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Searched defs:c00 (Results 1 – 14 of 14) sorted by relevance

/external/skia/src/core/
DSkFilterProc.cpp57 static unsigned bilerp4_00(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { in bilerp4_00()
60 static unsigned bilerp4_01(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { in bilerp4_01()
65 static unsigned bilerp4_02(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { in bilerp4_02()
70 static unsigned bilerp4_03(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { in bilerp4_03()
76 static unsigned bilerp4_10(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { in bilerp4_10()
81 static unsigned bilerp4_11(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { in bilerp4_11()
86 static unsigned bilerp4_12(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { in bilerp4_12()
91 static unsigned bilerp4_13(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { in bilerp4_13()
97 static unsigned bilerp4_20(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { in bilerp4_20()
102 static unsigned bilerp4_21(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { in bilerp4_21()
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DSkMipMap.cpp135 auto c00 = F::Expand(p0[0]); in downsample_1_2() local
153 auto c00 = F::Expand(p0[0]); in downsample_1_3() local
171 auto c00 = F::Expand(p0[0]); in downsample_2_1() local
187 auto c00 = F::Expand(p0[0]); in downsample_2_2() local
207 auto c00 = F::Expand(p0[0]); in downsample_2_3() local
229 auto c00 = c02; in downsample_3_1() local
248 auto c00 = c02; in downsample_3_2() local
/external/clang/test/CXX/lex/lex.charset/
Dp2-cxx11.cpp3 char c00 = '\u0000'; // ok variable
Dp2-cxx98.cpp3 char c00 = '\u0000'; // expected-error {{universal character name refers to a control character}} variable
/external/skia/src/utils/
DSkPatchUtils.cpp110 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp()
/external/swiftshader/src/Renderer/
DBlitter.cpp1184 Float4 c00; if(!read(c00, s00, state.sourceFormat)) return nullptr; in generate() local
DSurface.cpp1053 Color<float> c00 = read(x0, y0); in sample() local
/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp924 …const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+0)… in isSeamplessLinearMipmapLinearCompareResultValid() local
951 …const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+0)… in isSeamplessLinearMipmapLinearCompareResultValid() local
1033 …const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+0)),… in isSeamlessLinearCompareResultValid() local
DtcuTexLookupVerifier.cpp485 …const Vec4 c00 = quad00.p00*(1.0f-a0)*(1.0f-b0) + quad00.p10*a0*(1.0f-b0) + quad00.p01*(1.0f-a0)*… in is3DTrilinearFilterResultValid() local
1473 …const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+0)),… in isSeamlessLinearSampleResultValid() local
1552 …const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+0)… in isSeamplessLinearMipmapLinearSampleResultValid() local
1586 …const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+0)… in isSeamplessLinearMipmapLinearSampleResultValid() local
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp394 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp690 Vec4 c00 = colors[v00]; in computeVertexReference() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp743 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local
2118 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_minCoord[1], m_minCoo… in TextureQueryLodInstance() local
DvktShaderRender.cpp3185 const tcu::Vec4 c00 = colors[v00]; in computeVertexReference() local
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp653 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local