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Searched defs:drawAA (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/ops/
DGrTessellatingPathRenderer.cpp253 void drawAA(Target* target, const GrGeometryProcessor* gp) const { in drawAA() function in TessellatingPathOp
/external/skia/src/gpu/
DSkGpuDevice.cpp865 bool drawAA = !fRenderTargetContext->isUnifiedMultisampled() && in drawBitmap() local
1239 bool drawAA = !fRenderTargetContext->isUnifiedMultisampled() && in drawBitmapRect() local