {
6317                 status_t status = (status_t) framesRead;
6318                 switch (status) {
6319                 case OVERRUN:
6320                     ALOGW("overrun on read from pipe");
6321                     framesRead = 0;
6322                     break;
6323                 case NEGOTIATE:
6324                     ALOGE("re-negotiation is needed");
6325                     framesRead = -1;  // Will cause an attempt to recover.
6326                     break;
6327                 default:
6328                     ALOGE("unknown error %d on read from pipe", status);
6329                     break;
6330                 }
6331             }
6332         // otherwise use the HAL / AudioStreamIn directly
6333         } else {
6334             ATRACE_BEGIN("read");
6335             size_t bytesRead;
6336             status_t result = mInput->stream->read(
6337                     (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize, &bytesRead);
6338             ATRACE_END();
6339             if (result < 0) {
6340                 framesRead = result;
6341             } else {
6342                 framesRead = bytesRead / mFrameSize;
6343             }
6344         }
6345 
6346         // Update server timestamp with server stats
6347         // systemTime() is optional if the hardware supports timestamps.
6348         mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] += framesRead;
6349         mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = systemTime();
6350 
6351         // Update server timestamp with kernel stats
6352         if (mPipeSource.get() == nullptr /* don't obtain for FastCapture, could block */) {
6353             int64_t position, time;
6354             int ret = mInput->stream->getCapturePosition(&position, &time);
6355             if (ret == NO_ERROR) {
6356                 mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] = position;
6357                 mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] = time;
6358                 // Note: In general record buffers should tend to be empty in
6359                 // a properly running pipeline.
6360                 //
6361                 // Also, it is not advantageous to call get_presentation_position during the read
6362                 // as the read obtains a lock, preventing the timestamp call from executing.
6363             }
6364         }
6365         // Use this to track timestamp information
6366         // ALOGD("%s", mTimestamp.toString().c_str());
6367 
6368         if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
6369             ALOGE("read failed: framesRead=%zd", framesRead);
6370             // Force input into standby so that it tries to recover at next read attempt
6371             inputStandBy();
6372             sleepUs = kRecordThreadSleepUs;
6373         }
6374         if (framesRead <= 0) {
6375             goto unlock;
6376         }
6377         ALOG_ASSERT(framesRead > 0);
6378 
6379         if (mTeeSink != 0) {
6380             (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead);
6381         }
6382         // If destination is non-contiguous, we now correct for reading past end of buffer.
6383         {
6384             size_t part1 = mRsmpInFramesP2 - rear;
6385             if ((size_t) framesRead > part1) {
6386                 memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize,
6387                         (framesRead - part1) * mFrameSize);
6388             }
6389         }
6390         rear = mRsmpInRear += framesRead;
6391 
6392         size = activeTracks.size();
6393         // loop over each active track
6394         for (size_t i = 0; i < size; i++) {
6395             activeTrack = activeTracks[i];
6396 
6397             // skip fast tracks, as those are handled directly by FastCapture
6398             if (activeTrack->isFastTrack()) {
6399                 continue;
6400             }
6401 
6402             // TODO: This code probably should be moved to RecordTrack.
6403             // TODO: Update the activeTrack buffer converter in case of reconfigure.
6404 
6405             enum {
6406                 OVERRUN_UNKNOWN,
6407                 OVERRUN_TRUE,
6408                 OVERRUN_FALSE
6409             } overrun = OVERRUN_UNKNOWN;
6410 
6411             // loop over getNextBuffer to handle circular sink
6412             for (;;) {
6413 
6414                 activeTrack->mSink.frameCount = ~0;
6415                 status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
6416                 size_t framesOut = activeTrack->mSink.frameCount;
6417                 LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
6418 
6419                 // check available frames and handle overrun conditions
6420                 // if the record track isn't draining fast enough.
6421                 bool hasOverrun;
6422                 size_t framesIn;
6423                 activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun);
6424                 if (hasOverrun) {
6425                     overrun = OVERRUN_TRUE;
6426                 }
6427                 if (framesOut == 0 || framesIn == 0) {
6428                     break;
6429                 }
6430 
6431                 // Don't allow framesOut to be larger than what is possible with resampling
6432                 // from framesIn.
6433                 // This isn't strictly necessary but helps limit buffer resizing in
6434                 // RecordBufferConverter.  TODO: remove when no longer needed.
6435                 framesOut = min(framesOut,
6436                         destinationFramesPossible(
6437                                 framesIn, mSampleRate, activeTrack->mSampleRate));
6438                 // process frames from the RecordThread buffer provider to the RecordTrack buffer
6439                 framesOut = activeTrack->mRecordBufferConverter->convert(
6440                         activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut);
6441 
6442                 if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
6443                     overrun = OVERRUN_FALSE;
6444                 }
6445 
6446                 if (activeTrack->mFramesToDrop == 0) {
6447                     if (framesOut > 0) {
6448                         activeTrack->mSink.frameCount = framesOut;
6449                         activeTrack->releaseBuffer(&activeTrack->mSink);
6450                     }
6451                 } else {
6452                     // FIXME could do a partial drop of framesOut
6453                     if (activeTrack->mFramesToDrop > 0) {
6454                         activeTrack->mFramesToDrop -= framesOut;
6455                         if (activeTrack->mFramesToDrop <= 0) {
6456                             activeTrack->clearSyncStartEvent();
6457                         }
6458                     } else {
6459                         activeTrack->mFramesToDrop += framesOut;
6460                         if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
6461                                 activeTrack->mSyncStartEvent->isCancelled()) {
6462                             ALOGW("Synced record %s, session %d, trigger session %d",
6463                                   (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
6464                                   activeTrack->sessionId(),
6465                                   (activeTrack->mSyncStartEvent != 0) ?
6466                                           activeTrack->mSyncStartEvent->triggerSession() :
6467                                           AUDIO_SESSION_NONE);
6468                             activeTrack->clearSyncStartEvent();
6469                         }
6470                     }
6471                 }
6472 
6473                 if (framesOut == 0) {
6474                     break;
6475                 }
6476             }
6477 
6478             switch (overrun) {
6479             case OVERRUN_TRUE:
6480                 // client isn't retrieving buffers fast enough
6481                 if (!activeTrack->setOverflow()) {
6482                     nsecs_t now = systemTime();
6483                     // FIXME should lastWarning per track?
6484                     if ((now - lastWarning) > kWarningThrottleNs) {
6485                         ALOGW("RecordThread: buffer overflow");
6486                         lastWarning = now;
6487                     }
6488                 }
6489                 break;
6490             case OVERRUN_FALSE:
6491                 activeTrack->clearOverflow();
6492                 break;
6493             case OVERRUN_UNKNOWN:
6494                 break;
6495             }
6496 
6497             // update frame information and push timestamp out
6498             activeTrack->updateTrackFrameInfo(
6499                     activeTrack->mServerProxy->framesReleased(),
6500                     mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER],
6501                     mSampleRate, mTimestamp);
6502         }
6503 
6504 unlock:
6505         // enable changes in effect chain
6506         unlockEffectChains(effectChains);
6507         // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
6508     }
6509 
6510     standbyIfNotAlreadyInStandby();
6511 
6512     {
6513         Mutex::Autolock _l(mLock);
6514         for (size_t i = 0; i < mTracks.size(); i++) {
6515             sp<RecordTrack> track = mTracks[i];
6516             track->invalidate();
6517         }
6518         mActiveTracks.clear();
6519         mStartStopCond.broadcast();
6520     }
6521 
6522     releaseWakeLock();
6523 
6524     ALOGV("RecordThread %p exiting", this);
6525     return false;
6526 }
6527 
standbyIfNotAlreadyInStandby()6528 void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
6529 {
6530     if (!mStandby) {
6531         inputStandBy();
6532         mStandby = true;
6533     }
6534 }
6535 
inputStandBy()6536 void AudioFlinger::RecordThread::inputStandBy()
6537 {
6538     // Idle the fast capture if it's currently running
6539     if (mFastCapture != 0) {
6540         FastCaptureStateQueue *sq = mFastCapture->sq();
6541         FastCaptureState *state = sq->begin();
6542         if (!(state->mCommand & FastCaptureState::IDLE)) {
6543             state->mCommand = FastCaptureState::COLD_IDLE;
6544             state->mColdFutexAddr = &mFastCaptureFutex;
6545             state->mColdGen++;
6546             mFastCaptureFutex = 0;
6547             sq->end();
6548             // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
6549             sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
6550 #if 0
6551             if (kUseFastCapture == FastCapture_Dynamic) {
6552                 // FIXME
6553             }
6554 #endif
6555 #ifdef AUDIO_WATCHDOG
6556             // FIXME
6557 #endif
6558         } else {
6559             sq->end(false /*didModify*/);
6560         }
6561     }
6562     status_t result = mInput->stream->standby();
6563     ALOGE_IF(result != OK, "Error when putting input stream into standby: %d", result);
6564 
6565     // If going into standby, flush the pipe source.
6566     if (mPipeSource.get() != nullptr) {
6567         const ssize_t flushed = mPipeSource->flush();
6568         if (flushed > 0) {
6569             ALOGV("Input standby flushed PipeSource %zd frames", flushed);
6570             mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] += flushed;
6571             mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = systemTime();
6572         }
6573     }
6574 }
6575 
6576 // RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
createRecordTrack_l(const sp<AudioFlinger::Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t * pFrameCount,audio_session_t sessionId,size_t * notificationFrames,uid_t uid,audio_input_flags_t * flags,pid_t tid,status_t * status,audio_port_handle_t portId)6577 sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
6578         const sp<AudioFlinger::Client>& client,
6579         uint32_t sampleRate,
6580         audio_format_t format,
6581         audio_channel_mask_t channelMask,
6582         size_t *pFrameCount,
6583         audio_session_t sessionId,
6584         size_t *notificationFrames,
6585         uid_t uid,
6586         audio_input_flags_t *flags,
6587         pid_t tid,
6588         status_t *status,
6589         audio_port_handle_t portId)
6590 {
6591     size_t frameCount = *pFrameCount;
6592     sp<RecordTrack> track;
6593     status_t lStatus;
6594     audio_input_flags_t inputFlags = mInput->flags;
6595 
6596     // special case for FAST flag considered OK if fast capture is present
6597     if (hasFastCapture()) {
6598         inputFlags = (audio_input_flags_t)(inputFlags | AUDIO_INPUT_FLAG_FAST);
6599     }
6600 
6601     // Check if requested flags are compatible with output stream flags
6602     if ((*flags & inputFlags) != *flags) {
6603         ALOGW("createRecordTrack_l(): mismatch between requested flags (%08x) and"
6604                 " input flags (%08x)",
6605               *flags, inputFlags);
6606         *flags = (audio_input_flags_t)(*flags & inputFlags);
6607     }
6608 
6609     // client expresses a preference for FAST, but we get the final say
6610     if (*flags & AUDIO_INPUT_FLAG_FAST) {
6611       if (
6612             // we formerly checked for a callback handler (non-0 tid),
6613             // but that is no longer required for TRANSFER_OBTAIN mode
6614             //
6615             // frame count is not specified, or is exactly the pipe depth
6616             ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
6617             // PCM data
6618             audio_is_linear_pcm(format) &&
6619             // hardware format
6620             (format == mFormat) &&
6621             // hardware channel mask
6622             (channelMask == mChannelMask) &&
6623             // hardware sample rate
6624             (sampleRate == mSampleRate) &&
6625             // record thread has an associated fast capture
6626             hasFastCapture() &&
6627             // there are sufficient fast track slots available
6628             mFastTrackAvail
6629         ) {
6630           // check compatibility with audio effects.
6631           Mutex::Autolock _l(mLock);
6632           // Do not accept FAST flag if the session has software effects
6633           sp<EffectChain> chain = getEffectChain_l(sessionId);
6634           if (chain != 0) {
6635               audio_input_flags_t old = *flags;
6636               chain->checkInputFlagCompatibility(flags);
6637               if (old != *flags) {
6638                   ALOGV("AUDIO_INPUT_FLAGS denied by effect old=%#x new=%#x",
6639                           (int)old, (int)*flags);
6640               }
6641           }
6642           ALOGV_IF((*flags & AUDIO_INPUT_FLAG_FAST) != 0,
6643                    "AUDIO_INPUT_FLAG_FAST accepted: frameCount=%zu mFrameCount=%zu",
6644                    frameCount, mFrameCount);
6645       } else {
6646         ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%zu mFrameCount=%zu mPipeFramesP2=%zu "
6647                 "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
6648                 "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
6649                 frameCount, mFrameCount, mPipeFramesP2,
6650                 format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
6651                 hasFastCapture(), tid, mFastTrackAvail);
6652         *flags = (audio_input_flags_t)(*flags & ~AUDIO_INPUT_FLAG_FAST);
6653       }
6654     }
6655 
6656     // compute track buffer size in frames, and suggest the notification frame count
6657     if (*flags & AUDIO_INPUT_FLAG_FAST) {
6658         // fast track: frame count is exactly the pipe depth
6659         frameCount = mPipeFramesP2;
6660         // ignore requested notificationFrames, and always notify exactly once every HAL buffer
6661         *notificationFrames = mFrameCount;
6662     } else {
6663         // not fast track: max notification period is resampled equivalent of one HAL buffer time
6664         //                 or 20 ms if there is a fast capture
6665         // TODO This could be a roundupRatio inline, and const
6666         size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
6667                 * sampleRate + mSampleRate - 1) / mSampleRate;
6668         // minimum number of notification periods is at least kMinNotifications,
6669         // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
6670         static const size_t kMinNotifications = 3;
6671         static const uint32_t kMinMs = 30;
6672         // TODO This could be a roundupRatio inline
6673         const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
6674         // TODO This could be a roundupRatio inline
6675         const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
6676                 maxNotificationFrames;
6677         const size_t minFrameCount = maxNotificationFrames *
6678                 max(kMinNotifications, minNotificationsByMs);
6679         frameCount = max(frameCount, minFrameCount);
6680         if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
6681             *notificationFrames = maxNotificationFrames;
6682         }
6683     }
6684     *pFrameCount = frameCount;
6685 
6686     lStatus = initCheck();
6687     if (lStatus != NO_ERROR) {
6688         ALOGE("createRecordTrack_l() audio driver not initialized");
6689         goto Exit;
6690     }
6691 
6692     { // scope for mLock
6693         Mutex::Autolock _l(mLock);
6694 
6695         track = new RecordTrack(this, client, sampleRate,
6696                       format, channelMask, frameCount, NULL, sessionId, uid,
6697                       *flags, TrackBase::TYPE_DEFAULT, portId);
6698 
6699         lStatus = track->initCheck();
6700         if (lStatus != NO_ERROR) {
6701             ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
6702             // track must be cleared from the caller as the caller has the AF lock
6703             goto Exit;
6704         }
6705         mTracks.add(track);
6706 
6707         // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6708         bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6709                         mAudioFlinger->btNrecIsOff();
6710         setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6711         setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6712 
6713         if ((*flags & AUDIO_INPUT_FLAG_FAST) && (tid != -1)) {
6714             pid_t callingPid = IPCThreadState::self()->getCallingPid();
6715             // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
6716             // so ask activity manager to do this on our behalf
6717             sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp, true);
6718         }
6719     }
6720 
6721     lStatus = NO_ERROR;
6722 
6723 Exit:
6724     *status = lStatus;
6725     return track;
6726 }
6727 
start(RecordThread::RecordTrack * recordTrack,AudioSystem::sync_event_t event,audio_session_t triggerSession)6728 status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6729                                            AudioSystem::sync_event_t event,
6730                                            audio_session_t triggerSession)
6731 {
6732     ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6733     sp<ThreadBase> strongMe = this;
6734     status_t status = NO_ERROR;
6735 
6736     if (event == AudioSystem::SYNC_EVENT_NONE) {
6737         recordTrack->clearSyncStartEvent();
6738     } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6739         recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6740                                        triggerSession,
6741                                        recordTrack->sessionId(),
6742                                        syncStartEventCallback,
6743                                        recordTrack);
6744         // Sync event can be cancelled by the trigger session if the track is not in a
6745         // compatible state in which case we start record immediately
6746         if (recordTrack->mSyncStartEvent->isCancelled()) {
6747             recordTrack->clearSyncStartEvent();
6748         } else {
6749             // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6750             recordTrack->mFramesToDrop = -
6751                     ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
6752         }
6753     }
6754 
6755     {
6756         // This section is a rendezvous between binder thread executing start() and RecordThread
6757         AutoMutex lock(mLock);
6758         if (mActiveTracks.indexOf(recordTrack) >= 0) {
6759             if (recordTrack->mState == TrackBase::PAUSING) {
6760                 ALOGV("active record track PAUSING -> ACTIVE");
6761                 recordTrack->mState = TrackBase::ACTIVE;
6762             } else {
6763                 ALOGV("active record track state %d", recordTrack->mState);
6764             }
6765             return status;
6766         }
6767 
6768         // TODO consider other ways of handling this, such as changing the state to :STARTING and
6769         //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
6770         //      or using a separate command thread
6771         recordTrack->mState = TrackBase::STARTING_1;
6772         mActiveTracks.add(recordTrack);
6773         status_t status = NO_ERROR;
6774         if (recordTrack->isExternalTrack()) {
6775             mLock.unlock();
6776             status = AudioSystem::startInput(mId, recordTrack->sessionId());
6777             mLock.lock();
6778             // FIXME should verify that recordTrack is still in mActiveTracks
6779             if (status != NO_ERROR) {
6780                 mActiveTracks.remove(recordTrack);
6781                 recordTrack->clearSyncStartEvent();
6782                 ALOGV("RecordThread::start error %d", status);
6783                 return status;
6784             }
6785         }
6786         // Catch up with current buffer indices if thread is already running.
6787         // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
6788         // was initialized to some value closer to the thread's mRsmpInFront, then the track could
6789         // see previously buffered data before it called start(), but with greater risk of overrun.
6790 
6791         recordTrack->mResamplerBufferProvider->reset();
6792         // clear any converter state as new data will be discontinuous
6793         recordTrack->mRecordBufferConverter->reset();
6794         recordTrack->mState = TrackBase::STARTING_2;
6795         // signal thread to start
6796         mWaitWorkCV.broadcast();
6797         if (mActiveTracks.indexOf(recordTrack) < 0) {
6798             ALOGV("Record failed to start");
6799             status = BAD_VALUE;
6800             goto startError;
6801         }
6802         return status;
6803     }
6804 
6805 startError:
6806     if (recordTrack->isExternalTrack()) {
6807         AudioSystem::stopInput(mId, recordTrack->sessionId());
6808     }
6809     recordTrack->clearSyncStartEvent();
6810     // FIXME I wonder why we do not reset the state here?
6811     return status;
6812 }
6813 
syncStartEventCallback(const wp<SyncEvent> & event)6814 void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6815 {
6816     sp<SyncEvent> strongEvent = event.promote();
6817 
6818     if (strongEvent != 0) {
6819         sp<RefBase> ptr = strongEvent->cookie().promote();
6820         if (ptr != 0) {
6821             RecordTrack *recordTrack = (RecordTrack *)ptr.get();
6822             recordTrack->handleSyncStartEvent(strongEvent);
6823         }
6824     }
6825 }
6826 
stop(RecordThread::RecordTrack * recordTrack)6827 bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6828     ALOGV("RecordThread::stop");
6829     AutoMutex _l(mLock);
6830     if (mActiveTracks.indexOf(recordTrack) < 0 || recordTrack->mState == TrackBase::PAUSING) {
6831         return false;
6832     }
6833     // note that threadLoop may still be processing the track at this point [without lock]
6834     recordTrack->mState = TrackBase::PAUSING;
6835     // signal thread to stop
6836     mWaitWorkCV.broadcast();
6837     // do not wait for mStartStopCond if exiting
6838     if (exitPending()) {
6839         return true;
6840     }
6841     // FIXME incorrect usage of wait: no explicit predicate or loop
6842     mStartStopCond.wait(mLock);
6843     // if we have been restarted, recordTrack is in mActiveTracks here
6844     if (exitPending() || mActiveTracks.indexOf(recordTrack) < 0) {
6845         ALOGV("Record stopped OK");
6846         return true;
6847     }
6848     return false;
6849 }
6850 
isValidSyncEvent(const sp<SyncEvent> & event __unused) const6851 bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
6852 {
6853     return false;
6854 }
6855 
setSyncEvent(const sp<SyncEvent> & event __unused)6856 status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
6857 {
6858 #if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6859     if (!isValidSyncEvent(event)) {
6860         return BAD_VALUE;
6861     }
6862 
6863     audio_session_t eventSession = event->triggerSession();
6864     status_t ret = NAME_NOT_FOUND;
6865 
6866     Mutex::Autolock _l(mLock);
6867 
6868     for (size_t i = 0; i < mTracks.size(); i++) {
6869         sp<RecordTrack> track = mTracks[i];
6870         if (eventSession == track->sessionId()) {
6871             (void) track->setSyncEvent(event);
6872             ret = NO_ERROR;
6873         }
6874     }
6875     return ret;
6876 #else
6877     return BAD_VALUE;
6878 #endif
6879 }
6880 
6881 // destroyTrack_l() must be called with ThreadBase::mLock held
destroyTrack_l(const sp<RecordTrack> & track)6882 void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6883 {
6884     track->terminate();
6885     track->mState = TrackBase::STOPPED;
6886     // active tracks are removed by threadLoop()
6887     if (mActiveTracks.indexOf(track) < 0) {
6888         removeTrack_l(track);
6889     }
6890 }
6891 
removeTrack_l(const sp<RecordTrack> & track)6892 void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6893 {
6894     mTracks.remove(track);
6895     // need anything related to effects here?
6896     if (track->isFastTrack()) {
6897         ALOG_ASSERT(!mFastTrackAvail);
6898         mFastTrackAvail = true;
6899     }
6900 }
6901 
dump(int fd,const Vector<String16> & args)6902 void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6903 {
6904     dumpInternals(fd, args);
6905     dumpTracks(fd, args);
6906     dumpEffectChains(fd, args);
6907 }
6908 
dumpInternals(int fd,const Vector<String16> & args)6909 void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6910 {
6911     dumpBase(fd, args);
6912 
6913     AudioStreamIn *input = mInput;
6914     audio_input_flags_t flags = input != NULL ? input->flags : AUDIO_INPUT_FLAG_NONE;
6915     dprintf(fd, "  AudioStreamIn: %p flags %#x (%s)\n",
6916             input, flags, inputFlagsToString(flags).c_str());
6917     if (mActiveTracks.size() == 0) {
6918         dprintf(fd, "  No active record clients\n");
6919     }
6920     dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
6921     dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
6922 
6923     // Make a non-atomic copy of fast capture dump state so it won't change underneath us
6924     // while we are dumping it.  It may be inconsistent, but it won't mutate!
6925     // This is a large object so we place it on the heap.
6926     // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
6927     const FastCaptureDumpState *copy = new FastCaptureDumpState(mFastCaptureDumpState);
6928     copy->dump(fd);
6929     delete copy;
6930 }
6931 
dumpTracks(int fd,const Vector<String16> & args __unused)6932 void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
6933 {
6934     const size_t SIZE = 256;
6935     char buffer[SIZE];
6936     String8 result;
6937 
6938     size_t numtracks = mTracks.size();
6939     size_t numactive = mActiveTracks.size();
6940     size_t numactiveseen = 0;
6941     dprintf(fd, "  %zu Tracks", numtracks);
6942     if (numtracks) {
6943         dprintf(fd, " of which %zu are active\n", numactive);
6944         RecordTrack::appendDumpHeader(result);
6945         for (size_t i = 0; i < numtracks ; ++i) {
6946             sp<RecordTrack> track = mTracks[i];
6947             if (track != 0) {
6948                 bool active = mActiveTracks.indexOf(track) >= 0;
6949                 if (active) {
6950                     numactiveseen++;
6951                 }
6952                 track->dump(buffer, SIZE, active);
6953                 result.append(buffer);
6954             }
6955         }
6956     } else {
6957         dprintf(fd, "\n");
6958     }
6959 
6960     if (numactiveseen != numactive) {
6961         snprintf(buffer, SIZE, "  The following tracks are in the active list but"
6962                 " not in the track list\n");
6963         result.append(buffer);
6964         RecordTrack::appendDumpHeader(result);
6965         for (size_t i = 0; i < numactive; ++i) {
6966             sp<RecordTrack> track = mActiveTracks[i];
6967             if (mTracks.indexOf(track) < 0) {
6968                 track->dump(buffer, SIZE, true);
6969                 result.append(buffer);
6970             }
6971         }
6972 
6973     }
6974     write(fd, result.string(), result.size());
6975 }
6976 
6977 
reset()6978 void AudioFlinger::RecordThread::ResamplerBufferProvider::reset()
6979 {
6980     sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6981     RecordThread *recordThread = (RecordThread *) threadBase.get();
6982     mRsmpInFront = recordThread->mRsmpInRear;
6983     mRsmpInUnrel = 0;
6984 }
6985 
sync(size_t * framesAvailable,bool * hasOverrun)6986 void AudioFlinger::RecordThread::ResamplerBufferProvider::sync(
6987         size_t *framesAvailable, bool *hasOverrun)
6988 {
6989     sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6990     RecordThread *recordThread = (RecordThread *) threadBase.get();
6991     const int32_t rear = recordThread->mRsmpInRear;
6992     const int32_t front = mRsmpInFront;
6993     const ssize_t filled = rear - front;
6994 
6995     size_t framesIn;
6996     bool overrun = false;
6997     if (filled < 0) {
6998         // should not happen, but treat like a massive overrun and re-sync
6999         framesIn = 0;
7000         mRsmpInFront = rear;
7001         overrun = true;
7002     } else if ((size_t) filled <= recordThread->mRsmpInFrames) {
7003         framesIn = (size_t) filled;
7004     } else {
7005         // client is not keeping up with server, but give it latest data
7006         framesIn = recordThread->mRsmpInFrames;
7007         mRsmpInFront = /* front = */ rear - framesIn;
7008         overrun = true;
7009     }
7010     if (framesAvailable != NULL) {
7011         *framesAvailable = framesIn;
7012     }
7013     if (hasOverrun != NULL) {
7014         *hasOverrun = overrun;
7015     }
7016 }
7017 
7018 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)7019 status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
7020         AudioBufferProvider::Buffer* buffer)
7021 {
7022     sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
7023     if (threadBase == 0) {
7024         buffer->frameCount = 0;
7025         buffer->raw = NULL;
7026         return NOT_ENOUGH_DATA;
7027     }
7028     RecordThread *recordThread = (RecordThread *) threadBase.get();
7029     int32_t rear = recordThread->mRsmpInRear;
7030     int32_t front = mRsmpInFront;
7031     ssize_t filled = rear - front;
7032     // FIXME should not be P2 (don't want to increase latency)
7033     // FIXME if client not keeping up, discard
7034     LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
7035     // 'filled' may be non-contiguous, so return only the first contiguous chunk
7036     front &= recordThread->mRsmpInFramesP2 - 1;
7037     size_t part1 = recordThread->mRsmpInFramesP2 - front;
7038     if (part1 > (size_t) filled) {
7039         part1 = filled;
7040     }
7041     size_t ask = buffer->frameCount;
7042     ALOG_ASSERT(ask > 0);
7043     if (part1 > ask) {
7044         part1 = ask;
7045     }
7046     if (part1 == 0) {
7047         // out of data is fine since the resampler will return a short-count.
7048         buffer->raw = NULL;
7049         buffer->frameCount = 0;
7050         mRsmpInUnrel = 0;
7051         return NOT_ENOUGH_DATA;
7052     }
7053 
7054     buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize;
7055     buffer->frameCount = part1;
7056     mRsmpInUnrel = part1;
7057     return NO_ERROR;
7058 }
7059 
7060 // AudioBufferProvider interface
releaseBuffer(AudioBufferProvider::Buffer * buffer)7061 void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
7062         AudioBufferProvider::Buffer* buffer)
7063 {
7064     size_t stepCount = buffer->frameCount;
7065     if (stepCount == 0) {
7066         return;
7067     }
7068     ALOG_ASSERT(stepCount <= mRsmpInUnrel);
7069     mRsmpInUnrel -= stepCount;
7070     mRsmpInFront += stepCount;
7071     buffer->raw = NULL;
7072     buffer->frameCount = 0;
7073 }
7074 
7075 
checkForNewParameter_l(const String8 & keyValuePair,status_t & status)7076 bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
7077                                                         status_t& status)
7078 {
7079     bool reconfig = false;
7080 
7081     status = NO_ERROR;
7082 
7083     audio_format_t reqFormat = mFormat;
7084     uint32_t samplingRate = mSampleRate;
7085     // TODO this may change if we want to support capture from HDMI PCM multi channel (e.g on TVs).
7086     audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
7087 
7088     AudioParameter param = AudioParameter(keyValuePair);
7089     int value;
7090 
7091     // scope for AutoPark extends to end of method
7092     AutoPark<FastCapture> park(mFastCapture);
7093 
7094     // TODO Investigate when this code runs. Check with audio policy when a sample rate and
7095     //      channel count change can be requested. Do we mandate the first client defines the
7096     //      HAL sampling rate and channel count or do we allow changes on the fly?
7097     if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
7098         samplingRate = value;
7099         reconfig = true;
7100     }
7101     if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
7102         if (!audio_is_linear_pcm((audio_format_t) value)) {
7103             status = BAD_VALUE;
7104         } else {
7105             reqFormat = (audio_format_t) value;
7106             reconfig = true;
7107         }
7108     }
7109     if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
7110         audio_channel_mask_t mask = (audio_channel_mask_t) value;
7111         if (!audio_is_input_channel(mask) ||
7112                 audio_channel_count_from_in_mask(mask) > FCC_8) {
7113             status = BAD_VALUE;
7114         } else {
7115             channelMask = mask;
7116             reconfig = true;
7117         }
7118     }
7119     if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
7120         // do not accept frame count changes if tracks are open as the track buffer
7121         // size depends on frame count and correct behavior would not be guaranteed
7122         // if frame count is changed after track creation
7123         if (mActiveTracks.size() > 0) {
7124             status = INVALID_OPERATION;
7125         } else {
7126             reconfig = true;
7127         }
7128     }
7129     if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
7130         // forward device change to effects that have requested to be
7131         // aware of attached audio device.
7132         for (size_t i = 0; i < mEffectChains.size(); i++) {
7133             mEffectChains[i]->setDevice_l(value);
7134         }
7135 
7136         // store input device and output device but do not forward output device to audio HAL.
7137         // Note that status is ignored by the caller for output device
7138         // (see AudioFlinger::setParameters()
7139         if (audio_is_output_devices(value)) {
7140             mOutDevice = value;
7141             status = BAD_VALUE;
7142         } else {
7143             mInDevice = value;
7144             if (value != AUDIO_DEVICE_NONE) {
7145                 mPrevInDevice = value;
7146             }
7147             // disable AEC and NS if the device is a BT SCO headset supporting those
7148             // pre processings
7149             if (mTracks.size() > 0) {
7150                 bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7151                                     mAudioFlinger->btNrecIsOff();
7152                 for (size_t i = 0; i < mTracks.size(); i++) {
7153                     sp<RecordTrack> track = mTracks[i];
7154                     setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7155                     setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7156                 }
7157             }
7158         }
7159     }
7160     if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
7161             mAudioSource != (audio_source_t)value) {
7162         // forward device change to effects that have requested to be
7163         // aware of attached audio device.
7164         for (size_t i = 0; i < mEffectChains.size(); i++) {
7165             mEffectChains[i]->setAudioSource_l((audio_source_t)value);
7166         }
7167         mAudioSource = (audio_source_t)value;
7168     }
7169 
7170     if (status == NO_ERROR) {
7171         status = mInput->stream->setParameters(keyValuePair);
7172         if (status == INVALID_OPERATION) {
7173             inputStandBy();
7174             status = mInput->stream->setParameters(keyValuePair);
7175         }
7176         if (reconfig) {
7177             if (status == BAD_VALUE) {
7178                 uint32_t sRate;
7179                 audio_channel_mask_t channelMask;
7180                 audio_format_t format;
7181                 if (mInput->stream->getAudioProperties(&sRate, &channelMask, &format) == OK &&
7182                         audio_is_linear_pcm(format) && audio_is_linear_pcm(reqFormat) &&
7183                         sRate <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate) &&
7184                         audio_channel_count_from_in_mask(channelMask) <= FCC_8) {
7185                     status = NO_ERROR;
7186                 }
7187             }
7188             if (status == NO_ERROR) {
7189                 readInputParameters_l();
7190                 sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7191             }
7192         }
7193     }
7194 
7195     return reconfig;
7196 }
7197 
getParameters(const String8 & keys)7198 String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
7199 {
7200     Mutex::Autolock _l(mLock);
7201     if (initCheck() == NO_ERROR) {
7202         String8 out_s8;
7203         if (mInput->stream->getParameters(keys, &out_s8) == OK) {
7204             return out_s8;
7205         }
7206     }
7207     return String8();
7208 }
7209 
ioConfigChanged(audio_io_config_event event,pid_t pid)7210 void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
7211     sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
7212 
7213     desc->mIoHandle = mId;
7214 
7215     switch (event) {
7216     case AUDIO_INPUT_OPENED:
7217     case AUDIO_INPUT_CONFIG_CHANGED:
7218         desc->mPatch = mPatch;
7219         desc->mChannelMask = mChannelMask;
7220         desc->mSamplingRate = mSampleRate;
7221         desc->mFormat = mFormat;
7222         desc->mFrameCount = mFrameCount;
7223         desc->mFrameCountHAL = mFrameCount;
7224         desc->mLatency = 0;
7225         break;
7226 
7227     case AUDIO_INPUT_CLOSED:
7228     default:
7229         break;
7230     }
7231     mAudioFlinger->ioConfigChanged(event, desc, pid);
7232 }
7233 
readInputParameters_l()7234 void AudioFlinger::RecordThread::readInputParameters_l()
7235 {
7236     status_t result = mInput->stream->getAudioProperties(&mSampleRate, &mChannelMask, &mHALFormat);
7237     LOG_ALWAYS_FATAL_IF(result != OK, "Error retrieving audio properties from HAL: %d", result);
7238     mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
7239     LOG_ALWAYS_FATAL_IF(mChannelCount > FCC_8, "HAL channel count %d > %d", mChannelCount, FCC_8);
7240     mFormat = mHALFormat;
7241     LOG_ALWAYS_FATAL_IF(!audio_is_linear_pcm(mFormat), "HAL format %#x is not linear pcm", mFormat);
7242     result = mInput->stream->getFrameSize(&mFrameSize);
7243     LOG_ALWAYS_FATAL_IF(result != OK, "Error retrieving frame size from HAL: %d", result);
7244     result = mInput->stream->getBufferSize(&mBufferSize);
7245     LOG_ALWAYS_FATAL_IF(result != OK, "Error retrieving buffer size from HAL: %d", result);
7246     mFrameCount = mBufferSize / mFrameSize;
7247     // This is the formula for calculating the temporary buffer size.
7248     // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
7249     // 1 full output buffer, regardless of the alignment of the available input.
7250     // The value is somewhat arbitrary, and could probably be even larger.
7251     // A larger value should allow more old data to be read after a track calls start(),
7252     // without increasing latency.
7253     //
7254     // Note this is independent of the maximum downsampling ratio permitted for capture.
7255     mRsmpInFrames = mFrameCount * 7;
7256     mRsmpInFramesP2 = roundup(mRsmpInFrames);
7257     free(mRsmpInBuffer);
7258     mRsmpInBuffer = NULL;
7259 
7260     // TODO optimize audio capture buffer sizes ...
7261     // Here we calculate the size of the sliding buffer used as a source
7262     // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
7263     // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
7264     // be better to have it derived from the pipe depth in the long term.
7265     // The current value is higher than necessary.  However it should not add to latency.
7266 
7267     // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
7268     mRsmpInFramesOA = mRsmpInFramesP2 + mFrameCount - 1;
7269     (void)posix_memalign(&mRsmpInBuffer, 32, mRsmpInFramesOA * mFrameSize);
7270     // if posix_memalign fails, will segv here.
7271     memset(mRsmpInBuffer, 0, mRsmpInFramesOA * mFrameSize);
7272 
7273     // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
7274     // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
7275 }
7276 
getInputFramesLost()7277 uint32_t AudioFlinger::RecordThread::getInputFramesLost()
7278 {
7279     Mutex::Autolock _l(mLock);
7280     uint32_t result;
7281     if (initCheck() == NO_ERROR && mInput->stream->getInputFramesLost(&result) == OK) {
7282         return result;
7283     }
7284     return 0;
7285 }
7286 
7287 // hasAudioSession_l() must be called with ThreadBase::mLock held
hasAudioSession_l(audio_session_t sessionId) const7288 uint32_t AudioFlinger::RecordThread::hasAudioSession_l(audio_session_t sessionId) const
7289 {
7290     uint32_t result = 0;
7291     if (getEffectChain_l(sessionId) != 0) {
7292         result = EFFECT_SESSION;
7293     }
7294 
7295     for (size_t i = 0; i < mTracks.size(); ++i) {
7296         if (sessionId == mTracks[i]->sessionId()) {
7297             result |= TRACK_SESSION;
7298             if (mTracks[i]->isFastTrack()) {
7299                 result |= FAST_SESSION;
7300             }
7301             break;
7302         }
7303     }
7304 
7305     return result;
7306 }
7307 
sessionIds() const7308 KeyedVector<audio_session_t, bool> AudioFlinger::RecordThread::sessionIds() const
7309 {
7310     KeyedVector<audio_session_t, bool> ids;
7311     Mutex::Autolock _l(mLock);
7312     for (size_t j = 0; j < mTracks.size(); ++j) {
7313         sp<RecordThread::RecordTrack> track = mTracks[j];
7314         audio_session_t sessionId = track->sessionId();
7315         if (ids.indexOfKey(sessionId) < 0) {
7316             ids.add(sessionId, true);
7317         }
7318     }
7319     return ids;
7320 }
7321 
clearInput()7322 AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
7323 {
7324     Mutex::Autolock _l(mLock);
7325     AudioStreamIn *input = mInput;
7326     mInput = NULL;
7327     return input;
7328 }
7329 
7330 // this method must always be called either with ThreadBase mLock held or inside the thread loop
stream() const7331 sp<StreamHalInterface> AudioFlinger::RecordThread::stream() const
7332 {
7333     if (mInput == NULL) {
7334         return NULL;
7335     }
7336     return mInput->stream;
7337 }
7338 
addEffectChain_l(const sp<EffectChain> & chain)7339 status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7340 {
7341     // only one chain per input thread
7342     if (mEffectChains.size() != 0) {
7343         ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
7344         return INVALID_OPERATION;
7345     }
7346     ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7347     chain->setThread(this);
7348     chain->setInBuffer(NULL);
7349     chain->setOutBuffer(NULL);
7350 
7351     checkSuspendOnAddEffectChain_l(chain);
7352 
7353     // make sure enabled pre processing effects state is communicated to the HAL as we
7354     // just moved them to a new input stream.
7355     chain->syncHalEffectsState();
7356 
7357     mEffectChains.add(chain);
7358 
7359     return NO_ERROR;
7360 }
7361 
removeEffectChain_l(const sp<EffectChain> & chain)7362 size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7363 {
7364     ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7365     ALOGW_IF(mEffectChains.size() != 1,
7366             "removeEffectChain_l() %p invalid chain size %zu on thread %p",
7367             chain.get(), mEffectChains.size(), this);
7368     if (mEffectChains.size() == 1) {
7369         mEffectChains.removeAt(0);
7370     }
7371     return 0;
7372 }
7373 
createAudioPatch_l(const struct audio_patch * patch,audio_patch_handle_t * handle)7374 status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
7375                                                           audio_patch_handle_t *handle)
7376 {
7377     status_t status = NO_ERROR;
7378 
7379     // store new device and send to effects
7380     mInDevice = patch->sources[0].ext.device.type;
7381     mPatch = *patch;
7382     for (size_t i = 0; i < mEffectChains.size(); i++) {
7383         mEffectChains[i]->setDevice_l(mInDevice);
7384     }
7385 
7386     // disable AEC and NS if the device is a BT SCO headset supporting those
7387     // pre processings
7388     if (mTracks.size() > 0) {
7389         bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7390                             mAudioFlinger->btNrecIsOff();
7391         for (size_t i = 0; i < mTracks.size(); i++) {
7392             sp<RecordTrack> track = mTracks[i];
7393             setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7394             setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7395         }
7396     }
7397 
7398     // store new source and send to effects
7399     if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
7400         mAudioSource = patch->sinks[0].ext.mix.usecase.source;
7401         for (size_t i = 0; i < mEffectChains.size(); i++) {
7402             mEffectChains[i]->setAudioSource_l(mAudioSource);
7403         }
7404     }
7405 
7406     if (mInput->audioHwDev->supportsAudioPatches()) {
7407         sp<DeviceHalInterface> hwDevice = mInput->audioHwDev->hwDevice();
7408         status = hwDevice->createAudioPatch(patch->num_sources,
7409                                             patch->sources,
7410                                             patch->num_sinks,
7411                                             patch->sinks,
7412                                             handle);
7413     } else {
7414         char *address;
7415         if (strcmp(patch->sources[0].ext.device.address, "") != 0) {
7416             address = audio_device_address_to_parameter(
7417                                                 patch->sources[0].ext.device.type,
7418                                                 patch->sources[0].ext.device.address);
7419         } else {
7420             address = (char *)calloc(1, 1);
7421         }
7422         AudioParameter param = AudioParameter(String8(address));
7423         free(address);
7424         param.addInt(String8(AudioParameter::keyRouting),
7425                      (int)patch->sources[0].ext.device.type);
7426         param.addInt(String8(AudioParameter::keyInputSource),
7427                                          (int)patch->sinks[0].ext.mix.usecase.source);
7428         status = mInput->stream->setParameters(param.toString());
7429         *handle = AUDIO_PATCH_HANDLE_NONE;
7430     }
7431 
7432     if (mInDevice != mPrevInDevice) {
7433         sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7434         mPrevInDevice = mInDevice;
7435     }
7436 
7437     return status;
7438 }
7439 
releaseAudioPatch_l(const audio_patch_handle_t handle)7440 status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
7441 {
7442     status_t status = NO_ERROR;
7443 
7444     mInDevice = AUDIO_DEVICE_NONE;
7445 
7446     if (mInput->audioHwDev->supportsAudioPatches()) {
7447         sp<DeviceHalInterface> hwDevice = mInput->audioHwDev->hwDevice();
7448         status = hwDevice->releaseAudioPatch(handle);
7449     } else {
7450         AudioParameter param;
7451         param.addInt(String8(AudioParameter::keyRouting), 0);
7452         status = mInput->stream->setParameters(param.toString());
7453     }
7454     return status;
7455 }
7456 
addPatchRecord(const sp<PatchRecord> & record)7457 void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
7458 {
7459     Mutex::Autolock _l(mLock);
7460     mTracks.add(record);
7461 }
7462 
deletePatchRecord(const sp<PatchRecord> & record)7463 void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
7464 {
7465     Mutex::Autolock _l(mLock);
7466     destroyTrack_l(record);
7467 }
7468 
getAudioPortConfig(struct audio_port_config * config)7469 void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
7470 {
7471     ThreadBase::getAudioPortConfig(config);
7472     config->role = AUDIO_PORT_ROLE_SINK;
7473     config->ext.mix.hw_module = mInput->audioHwDev->handle();
7474     config->ext.mix.usecase.source = mAudioSource;
7475 }
7476 
7477 // ----------------------------------------------------------------------------
7478 //      Mmap
7479 // ----------------------------------------------------------------------------
7480 
MmapThreadHandle(const sp<MmapThread> & thread)7481 AudioFlinger::MmapThreadHandle::MmapThreadHandle(const sp<MmapThread>& thread)
7482     : mThread(thread)
7483 {
7484 }
7485 
~MmapThreadHandle()7486 AudioFlinger::MmapThreadHandle::~MmapThreadHandle()
7487 {
7488     MmapThread *thread = mThread.get();
7489     // clear our strong reference before disconnecting the thread: the last strong reference
7490     // will be removed when closeInput/closeOutput is executed upon call from audio policy manager
7491     // and the thread removed from mMMapThreads list causing the thread destruction.
7492     mThread.clear();
7493     if (thread != nullptr) {
7494         thread->disconnect();
7495     }
7496 }
7497 
createMmapBuffer(int32_t minSizeFrames,struct audio_mmap_buffer_info * info)7498 status_t AudioFlinger::MmapThreadHandle::createMmapBuffer(int32_t minSizeFrames,
7499                                   struct audio_mmap_buffer_info *info)
7500 {
7501     if (mThread == 0) {
7502         return NO_INIT;
7503     }
7504     return mThread->createMmapBuffer(minSizeFrames, info);
7505 }
7506 
getMmapPosition(struct audio_mmap_position * position)7507 status_t AudioFlinger::MmapThreadHandle::getMmapPosition(struct audio_mmap_position *position)
7508 {
7509     if (mThread == 0) {
7510         return NO_INIT;
7511     }
7512     return mThread->getMmapPosition(position);
7513 }
7514 
start(const MmapStreamInterface::Client & client,audio_port_handle_t * handle)7515 status_t AudioFlinger::MmapThreadHandle::start(const MmapStreamInterface::Client& client,
7516         audio_port_handle_t *handle)
7517 
7518 {
7519     if (mThread == 0) {
7520         return NO_INIT;
7521     }
7522     return mThread->start(client, handle);
7523 }
7524 
stop(audio_port_handle_t handle)7525 status_t AudioFlinger::MmapThreadHandle::stop(audio_port_handle_t handle)
7526 {
7527     if (mThread == 0) {
7528         return NO_INIT;
7529     }
7530     return mThread->stop(handle);
7531 }
7532 
standby()7533 status_t AudioFlinger::MmapThreadHandle::standby()
7534 {
7535     if (mThread == 0) {
7536         return NO_INIT;
7537     }
7538     return mThread->standby();
7539 }
7540 
7541 
MmapThread(const sp<AudioFlinger> & audioFlinger,audio_io_handle_t id,AudioHwDevice * hwDev,sp<StreamHalInterface> stream,audio_devices_t outDevice,audio_devices_t inDevice,bool systemReady)7542 AudioFlinger::MmapThread::MmapThread(
7543         const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
7544         AudioHwDevice *hwDev, sp<StreamHalInterface> stream,
7545         audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady)
7546     : ThreadBase(audioFlinger, id, outDevice, inDevice, MMAP, systemReady),
7547       mHalStream(stream), mHalDevice(hwDev->hwDevice()), mAudioHwDev(hwDev)
7548 {
7549     mStandby = true;
7550     readHalParameters_l();
7551 }
7552 
~MmapThread()7553 AudioFlinger::MmapThread::~MmapThread()
7554 {
7555     releaseWakeLock_l();
7556 }
7557 
onFirstRef()7558 void AudioFlinger::MmapThread::onFirstRef()
7559 {
7560     run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
7561 }
7562 
disconnect()7563 void AudioFlinger::MmapThread::disconnect()
7564 {
7565     for (const sp<MmapTrack> &t : mActiveTracks) {
7566         stop(t->portId());
7567     }
7568     // this will cause the destruction of this thread.
7569     if (isOutput()) {
7570         AudioSystem::releaseOutput(mId, streamType(), mSessionId);
7571     } else {
7572         AudioSystem::releaseInput(mId, mSessionId);
7573     }
7574 }
7575 
7576 
configure(const audio_attributes_t * attr,audio_stream_type_t streamType __unused,audio_session_t sessionId,const sp<MmapStreamCallback> & callback,audio_port_handle_t portId)7577 void AudioFlinger::MmapThread::configure(const audio_attributes_t *attr,
7578                                                 audio_stream_type_t streamType __unused,
7579                                                 audio_session_t sessionId,
7580                                                 const sp<MmapStreamCallback>& callback,
7581                                                 audio_port_handle_t portId)
7582 {
7583     mAttr = *attr;
7584     mSessionId = sessionId;
7585     mCallback = callback;
7586     mPortId = portId;
7587 }
7588 
createMmapBuffer(int32_t minSizeFrames,struct audio_mmap_buffer_info * info)7589 status_t AudioFlinger::MmapThread::createMmapBuffer(int32_t minSizeFrames,
7590                                   struct audio_mmap_buffer_info *info)
7591 {
7592     if (mHalStream == 0) {
7593         return NO_INIT;
7594     }
7595     mStandby = true;
7596     acquireWakeLock();
7597     return mHalStream->createMmapBuffer(minSizeFrames, info);
7598 }
7599 
getMmapPosition(struct audio_mmap_position * position)7600 status_t AudioFlinger::MmapThread::getMmapPosition(struct audio_mmap_position *position)
7601 {
7602     if (mHalStream == 0) {
7603         return NO_INIT;
7604     }
7605     return mHalStream->getMmapPosition(position);
7606 }
7607 
start(const MmapStreamInterface::Client & client,audio_port_handle_t * handle)7608 status_t AudioFlinger::MmapThread::start(const MmapStreamInterface::Client& client,
7609                                          audio_port_handle_t *handle)
7610 {
7611     ALOGV("%s clientUid %d mStandby %d", __FUNCTION__, client.clientUid, mStandby);
7612     if (mHalStream == 0) {
7613         return NO_INIT;
7614     }
7615 
7616     status_t ret;
7617     audio_session_t sessionId;
7618     audio_port_handle_t portId;
7619 
7620     if (mActiveTracks.size() == 0) {
7621         // for the first track, reuse portId and session allocated when the stream was opened
7622         ret = mHalStream->start();
7623         if (ret != NO_ERROR) {
7624             ALOGE("%s: error mHalStream->start() = %d for first track", __FUNCTION__, ret);
7625             return ret;
7626         }
7627         portId = mPortId;
7628         sessionId = mSessionId;
7629         mStandby = false;
7630     } else {
7631         // for other tracks than first one, get a new port ID from APM.
7632         sessionId = (audio_session_t)mAudioFlinger->newAudioUniqueId(AUDIO_UNIQUE_ID_USE_SESSION);
7633         audio_io_handle_t io;
7634         if (isOutput()) {
7635             audio_config_t config = AUDIO_CONFIG_INITIALIZER;
7636             config.sample_rate = mSampleRate;
7637             config.channel_mask = mChannelMask;
7638             config.format = mFormat;
7639             audio_stream_type_t stream = streamType();
7640             audio_output_flags_t flags =
7641                     (audio_output_flags_t)(AUDIO_OUTPUT_FLAG_MMAP_NOIRQ | AUDIO_OUTPUT_FLAG_DIRECT);
7642             ret = AudioSystem::getOutputForAttr(&mAttr, &io,
7643                                                 sessionId,
7644                                                 &stream,
7645                                                 client.clientUid,
7646                                                 &config,
7647                                                 flags,
7648                                                 AUDIO_PORT_HANDLE_NONE,
7649                                                 &portId);
7650         } else {
7651             audio_config_base_t config;
7652             config.sample_rate = mSampleRate;
7653             config.channel_mask = mChannelMask;
7654             config.format = mFormat;
7655             ret = AudioSystem::getInputForAttr(&mAttr, &io,
7656                                                   sessionId,
7657                                                   client.clientPid,
7658                                                   client.clientUid,
7659                                                   &config,
7660                                                   AUDIO_INPUT_FLAG_MMAP_NOIRQ,
7661                                                   AUDIO_PORT_HANDLE_NONE,
7662                                                   &portId);
7663         }
7664         // APM should not chose a different input or output stream for the same set of attributes
7665         // and audo configuration
7666         if (ret != NO_ERROR || io != mId) {
7667             ALOGE("%s: error getting output or input from APM (error %d, io %d expected io %d)",
7668                   __FUNCTION__, ret, io, mId);
7669             return BAD_VALUE;
7670         }
7671     }
7672 
7673     if (isOutput()) {
7674         ret = AudioSystem::startOutput(mId, streamType(), sessionId);
7675     } else {
7676         ret = AudioSystem::startInput(mId, sessionId);
7677     }
7678 
7679     // abort if start is rejected by audio policy manager
7680     if (ret != NO_ERROR) {
7681         ALOGE("%s: error start rejected by AudioPolicyManager = %d", __FUNCTION__, ret);
7682         if (mActiveTracks.size() != 0) {
7683             if (isOutput()) {
7684                 AudioSystem::releaseOutput(mId, streamType(), sessionId);
7685             } else {
7686                 AudioSystem::releaseInput(mId, sessionId);
7687             }
7688         } else {
7689             mHalStream->stop();
7690         }
7691         return PERMISSION_DENIED;
7692     }
7693 
7694     sp<MmapTrack> track = new MmapTrack(this, mSampleRate, mFormat, mChannelMask, sessionId,
7695                                         client.clientUid, portId);
7696 
7697     mActiveTracks.add(track);
7698     sp<EffectChain> chain = getEffectChain_l(sessionId);
7699     if (chain != 0) {
7700         chain->setStrategy(AudioSystem::getStrategyForStream(streamType()));
7701         chain->incTrackCnt();
7702         chain->incActiveTrackCnt();
7703     }
7704 
7705     *handle = portId;
7706 
7707     broadcast_l();
7708 
7709     ALOGV("%s DONE handle %d stream %p", __FUNCTION__, portId, mHalStream.get());
7710 
7711     return NO_ERROR;
7712 }
7713 
stop(audio_port_handle_t handle)7714 status_t AudioFlinger::MmapThread::stop(audio_port_handle_t handle)
7715 {
7716     ALOGV("%s handle %d", __FUNCTION__, handle);
7717 
7718     if (mHalStream == 0) {
7719         return NO_INIT;
7720     }
7721 
7722     sp<MmapTrack> track;
7723     for (const sp<MmapTrack> &t : mActiveTracks) {
7724         if (handle == t->portId()) {
7725             track = t;
7726             break;
7727         }
7728     }
7729     if (track == 0) {
7730         return BAD_VALUE;
7731     }
7732 
7733     mActiveTracks.remove(track);
7734 
7735     if (isOutput()) {
7736         AudioSystem::stopOutput(mId, streamType(), track->sessionId());
7737         if (mActiveTracks.size() != 0) {
7738             AudioSystem::releaseOutput(mId, streamType(), track->sessionId());
7739         }
7740     } else {
7741         AudioSystem::stopInput(mId, track->sessionId());
7742         if (mActiveTracks.size() != 0) {
7743             AudioSystem::releaseInput(mId, track->sessionId());
7744         }
7745     }
7746 
7747     sp<EffectChain> chain = getEffectChain_l(track->sessionId());
7748     if (chain != 0) {
7749         chain->decActiveTrackCnt();
7750         chain->decTrackCnt();
7751     }
7752 
7753     broadcast_l();
7754 
7755     if (mActiveTracks.size() == 0) {
7756         mHalStream->stop();
7757     }
7758     return NO_ERROR;
7759 }
7760 
standby()7761 status_t AudioFlinger::MmapThread::standby()
7762 {
7763     ALOGV("%s", __FUNCTION__);
7764 
7765     if (mHalStream == 0) {
7766         return NO_INIT;
7767     }
7768     if (mActiveTracks.size() != 0) {
7769         return INVALID_OPERATION;
7770     }
7771     mHalStream->standby();
7772     mStandby = true;
7773     releaseWakeLock();
7774     return NO_ERROR;
7775 }
7776 
7777 
readHalParameters_l()7778 void AudioFlinger::MmapThread::readHalParameters_l()
7779 {
7780     status_t result = mHalStream->getAudioProperties(&mSampleRate, &mChannelMask, &mHALFormat);
7781     LOG_ALWAYS_FATAL_IF(result != OK, "Error retrieving audio properties from HAL: %d", result);
7782     mFormat = mHALFormat;
7783     LOG_ALWAYS_FATAL_IF(!audio_is_linear_pcm(mFormat), "HAL format %#x is not linear pcm", mFormat);
7784     result = mHalStream->getFrameSize(&mFrameSize);
7785     LOG_ALWAYS_FATAL_IF(result != OK, "Error retrieving frame size from HAL: %d", result);
7786     result = mHalStream->getBufferSize(&mBufferSize);
7787     LOG_ALWAYS_FATAL_IF(result != OK, "Error retrieving buffer size from HAL: %d", result);
7788     mFrameCount = mBufferSize / mFrameSize;
7789 }
7790 
threadLoop()7791 bool AudioFlinger::MmapThread::threadLoop()
7792 {
7793     checkSilentMode_l();
7794 
7795     const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
7796 
7797     while (!exitPending())
7798     {
7799         Mutex::Autolock _l(mLock);
7800         Vector< sp<EffectChain> > effectChains;
7801 
7802         if (mSignalPending) {
7803             // A signal was raised while we were unlocked
7804             mSignalPending = false;
7805         } else {
7806             if (mConfigEvents.isEmpty()) {
7807                 // we're about to wait, flush the binder command buffer
7808                 IPCThreadState::self()->flushCommands();
7809 
7810                 if (exitPending()) {
7811                     break;
7812                 }
7813 
7814                 // wait until we have something to do...
7815                 ALOGV("%s going to sleep", myName.string());
7816                 mWaitWorkCV.wait(mLock);
7817                 ALOGV("%s waking up", myName.string());
7818 
7819                 checkSilentMode_l();
7820 
7821                 continue;
7822             }
7823         }
7824 
7825         processConfigEvents_l();
7826 
7827         processVolume_l();
7828 
7829         checkInvalidTracks_l();
7830 
7831         mActiveTracks.updatePowerState(this);
7832 
7833         lockEffectChains_l(effectChains);
7834         for (size_t i = 0; i < effectChains.size(); i ++) {
7835             effectChains[i]->process_l();
7836         }
7837         // enable changes in effect chain
7838         unlockEffectChains(effectChains);
7839         // Effect chains will be actually deleted here if they were removed from
7840         // mEffectChains list during mixing or effects processing
7841     }
7842 
7843     threadLoop_exit();
7844 
7845     if (!mStandby) {
7846         threadLoop_standby();
7847         mStandby = true;
7848     }
7849 
7850     ALOGV("Thread %p type %d exiting", this, mType);
7851     return false;
7852 }
7853 
7854 // checkForNewParameter_l() must be called with ThreadBase::mLock held
checkForNewParameter_l(const String8 & keyValuePair,status_t & status)7855 bool AudioFlinger::MmapThread::checkForNewParameter_l(const String8& keyValuePair,
7856                                                               status_t& status)
7857 {
7858     AudioParameter param = AudioParameter(keyValuePair);
7859     int value;
7860     if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
7861         // forward device change to effects that have requested to be
7862         // aware of attached audio device.
7863         if (value != AUDIO_DEVICE_NONE) {
7864             mOutDevice = value;
7865             for (size_t i = 0; i < mEffectChains.size(); i++) {
7866                 mEffectChains[i]->setDevice_l(mOutDevice);
7867             }
7868         }
7869     }
7870     status = mHalStream->setParameters(keyValuePair);
7871 
7872     return false;
7873 }
7874 
getParameters(const String8 & keys)7875 String8 AudioFlinger::MmapThread::getParameters(const String8& keys)
7876 {
7877     Mutex::Autolock _l(mLock);
7878     String8 out_s8;
7879     if (initCheck() == NO_ERROR && mHalStream->getParameters(keys, &out_s8) == OK) {
7880         return out_s8;
7881     }
7882     return String8();
7883 }
7884 
ioConfigChanged(audio_io_config_event event,pid_t pid)7885 void AudioFlinger::MmapThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
7886     sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
7887 
7888     desc->mIoHandle = mId;
7889 
7890     switch (event) {
7891     case AUDIO_INPUT_OPENED:
7892     case AUDIO_INPUT_CONFIG_CHANGED:
7893     case AUDIO_OUTPUT_OPENED:
7894     case AUDIO_OUTPUT_CONFIG_CHANGED:
7895         desc->mPatch = mPatch;
7896         desc->mChannelMask = mChannelMask;
7897         desc->mSamplingRate = mSampleRate;
7898         desc->mFormat = mFormat;
7899         desc->mFrameCount = mFrameCount;
7900         desc->mFrameCountHAL = mFrameCount;
7901         desc->mLatency = 0;
7902         break;
7903 
7904     case AUDIO_INPUT_CLOSED:
7905     case AUDIO_OUTPUT_CLOSED:
7906     default:
7907         break;
7908     }
7909     mAudioFlinger->ioConfigChanged(event, desc, pid);
7910 }
7911 
createAudioPatch_l(const struct audio_patch * patch,audio_patch_handle_t * handle)7912 status_t AudioFlinger::MmapThread::createAudioPatch_l(const struct audio_patch *patch,
7913                                                           audio_patch_handle_t *handle)
7914 {
7915     status_t status = NO_ERROR;
7916 
7917     // store new device and send to effects
7918     audio_devices_t type = AUDIO_DEVICE_NONE;
7919     audio_port_handle_t deviceId;
7920     if (isOutput()) {
7921         for (unsigned int i = 0; i < patch->num_sinks; i++) {
7922             type |= patch->sinks[i].ext.device.type;
7923         }
7924         deviceId = patch->sinks[0].id;
7925     } else {
7926         type = patch->sources[0].ext.device.type;
7927         deviceId = patch->sources[0].id;
7928     }
7929 
7930     for (size_t i = 0; i < mEffectChains.size(); i++) {
7931         mEffectChains[i]->setDevice_l(type);
7932     }
7933 
7934     if (isOutput()) {
7935         mOutDevice = type;
7936     } else {
7937         mInDevice = type;
7938         // store new source and send to effects
7939         if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
7940             mAudioSource = patch->sinks[0].ext.mix.usecase.source;
7941             for (size_t i = 0; i < mEffectChains.size(); i++) {
7942                 mEffectChains[i]->setAudioSource_l(mAudioSource);
7943             }
7944         }
7945     }
7946 
7947     if (mAudioHwDev->supportsAudioPatches()) {
7948         status = mHalDevice->createAudioPatch(patch->num_sources,
7949                                             patch->sources,
7950                                             patch->num_sinks,
7951                                             patch->sinks,
7952                                             handle);
7953     } else {
7954         char *address;
7955         if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
7956             //FIXME: we only support address on first sink with HAL version < 3.0
7957             address = audio_device_address_to_parameter(
7958                                                         patch->sinks[0].ext.device.type,
7959                                                         patch->sinks[0].ext.device.address);
7960         } else {
7961             address = (char *)calloc(1, 1);
7962         }
7963         AudioParameter param = AudioParameter(String8(address));
7964         free(address);
7965         param.addInt(String8(AudioParameter::keyRouting), (int)type);
7966         if (!isOutput()) {
7967             param.addInt(String8(AudioParameter::keyInputSource),
7968                                          (int)patch->sinks[0].ext.mix.usecase.source);
7969         }
7970         status = mHalStream->setParameters(param.toString());
7971         *handle = AUDIO_PATCH_HANDLE_NONE;
7972     }
7973 
7974     if (isOutput() && mPrevOutDevice != mOutDevice) {
7975         mPrevOutDevice = type;
7976         sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
7977         sp<MmapStreamCallback> callback = mCallback.promote();
7978         if (callback != 0) {
7979             callback->onRoutingChanged(deviceId);
7980         }
7981     }
7982     if (!isOutput() && mPrevInDevice != mInDevice) {
7983         mPrevInDevice = type;
7984         sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7985         sp<MmapStreamCallback> callback = mCallback.promote();
7986         if (callback != 0) {
7987             callback->onRoutingChanged(deviceId);
7988         }
7989     }
7990     return status;
7991 }
7992 
releaseAudioPatch_l(const audio_patch_handle_t handle)7993 status_t AudioFlinger::MmapThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
7994 {
7995     status_t status = NO_ERROR;
7996 
7997     mInDevice = AUDIO_DEVICE_NONE;
7998 
7999     bool supportsAudioPatches = mHalDevice->supportsAudioPatches(&supportsAudioPatches) == OK ?
8000                                         supportsAudioPatches : false;
8001 
8002     if (supportsAudioPatches) {
8003         status = mHalDevice->releaseAudioPatch(handle);
8004     } else {
8005         AudioParameter param;
8006         param.addInt(String8(AudioParameter::keyRouting), 0);
8007         status = mHalStream->setParameters(param.toString());
8008     }
8009     return status;
8010 }
8011 
getAudioPortConfig(struct audio_port_config * config)8012 void AudioFlinger::MmapThread::getAudioPortConfig(struct audio_port_config *config)
8013 {
8014     ThreadBase::getAudioPortConfig(config);
8015     if (isOutput()) {
8016         config->role = AUDIO_PORT_ROLE_SOURCE;
8017         config->ext.mix.hw_module = mAudioHwDev->handle();
8018         config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
8019     } else {
8020         config->role = AUDIO_PORT_ROLE_SINK;
8021         config->ext.mix.hw_module = mAudioHwDev->handle();
8022         config->ext.mix.usecase.source = mAudioSource;
8023     }
8024 }
8025 
addEffectChain_l(const sp<EffectChain> & chain)8026 status_t AudioFlinger::MmapThread::addEffectChain_l(const sp<EffectChain>& chain)
8027 {
8028     audio_session_t session = chain->sessionId();
8029 
8030     ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
8031     // Attach all tracks with same session ID to this chain.
8032     // indicate all active tracks in the chain
8033     for (const sp<MmapTrack> &track : mActiveTracks) {
8034         if (session == track->sessionId()) {
8035             chain->incTrackCnt();
8036             chain->incActiveTrackCnt();
8037         }
8038     }
8039 
8040     chain->setThread(this);
8041     chain->setInBuffer(nullptr);
8042     chain->setOutBuffer(nullptr);
8043     chain->syncHalEffectsState();
8044 
8045     mEffectChains.add(chain);
8046     checkSuspendOnAddEffectChain_l(chain);
8047     return NO_ERROR;
8048 }
8049 
removeEffectChain_l(const sp<EffectChain> & chain)8050 size_t AudioFlinger::MmapThread::removeEffectChain_l(const sp<EffectChain>& chain)
8051 {
8052     audio_session_t session = chain->sessionId();
8053 
8054     ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
8055 
8056     for (size_t i = 0; i < mEffectChains.size(); i++) {
8057         if (chain == mEffectChains[i]) {
8058             mEffectChains.removeAt(i);
8059             // detach all active tracks from the chain
8060             // detach all tracks with same session ID from this chain
8061             for (const sp<MmapTrack> &track : mActiveTracks) {
8062                 if (session == track->sessionId()) {
8063                     chain->decActiveTrackCnt();
8064                     chain->decTrackCnt();
8065                 }
8066             }
8067             break;
8068         }
8069     }
8070     return mEffectChains.size();
8071 }
8072 
8073 // hasAudioSession_l() must be called with ThreadBase::mLock held
hasAudioSession_l(audio_session_t sessionId) const8074 uint32_t AudioFlinger::MmapThread::hasAudioSession_l(audio_session_t sessionId) const
8075 {
8076     uint32_t result = 0;
8077     if (getEffectChain_l(sessionId) != 0) {
8078         result = EFFECT_SESSION;
8079     }
8080 
8081     for (size_t i = 0; i < mActiveTracks.size(); i++) {
8082         sp<MmapTrack> track = mActiveTracks[i];
8083         if (sessionId == track->sessionId()) {
8084             result |= TRACK_SESSION;
8085             if (track->isFastTrack()) {
8086                 result |= FAST_SESSION;
8087             }
8088             break;
8089         }
8090     }
8091 
8092     return result;
8093 }
8094 
threadLoop_standby()8095 void AudioFlinger::MmapThread::threadLoop_standby()
8096 {
8097     mHalStream->standby();
8098 }
8099 
threadLoop_exit()8100 void AudioFlinger::MmapThread::threadLoop_exit()
8101 {
8102     sp<MmapStreamCallback> callback = mCallback.promote();
8103     if (callback != 0) {
8104         callback->onTearDown();
8105     }
8106 }
8107 
setSyncEvent(const sp<SyncEvent> & event __unused)8108 status_t AudioFlinger::MmapThread::setSyncEvent(const sp<SyncEvent>& event __unused)
8109 {
8110     return BAD_VALUE;
8111 }
8112 
isValidSyncEvent(const sp<SyncEvent> & event __unused) const8113 bool AudioFlinger::MmapThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
8114 {
8115     return false;
8116 }
8117 
checkEffectCompatibility_l(const effect_descriptor_t * desc,audio_session_t sessionId)8118 status_t AudioFlinger::MmapThread::checkEffectCompatibility_l(
8119         const effect_descriptor_t *desc, audio_session_t sessionId)
8120 {
8121     // No global effect sessions on mmap threads
8122     if (sessionId == AUDIO_SESSION_OUTPUT_MIX || sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
8123         ALOGW("checkEffectCompatibility_l(): global effect %s on record thread %s",
8124                 desc->name, mThreadName);
8125         return BAD_VALUE;
8126     }
8127 
8128     if (!isOutput() && ((desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_PRE_PROC)) {
8129         ALOGW("checkEffectCompatibility_l(): non pre processing effect %s on capture mmap thread",
8130                 desc->name);
8131         return BAD_VALUE;
8132     }
8133     if (isOutput() && ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
8134         ALOGW("checkEffectCompatibility_l(): pre processing effect %s created on playback mmap "
8135               "thread", desc->name);
8136         return BAD_VALUE;
8137     }
8138 
8139     // Only allow effects without processing load or latency
8140     if ((desc->flags & EFFECT_FLAG_NO_PROCESS_MASK) != EFFECT_FLAG_NO_PROCESS) {
8141         return BAD_VALUE;
8142     }
8143 
8144     return NO_ERROR;
8145 
8146 }
8147 
checkInvalidTracks_l()8148 void AudioFlinger::MmapThread::checkInvalidTracks_l()
8149 {
8150     for (const sp<MmapTrack> &track : mActiveTracks) {
8151         if (track->isInvalid()) {
8152             sp<MmapStreamCallback> callback = mCallback.promote();
8153             if (callback != 0) {
8154                 callback->onTearDown();
8155             }
8156             break;
8157         }
8158     }
8159 }
8160 
dump(int fd,const Vector<String16> & args)8161 void AudioFlinger::MmapThread::dump(int fd, const Vector<String16>& args)
8162 {
8163     dumpInternals(fd, args);
8164     dumpTracks(fd, args);
8165     dumpEffectChains(fd, args);
8166 }
8167 
dumpInternals(int fd,const Vector<String16> & args)8168 void AudioFlinger::MmapThread::dumpInternals(int fd, const Vector<String16>& args)
8169 {
8170     dumpBase(fd, args);
8171 
8172     dprintf(fd, "  Attributes: content type %d usage %d source %d\n",
8173             mAttr.content_type, mAttr.usage, mAttr.source);
8174     dprintf(fd, "  Session: %d port Id: %d\n", mSessionId, mPortId);
8175     if (mActiveTracks.size() == 0) {
8176         dprintf(fd, "  No active clients\n");
8177     }
8178 }
8179 
dumpTracks(int fd,const Vector<String16> & args __unused)8180 void AudioFlinger::MmapThread::dumpTracks(int fd, const Vector<String16>& args __unused)
8181 {
8182     const size_t SIZE = 256;
8183     char buffer[SIZE];
8184     String8 result;
8185 
8186     size_t numtracks = mActiveTracks.size();
8187     dprintf(fd, "  %zu Tracks", numtracks);
8188     if (numtracks) {
8189         MmapTrack::appendDumpHeader(result);
8190         for (size_t i = 0; i < numtracks ; ++i) {
8191             sp<MmapTrack> track = mActiveTracks[i];
8192             track->dump(buffer, SIZE);
8193             result.append(buffer);
8194         }
8195     } else {
8196         dprintf(fd, "\n");
8197     }
8198     write(fd, result.string(), result.size());
8199 }
8200 
MmapPlaybackThread(const sp<AudioFlinger> & audioFlinger,audio_io_handle_t id,AudioHwDevice * hwDev,AudioStreamOut * output,audio_devices_t outDevice,audio_devices_t inDevice,bool systemReady)8201 AudioFlinger::MmapPlaybackThread::MmapPlaybackThread(
8202         const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
8203         AudioHwDevice *hwDev,  AudioStreamOut *output,
8204         audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady)
8205     : MmapThread(audioFlinger, id, hwDev, output->stream, outDevice, inDevice, systemReady),
8206       mStreamType(AUDIO_STREAM_MUSIC),
8207       mStreamVolume(1.0), mStreamMute(false), mOutput(output)
8208 {
8209     snprintf(mThreadName, kThreadNameLength, "AudioMmapOut_%X", id);
8210     mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
8211     mMasterVolume = audioFlinger->masterVolume_l();
8212     mMasterMute = audioFlinger->masterMute_l();
8213     if (mAudioHwDev) {
8214         if (mAudioHwDev->canSetMasterVolume()) {
8215             mMasterVolume = 1.0;
8216         }
8217 
8218         if (mAudioHwDev->canSetMasterMute()) {
8219             mMasterMute = false;
8220         }
8221     }
8222 }
8223 
configure(const audio_attributes_t * attr,audio_stream_type_t streamType,audio_session_t sessionId,const sp<MmapStreamCallback> & callback,audio_port_handle_t portId)8224 void AudioFlinger::MmapPlaybackThread::configure(const audio_attributes_t *attr,
8225                                                 audio_stream_type_t streamType,
8226                                                 audio_session_t sessionId,
8227                                                 const sp<MmapStreamCallback>& callback,
8228                                                 audio_port_handle_t portId)
8229 {
8230     MmapThread::configure(attr, streamType, sessionId, callback, portId);
8231     mStreamType = streamType;
8232 }
8233 
clearOutput()8234 AudioStreamOut* AudioFlinger::MmapPlaybackThread::clearOutput()
8235 {
8236     Mutex::Autolock _l(mLock);
8237     AudioStreamOut *output = mOutput;
8238     mOutput = NULL;
8239     return output;
8240 }
8241 
setMasterVolume(float value)8242 void AudioFlinger::MmapPlaybackThread::setMasterVolume(float value)
8243 {
8244     Mutex::Autolock _l(mLock);
8245     // Don't apply master volume in SW if our HAL can do it for us.
8246     if (mAudioHwDev &&
8247             mAudioHwDev->canSetMasterVolume()) {
8248         mMasterVolume = 1.0;
8249     } else {
8250         mMasterVolume = value;
8251     }
8252 }
8253 
setMasterMute(bool muted)8254 void AudioFlinger::MmapPlaybackThread::setMasterMute(bool muted)
8255 {
8256     Mutex::Autolock _l(mLock);
8257     // Don't apply master mute in SW if our HAL can do it for us.
8258     if (mAudioHwDev && mAudioHwDev->canSetMasterMute()) {
8259         mMasterMute = false;
8260     } else {
8261         mMasterMute = muted;
8262     }
8263 }
8264 
setStreamVolume(audio_stream_type_t stream,float value)8265 void AudioFlinger::MmapPlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
8266 {
8267     Mutex::Autolock _l(mLock);
8268     if (stream == mStreamType) {
8269         mStreamVolume = value;
8270         broadcast_l();
8271     }
8272 }
8273 
streamVolume(audio_stream_type_t stream) const8274 float AudioFlinger::MmapPlaybackThread::streamVolume(audio_stream_type_t stream) const
8275 {
8276     Mutex::Autolock _l(mLock);
8277     if (stream == mStreamType) {
8278         return mStreamVolume;
8279     }
8280     return 0.0f;
8281 }
8282 
setStreamMute(audio_stream_type_t stream,bool muted)8283 void AudioFlinger::MmapPlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
8284 {
8285     Mutex::Autolock _l(mLock);
8286     if (stream == mStreamType) {
8287         mStreamMute= muted;
8288         broadcast_l();
8289     }
8290 }
8291 
invalidateTracks(audio_stream_type_t streamType)8292 void AudioFlinger::MmapPlaybackThread::invalidateTracks(audio_stream_type_t streamType)
8293 {
8294     Mutex::Autolock _l(mLock);
8295     if (streamType == mStreamType) {
8296         for (const sp<MmapTrack> &track : mActiveTracks) {
8297             track->invalidate();
8298         }
8299         broadcast_l();
8300     }
8301 }
8302 
processVolume_l()8303 void AudioFlinger::MmapPlaybackThread::processVolume_l()
8304 {
8305     float volume;
8306 
8307     if (mMasterMute || mStreamMute) {
8308         volume = 0;
8309     } else {
8310         volume = mMasterVolume * mStreamVolume;
8311     }
8312 
8313     if (volume != mHalVolFloat) {
8314         mHalVolFloat = volume;
8315 
8316         // Convert volumes from float to 8.24
8317         uint32_t vol = (uint32_t)(volume * (1 << 24));
8318 
8319         // Delegate volume control to effect in track effect chain if needed
8320         // only one effect chain can be present on DirectOutputThread, so if
8321         // there is one, the track is connected to it
8322         if (!mEffectChains.isEmpty()) {
8323             mEffectChains[0]->setVolume_l(&vol, &vol);
8324             volume = (float)vol / (1 << 24);
8325         }
8326         // Try to use HW volume control and fall back to SW control if not implemented
8327         if (mOutput->stream->setVolume(volume, volume) != NO_ERROR) {
8328             sp<MmapStreamCallback> callback = mCallback.promote();
8329             if (callback != 0) {
8330                 int channelCount;
8331                 if (isOutput()) {
8332                     channelCount = audio_channel_count_from_out_mask(mChannelMask);
8333                 } else {
8334                     channelCount = audio_channel_count_from_in_mask(mChannelMask);
8335                 }
8336                 Vector<float> values;
8337                 for (int i = 0; i < channelCount; i++) {
8338                     values.add(volume);
8339                 }
8340                 callback->onVolumeChanged(mChannelMask, values);
8341             } else {
8342                 ALOGW("Could not set MMAP stream volume: no volume callback!");
8343             }
8344         }
8345     }
8346 }
8347 
checkSilentMode_l()8348 void AudioFlinger::MmapPlaybackThread::checkSilentMode_l()
8349 {
8350     if (!mMasterMute) {
8351         char value[PROPERTY_VALUE_MAX];
8352         if (property_get("ro.audio.silent", value, "0") > 0) {
8353             char *endptr;
8354             unsigned long ul = strtoul(value, &endptr, 0);
8355             if (*endptr == '\0' && ul != 0) {
8356                 ALOGD("Silence is golden");
8357                 // The setprop command will not allow a property to be changed after
8358                 // the first time it is set, so we don't have to worry about un-muting.
8359                 setMasterMute_l(true);
8360             }
8361         }
8362     }
8363 }
8364 
dumpInternals(int fd,const Vector<String16> & args)8365 void AudioFlinger::MmapPlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
8366 {
8367     MmapThread::dumpInternals(fd, args);
8368 
8369     dprintf(fd, "  Stream type: %d Stream volume: %f HAL volume: %f Stream mute %d\n",
8370             mStreamType, mStreamVolume, mHalVolFloat, mStreamMute);
8371     dprintf(fd, "  Master volume: %f Master mute %d\n", mMasterVolume, mMasterMute);
8372 }
8373 
MmapCaptureThread(const sp<AudioFlinger> & audioFlinger,audio_io_handle_t id,AudioHwDevice * hwDev,AudioStreamIn * input,audio_devices_t outDevice,audio_devices_t inDevice,bool systemReady)8374 AudioFlinger::MmapCaptureThread::MmapCaptureThread(
8375         const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
8376         AudioHwDevice *hwDev,  AudioStreamIn *input,
8377         audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady)
8378     : MmapThread(audioFlinger, id, hwDev, input->stream, outDevice, inDevice, systemReady),
8379       mInput(input)
8380 {
8381     snprintf(mThreadName, kThreadNameLength, "AudioMmapIn_%X", id);
8382     mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
8383 }
8384 
clearInput()8385 AudioFlinger::AudioStreamIn* AudioFlinger::MmapCaptureThread::clearInput()
8386 {
8387     Mutex::Autolock _l(mLock);
8388     AudioStreamIn *input = mInput;
8389     mInput = NULL;
8390     return input;
8391 }
8392 } // namespace android
8393