1 /* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef GrGLSLXferProcessor_DEFINED 9 #define GrGLSLXferProcessor_DEFINED 10 11 #include "glsl/GrGLSLProgramDataManager.h" 12 #include "glsl/GrGLSLUniformHandler.h" 13 14 class GrXferProcessor; 15 class GrGLSLXPBuilder; 16 class GrGLSLXPFragmentBuilder; 17 class GrShaderCaps; 18 19 class GrGLSLXferProcessor { 20 public: GrGLSLXferProcessor()21 GrGLSLXferProcessor() {} ~GrGLSLXferProcessor()22 virtual ~GrGLSLXferProcessor() {} 23 24 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; 25 using ImageStorageHandle = GrGLSLUniformHandler::ImageStorageHandle; 26 27 struct EmitArgs { EmitArgsEmitArgs28 EmitArgs(GrGLSLXPFragmentBuilder* fragBuilder, 29 GrGLSLUniformHandler* uniformHandler, 30 const GrShaderCaps* caps, 31 const GrXferProcessor& xp, 32 const char* inputColor, 33 const char* inputCoverage, 34 const char* outputPrimary, 35 const char* outputSecondary, 36 const SamplerHandle* texSamplers, 37 const SamplerHandle* bufferSamplers, 38 const ImageStorageHandle* imageStorages) 39 : fXPFragBuilder(fragBuilder) 40 , fUniformHandler(uniformHandler) 41 , fShaderCaps(caps) 42 , fXP(xp) 43 , fInputColor(inputColor) 44 , fInputCoverage(inputCoverage) 45 , fOutputPrimary(outputPrimary) 46 , fOutputSecondary(outputSecondary) 47 , fTexSamplers(texSamplers) 48 , fBufferSamplers(bufferSamplers) 49 , fImageStorages(imageStorages) {} 50 51 GrGLSLXPFragmentBuilder* fXPFragBuilder; 52 GrGLSLUniformHandler* fUniformHandler; 53 const GrShaderCaps* fShaderCaps; 54 const GrXferProcessor& fXP; 55 const char* fInputColor; 56 const char* fInputCoverage; 57 const char* fOutputPrimary; 58 const char* fOutputSecondary; 59 const SamplerHandle* fTexSamplers; 60 const SamplerHandle* fBufferSamplers; 61 const ImageStorageHandle* fImageStorages; 62 }; 63 /** 64 * This is similar to emitCode() in the base class, except it takes a full shader builder. 65 * This allows the effect subclass to emit vertex code. 66 */ 67 void emitCode(const EmitArgs&); 68 69 /** A GrGLSLXferProcessor instance can be reused with any GrGLSLXferProcessor that produces 70 the same stage key; this function reads data from a GrGLSLXferProcessor and uploads any 71 uniform variables required by the shaders created in emitCode(). The GrXferProcessor 72 parameter is guaranteed to be of the same type that created this GrGLSLXferProcessor and 73 to have an identical processor key as the one that created this GrGLSLXferProcessor. This 74 function calls onSetData on the subclass of GrGLSLXferProcessor 75 */ 76 void setData(const GrGLSLProgramDataManager& pdm, const GrXferProcessor& xp); 77 78 protected: 79 static void DefaultCoverageModulation(GrGLSLXPFragmentBuilder* fragBuilder, 80 const char* srcCoverage, 81 const char* dstColor, 82 const char* outColor, 83 const char* outColorSecondary, 84 const GrXferProcessor& proc); 85 86 private: 87 /** 88 * Called by emitCode() when the XP will not be performing a dst read. This method is 89 * responsible for both blending and coverage. A subclass only needs to implement this method if 90 * it can construct a GrXferProcessor that will not read the dst color. 91 */ emitOutputsForBlendState(const EmitArgs &)92 virtual void emitOutputsForBlendState(const EmitArgs&) { 93 SkFAIL("emitOutputsForBlendState not implemented."); 94 } 95 96 /** 97 * Called by emitCode() when the XP will perform a dst read. This method only needs to supply 98 * the blending logic. The base class applies coverage. A subclass only needs to implement this 99 * method if it can construct a GrXferProcessor that reads the dst color. 100 */ emitBlendCodeForDstRead(GrGLSLXPFragmentBuilder *,GrGLSLUniformHandler *,const char * srcColor,const char * srcCoverage,const char * dstColor,const char * outColor,const char * outColorSecondary,const GrXferProcessor &)101 virtual void emitBlendCodeForDstRead(GrGLSLXPFragmentBuilder*, 102 GrGLSLUniformHandler*, 103 const char* srcColor, 104 const char* srcCoverage, 105 const char* dstColor, 106 const char* outColor, 107 const char* outColorSecondary, 108 const GrXferProcessor&) { 109 SkFAIL("emitBlendCodeForDstRead not implemented."); 110 } 111 112 virtual void onSetData(const GrGLSLProgramDataManager&, const GrXferProcessor&) = 0; 113 114 GrGLSLProgramDataManager::UniformHandle fDstTopLeftUni; 115 GrGLSLProgramDataManager::UniformHandle fDstScaleUni; 116 }; 117 #endif 118