1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <SkBitmap.h>
18 #include <SkCanvas.h>
19 #include <SkColor.h>
20 #include <SkColorFilter.h>
21 #include <SkMaskFilter.h>
22 #include <SkPaint.h>
23 #include <SkPath.h>
24 #include <SkPathEffect.h>
25 #include <SkRect.h>
26 
27 #include <utils/JenkinsHash.h>
28 #include <utils/Trace.h>
29 
30 #include "Caches.h"
31 #include "PathCache.h"
32 
33 #include "thread/Signal.h"
34 #include "thread/TaskProcessor.h"
35 
36 #include <cutils/properties.h>
37 
38 namespace android {
39 namespace uirenderer {
40 
41 template <class T>
compareWidthHeight(const T & lhs,const T & rhs)42 static bool compareWidthHeight(const T& lhs, const T& rhs) {
43     return (lhs.mWidth == rhs.mWidth) && (lhs.mHeight == rhs.mHeight);
44 }
45 
compareRoundRects(const PathDescription::Shape::RoundRect & lhs,const PathDescription::Shape::RoundRect & rhs)46 static bool compareRoundRects(const PathDescription::Shape::RoundRect& lhs,
47         const PathDescription::Shape::RoundRect& rhs) {
48     return compareWidthHeight(lhs, rhs) && lhs.mRx == rhs.mRx && lhs.mRy == rhs.mRy;
49 }
50 
compareArcs(const PathDescription::Shape::Arc & lhs,const PathDescription::Shape::Arc & rhs)51 static bool compareArcs(const PathDescription::Shape::Arc& lhs, const PathDescription::Shape::Arc& rhs) {
52     return compareWidthHeight(lhs, rhs) && lhs.mStartAngle == rhs.mStartAngle &&
53             lhs.mSweepAngle == rhs.mSweepAngle && lhs.mUseCenter == rhs.mUseCenter;
54 }
55 
56 ///////////////////////////////////////////////////////////////////////////////
57 // Cache entries
58 ///////////////////////////////////////////////////////////////////////////////
59 
PathDescription()60 PathDescription::PathDescription()
61         : type(ShapeType::None)
62         , join(SkPaint::kDefault_Join)
63         , cap(SkPaint::kDefault_Cap)
64         , style(SkPaint::kFill_Style)
65         , miter(4.0f)
66         , strokeWidth(1.0f)
67         , pathEffect(nullptr) {
68     // Shape bits should be set to zeroes, because they are used for hash calculation.
69     memset(&shape, 0, sizeof(Shape));
70 }
71 
PathDescription(ShapeType type,const SkPaint * paint)72 PathDescription::PathDescription(ShapeType type, const SkPaint* paint)
73         : type(type)
74         , join(paint->getStrokeJoin())
75         , cap(paint->getStrokeCap())
76         , style(paint->getStyle())
77         , miter(paint->getStrokeMiter())
78         , strokeWidth(paint->getStrokeWidth())
79         , pathEffect(paint->getPathEffect()) {
80     // Shape bits should be set to zeroes, because they are used for hash calculation.
81     memset(&shape, 0, sizeof(Shape));
82 }
83 
hash() const84 hash_t PathDescription::hash() const {
85     uint32_t hash = JenkinsHashMix(0, static_cast<int>(type));
86     hash = JenkinsHashMix(hash, join);
87     hash = JenkinsHashMix(hash, cap);
88     hash = JenkinsHashMix(hash, style);
89     hash = JenkinsHashMix(hash, android::hash_type(miter));
90     hash = JenkinsHashMix(hash, android::hash_type(strokeWidth));
91     hash = JenkinsHashMix(hash, android::hash_type(pathEffect));
92     hash = JenkinsHashMixBytes(hash, (uint8_t*) &shape, sizeof(Shape));
93     return JenkinsHashWhiten(hash);
94 }
95 
operator ==(const PathDescription & rhs) const96 bool PathDescription::operator==(const PathDescription& rhs) const {
97     if (type != rhs.type) return false;
98     if (join != rhs.join) return false;
99     if (cap != rhs.cap) return false;
100     if (style != rhs.style) return false;
101     if (miter != rhs.miter) return false;
102     if (strokeWidth != rhs.strokeWidth) return false;
103     if (pathEffect != rhs.pathEffect) return false;
104     switch (type) {
105         case ShapeType::None:
106             return 0;
107         case ShapeType::Rect:
108             return compareWidthHeight(shape.rect, rhs.shape.rect);
109         case ShapeType::RoundRect:
110             return compareRoundRects(shape.roundRect, rhs.shape.roundRect);
111         case ShapeType::Circle:
112             return shape.circle.mRadius == rhs.shape.circle.mRadius;
113         case ShapeType::Oval:
114             return compareWidthHeight(shape.oval, rhs.shape.oval);
115         case ShapeType::Arc:
116             return compareArcs(shape.arc, rhs.shape.arc);
117         case ShapeType::Path:
118             return shape.path.mGenerationID == rhs.shape.path.mGenerationID;
119     }
120 }
121 
122 ///////////////////////////////////////////////////////////////////////////////
123 // Utilities
124 ///////////////////////////////////////////////////////////////////////////////
125 
computePathBounds(const SkPath * path,const SkPaint * paint,PathTexture * texture,uint32_t & width,uint32_t & height)126 static void computePathBounds(const SkPath* path, const SkPaint* paint, PathTexture* texture,
127         uint32_t& width, uint32_t& height) {
128     const SkRect& bounds = path->getBounds();
129     const float pathWidth = std::max(bounds.width(), 1.0f);
130     const float pathHeight = std::max(bounds.height(), 1.0f);
131 
132     texture->left = floorf(bounds.fLeft);
133     texture->top = floorf(bounds.fTop);
134 
135     texture->offset = (int) floorf(std::max(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f);
136 
137     width = uint32_t(pathWidth + texture->offset * 2.0 + 0.5);
138     height = uint32_t(pathHeight + texture->offset * 2.0 + 0.5);
139 }
140 
initPaint(SkPaint & paint)141 static void initPaint(SkPaint& paint) {
142     // Make sure the paint is opaque, color, alpha, filter, etc.
143     // will be applied later when compositing the alpha8 texture
144     paint.setColor(SK_ColorBLACK);
145     paint.setAlpha(255);
146     paint.setColorFilter(nullptr);
147     paint.setMaskFilter(nullptr);
148     paint.setShader(nullptr);
149     paint.setBlendMode(SkBlendMode::kSrc);
150 }
151 
drawPath(const SkPath * path,const SkPaint * paint,PathTexture * texture,uint32_t maxTextureSize)152 static sk_sp<Bitmap> drawPath(const SkPath* path, const SkPaint* paint, PathTexture* texture,
153         uint32_t maxTextureSize) {
154     uint32_t width, height;
155     computePathBounds(path, paint, texture, width, height);
156     if (width > maxTextureSize || height > maxTextureSize) {
157         ALOGW("Shape too large to be rendered into a texture (%dx%d, max=%dx%d)",
158                 width, height, maxTextureSize, maxTextureSize);
159         return nullptr;
160     }
161 
162     sk_sp<Bitmap> bitmap = Bitmap::allocateHeapBitmap(SkImageInfo::MakeA8(width, height));
163     SkPaint pathPaint(*paint);
164     initPaint(pathPaint);
165 
166     SkBitmap skBitmap;
167     bitmap->getSkBitmap(&skBitmap);
168     skBitmap.eraseColor(0);
169     SkCanvas canvas(skBitmap);
170     canvas.translate(-texture->left + texture->offset, -texture->top + texture->offset);
171     canvas.drawPath(*path, pathPaint);
172     return bitmap;
173 }
174 
175 ///////////////////////////////////////////////////////////////////////////////
176 // Cache constructor/destructor
177 ///////////////////////////////////////////////////////////////////////////////
178 
PathCache()179 PathCache::PathCache()
180         : mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity)
181         , mSize(0)
182         , mMaxSize(Properties::pathCacheSize) {
183     mCache.setOnEntryRemovedListener(this);
184 
185     GLint maxTextureSize;
186     glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
187     mMaxTextureSize = maxTextureSize;
188 
189     mDebugEnabled = Properties::debugLevel & kDebugCaches;
190 }
191 
~PathCache()192 PathCache::~PathCache() {
193     mCache.clear();
194 }
195 
196 ///////////////////////////////////////////////////////////////////////////////
197 // Size management
198 ///////////////////////////////////////////////////////////////////////////////
199 
getSize()200 uint32_t PathCache::getSize() {
201     return mSize;
202 }
203 
getMaxSize()204 uint32_t PathCache::getMaxSize() {
205     return mMaxSize;
206 }
207 
208 ///////////////////////////////////////////////////////////////////////////////
209 // Callbacks
210 ///////////////////////////////////////////////////////////////////////////////
211 
operator ()(PathDescription & entry,PathTexture * & texture)212 void PathCache::operator()(PathDescription& entry, PathTexture*& texture) {
213     removeTexture(texture);
214 }
215 
216 ///////////////////////////////////////////////////////////////////////////////
217 // Caching
218 ///////////////////////////////////////////////////////////////////////////////
219 
removeTexture(PathTexture * texture)220 void PathCache::removeTexture(PathTexture* texture) {
221     if (texture) {
222         const uint32_t size = texture->width() * texture->height();
223 
224         // If there is a pending task we must wait for it to return
225         // before attempting our cleanup
226         const sp<PathTask>& task = texture->task();
227         if (task != nullptr) {
228             task->getResult();
229             texture->clearTask();
230         } else {
231             // If there is a pending task, the path was not added
232             // to the cache and the size wasn't increased
233             if (size > mSize) {
234                 ALOGE("Removing path texture of size %d will leave "
235                         "the cache in an inconsistent state", size);
236             }
237             mSize -= size;
238         }
239 
240         PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d",
241                 texture->id, size, mSize);
242         if (mDebugEnabled) {
243             ALOGD("Shape deleted, size = %d", size);
244         }
245 
246         texture->deleteTexture();
247         delete texture;
248     }
249 }
250 
purgeCache(uint32_t width,uint32_t height)251 void PathCache::purgeCache(uint32_t width, uint32_t height) {
252     const uint32_t size = width * height;
253     // Don't even try to cache a bitmap that's bigger than the cache
254     if (size < mMaxSize) {
255         while (mSize + size > mMaxSize) {
256             mCache.removeOldest();
257         }
258     }
259 }
260 
trim()261 void PathCache::trim() {
262     // 25 is just an arbitrary lower bound to ensure we aren't in weird edge cases
263     // of things like a cap of 0 or 1 as that's going to break things.
264     // It does not represent a reasonable minimum value
265     static_assert(DEFAULT_PATH_TEXTURE_CAP > 25, "Path cache texture cap is too small");
266 
267     while (mSize > mMaxSize || mCache.size() > DEFAULT_PATH_TEXTURE_CAP) {
268         LOG_ALWAYS_FATAL_IF(!mCache.size(), "Inconsistent mSize! Ran out of items to remove!"
269                 " mSize = %u, mMaxSize = %u", mSize, mMaxSize);
270         mCache.removeOldest();
271     }
272 }
273 
addTexture(const PathDescription & entry,const SkPath * path,const SkPaint * paint)274 PathTexture* PathCache::addTexture(const PathDescription& entry, const SkPath *path,
275         const SkPaint* paint) {
276     ATRACE_NAME("Generate Path Texture");
277 
278     PathTexture* texture = new PathTexture(Caches::getInstance(), path->getGenerationID());
279     sk_sp<Bitmap> bitmap(drawPath(path, paint, texture, mMaxTextureSize));
280     if (!bitmap) {
281         delete texture;
282         return nullptr;
283     }
284 
285     purgeCache(bitmap->width(), bitmap->height());
286     generateTexture(entry, *bitmap, texture);
287     return texture;
288 }
289 
generateTexture(const PathDescription & entry,Bitmap & bitmap,PathTexture * texture,bool addToCache)290 void PathCache::generateTexture(const PathDescription& entry, Bitmap& bitmap,
291         PathTexture* texture, bool addToCache) {
292     generateTexture(bitmap, texture);
293 
294     // Note here that we upload to a texture even if it's bigger than mMaxSize.
295     // Such an entry in mCache will only be temporary, since it will be evicted
296     // immediately on trim, or on any other Path entering the cache.
297     uint32_t size = texture->width() * texture->height();
298     mSize += size;
299     PATH_LOGD("PathCache::get/create: name, size, mSize = %d, %d, %d",
300             texture->id, size, mSize);
301     if (mDebugEnabled) {
302         ALOGD("Shape created, size = %d", size);
303     }
304     if (addToCache) {
305         mCache.put(entry, texture);
306     }
307 }
308 
clear()309 void PathCache::clear() {
310     mCache.clear();
311 }
312 
generateTexture(Bitmap & bitmap,Texture * texture)313 void PathCache::generateTexture(Bitmap& bitmap, Texture* texture) {
314     ATRACE_NAME("Upload Path Texture");
315     texture->upload(bitmap);
316     texture->setFilter(GL_LINEAR);
317 }
318 
319 ///////////////////////////////////////////////////////////////////////////////
320 // Path precaching
321 ///////////////////////////////////////////////////////////////////////////////
322 
PathProcessor(Caches & caches)323 PathCache::PathProcessor::PathProcessor(Caches& caches):
324         TaskProcessor<sk_sp<Bitmap> >(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {
325 }
326 
onProcess(const sp<Task<sk_sp<Bitmap>>> & task)327 void PathCache::PathProcessor::onProcess(const sp<Task<sk_sp<Bitmap> > >& task) {
328     PathTask* t = static_cast<PathTask*>(task.get());
329     ATRACE_NAME("pathPrecache");
330 
331     t->setResult(drawPath(&t->path, &t->paint, t->texture, mMaxTextureSize));
332 }
333 
334 ///////////////////////////////////////////////////////////////////////////////
335 // Paths
336 ///////////////////////////////////////////////////////////////////////////////
337 
removeDeferred(const SkPath * path)338 void PathCache::removeDeferred(const SkPath* path) {
339     Mutex::Autolock l(mLock);
340     mGarbage.push_back(path->getGenerationID());
341 }
342 
clearGarbage()343 void PathCache::clearGarbage() {
344     Vector<PathDescription> pathsToRemove;
345 
346     { // scope for the mutex
347         Mutex::Autolock l(mLock);
348         for (const uint32_t generationID : mGarbage) {
349             LruCache<PathDescription, PathTexture*>::Iterator iter(mCache);
350             while (iter.next()) {
351                 const PathDescription& key = iter.key();
352                 if (key.type == ShapeType::Path && key.shape.path.mGenerationID == generationID) {
353                     pathsToRemove.push(key);
354                 }
355             }
356         }
357         mGarbage.clear();
358     }
359 
360     for (size_t i = 0; i < pathsToRemove.size(); i++) {
361         mCache.remove(pathsToRemove.itemAt(i));
362     }
363 }
364 
get(const SkPath * path,const SkPaint * paint)365 PathTexture* PathCache::get(const SkPath* path, const SkPaint* paint) {
366     PathDescription entry(ShapeType::Path, paint);
367     entry.shape.path.mGenerationID = path->getGenerationID();
368 
369     PathTexture* texture = mCache.get(entry);
370 
371     if (!texture) {
372         texture = addTexture(entry, path, paint);
373     } else {
374         // A bitmap is attached to the texture, this means we need to
375         // upload it as a GL texture
376         const sp<PathTask>& task = texture->task();
377         if (task != nullptr) {
378             // But we must first wait for the worker thread to be done
379             // producing the bitmap, so let's wait
380             sk_sp<Bitmap> bitmap = task->getResult();
381             if (bitmap) {
382                 generateTexture(entry, *bitmap, texture, false);
383                 texture->clearTask();
384             } else {
385                 texture->clearTask();
386                 texture = nullptr;
387                 mCache.remove(entry);
388             }
389         }
390     }
391 
392     return texture;
393 }
394 
remove(const SkPath * path,const SkPaint * paint)395 void PathCache::remove(const SkPath* path, const SkPaint* paint) {
396     PathDescription entry(ShapeType::Path, paint);
397     entry.shape.path.mGenerationID = path->getGenerationID();
398     mCache.remove(entry);
399 }
400 
precache(const SkPath * path,const SkPaint * paint)401 void PathCache::precache(const SkPath* path, const SkPaint* paint) {
402     if (!Caches::getInstance().tasks.canRunTasks()) {
403         return;
404     }
405 
406     PathDescription entry(ShapeType::Path, paint);
407     entry.shape.path.mGenerationID = path->getGenerationID();
408 
409     PathTexture* texture = mCache.get(entry);
410 
411     bool generate = false;
412     if (!texture) {
413         generate = true;
414     }
415 
416     if (generate) {
417         // It is important to specify the generation ID so we do not
418         // attempt to precache the same path several times
419         texture = new PathTexture(Caches::getInstance(), path->getGenerationID());
420         sp<PathTask> task = new PathTask(path, paint, texture);
421         texture->setTask(task);
422 
423         // During the precaching phase we insert path texture objects into
424         // the cache that do not point to any GL texture. They are instead
425         // treated as a task for the precaching worker thread. This is why
426         // we do not check the cache limit when inserting these objects.
427         // The conversion into GL texture will happen in get(), when a client
428         // asks for a path texture. This is also when the cache limit will
429         // be enforced.
430         mCache.put(entry, texture);
431 
432         if (mProcessor == nullptr) {
433             mProcessor = new PathProcessor(Caches::getInstance());
434         }
435         mProcessor->add(task);
436     }
437 }
438 
439 ///////////////////////////////////////////////////////////////////////////////
440 // Rounded rects
441 ///////////////////////////////////////////////////////////////////////////////
442 
getRoundRect(float width,float height,float rx,float ry,const SkPaint * paint)443 PathTexture* PathCache::getRoundRect(float width, float height,
444         float rx, float ry, const SkPaint* paint) {
445     PathDescription entry(ShapeType::RoundRect, paint);
446     entry.shape.roundRect.mWidth = width;
447     entry.shape.roundRect.mHeight = height;
448     entry.shape.roundRect.mRx = rx;
449     entry.shape.roundRect.mRy = ry;
450 
451     PathTexture* texture = get(entry);
452 
453     if (!texture) {
454         SkPath path;
455         SkRect r;
456         r.set(0.0f, 0.0f, width, height);
457         path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
458 
459         texture = addTexture(entry, &path, paint);
460     }
461 
462     return texture;
463 }
464 
465 ///////////////////////////////////////////////////////////////////////////////
466 // Circles
467 ///////////////////////////////////////////////////////////////////////////////
468 
getCircle(float radius,const SkPaint * paint)469 PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) {
470     PathDescription entry(ShapeType::Circle, paint);
471     entry.shape.circle.mRadius = radius;
472 
473     PathTexture* texture = get(entry);
474 
475     if (!texture) {
476         SkPath path;
477         path.addCircle(radius, radius, radius, SkPath::kCW_Direction);
478 
479         texture = addTexture(entry, &path, paint);
480     }
481 
482     return texture;
483 }
484 
485 ///////////////////////////////////////////////////////////////////////////////
486 // Ovals
487 ///////////////////////////////////////////////////////////////////////////////
488 
getOval(float width,float height,const SkPaint * paint)489 PathTexture* PathCache::getOval(float width, float height, const SkPaint* paint) {
490     PathDescription entry(ShapeType::Oval, paint);
491     entry.shape.oval.mWidth = width;
492     entry.shape.oval.mHeight = height;
493 
494     PathTexture* texture = get(entry);
495 
496     if (!texture) {
497         SkPath path;
498         SkRect r;
499         r.set(0.0f, 0.0f, width, height);
500         path.addOval(r, SkPath::kCW_Direction);
501 
502         texture = addTexture(entry, &path, paint);
503     }
504 
505     return texture;
506 }
507 
508 ///////////////////////////////////////////////////////////////////////////////
509 // Rects
510 ///////////////////////////////////////////////////////////////////////////////
511 
getRect(float width,float height,const SkPaint * paint)512 PathTexture* PathCache::getRect(float width, float height, const SkPaint* paint) {
513     PathDescription entry(ShapeType::Rect, paint);
514     entry.shape.rect.mWidth = width;
515     entry.shape.rect.mHeight = height;
516 
517     PathTexture* texture = get(entry);
518 
519     if (!texture) {
520         SkPath path;
521         SkRect r;
522         r.set(0.0f, 0.0f, width, height);
523         path.addRect(r, SkPath::kCW_Direction);
524 
525         texture = addTexture(entry, &path, paint);
526     }
527 
528     return texture;
529 }
530 
531 ///////////////////////////////////////////////////////////////////////////////
532 // Arcs
533 ///////////////////////////////////////////////////////////////////////////////
534 
getArc(float width,float height,float startAngle,float sweepAngle,bool useCenter,const SkPaint * paint)535 PathTexture* PathCache::getArc(float width, float height,
536         float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
537     PathDescription entry(ShapeType::Arc, paint);
538     entry.shape.arc.mWidth = width;
539     entry.shape.arc.mHeight = height;
540     entry.shape.arc.mStartAngle = startAngle;
541     entry.shape.arc.mSweepAngle = sweepAngle;
542     entry.shape.arc.mUseCenter = useCenter;
543 
544     PathTexture* texture = get(entry);
545 
546     if (!texture) {
547         SkPath path;
548         SkRect r;
549         r.set(0.0f, 0.0f, width, height);
550         if (useCenter) {
551             path.moveTo(r.centerX(), r.centerY());
552         }
553         path.arcTo(r, startAngle, sweepAngle, !useCenter);
554         if (useCenter) {
555             path.close();
556         }
557 
558         texture = addTexture(entry, &path, paint);
559     }
560 
561     return texture;
562 }
563 
564 }; // namespace uirenderer
565 }; // namespace android
566