Searched defs:globalAmbient (Results 1 – 4 of 4) sorted by relevance
243 …Float4 globalAmbient = *Pointer<Float4>(data + OFFSET(DrawData,ff.globalAmbient)); // FIXME: Unp… in pipeline() local
167 float4 globalAmbient; member
387 void VertexProcessor::setGlobalAmbient(const Color<float> &globalAmbient) in setGlobalAmbient()
608 Color globalAmbient; variable