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Searched defs:gpu (Results 1 – 25 of 101) sorted by relevance

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/external/skia/src/gpu/vk/
DGrVkCommandBuffer.cpp64 void GrVkCommandBuffer::reset(GrVkGpu* gpu) { in reset()
98 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier()
148 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments()
173 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
193 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
219 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline) { in bindPipeline()
227 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed()
243 void GrVkCommandBuffer::draw(const GrVkGpu* gpu, in draw()
257 void GrVkCommandBuffer::setViewport(const GrVkGpu* gpu, in setViewport()
272 void GrVkCommandBuffer::setScissor(const GrVkGpu* gpu, in setScissor()
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DGrVkDescriptorSetManager.cpp15 GrVkDescriptorSetManager::GrVkDescriptorSetManager(GrVkGpu* gpu, in GrVkDescriptorSetManager()
33 GrVkDescriptorSetManager::GrVkDescriptorSetManager(GrVkGpu* gpu, in GrVkDescriptorSetManager()
53 const GrVkDescriptorSet* GrVkDescriptorSetManager::getDescriptorSet(GrVkGpu* gpu, in getDescriptorSet()
75 void GrVkDescriptorSetManager::release(const GrVkGpu* gpu) { in release()
151 GrVkGpu* gpu, in DescriptorPoolManager()
161 GrVkGpu* gpu, in DescriptorPoolManager()
169 void GrVkDescriptorSetManager::DescriptorPoolManager::init(GrVkGpu* gpu, in init()
253 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) { in getNewPool()
269 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewDescriptorSet(GrVkGpu* gpu, in getNewDescriptorSet()
292 void GrVkDescriptorSetManager::DescriptorPoolManager::freeGPUResources(const GrVkGpu* gpu) { in freeGPUResources()
DGrVkUniformBuffer.h22 void* map(GrVkGpu* gpu) { in map()
25 void unmap(GrVkGpu* gpu) { in unmap()
30 bool updateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes, in updateData()
34 void release(const GrVkGpu* gpu) { this->vkRelease(gpu); } in release()
51 GrVkUniformBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, in GrVkUniformBuffer()
DGrVkPipelineState.cpp28 GrVkPipelineState::GrVkPipelineState(GrVkGpu* gpu, in GrVkPipelineState()
89 void GrVkPipelineState::freeTempResources(const GrVkGpu* gpu) { in freeTempResources()
106 void GrVkPipelineState::freeGPUResources(const GrVkGpu* gpu) { in freeGPUResources()
189 void GrVkPipelineState::setData(GrVkGpu* gpu, in setData()
248 void GrVkPipelineState::writeUniformBuffers(const GrVkGpu* gpu) { in writeUniformBuffers()
309 GrVkGpu* gpu, in writeSamplers()
381 void GrVkPipelineState::bind(const GrVkGpu* gpu, GrVkCommandBuffer* commandBuffer) { in bind()
420 void GrVkPipelineState::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) { in getNewPool()
438 void GrVkPipelineState::DescriptorPoolManager::getNewDescriptorSet(GrVkGpu* gpu, in getNewDescriptorSet()
461 void GrVkPipelineState::DescriptorPoolManager::freeGPUResources(const GrVkGpu* gpu) { in freeGPUResources()
DGrVkRenderTarget.cpp24 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
48 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
70 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
91 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
109 GrVkRenderTarget::Create(GrVkGpu* gpu, in Create()
179 GrVkRenderTarget::CreateNewRenderTarget(GrVkGpu* gpu, in CreateNewRenderTarget()
199 GrVkRenderTarget::MakeWrappedRenderTarget(GrVkGpu* gpu, in MakeWrappedRenderTarget()
214 void GrVkRenderTarget::createFramebuffer(GrVkGpu* gpu) { in createFramebuffer()
280 GrVkGpu* gpu = this->getVkGpu(); in releaseInternalObjects() local
DGrVkBuffer.cpp21 const GrVkBuffer::Resource* GrVkBuffer::Create(const GrVkGpu* gpu, const Desc& desc) { in Create()
80 void GrVkBuffer::addMemoryBarrier(const GrVkGpu* gpu, in addMemoryBarrier()
109 void GrVkBuffer::vkRelease(const GrVkGpu* gpu) { in vkRelease()
144 void GrVkBuffer::internalMap(GrVkGpu* gpu, size_t size, bool* createdNewBuffer) { in internalMap()
184 void GrVkBuffer::internalUnmap(GrVkGpu* gpu, size_t size) { in internalUnmap()
208 bool GrVkBuffer::vkUpdateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes, in vkUpdateData()
DGrVkTexture.cpp20 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture()
34 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture()
50 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture()
63 GrVkTexture* GrVkTexture::CreateNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in CreateNewTexture()
84 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu, in MakeWrappedTexture()
177 bool GrVkTexture::reallocForMipmap(GrVkGpu* gpu, uint32_t mipLevels) { in reallocForMipmap()
DGrVkTextureRenderTarget.h52 GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
68 GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
80 GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
96 GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
DGrVkTextureRenderTarget.cpp21 GrVkTextureRenderTarget* GrVkTextureRenderTarget::Create(GrVkGpu* gpu, in Create()
118 GrVkTextureRenderTarget::CreateNewTextureRenderTarget(GrVkGpu* gpu, in CreateNewTextureRenderTarget()
139 GrVkTextureRenderTarget::MakeWrappedTextureRenderTarget(GrVkGpu* gpu, in MakeWrappedTextureRenderTarget()
154 bool GrVkTextureRenderTarget::updateForMipmap(GrVkGpu* gpu, const GrVkImageInfo& newInfo) { in updateForMipmap()
DGrVkCommandBuffer.h43 void bindVertexBuffer(GrVkGpu* gpu, GrVkVertexBuffer* vbuffer) { in bindVertexBuffer()
60 void bindIndexBuffer(GrVkGpu* gpu, GrVkIndexBuffer* ibuffer) { in bindIndexBuffer()
178 virtual void onReset(GrVkGpu* gpu) {} in onReset()
258 void blitImage(const GrVkGpu* gpu, in blitImage()
347 void onFreeGPUData(const GrVkGpu* gpu) const override {} in onFreeGPUData()
DGrVkImage.cpp28 void GrVkImage::setImageLayout(const GrVkGpu* gpu, VkImageLayout newLayout, in setImageLayout()
67 bool GrVkImage::InitImageInfo(const GrVkGpu* gpu, const ImageDesc& imageDesc, GrVkImageInfo* info) { in InitImageInfo()
126 void GrVkImage::DestroyImageInfo(const GrVkGpu* gpu, GrVkImageInfo* info) { in DestroyImageInfo()
141 void GrVkImage::releaseImage(const GrVkGpu* gpu) { in releaseImage()
DGrVkUniformBuffer.cpp13 GrVkUniformBuffer* GrVkUniformBuffer::Create(GrVkGpu* gpu, size_t size) { in Create()
42 const GrVkResource* GrVkUniformBuffer::CreateResource(GrVkGpu* gpu, size_t size) { in CreateResource()
85 const GrVkBuffer::Resource* GrVkUniformBuffer::createResource(GrVkGpu* gpu, in createResource()
DGrVkBuffer.h74 void onRecycle(GrVkGpu* gpu) const override { this->unref(gpu); } in onRecycle()
87 void* vkMap(GrVkGpu* gpu) { in vkMap()
91 void vkUnmap(GrVkGpu* gpu) { this->internalUnmap(gpu, this->size()); } in vkUnmap()
102 virtual const Resource* createResource(GrVkGpu* gpu, in createResource()
DGrVkStencilAttachment.cpp16 GrVkStencilAttachment::GrVkStencilAttachment(GrVkGpu* gpu, in GrVkStencilAttachment()
29 GrVkStencilAttachment* GrVkStencilAttachment::Create(GrVkGpu* gpu, in Create()
80 GrVkGpu* gpu = this->getVkGpu(); in onRelease() local
DGrVkRenderPass.cpp45 void GrVkRenderPass::initSimple(const GrVkGpu* gpu, const GrVkRenderTarget& target) { in initSimple()
52 void GrVkRenderPass::init(const GrVkGpu* gpu, in init()
147 void GrVkRenderPass::init(const GrVkGpu* gpu, in init()
156 void GrVkRenderPass::init(const GrVkGpu* gpu, in init()
DGrVkResource.h116 void unref(const GrVkGpu* gpu) const { in unref()
164 void internal_dispose(const GrVkGpu* gpu) const { in internal_dispose()
201 void recycle(GrVkGpu* gpu) const { in recycle()
DGrVkSemaphore.cpp18 sk_sp<GrVkSemaphore> GrVkSemaphore::Make(const GrVkGpu* gpu) { in Make()
31 GrVkSemaphore::GrVkSemaphore(const GrVkGpu* gpu, VkSemaphore semaphore) : INHERITED(gpu) { in GrVkSemaphore()
/external/skia/src/gpu/gl/
DGrGLTexture.cpp21 const GrGLGpu* gpu) { in sampler_type()
53 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrGLTexture()
62 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrGLTexture()
73 GrGLTexture::GrGLTexture(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc, const IDDesc& idDesc) in GrGLTexture()
81 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, in GrGLTexture()
149 sk_sp<GrGLTexture> GrGLTexture::MakeWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, in MakeWrapped()
DGrGLVertexArray.cpp51 void GrGLAttribArrayState::set(GrGLGpu* gpu, in set()
93 void GrGLAttribArrayState::disableUnusedArrays(const GrGLGpu* gpu, uint64_t usedMask) { in disableUnusedArrays()
118 GrGLAttribArrayState* GrGLVertexArray::bind(GrGLGpu* gpu) { in bind()
126 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* ibuff) { in bindWithIndexBuffer()
DGrGLPath.cpp99 inline bool init_path_object_for_general_path(GrGLGpu* gpu, GrGLuint pathID, in init_path_object_for_general_path()
211 bool GrGLPath::InitPathObjectPathDataCheckingDegenerates(GrGLGpu* gpu, GrGLuint pathID, in InitPathObjectPathDataCheckingDegenerates()
216 void GrGLPath::InitPathObjectPathData(GrGLGpu* gpu, in InitPathObjectPathData()
255 void GrGLPath::InitPathObjectStroke(GrGLGpu* gpu, GrGLuint pathID, const SkStrokeRec& stroke) { in InitPathObjectStroke()
268 void GrGLPath::InitPathObjectEmptyPath(GrGLGpu* gpu, GrGLuint pathID) { in InitPathObjectEmptyPath()
272 GrGLPath::GrGLPath(GrGLGpu* gpu, const SkPath& origSkPath, const GrStyle& style) in GrGLPath()
DGrGLPathRange.cpp13 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, PathGenerator* pathGenerator, const GrStyle& style) in GrGLPathRange()
22 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, in GrGLPathRange()
54 GrGLGpu* gpu = static_cast<GrGLGpu*>(this->getGpu()); in onInitPath() local
DGrGLRenderTarget.cpp21 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget()
31 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, in GrGLRenderTarget()
65 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, in MakeWrapped()
89 GrGLGpu* gpu = this->getGLGpu(); in completeStencilAttachment() local
/external/skia/src/gpu/
DGrBuffer.cpp12 GrBuffer* GrBuffer::CreateCPUBacked(GrGpu* gpu, size_t sizeInBytes, GrBufferType intendedType, in CreateCPUBacked()
27 GrBuffer::GrBuffer(GrGpu* gpu, size_t sizeInBytes, GrBufferType type, void* cpuData) in GrBuffer()
37 GrBuffer::GrBuffer(GrGpu* gpu, size_t sizeInBytes, GrBufferType type, GrAccessPattern pattern) in GrBuffer()
DGrSemaphore.h21 void resetGpu(const GrGpu* gpu) { fGpu = gpu; } in resetGpu()
24 explicit GrSemaphore(const GrGpu* gpu) : fGpu(gpu) {} in GrSemaphore()
/external/skia/bench/
DGrResourceCacheBench.cpp25 BenchResource (GrGpu* gpu) in BenchResource()
43 static void populate_cache(GrGpu* gpu, int resourceCount, int keyData32Count) { in populate_cache()
85 GrGpu* gpu = context->getGpu(); in onDraw() local
131 GrGpu* gpu = fContext->getGpu(); in onDelayedSetup() local

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