Searched defs:edge0 (Results 1 – 10 of 10) sorted by relevance
/external/vulkan-validation-layers/libs/glm/detail/ |
D | func_common.inl | 587 genType const & edge0, 603 T const & edge0, 620 T const & edge0, 638 T const & edge0, 657 detail::tvec2<T, P> const & edge0, 674 detail::tvec3<T, P> const & edge0, 692 detail::tvec4<T, P> const & edge0,
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D | intrinsic_common.inl | 273 GLM_FUNC_QUALIFIER __m128 sse_ssp_ps(__m128 edge0, __m128 edge1, __m128 x)
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/external/libvpx/libvpx/vp9/common/ |
D | vp9_pred_common.c | 266 const MV_REFERENCE_FRAME edge0 = in vp9_get_pred_context_single_ref_p2() local
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/external/vulkan-validation-layers/libs/glm/gtx/ |
D | simd_vec4.inl | 480 detail::fvec4SIMD const & edge0, 490 float const & edge0,
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/external/skia/samplecode/ |
D | SamplePatch.cpp | 117 SkPoint* edge0 = storage.get(); in draw() local
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/external/opencv/cv/src/ |
D | cvsubdivision2d.cpp | 661 CvSubdiv2DEdge edge0 = (CvSubdiv2DEdge) quadedge, edge1, edge2; in cvCalcSubdivVoronoi2D() local
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/external/deqp/framework/common/ |
D | tcuVectorUtil.hpp | 71 inline float smoothStep (float edge0, float edge1, float x) in smoothStep()
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/external/swiftshader/src/Shader/ |
D | ShaderCore.cpp | 1121 …void ShaderCore::smooth(Vector4f &dst, const Vector4f &edge0, const Vector4f &edge1, const Vector4… in smooth()
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/external/deqp/modules/glshared/ |
D | glsBuiltinPrecisionTests.cpp | 3329 const ExprP<float>& edge0 = args.a; in doExpand() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderBuiltinPrecisionTests.cpp | 3278 const ExprP<float>& edge0 = args.a; in doExpand() local
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