Home
last modified time | relevance | path

Searched defs:drawArrays (Results 1 – 12 of 12) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pRedundantStateChangeTests.cpp60 …eChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useInde… in RedundantStateChangeCase()
Des3pStateChangeTests.cpp61 …eChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useInde… in StateChangeCase()
/external/deqp/modules/gles2/performance/
Des2pRedundantStateChangeTests.cpp60 …eChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useInde… in RedundantStateChangeCase()
Des2pStateChangeTests.cpp61 …eChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useInde… in StateChangeCase()
/external/autotest/client/deps/webgl_mpd/src/debug/
Dwebgl-debug.js73 'drawArrays': {3:{ 0:true }}, property
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp785 void GLContext::drawArrays (deUint32 mode, int first, int count) in drawArrays() function in sglr::GLContext
DsglrReferenceContext.cpp3991 void ReferenceContext::drawArrays (deUint32 mode, int first, int count) in drawArrays() function in sglr::ReferenceContext
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl138 glDrawArraysFunc drawArrays; variable
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp2424 void Context::drawArrays(GLenum mode, GLint first, GLsizei count) in drawArrays() function in gl::Context
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp2685 void Context::drawArrays(GLenum mode, GLint first, GLsizei count) in drawArrays() function in es1::Context
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3431 void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) in drawArrays() function in es2::Context
/external/skia/src/gpu/gl/
DGrGLTestInterface.h61 virtual GrGLvoid drawArrays(GrGLenum mode, GrGLint first, GrGLsizei count) {} in drawArrays() function