1 /* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef GrAtlasTextBlob_DEFINED 9 #define GrAtlasTextBlob_DEFINED 10 11 #include "GrAtlasGlyphCache.h" 12 #include "GrColor.h" 13 #include "GrDrawOpAtlas.h" 14 #include "GrMemoryPool.h" 15 #include "GrTextUtils.h" 16 #include "SkDescriptor.h" 17 #include "SkMaskFilter.h" 18 #include "SkOpts.h" 19 #include "SkPathEffect.h" 20 #include "SkRasterizer.h" 21 #include "SkSurfaceProps.h" 22 #include "SkTInternalLList.h" 23 24 class GrBlobRegenHelper; 25 struct GrDistanceFieldAdjustTable; 26 class GrMemoryPool; 27 class GrMeshDrawOp; 28 class SkDrawFilter; 29 class SkTextBlob; 30 class SkTextBlobRunIterator; 31 32 // With this flag enabled, the GrAtlasTextContext will, as a sanity check, regenerate every blob 33 // that comes in to verify the integrity of its cache 34 #define CACHE_SANITY_CHECK 0 35 36 /* 37 * A GrAtlasTextBlob contains a fully processed SkTextBlob, suitable for nearly immediate drawing 38 * on the GPU. These are initially created with valid positions and colors, but invalid 39 * texture coordinates. The GrAtlasTextBlob itself has a few Blob-wide properties, and also 40 * consists of a number of runs. Runs inside a blob are flushed individually so they can be 41 * reordered. 42 * 43 * The only thing(aside from a memcopy) required to flush a GrAtlasTextBlob is to ensure that 44 * the GrAtlas will not evict anything the Blob needs. 45 * 46 * Note: This struct should really be named GrCachedAtasTextBlob, but that is too verbose. 47 * 48 * *WARNING* If you add new fields to this struct, then you may need to to update AssertEqual 49 */ 50 class GrAtlasTextBlob : public SkNVRefCnt<GrAtlasTextBlob> { 51 public: 52 SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrAtlasTextBlob); 53 54 static sk_sp<GrAtlasTextBlob> Make(GrMemoryPool* pool, int glyphCount, int runCount); 55 56 struct Key { KeyKey57 Key() { 58 sk_bzero(this, sizeof(Key)); 59 } 60 uint32_t fUniqueID; 61 // Color may affect the gamma of the mask we generate, but in a fairly limited way. 62 // Each color is assigned to on of a fixed number of buckets based on its 63 // luminance. For each luminance bucket there is a "canonical color" that 64 // represents the bucket. This functionality is currently only supported for A8 65 SkColor fCanonicalColor; 66 SkPaint::Style fStyle; 67 SkPixelGeometry fPixelGeometry; 68 bool fHasBlur; 69 uint32_t fScalerContextFlags; 70 71 bool operator==(const Key& other) const { 72 return 0 == memcmp(this, &other, sizeof(Key)); 73 } 74 }; 75 setupKey(const GrAtlasTextBlob::Key & key,const SkMaskFilter::BlurRec & blurRec,const SkPaint & paint)76 void setupKey(const GrAtlasTextBlob::Key& key, 77 const SkMaskFilter::BlurRec& blurRec, 78 const SkPaint& paint) { 79 fKey = key; 80 if (key.fHasBlur) { 81 fBlurRec = blurRec; 82 } 83 if (key.fStyle != SkPaint::kFill_Style) { 84 fStrokeInfo.fFrameWidth = paint.getStrokeWidth(); 85 fStrokeInfo.fMiterLimit = paint.getStrokeMiter(); 86 fStrokeInfo.fJoin = paint.getStrokeJoin(); 87 } 88 } 89 GetKey(const GrAtlasTextBlob & blob)90 static const Key& GetKey(const GrAtlasTextBlob& blob) { 91 return blob.fKey; 92 } 93 Hash(const Key & key)94 static uint32_t Hash(const Key& key) { 95 return SkOpts::hash(&key, sizeof(Key)); 96 } 97 delete(void * p)98 void operator delete(void* p) { 99 GrAtlasTextBlob* blob = reinterpret_cast<GrAtlasTextBlob*>(p); 100 blob->fPool->release(p); 101 } new(size_t)102 void* operator new(size_t) { 103 SkFAIL("All blobs are created by placement new."); 104 return sk_malloc_throw(0); 105 } 106 new(size_t,void * p)107 void* operator new(size_t, void* p) { return p; } delete(void * target,void * placement)108 void operator delete(void* target, void* placement) { 109 ::operator delete(target, placement); 110 } 111 hasDistanceField()112 bool hasDistanceField() const { return SkToBool(fTextType & kHasDistanceField_TextType); } hasBitmap()113 bool hasBitmap() const { return SkToBool(fTextType & kHasBitmap_TextType); } setHasDistanceField()114 void setHasDistanceField() { fTextType |= kHasDistanceField_TextType; } setHasBitmap()115 void setHasBitmap() { fTextType |= kHasBitmap_TextType; } 116 runCount()117 int runCount() const { return fRunCount; } 118 push_back_run(int currRun)119 void push_back_run(int currRun) { 120 SkASSERT(currRun < fRunCount); 121 if (currRun > 0) { 122 Run::SubRunInfo& newRun = fRuns[currRun].fSubRunInfo.back(); 123 Run::SubRunInfo& lastRun = fRuns[currRun - 1].fSubRunInfo.back(); 124 newRun.setAsSuccessor(lastRun); 125 } 126 } 127 128 // sets the last subrun of runIndex to use distance field text setSubRunHasDistanceFields(int runIndex,bool hasLCD)129 void setSubRunHasDistanceFields(int runIndex, bool hasLCD) { 130 Run& run = fRuns[runIndex]; 131 Run::SubRunInfo& subRun = run.fSubRunInfo.back(); 132 subRun.setUseLCDText(hasLCD); 133 subRun.setDrawAsDistanceFields(); 134 } 135 setRunDrawAsPaths(int runIndex)136 void setRunDrawAsPaths(int runIndex) { 137 fRuns[runIndex].fDrawAsPaths = true; 138 } 139 setMinAndMaxScale(SkScalar scaledMax,SkScalar scaledMin)140 void setMinAndMaxScale(SkScalar scaledMax, SkScalar scaledMin) { 141 // we init fMaxMinScale and fMinMaxScale in the constructor 142 fMaxMinScale = SkMaxScalar(scaledMax, fMaxMinScale); 143 fMinMaxScale = SkMinScalar(scaledMin, fMinMaxScale); 144 } 145 146 // inits the override descriptor on the current run. All following subruns must use this 147 // descriptor initOverride(int runIndex)148 void initOverride(int runIndex) { 149 Run& run = fRuns[runIndex]; 150 // Push back a new subrun to fill and set the override descriptor 151 run.push_back(); 152 run.fOverrideDescriptor.reset(new SkAutoDescriptor); 153 } 154 155 SkGlyphCache* setupCache(int runIndex, 156 const SkSurfaceProps& props, 157 uint32_t scalerContextFlags, 158 const SkPaint& skPaint, 159 const SkMatrix* viewMatrix); 160 161 // Appends a glyph to the blob. If the glyph is too large, the glyph will be appended 162 // as a path. 163 void appendGlyph(int runIndex, 164 const SkRect& positions, 165 GrColor color, 166 GrAtlasTextStrike* strike, 167 GrGlyph* glyph, 168 SkGlyphCache*, const SkGlyph& skGlyph, 169 SkScalar x, SkScalar y, SkScalar scale, bool treatAsBMP); 170 GetVertexStride(GrMaskFormat maskFormat)171 static size_t GetVertexStride(GrMaskFormat maskFormat) { 172 switch (maskFormat) { 173 case kA8_GrMaskFormat: 174 return kGrayTextVASize; 175 case kARGB_GrMaskFormat: 176 return kColorTextVASize; 177 default: 178 return kLCDTextVASize; 179 } 180 } 181 182 bool mustRegenerate(const GrTextUtils::Paint&, const SkMaskFilter::BlurRec& blurRec, 183 const SkMatrix& viewMatrix, SkScalar x, SkScalar y); 184 185 // flush a GrAtlasTextBlob associated with a SkTextBlob 186 void flushCached(GrContext* context, GrRenderTargetContext* rtc, const SkTextBlob* blob, 187 const SkSurfaceProps& props, 188 const GrDistanceFieldAdjustTable* distanceAdjustTable, 189 const GrTextUtils::Paint&, SkDrawFilter* drawFilter, const GrClip& clip, 190 const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x, SkScalar y); 191 192 // flush a throwaway GrAtlasTextBlob *not* associated with an SkTextBlob 193 void flushThrowaway(GrContext* context, GrRenderTargetContext* rtc, const SkSurfaceProps& props, 194 const GrDistanceFieldAdjustTable* distanceAdjustTable, 195 const GrTextUtils::Paint& paint, const GrClip& clip, 196 const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x, 197 SkScalar y); 198 computeSubRunBounds(SkRect * outBounds,int runIndex,int subRunIndex,const SkMatrix & viewMatrix,SkScalar x,SkScalar y)199 void computeSubRunBounds(SkRect* outBounds, int runIndex, int subRunIndex, 200 const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { 201 // We don't yet position distance field text on the cpu, so we have to map the vertex bounds 202 // into device space. 203 // We handle vertex bounds differently for distance field text and bitmap text because 204 // the vertex bounds of bitmap text are in device space. If we are flushing multiple runs 205 // from one blob then we are going to pay the price here of mapping the rect for each run. 206 const Run& run = fRuns[runIndex]; 207 const Run::SubRunInfo& subRun = run.fSubRunInfo[subRunIndex]; 208 *outBounds = subRun.vertexBounds(); 209 if (subRun.drawAsDistanceFields()) { 210 // Distance field text is positioned with the (X,Y) as part of the glyph position, 211 // and currently the view matrix is applied on the GPU 212 outBounds->offset(x - fInitialX, y - fInitialY); 213 viewMatrix.mapRect(outBounds); 214 } else { 215 // Bitmap text is fully positioned on the CPU, and offset by an (X,Y) translate in 216 // device space. 217 SkMatrix boundsMatrix = fInitialViewMatrixInverse; 218 219 boundsMatrix.postTranslate(-fInitialX, -fInitialY); 220 221 boundsMatrix.postTranslate(x, y); 222 223 boundsMatrix.postConcat(viewMatrix); 224 boundsMatrix.mapRect(outBounds); 225 226 // Due to floating point numerical inaccuracies, we have to round out here 227 outBounds->roundOut(outBounds); 228 } 229 } 230 231 // position + local coord 232 static const size_t kColorTextVASize = sizeof(SkPoint) + sizeof(SkIPoint16); 233 static const size_t kGrayTextVASize = sizeof(SkPoint) + sizeof(GrColor) + sizeof(SkIPoint16); 234 static const size_t kLCDTextVASize = kGrayTextVASize; 235 static const size_t kMaxVASize = kGrayTextVASize; 236 static const int kVerticesPerGlyph = 4; 237 238 static void AssertEqual(const GrAtlasTextBlob&, const GrAtlasTextBlob&); 239 240 // The color here is the GrPaint color, and it is used to determine whether we 241 // have to regenerate LCD text blobs. 242 // We use this color vs the SkPaint color because it has the colorfilter applied. initReusableBlob(SkColor filteredColor,const SkMatrix & viewMatrix,SkScalar x,SkScalar y)243 void initReusableBlob(SkColor filteredColor, const SkMatrix& viewMatrix, SkScalar x, 244 SkScalar y) { 245 fFilteredPaintColor = filteredColor; 246 this->setupViewMatrix(viewMatrix, x, y); 247 } 248 initThrowawayBlob(const SkMatrix & viewMatrix,SkScalar x,SkScalar y)249 void initThrowawayBlob(const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { 250 this->setupViewMatrix(viewMatrix, x, y); 251 } 252 253 /** 254 * Consecutive calls to regenInOp often use the same SkGlyphCache. If the same instance of 255 * SkAutoGlyphCache is passed to multiple calls of regenInOp then it can save the cost of 256 * multiple detach/attach operations of SkGlyphCache. 257 */ 258 void regenInOp(GrDrawOp::Target* target, GrAtlasGlyphCache* fontCache, 259 GrBlobRegenHelper* helper, int run, int subRun, SkAutoGlyphCache*, 260 size_t vertexStride, const SkMatrix& viewMatrix, SkScalar x, SkScalar y, 261 GrColor color, void** vertices, size_t* byteCount, int* glyphCount); 262 key()263 const Key& key() const { return fKey; } 264 ~GrAtlasTextBlob()265 ~GrAtlasTextBlob() { 266 for (int i = 0; i < fRunCount; i++) { 267 fRuns[i].~Run(); 268 } 269 } 270 271 //////////////////////////////////////////////////////////////////////////////////////////////// 272 // Internal test methods 273 std::unique_ptr<GrMeshDrawOp> test_makeOp(int glyphCount, int run, int subRun, 274 const SkMatrix& viewMatrix, SkScalar x, SkScalar y, 275 const GrTextUtils::Paint& paint, 276 const SkSurfaceProps& props, 277 const GrDistanceFieldAdjustTable* distanceAdjustTable, 278 GrAtlasGlyphCache* cache); 279 280 private: GrAtlasTextBlob()281 GrAtlasTextBlob() 282 : fMaxMinScale(-SK_ScalarMax) 283 , fMinMaxScale(SK_ScalarMax) 284 , fTextType(0) {} 285 286 void appendLargeGlyph(GrGlyph* glyph, SkGlyphCache* cache, const SkGlyph& skGlyph, 287 SkScalar x, SkScalar y, SkScalar scale, bool treatAsBMP); 288 289 inline void flushRun(GrRenderTargetContext* rtc, const GrClip&, int run, 290 const SkMatrix& viewMatrix, SkScalar x, SkScalar y, 291 const GrTextUtils::Paint& paint, const SkSurfaceProps& props, 292 const GrDistanceFieldAdjustTable* distanceAdjustTable, 293 GrAtlasGlyphCache* cache); 294 295 void flushBigGlyphs(GrContext* context, GrRenderTargetContext* rtc, const GrClip& clip, 296 const SkPaint& paint, const SkMatrix& viewMatrix, SkScalar x, SkScalar y, 297 const SkIRect& clipBounds); 298 299 void flushRunAsPaths(GrContext* context, GrRenderTargetContext* rtc, 300 const SkSurfaceProps& props, const SkTextBlobRunIterator& it, 301 const GrClip& clip, const GrTextUtils::Paint& paint, 302 SkDrawFilter* drawFilter, const SkMatrix& viewMatrix, 303 const SkIRect& clipBounds, SkScalar x, SkScalar y); 304 305 // This function will only be called when we are generating a blob from scratch. We record the 306 // initial view matrix and initial offsets(x,y), because we record vertex bounds relative to 307 // these numbers. When blobs are reused with new matrices, we need to return to model space so 308 // we can update the vertex bounds appropriately. setupViewMatrix(const SkMatrix & viewMatrix,SkScalar x,SkScalar y)309 void setupViewMatrix(const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { 310 fInitialViewMatrix = viewMatrix; 311 if (!viewMatrix.invert(&fInitialViewMatrixInverse)) { 312 fInitialViewMatrixInverse = SkMatrix::I(); 313 SkDebugf("Could not invert viewmatrix\n"); 314 } 315 fInitialX = x; 316 fInitialY = y; 317 318 // make sure all initial subruns have the correct VM and X/Y applied 319 for (int i = 0; i < fRunCount; i++) { 320 fRuns[i].fSubRunInfo[0].init(fInitialViewMatrix, x, y); 321 } 322 } 323 324 /* 325 * Each Run inside of the blob can have its texture coordinates regenerated if required. 326 * To determine if regeneration is necessary, fAtlasGeneration is used. If there have been 327 * any evictions inside of the atlas, then we will simply regenerate Runs. We could track 328 * this at a more fine grained level, but its not clear if this is worth it, as evictions 329 * should be fairly rare. 330 * 331 * One additional point, each run can contain glyphs with any of the three mask formats. 332 * We call these SubRuns. Because a subrun must be a contiguous range, we have to create 333 * a new subrun each time the mask format changes in a run. In theory, a run can have as 334 * many SubRuns as it has glyphs, ie if a run alternates between color emoji and A8. In 335 * practice, the vast majority of runs have only a single subrun. 336 * 337 * Finally, for runs where the entire thing is too large for the GrAtlasTextContext to 338 * handle, we have a bit to mark the run as flusahable via rendering as paths. It is worth 339 * pointing. It would be a bit expensive to figure out ahead of time whether or not a run 340 * can flush in this manner, so we always allocate vertices for the run, regardless of 341 * whether or not it is too large. The benefit of this strategy is that we can always reuse 342 * a blob allocation regardless of viewmatrix changes. We could store positions for these 343 * glyphs. However, its not clear if this is a win because we'd still have to either go the 344 * glyph cache to get the path at flush time, or hold onto the path in the cache, which 345 * would greatly increase the memory of these cached items. 346 */ 347 struct Run { RunRun348 Run() 349 : fInitialized(false) 350 , fDrawAsPaths(false) { 351 // To ensure we always have one subrun, we push back a fresh run here 352 fSubRunInfo.push_back(); 353 } 354 struct SubRunInfo { SubRunInfoRun::SubRunInfo355 SubRunInfo() 356 : fAtlasGeneration(GrDrawOpAtlas::kInvalidAtlasGeneration) 357 , fVertexStartIndex(0) 358 , fVertexEndIndex(0) 359 , fGlyphStartIndex(0) 360 , fGlyphEndIndex(0) 361 , fColor(GrColor_ILLEGAL) 362 , fMaskFormat(kA8_GrMaskFormat) 363 , fDrawAsDistanceFields(false) 364 , fUseLCDText(false) { 365 fVertexBounds.setLargestInverted(); 366 } SubRunInfoRun::SubRunInfo367 SubRunInfo(const SubRunInfo& that) 368 : fBulkUseToken(that.fBulkUseToken) 369 , fStrike(SkSafeRef(that.fStrike.get())) 370 , fCurrentViewMatrix(that.fCurrentViewMatrix) 371 , fVertexBounds(that.fVertexBounds) 372 , fAtlasGeneration(that.fAtlasGeneration) 373 , fVertexStartIndex(that.fVertexStartIndex) 374 , fVertexEndIndex(that.fVertexEndIndex) 375 , fGlyphStartIndex(that.fGlyphStartIndex) 376 , fGlyphEndIndex(that.fGlyphEndIndex) 377 , fX(that.fX) 378 , fY(that.fY) 379 , fColor(that.fColor) 380 , fMaskFormat(that.fMaskFormat) 381 , fDrawAsDistanceFields(that.fDrawAsDistanceFields) 382 , fUseLCDText(that.fUseLCDText) { 383 } 384 385 // TODO when this object is more internal, drop the privacy resetBulkUseTokenRun::SubRunInfo386 void resetBulkUseToken() { fBulkUseToken.reset(); } bulkUseTokenRun::SubRunInfo387 GrDrawOpAtlas::BulkUseTokenUpdater* bulkUseToken() { return &fBulkUseToken; } setStrikeRun::SubRunInfo388 void setStrike(GrAtlasTextStrike* strike) { fStrike.reset(SkRef(strike)); } strikeRun::SubRunInfo389 GrAtlasTextStrike* strike() const { return fStrike.get(); } 390 setAtlasGenerationRun::SubRunInfo391 void setAtlasGeneration(uint64_t atlasGeneration) { fAtlasGeneration = atlasGeneration;} atlasGenerationRun::SubRunInfo392 uint64_t atlasGeneration() const { return fAtlasGeneration; } 393 byteCountRun::SubRunInfo394 size_t byteCount() const { return fVertexEndIndex - fVertexStartIndex; } vertexStartIndexRun::SubRunInfo395 size_t vertexStartIndex() const { return fVertexStartIndex; } vertexEndIndexRun::SubRunInfo396 size_t vertexEndIndex() const { return fVertexEndIndex; } appendVerticesRun::SubRunInfo397 void appendVertices(size_t vertexStride) { 398 fVertexEndIndex += vertexStride * kVerticesPerGlyph; 399 } 400 glyphCountRun::SubRunInfo401 uint32_t glyphCount() const { return fGlyphEndIndex - fGlyphStartIndex; } glyphStartIndexRun::SubRunInfo402 uint32_t glyphStartIndex() const { return fGlyphStartIndex; } glyphEndIndexRun::SubRunInfo403 uint32_t glyphEndIndex() const { return fGlyphEndIndex; } glyphAppendedRun::SubRunInfo404 void glyphAppended() { fGlyphEndIndex++; } setColorRun::SubRunInfo405 void setColor(GrColor color) { fColor = color; } colorRun::SubRunInfo406 GrColor color() const { return fColor; } setMaskFormatRun::SubRunInfo407 void setMaskFormat(GrMaskFormat format) { fMaskFormat = format; } maskFormatRun::SubRunInfo408 GrMaskFormat maskFormat() const { return fMaskFormat; } 409 setAsSuccessorRun::SubRunInfo410 void setAsSuccessor(const SubRunInfo& prev) { 411 fGlyphStartIndex = prev.glyphEndIndex(); 412 fGlyphEndIndex = prev.glyphEndIndex(); 413 414 fVertexStartIndex = prev.vertexEndIndex(); 415 fVertexEndIndex = prev.vertexEndIndex(); 416 417 // copy over viewmatrix settings 418 this->init(prev.fCurrentViewMatrix, prev.fX, prev.fY); 419 } 420 vertexBoundsRun::SubRunInfo421 const SkRect& vertexBounds() const { return fVertexBounds; } joinGlyphBoundsRun::SubRunInfo422 void joinGlyphBounds(const SkRect& glyphBounds) { 423 fVertexBounds.joinNonEmptyArg(glyphBounds); 424 } 425 initRun::SubRunInfo426 void init(const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { 427 fCurrentViewMatrix = viewMatrix; 428 fX = x; 429 fY = y; 430 } 431 432 // This function assumes the translation will be applied before it is called again 433 void computeTranslation(const SkMatrix& viewMatrix, SkScalar x, SkScalar y, 434 SkScalar*transX, SkScalar* transY); 435 436 // df properties setUseLCDTextRun::SubRunInfo437 void setUseLCDText(bool useLCDText) { fUseLCDText = useLCDText; } hasUseLCDTextRun::SubRunInfo438 bool hasUseLCDText() const { return fUseLCDText; } setDrawAsDistanceFieldsRun::SubRunInfo439 void setDrawAsDistanceFields() { fDrawAsDistanceFields = true; } drawAsDistanceFieldsRun::SubRunInfo440 bool drawAsDistanceFields() const { return fDrawAsDistanceFields; } 441 442 private: 443 GrDrawOpAtlas::BulkUseTokenUpdater fBulkUseToken; 444 sk_sp<GrAtlasTextStrike> fStrike; 445 SkMatrix fCurrentViewMatrix; 446 SkRect fVertexBounds; 447 uint64_t fAtlasGeneration; 448 size_t fVertexStartIndex; 449 size_t fVertexEndIndex; 450 uint32_t fGlyphStartIndex; 451 uint32_t fGlyphEndIndex; 452 SkScalar fX; 453 SkScalar fY; 454 GrColor fColor; 455 GrMaskFormat fMaskFormat; 456 bool fDrawAsDistanceFields; // df property 457 bool fUseLCDText; // df property 458 }; 459 push_backRun460 SubRunInfo& push_back() { 461 // Forward glyph / vertex information to seed the new sub run 462 SubRunInfo& newSubRun = fSubRunInfo.push_back(); 463 const SubRunInfo& prevSubRun = fSubRunInfo.fromBack(1); 464 465 newSubRun.setAsSuccessor(prevSubRun); 466 return newSubRun; 467 } 468 static const int kMinSubRuns = 1; 469 sk_sp<SkTypeface> fTypeface; 470 SkSTArray<kMinSubRuns, SubRunInfo> fSubRunInfo; 471 SkAutoDescriptor fDescriptor; 472 473 // Effects from the paint that are used to build a SkScalerContext. 474 sk_sp<SkPathEffect> fPathEffect; 475 sk_sp<SkRasterizer> fRasterizer; 476 sk_sp<SkMaskFilter> fMaskFilter; 477 478 // Distance field text cannot draw coloremoji, and so has to fall back. However, 479 // though the distance field text and the coloremoji may share the same run, they 480 // will have different descriptors. If fOverrideDescriptor is non-nullptr, then it 481 // will be used in place of the run's descriptor to regen texture coords 482 std::unique_ptr<SkAutoDescriptor> fOverrideDescriptor; // df properties 483 bool fInitialized; 484 bool fDrawAsPaths; 485 }; 486 487 template <bool regenPos, bool regenCol, bool regenTexCoords, bool regenGlyphs> 488 void regenInOp(GrDrawOp::Target* target, GrAtlasGlyphCache* fontCache, GrBlobRegenHelper* helper, 489 Run* run, Run::SubRunInfo* info, SkAutoGlyphCache*, int glyphCount, 490 size_t vertexStride, GrColor color, SkScalar transX, SkScalar transY) const; 491 492 inline std::unique_ptr<GrMeshDrawOp> makeOp( 493 const Run::SubRunInfo& info, int glyphCount, int run, int subRun, 494 const SkMatrix& viewMatrix, SkScalar x, SkScalar y, const GrTextUtils::Paint& paint, 495 const SkSurfaceProps& props, const GrDistanceFieldAdjustTable* distanceAdjustTable, 496 bool useGammaCorrectDistanceTable, GrAtlasGlyphCache* cache); 497 498 struct BigGlyph { BigGlyphBigGlyph499 BigGlyph(const SkPath& path, SkScalar vx, SkScalar vy, SkScalar scale, bool treatAsBMP) 500 : fPath(path) 501 , fScale(scale) 502 , fX(vx) 503 , fY(vy) 504 , fTreatAsBMP(treatAsBMP) {} 505 SkPath fPath; 506 SkScalar fScale; 507 SkScalar fX; 508 SkScalar fY; 509 bool fTreatAsBMP; 510 }; 511 512 struct StrokeInfo { 513 SkScalar fFrameWidth; 514 SkScalar fMiterLimit; 515 SkPaint::Join fJoin; 516 }; 517 518 enum TextType { 519 kHasDistanceField_TextType = 0x1, 520 kHasBitmap_TextType = 0x2, 521 }; 522 523 // all glyph / vertex offsets are into these pools. 524 unsigned char* fVertices; 525 GrGlyph** fGlyphs; 526 Run* fRuns; 527 GrMemoryPool* fPool; 528 SkMaskFilter::BlurRec fBlurRec; 529 StrokeInfo fStrokeInfo; 530 SkTArray<BigGlyph> fBigGlyphs; 531 Key fKey; 532 SkMatrix fInitialViewMatrix; 533 SkMatrix fInitialViewMatrixInverse; 534 size_t fSize; 535 SkColor fFilteredPaintColor; 536 SkScalar fInitialX; 537 SkScalar fInitialY; 538 539 // We can reuse distance field text, but only if the new viewmatrix would not result in 540 // a mip change. Because there can be multiple runs in a blob, we track the overall 541 // maximum minimum scale, and minimum maximum scale, we can support before we need to regen 542 SkScalar fMaxMinScale; 543 SkScalar fMinMaxScale; 544 int fRunCount; 545 uint8_t fTextType; 546 }; 547 548 #endif 549