/external/deqp/modules/gles3/performance/ |
D | es3pRedundantStateChangeTests.cpp | 60 …eChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useInde… in RedundantStateChangeCase()
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D | es3pStateChangeTests.cpp | 61 …eChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useInde… in StateChangeCase()
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/external/deqp/modules/gles2/performance/ |
D | es2pRedundantStateChangeTests.cpp | 60 …eChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useInde… in RedundantStateChangeCase()
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D | es2pStateChangeTests.cpp | 61 …eChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useInde… in StateChangeCase()
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/external/autotest/client/deps/webgl_mpd/src/debug/ |
D | webgl-debug.js | 73 'drawArrays': {3:{ 0:true }}, property
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 785 void GLContext::drawArrays (deUint32 mode, int first, int count) in drawArrays() function in sglr::GLContext
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D | sglrReferenceContext.cpp | 3991 void ReferenceContext::drawArrays (deUint32 mode, int first, int count) in drawArrays() function in sglr::ReferenceContext
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 138 glDrawArraysFunc drawArrays; variable
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/external/swiftshader/src/OpenGL/libGL/ |
D | Context.cpp | 2424 void Context::drawArrays(GLenum mode, GLint first, GLsizei count) in drawArrays() function in gl::Context
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 2685 void Context::drawArrays(GLenum mode, GLint first, GLsizei count) in drawArrays() function in es1::Context
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 3431 void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) in drawArrays() function in es2::Context
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/external/skia/src/gpu/gl/ |
D | GrGLTestInterface.h | 61 virtual GrGLvoid drawArrays(GrGLenum mode, GrGLint first, GrGLsizei count) {} in drawArrays() function
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