1 /* 2 * Copyright 2010 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef GrContext_DEFINED 9 #define GrContext_DEFINED 10 11 #include "GrCaps.h" 12 #include "GrColor.h" 13 #include "GrRenderTarget.h" 14 #include "SkMatrix.h" 15 #include "SkPathEffect.h" 16 #include "SkTypes.h" 17 #include "../private/GrAuditTrail.h" 18 #include "../private/GrSingleOwner.h" 19 20 class GrAtlasGlyphCache; 21 struct GrContextOptions; 22 class GrContextPriv; 23 class GrContextThreadSafeProxy; 24 class GrDrawingManager; 25 struct GrDrawOpAtlasConfig; 26 class GrRenderTargetContext; 27 class GrFragmentProcessor; 28 class GrGpu; 29 class GrIndexBuffer; 30 class GrOvalRenderer; 31 class GrPath; 32 class GrPipelineBuilder; 33 class GrResourceEntry; 34 class GrResourceCache; 35 class GrResourceProvider; 36 class GrSamplerParams; 37 class GrTextBlobCache; 38 class GrTextContext; 39 class GrTextureProxy; 40 class GrVertexBuffer; 41 class GrSwizzle; 42 class SkTraceMemoryDump; 43 44 class SkImage; 45 class SkSurfaceProps; 46 47 class SK_API GrContext : public SkRefCnt { 48 public: 49 /** 50 * Creates a GrContext for a backend context. 51 */ 52 static GrContext* Create(GrBackend, GrBackendContext, const GrContextOptions& options); 53 static GrContext* Create(GrBackend, GrBackendContext); 54 55 /** 56 * Only defined in test apps. 57 */ 58 static GrContext* CreateMockContext(); 59 60 virtual ~GrContext(); 61 62 sk_sp<GrContextThreadSafeProxy> threadSafeProxy(); 63 64 /** 65 * The GrContext normally assumes that no outsider is setting state 66 * within the underlying 3D API's context/device/whatever. This call informs 67 * the context that the state was modified and it should resend. Shouldn't 68 * be called frequently for good performance. 69 * The flag bits, state, is dpendent on which backend is used by the 70 * context, either GL or D3D (possible in future). 71 */ 72 void resetContext(uint32_t state = kAll_GrBackendState); 73 74 /** 75 * Callback function to allow classes to cleanup on GrContext destruction. 76 * The 'info' field is filled in with the 'info' passed to addCleanUp. 77 */ 78 typedef void (*PFCleanUpFunc)(const GrContext* context, void* info); 79 80 /** 81 * Add a function to be called from within GrContext's destructor. 82 * This gives classes a chance to free resources held on a per context basis. 83 * The 'info' parameter will be stored and passed to the callback function. 84 */ addCleanUp(PFCleanUpFunc cleanUp,void * info)85 void addCleanUp(PFCleanUpFunc cleanUp, void* info) { 86 CleanUpData* entry = fCleanUpData.push(); 87 88 entry->fFunc = cleanUp; 89 entry->fInfo = info; 90 } 91 92 /** 93 * Abandons all GPU resources and assumes the underlying backend 3D API context is not longer 94 * usable. Call this if you have lost the associated GPU context, and thus internal texture, 95 * buffer, etc. references/IDs are now invalid. Calling this ensures that the destructors of the 96 * GrContext and any of its created resource objects will not make backend 3D API calls. Content 97 * rendered but not previously flushed may be lost. After this function is called all subsequent 98 * calls on the GrContext will fail or be no-ops. 99 * 100 * The typical use case for this function is that the underlying 3D context was lost and further 101 * API calls may crash. 102 */ 103 void abandonContext(); 104 105 /** 106 * This is similar to abandonContext() however the underlying 3D context is not yet lost and 107 * the GrContext will cleanup all allocated resources before returning. After returning it will 108 * assume that the underlying context may no longer be valid. 109 * 110 * The typical use case for this function is that the client is going to destroy the 3D context 111 * but can't guarantee that GrContext will be destroyed first (perhaps because it may be ref'ed 112 * elsewhere by either the client or Skia objects). 113 */ 114 void releaseResourcesAndAbandonContext(); 115 116 /////////////////////////////////////////////////////////////////////////// 117 // Resource Cache 118 119 /** 120 * Return the current GPU resource cache limits. 121 * 122 * @param maxResources If non-null, returns maximum number of resources that 123 * can be held in the cache. 124 * @param maxResourceBytes If non-null, returns maximum number of bytes of 125 * video memory that can be held in the cache. 126 */ 127 void getResourceCacheLimits(int* maxResources, size_t* maxResourceBytes) const; 128 129 /** 130 * Gets the current GPU resource cache usage. 131 * 132 * @param resourceCount If non-null, returns the number of resources that are held in the 133 * cache. 134 * @param maxResourceBytes If non-null, returns the total number of bytes of video memory held 135 * in the cache. 136 */ 137 void getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const; 138 139 /** 140 * Specify the GPU resource cache limits. If the current cache exceeds either 141 * of these, it will be purged (LRU) to keep the cache within these limits. 142 * 143 * @param maxResources The maximum number of resources that can be held in 144 * the cache. 145 * @param maxResourceBytes The maximum number of bytes of video memory 146 * that can be held in the cache. 147 */ 148 void setResourceCacheLimits(int maxResources, size_t maxResourceBytes); 149 150 /** 151 * Frees GPU created by the context. Can be called to reduce GPU memory 152 * pressure. 153 */ 154 void freeGpuResources(); 155 156 /** 157 * Purge all the unlocked resources from the cache. 158 * This entry point is mainly meant for timing texture uploads 159 * and is not defined in normal builds of Skia. 160 */ 161 void purgeAllUnlockedResources(); 162 163 /** 164 * Purge GPU resources that haven't been used in the past 'ms' milliseconds, regardless of 165 * whether the context is currently under budget. 166 */ 167 void purgeResourcesNotUsedInMs(std::chrono::milliseconds ms); 168 169 /** Access the context capabilities */ caps()170 const GrCaps* caps() const { return fCaps; } 171 172 /** 173 * Returns the recommended sample count for a render target when using this 174 * context. 175 * 176 * @param config the configuration of the render target. 177 * @param dpi the display density in dots per inch. 178 * 179 * @return sample count that should be perform well and have good enough 180 * rendering quality for the display. Alternatively returns 0 if 181 * MSAA is not supported or recommended to be used by default. 182 */ 183 int getRecommendedSampleCount(GrPixelConfig config, SkScalar dpi) const; 184 185 /** 186 * Create both a GrRenderTarget and a matching GrRenderTargetContext to wrap it. 187 * We guarantee that "asTexture" will succeed for renderTargetContexts created 188 * via this entry point. 189 */ 190 sk_sp<GrRenderTargetContext> makeRenderTargetContext( 191 SkBackingFit fit, 192 int width, int height, 193 GrPixelConfig config, 194 sk_sp<SkColorSpace> colorSpace, 195 int sampleCnt = 0, 196 GrSurfaceOrigin origin = kBottomLeft_GrSurfaceOrigin, 197 const SkSurfaceProps* surfaceProps = nullptr, 198 SkBudgeted = SkBudgeted::kYes); 199 200 // Create a new render target context as above but have it backed by a deferred-style 201 // GrRenderTargetProxy rather than one that is backed by an actual GrRenderTarget 202 sk_sp<GrRenderTargetContext> makeDeferredRenderTargetContext( 203 SkBackingFit fit, 204 int width, int height, 205 GrPixelConfig config, 206 sk_sp<SkColorSpace> colorSpace, 207 int sampleCnt = 0, 208 GrSurfaceOrigin origin = kBottomLeft_GrSurfaceOrigin, 209 const SkSurfaceProps* surfaceProps = nullptr, 210 SkBudgeted = SkBudgeted::kYes); 211 /* 212 * This method will attempt to create a renderTargetContext that has, at least, the number of 213 * channels and precision per channel as requested in 'config' (e.g., A8 and 888 can be 214 * converted to 8888). It may also swizzle the channels (e.g., BGRA -> RGBA). 215 * SRGB-ness will be preserved. 216 */ 217 sk_sp<GrRenderTargetContext> makeRenderTargetContextWithFallback( 218 SkBackingFit fit, 219 int width, int height, 220 GrPixelConfig config, 221 sk_sp<SkColorSpace> colorSpace, 222 int sampleCnt = 0, 223 GrSurfaceOrigin origin = kBottomLeft_GrSurfaceOrigin, 224 const SkSurfaceProps* surfaceProps = nullptr, 225 SkBudgeted budgeted = SkBudgeted::kYes); 226 227 // Create a new render target context as above but have it backed by a deferred-style 228 // GrRenderTargetProxy rather than one that is backed by an actual GrRenderTarget 229 sk_sp<GrRenderTargetContext> makeDeferredRenderTargetContextWithFallback( 230 SkBackingFit fit, 231 int width, int height, 232 GrPixelConfig config, 233 sk_sp<SkColorSpace> colorSpace, 234 int sampleCnt = 0, 235 GrSurfaceOrigin origin = kBottomLeft_GrSurfaceOrigin, 236 const SkSurfaceProps* surfaceProps = nullptr, 237 SkBudgeted budgeted = SkBudgeted::kYes); 238 239 /////////////////////////////////////////////////////////////////////////// 240 // Misc. 241 242 /** 243 * Call to ensure all drawing to the context has been issued to the 244 * underlying 3D API. 245 */ 246 void flush(); 247 248 /** 249 * These flags can be used with the read/write pixels functions below. 250 */ 251 enum PixelOpsFlags { 252 /** The GrContext will not be flushed before the surface read or write. This means that 253 the read or write may occur before previous draws have executed. */ 254 kDontFlush_PixelOpsFlag = 0x1, 255 /** Any surface writes should be flushed to the backend 3D API after the surface operation 256 is complete */ 257 kFlushWrites_PixelOp = 0x2, 258 /** The src for write or dst read is unpremultiplied. This is only respected if both the 259 config src and dst configs are an RGBA/BGRA 8888 format. */ 260 kUnpremul_PixelOpsFlag = 0x4, 261 }; 262 263 /** 264 * Reads a rectangle of pixels from a surface. 265 * @param surface the surface to read from. 266 * @param srcColorSpace color space of the surface 267 * @param left left edge of the rectangle to read (inclusive) 268 * @param top top edge of the rectangle to read (inclusive) 269 * @param width width of rectangle to read in pixels. 270 * @param height height of rectangle to read in pixels. 271 * @param config the pixel config of the destination buffer 272 * @param dstColorSpace color space of the destination buffer 273 * @param buffer memory to read the rectangle into. 274 * @param rowBytes number of bytes bewtween consecutive rows. Zero means rows are tightly 275 * packed. 276 * @param pixelOpsFlags see PixelOpsFlags enum above. 277 * 278 * @return true if the read succeeded, false if not. The read can fail because of an unsupported 279 * pixel configs 280 */ 281 bool readSurfacePixels(GrSurface* surface, SkColorSpace* srcColorSpace, 282 int left, int top, int width, int height, 283 GrPixelConfig config, SkColorSpace* dstColorSpace, void* buffer, 284 size_t rowBytes = 0, 285 uint32_t pixelOpsFlags = 0); 286 287 /** 288 * Writes a rectangle of pixels to a surface. 289 * @param surface the surface to write to. 290 * @param dstColorSpace color space of the surface 291 * @param left left edge of the rectangle to write (inclusive) 292 * @param top top edge of the rectangle to write (inclusive) 293 * @param width width of rectangle to write in pixels. 294 * @param height height of rectangle to write in pixels. 295 * @param config the pixel config of the source buffer 296 * @param srcColorSpace color space of the source buffer 297 * @param buffer memory to read pixels from 298 * @param rowBytes number of bytes between consecutive rows. Zero 299 * means rows are tightly packed. 300 * @param pixelOpsFlags see PixelOpsFlags enum above. 301 * @return true if the write succeeded, false if not. The write can fail because of an 302 * unsupported combination of surface and src configs. 303 */ 304 bool writeSurfacePixels(GrSurface* surface, SkColorSpace* dstColorSpace, 305 int left, int top, int width, int height, 306 GrPixelConfig config, SkColorSpace* srcColorSpace, const void* buffer, 307 size_t rowBytes, 308 uint32_t pixelOpsFlags = 0); 309 310 /** 311 * After this returns any pending writes to the surface will have been issued to the backend 3D API. 312 */ 313 void flushSurfaceWrites(GrSurface* surface); 314 315 /** 316 * After this returns any pending reads or writes to the surface will have been issued to the 317 * backend 3D API. 318 */ 319 void flushSurfaceIO(GrSurface* surface); 320 321 /** 322 * Finalizes all pending reads and writes to the surface and also performs an MSAA resolve 323 * if necessary. 324 * 325 * It is not necessary to call this before reading the render target via Skia/GrContext. 326 * GrContext will detect when it must perform a resolve before reading pixels back from the 327 * surface or using it as a texture. 328 */ 329 void prepareSurfaceForExternalIO(GrSurface*); 330 331 /** 332 * An ID associated with this context, guaranteed to be unique. 333 */ uniqueID()334 uint32_t uniqueID() { return fUniqueID; } 335 336 /////////////////////////////////////////////////////////////////////////// 337 // Functions intended for internal use only. getGpu()338 GrGpu* getGpu() { return fGpu; } getGpu()339 const GrGpu* getGpu() const { return fGpu; } getAtlasGlyphCache()340 GrAtlasGlyphCache* getAtlasGlyphCache() { return fAtlasGlyphCache; } getTextBlobCache()341 GrTextBlobCache* getTextBlobCache() { return fTextBlobCache.get(); } 342 bool abandoned() const; resourceProvider()343 GrResourceProvider* resourceProvider() { return fResourceProvider; } resourceProvider()344 const GrResourceProvider* resourceProvider() const { return fResourceProvider; } getResourceCache()345 GrResourceCache* getResourceCache() { return fResourceCache; } 346 347 /** Reset GPU stats */ 348 void resetGpuStats() const ; 349 350 /** Prints cache stats to the string if GR_CACHE_STATS == 1. */ 351 void dumpCacheStats(SkString*) const; 352 void dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) const; 353 void printCacheStats() const; 354 355 /** Prints GPU stats to the string if GR_GPU_STATS == 1. */ 356 void dumpGpuStats(SkString*) const; 357 void dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) const; 358 void printGpuStats() const; 359 360 /** Specify the TextBlob cache limit. If the current cache exceeds this limit it will purge. 361 this is for testing only */ 362 void setTextBlobCacheLimit_ForTesting(size_t bytes); 363 364 /** Specify the sizes of the GrAtlasTextContext atlases. The configs pointer below should be 365 to an array of 3 entries */ 366 void setTextContextAtlasSizes_ForTesting(const GrDrawOpAtlasConfig* configs); 367 368 /** Enumerates all cached GPU resources and dumps their memory to traceMemoryDump. */ 369 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const; 370 371 /** Get pointer to atlas texture for given mask format. Note that this wraps an 372 actively mutating texture in an SkImage. This could yield unexpected results 373 if it gets cached or used more generally. */ 374 sk_sp<SkImage> getFontAtlasImage_ForTesting(GrMaskFormat format); 375 getAuditTrail()376 GrAuditTrail* getAuditTrail() { return &fAuditTrail; } 377 378 /** This is only useful for debug purposes */ 379 SkDEBUGCODE(GrSingleOwner* debugSingleOwner() const { return &fSingleOwner; } ) 380 381 // Provides access to functions that aren't part of the public API. 382 GrContextPriv contextPriv(); 383 const GrContextPriv contextPriv() const; 384 385 private: 386 GrGpu* fGpu; 387 const GrCaps* fCaps; 388 GrResourceCache* fResourceCache; 389 GrResourceProvider* fResourceProvider; 390 391 sk_sp<GrContextThreadSafeProxy> fThreadSafeProxy; 392 393 GrAtlasGlyphCache* fAtlasGlyphCache; 394 std::unique_ptr<GrTextBlobCache> fTextBlobCache; 395 396 bool fDisableGpuYUVConversion; 397 bool fDidTestPMConversions; 398 int fPMToUPMConversion; 399 int fUPMToPMConversion; 400 401 // In debug builds we guard against improper thread handling 402 // This guard is passed to the GrDrawingManager and, from there to all the 403 // GrRenderTargetContexts. It is also passed to the GrResourceProvider and SkGpuDevice. 404 mutable GrSingleOwner fSingleOwner; 405 406 struct CleanUpData { 407 PFCleanUpFunc fFunc; 408 void* fInfo; 409 }; 410 411 SkTDArray<CleanUpData> fCleanUpData; 412 413 const uint32_t fUniqueID; 414 415 std::unique_ptr<GrDrawingManager> fDrawingManager; 416 417 GrAuditTrail fAuditTrail; 418 419 // TODO: have the GrClipStackClip use renderTargetContexts and rm this friending 420 friend class GrContextPriv; 421 422 GrContext(); // init must be called after the constructor. 423 bool init(GrBackend, GrBackendContext, const GrContextOptions& options); 424 425 void initMockContext(); 426 void initCommon(const GrContextOptions&); 427 428 /** 429 * These functions create premul <-> unpremul effects if it is possible to generate a pair 430 * of effects that make a readToUPM->writeToPM->readToUPM cycle invariant. Otherwise, they 431 * return NULL. They also can perform a swizzle as part of the draw. 432 */ 433 sk_sp<GrFragmentProcessor> createPMToUPMEffect(GrTexture*, const SkMatrix&); 434 sk_sp<GrFragmentProcessor> createPMToUPMEffect(sk_sp<GrTextureProxy>, const SkMatrix&); 435 sk_sp<GrFragmentProcessor> createUPMToPMEffect(sk_sp<GrTextureProxy>, const SkMatrix&); 436 /** Called before either of the above two functions to determine the appropriate fragment 437 processors for conversions. */ 438 void testPMConversionsIfNecessary(uint32_t flags); 439 /** Returns true if we've determined that createPMtoUPMEffect and createUPMToPMEffect will 440 succeed for the passed in config. Otherwise we fall back to SW conversion. */ 441 bool validPMUPMConversionExists(GrPixelConfig) const; 442 443 /** 444 * A callback similar to the above for use by the TextBlobCache 445 * TODO move textblob draw calls below context so we can use the call above. 446 */ 447 static void TextBlobCacheOverBudgetCB(void* data); 448 449 typedef SkRefCnt INHERITED; 450 }; 451 452 /** 453 * Can be used to perform actions related to the generating GrContext in a thread safe manner. The 454 * proxy does not access the 3D API (e.g. OpenGL) that backs the generating GrContext. 455 */ 456 class GrContextThreadSafeProxy : public SkRefCnt { 457 private: GrContextThreadSafeProxy(sk_sp<const GrCaps> caps,uint32_t uniqueID)458 GrContextThreadSafeProxy(sk_sp<const GrCaps> caps, uint32_t uniqueID) 459 : fCaps(std::move(caps)) 460 , fContextUniqueID(uniqueID) {} 461 462 sk_sp<const GrCaps> fCaps; 463 uint32_t fContextUniqueID; 464 465 friend class GrContext; 466 friend class SkImage; 467 468 typedef SkRefCnt INHERITED; 469 }; 470 471 #endif 472