1 /* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "picture_utils.h" 9 #include "SkBitmap.h" 10 #include "SkColorPriv.h" 11 #include "SkHalf.h" 12 #include "SkImageEncoder.h" 13 #include "SkOSFile.h" 14 #include "SkOSPath.h" 15 #include "SkPM4fPriv.h" 16 #include "SkPicture.h" 17 #include "SkStream.h" 18 #include "SkString.h" 19 20 #include "sk_tool_utils.h" 21 22 namespace sk_tools { force_all_opaque(const SkBitmap & bitmap)23 void force_all_opaque(const SkBitmap& bitmap) { 24 SkASSERT(kN32_SkColorType == bitmap.colorType()); 25 if (kN32_SkColorType == bitmap.colorType()) { 26 return; 27 } 28 29 SkAutoLockPixels lock(bitmap); 30 for (int y = 0; y < bitmap.height(); y++) { 31 for (int x = 0; x < bitmap.width(); x++) { 32 *bitmap.getAddr32(x, y) |= (SK_A32_MASK << SK_A32_SHIFT); 33 } 34 } 35 } 36 replace_char(SkString * str,const char oldChar,const char newChar)37 void replace_char(SkString* str, const char oldChar, const char newChar) { 38 if (nullptr == str) { 39 return; 40 } 41 for (size_t i = 0; i < str->size(); ++i) { 42 if (oldChar == str->operator[](i)) { 43 str->operator[](i) = newChar; 44 } 45 } 46 } 47 is_percentage(const char * const string)48 bool is_percentage(const char* const string) { 49 SkString skString(string); 50 return skString.endsWith("%"); 51 } 52 setup_bitmap(SkBitmap * bitmap,int width,int height)53 void setup_bitmap(SkBitmap* bitmap, int width, int height) { 54 bitmap->allocN32Pixels(width, height); 55 bitmap->eraseColor(SK_ColorTRANSPARENT); 56 } 57 write_bitmap_to_disk(const SkBitmap & bm,const SkString & dirPath,const char * subdirOrNull,const SkString & baseName)58 bool write_bitmap_to_disk(const SkBitmap& bm, const SkString& dirPath, 59 const char *subdirOrNull, const SkString& baseName) { 60 SkString partialPath; 61 if (subdirOrNull) { 62 partialPath = SkOSPath::Join(dirPath.c_str(), subdirOrNull); 63 sk_mkdir(partialPath.c_str()); 64 } else { 65 partialPath.set(dirPath); 66 } 67 SkString fullPath = SkOSPath::Join(partialPath.c_str(), baseName.c_str()); 68 if (sk_tool_utils::EncodeImageToFile(fullPath.c_str(), bm, SkEncodedImageFormat::kPNG, 100)) { 69 return true; 70 } else { 71 SkDebugf("Failed to write the bitmap to %s.\n", fullPath.c_str()); 72 return false; 73 } 74 } 75 encode_bitmap_for_png(SkBitmap bitmap)76 sk_sp<SkData> encode_bitmap_for_png(SkBitmap bitmap) { 77 const int w = bitmap.width(), 78 h = bitmap.height(); 79 // PNG wants unpremultiplied 8-bit RGBA pixels (16-bit could work fine too). 80 // We leave the gamma of these bytes unspecified, to continue the status quo, 81 // which we think generally is to interpret them as sRGB. 82 83 SkAutoTMalloc<uint32_t> rgba(w*h); 84 85 auto srgbColorSpace = SkColorSpace::MakeSRGB(); 86 if (bitmap. colorType() == kN32_SkColorType && 87 bitmap.colorSpace() == srgbColorSpace.get()) { 88 // These are premul sRGB 8-bit pixels in SkPMColor order. 89 // We want unpremul sRGB 8-bit pixels in RGBA order. We'll get there via floats. 90 bitmap.lockPixels(); 91 auto px = (const uint32_t*)bitmap.getPixels(); 92 if (!px) { 93 return nullptr; 94 } 95 for (int i = 0; i < w*h; i++) { 96 Sk4f fs = Sk4f_fromS32(px[i]); // Convert up to linear floats. 97 #if defined(SK_PMCOLOR_IS_BGRA) 98 fs = SkNx_shuffle<2,1,0,3>(fs); // Shuffle to RGBA, if not there already. 99 #endif 100 float invA = 1.0f / fs[3]; 101 fs = fs * Sk4f(invA, invA, invA, 1); // Unpremultiply. 102 rgba[i] = Sk4f_toS32(fs); // Pack down to sRGB bytes. 103 } 104 105 } else if (bitmap.colorType() == kRGBA_F16_SkColorType) { 106 // These are premul linear half-float pixels in RGBA order. 107 // We want unpremul sRGB 8-bit pixels in RGBA order. We'll get there via floats. 108 bitmap.lockPixels(); 109 auto px = (const uint64_t*)bitmap.getPixels(); 110 if (!px) { 111 return nullptr; 112 } 113 for (int i = 0; i < w*h; i++) { 114 // Convert up to linear floats. 115 Sk4f fs(SkHalfToFloat(static_cast<SkHalf>(px[i] >> (0 * 16))), 116 SkHalfToFloat(static_cast<SkHalf>(px[i] >> (1 * 16))), 117 SkHalfToFloat(static_cast<SkHalf>(px[i] >> (2 * 16))), 118 SkHalfToFloat(static_cast<SkHalf>(px[i] >> (3 * 16)))); 119 fs = Sk4f::Max(0.0f, Sk4f::Min(fs, 1.0f)); // Clamp 120 float invA = 1.0f / fs[3]; 121 fs = fs * Sk4f(invA, invA, invA, 1); // Unpremultiply. 122 rgba[i] = Sk4f_toS32(fs); // Pack down to sRGB bytes. 123 } 124 125 } else { 126 // We "should" gamma correct in here but we don't. 127 // We want Gold to show exactly what our clients are seeing, broken gamma. 128 129 // Convert smaller formats up to premul linear 8-bit (in SkPMColor order). 130 if (bitmap.colorType() != kN32_SkColorType) { 131 SkBitmap n32; 132 if (!bitmap.copyTo(&n32, kN32_SkColorType)) { 133 return nullptr; 134 } 135 bitmap = n32; 136 } 137 138 // Convert premul linear 8-bit to unpremul linear 8-bit RGBA. 139 if (!bitmap.readPixels(SkImageInfo::Make(w,h, kRGBA_8888_SkColorType, 140 kUnpremul_SkAlphaType), 141 rgba, 4*w, 0,0)) { 142 return nullptr; 143 } 144 } 145 146 return SkData::MakeFromMalloc(rgba.release(), w*h*sizeof(uint32_t)); 147 } 148 149 } // namespace sk_tools 150