/external/swiftshader/src/OpenGL/libGL/ |
D | Framebuffer.cpp | 202 bool Framebuffer::hasStencil() in hasStencil() function in gl::Framebuffer
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Framebuffer.cpp | 211 bool Framebuffer::hasStencil() in hasStencil() function in es1::Framebuffer
|
/external/deqp/modules/egl/ |
D | teglSimpleConfigCase.cpp | 138 static bool hasStencil (const eglu::CandidateConfig& c) { return c.stencilSize() > 0; } in hasStencil() function
|
D | teglCreateContextExtTests.cpp | 1020 static bool hasStencil (const eglu::CandidateConfig& c) { return c.stencilSize() > 0; } in hasStencil() function
|
/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 98 bool hasStencil = renderTarget.getStencilBits() > 0; in translateState() local
|
D | es2fDepthStencilTests.cpp | 384 bool hasStencil = renderTarget.stencilBits > 0; in translateCommand() local
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 283 bool Framebuffer::hasStencil() in hasStencil() function in es2::Framebuffer
|
/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 98 bool hasStencil = renderTarget.getStencilBits() > 0; in translateState() local
|
D | es3fDepthStencilTests.cpp | 384 bool hasStencil = renderTarget.stencilBits > 0; in translateCommand() local
|
D | es3fFboInvalidateTests.cpp | 122 const bool hasStencil = stencilBits > 0; in getCompatibleDepthStencilFormat() local
|
/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 850 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().o… in fillWithComponentGradients() local 927 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().o… in fillWithGrid() local
|
/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 756 …bool hasStencil = stencilBuffer.getWidth() > 0 && stencilBuffer.getHeight() > 0 && stencil… in render() local
|
/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktRenderPassTests.cpp | 2177 const bool hasStencil = hasStencilComponent(format.order); in pushRenderCommands() local 2927 const bool hasStencil = tcu::hasStencilComponent(format.order); in renderReferenceValues() local 3169 const bool hasStencil = tcu::hasStencilComponent(format.order); in renderReferenceImagesFromValues() local
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 1010 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::S || access.getFormat().or… in clearToTextureInitialValue() local 3369 bool hasStencil = !isEmpty(stencilArea); in clear() local 4286 const bool hasStencil = !isEmpty(stencilBuf); in drawWithReference() local
|
/external/swiftshader/src/Renderer/ |
D | Surface.cpp | 3401 bool Surface::hasStencil() const in hasStencil() function in sw::Surface
|