1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_HANDLES_H_
6 #define V8_HANDLES_H_
7 
8 #include "include/v8.h"
9 #include "src/base/functional.h"
10 #include "src/base/macros.h"
11 #include "src/checks.h"
12 #include "src/globals.h"
13 #include "src/zone/zone.h"
14 
15 namespace v8 {
16 namespace internal {
17 
18 // Forward declarations.
19 class DeferredHandles;
20 class HandleScopeImplementer;
21 class Isolate;
22 class Object;
23 
24 
25 // ----------------------------------------------------------------------------
26 // Base class for Handle instantiations.  Don't use directly.
27 class HandleBase {
28  public:
HandleBase(Object ** location)29   V8_INLINE explicit HandleBase(Object** location) : location_(location) {}
30   V8_INLINE explicit HandleBase(Object* object, Isolate* isolate);
31 
32   // Check if this handle refers to the exact same object as the other handle.
is_identical_to(const HandleBase that)33   V8_INLINE bool is_identical_to(const HandleBase that) const {
34     // Dereferencing deferred handles to check object equality is safe.
35     SLOW_DCHECK((this->location_ == nullptr ||
36                  this->IsDereferenceAllowed(NO_DEFERRED_CHECK)) &&
37                 (that.location_ == nullptr ||
38                  that.IsDereferenceAllowed(NO_DEFERRED_CHECK)));
39     if (this->location_ == that.location_) return true;
40     if (this->location_ == NULL || that.location_ == NULL) return false;
41     return *this->location_ == *that.location_;
42   }
43 
is_null()44   V8_INLINE bool is_null() const { return location_ == nullptr; }
45 
46   // Returns the raw address where this handle is stored. This should only be
47   // used for hashing handles; do not ever try to dereference it.
address()48   V8_INLINE Address address() const { return bit_cast<Address>(location_); }
49 
50  protected:
51   // Provides the C++ dereference operator.
52   V8_INLINE Object* operator*() const {
53     SLOW_DCHECK(IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK));
54     return *location_;
55   }
56 
57   // Returns the address to where the raw pointer is stored.
location()58   V8_INLINE Object** location() const {
59     SLOW_DCHECK(location_ == nullptr ||
60                 IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK));
61     return location_;
62   }
63 
64   enum DereferenceCheckMode { INCLUDE_DEFERRED_CHECK, NO_DEFERRED_CHECK };
65 #ifdef DEBUG
66   bool V8_EXPORT_PRIVATE IsDereferenceAllowed(DereferenceCheckMode mode) const;
67 #else
68   V8_INLINE
IsDereferenceAllowed(DereferenceCheckMode mode)69   bool V8_EXPORT_PRIVATE IsDereferenceAllowed(DereferenceCheckMode mode) const {
70     return true;
71   }
72 #endif  // DEBUG
73 
74   Object** location_;
75 };
76 
77 
78 // ----------------------------------------------------------------------------
79 // A Handle provides a reference to an object that survives relocation by
80 // the garbage collector.
81 //
82 // Handles are only valid within a HandleScope. When a handle is created
83 // for an object a cell is allocated in the current HandleScope.
84 //
85 // Also note that Handles do not provide default equality comparison or hashing
86 // operators on purpose. Such operators would be misleading, because intended
87 // semantics is ambiguous between Handle location and object identity. Instead
88 // use either {is_identical_to} or {location} explicitly.
89 template <typename T>
90 class Handle final : public HandleBase {
91  public:
92   V8_INLINE explicit Handle(T** location = nullptr)
HandleBase(reinterpret_cast<Object ** > (location))93       : HandleBase(reinterpret_cast<Object**>(location)) {
94     Object* a = nullptr;
95     T* b = nullptr;
96     a = b;  // Fake assignment to enforce type checks.
97     USE(a);
98   }
Handle(T * object)99   V8_INLINE explicit Handle(T* object) : Handle(object, object->GetIsolate()) {}
Handle(T * object,Isolate * isolate)100   V8_INLINE Handle(T* object, Isolate* isolate) : HandleBase(object, isolate) {}
101 
102   // Allocate a new handle for the object, do not canonicalize.
103   V8_INLINE static Handle<T> New(T* object, Isolate* isolate);
104 
105   // Constructor for handling automatic up casting.
106   // Ex. Handle<JSFunction> can be passed when Handle<Object> is expected.
107   template <typename S>
Handle(Handle<S> handle)108   V8_INLINE Handle(Handle<S> handle)
109       : HandleBase(handle) {
110     T* a = nullptr;
111     S* b = nullptr;
112     a = b;  // Fake assignment to enforce type checks.
113     USE(a);
114   }
115 
116   V8_INLINE T* operator->() const { return operator*(); }
117 
118   // Provides the C++ dereference operator.
119   V8_INLINE T* operator*() const {
120     return reinterpret_cast<T*>(HandleBase::operator*());
121   }
122 
123   // Returns the address to where the raw pointer is stored.
location()124   V8_INLINE T** location() const {
125     return reinterpret_cast<T**>(HandleBase::location());
126   }
127 
128   template <typename S>
cast(Handle<S> that)129   static const Handle<T> cast(Handle<S> that) {
130     T::cast(*reinterpret_cast<T**>(that.location_));
131     return Handle<T>(reinterpret_cast<T**>(that.location_));
132   }
133 
134   // TODO(yangguo): Values that contain empty handles should be declared as
135   // MaybeHandle to force validation before being used as handles.
null()136   static const Handle<T> null() { return Handle<T>(); }
137 
138   // Provide function object for location equality comparison.
139   struct equal_to : public std::binary_function<Handle<T>, Handle<T>, bool> {
operatorequal_to140     V8_INLINE bool operator()(Handle<T> lhs, Handle<T> rhs) const {
141       return lhs.address() == rhs.address();
142     }
143   };
144 
145   // Provide function object for location hashing.
146   struct hash : public std::unary_function<Handle<T>, size_t> {
operatorhash147     V8_INLINE size_t operator()(Handle<T> const& handle) const {
148       return base::hash<void*>()(handle.address());
149     }
150   };
151 
152  private:
153   // Handles of different classes are allowed to access each other's location_.
154   template <typename>
155   friend class Handle;
156   // MaybeHandle is allowed to access location_.
157   template <typename>
158   friend class MaybeHandle;
159 };
160 
161 template <typename T>
162 inline std::ostream& operator<<(std::ostream& os, Handle<T> handle);
163 
164 template <typename T>
handle(T * object,Isolate * isolate)165 V8_INLINE Handle<T> handle(T* object, Isolate* isolate) {
166   return Handle<T>(object, isolate);
167 }
168 
169 template <typename T>
handle(T * object)170 V8_INLINE Handle<T> handle(T* object) {
171   return Handle<T>(object);
172 }
173 
174 
175 // ----------------------------------------------------------------------------
176 // A Handle can be converted into a MaybeHandle. Converting a MaybeHandle
177 // into a Handle requires checking that it does not point to NULL.  This
178 // ensures NULL checks before use.
179 //
180 // Also note that Handles do not provide default equality comparison or hashing
181 // operators on purpose. Such operators would be misleading, because intended
182 // semantics is ambiguous between Handle location and object identity.
183 template <typename T>
184 class MaybeHandle final {
185  public:
MaybeHandle()186   V8_INLINE MaybeHandle() {}
~MaybeHandle()187   V8_INLINE ~MaybeHandle() {}
188 
189   // Constructor for handling automatic up casting from Handle.
190   // Ex. Handle<JSArray> can be passed when MaybeHandle<Object> is expected.
191   template <typename S>
MaybeHandle(Handle<S> handle)192   V8_INLINE MaybeHandle(Handle<S> handle)
193       : location_(reinterpret_cast<T**>(handle.location_)) {
194     T* a = nullptr;
195     S* b = nullptr;
196     a = b;  // Fake assignment to enforce type checks.
197     USE(a);
198   }
199 
200   // Constructor for handling automatic up casting.
201   // Ex. MaybeHandle<JSArray> can be passed when Handle<Object> is expected.
202   template <typename S>
MaybeHandle(MaybeHandle<S> maybe_handle)203   V8_INLINE MaybeHandle(MaybeHandle<S> maybe_handle)
204       : location_(reinterpret_cast<T**>(maybe_handle.location_)) {
205     T* a = nullptr;
206     S* b = nullptr;
207     a = b;  // Fake assignment to enforce type checks.
208     USE(a);
209   }
210 
211   template <typename S>
MaybeHandle(S * object,Isolate * isolate)212   V8_INLINE MaybeHandle(S* object, Isolate* isolate)
213       : MaybeHandle(handle(object, isolate)) {}
214 
Assert()215   V8_INLINE void Assert() const { DCHECK_NOT_NULL(location_); }
Check()216   V8_INLINE void Check() const { CHECK_NOT_NULL(location_); }
217 
ToHandleChecked()218   V8_INLINE Handle<T> ToHandleChecked() const {
219     Check();
220     return Handle<T>(location_);
221   }
222 
223   // Convert to a Handle with a type that can be upcasted to.
224   template <typename S>
ToHandle(Handle<S> * out)225   V8_INLINE bool ToHandle(Handle<S>* out) const {
226     if (location_ == nullptr) {
227       *out = Handle<T>::null();
228       return false;
229     } else {
230       *out = Handle<T>(location_);
231       return true;
232     }
233   }
234 
235   // Returns the raw address where this handle is stored. This should only be
236   // used for hashing handles; do not ever try to dereference it.
address()237   V8_INLINE Address address() const { return bit_cast<Address>(location_); }
238 
is_null()239   bool is_null() const { return location_ == nullptr; }
240 
241  protected:
242   T** location_ = nullptr;
243 
244   // MaybeHandles of different classes are allowed to access each
245   // other's location_.
246   template <typename>
247   friend class MaybeHandle;
248 };
249 
250 
251 // ----------------------------------------------------------------------------
252 // A stack-allocated class that governs a number of local handles.
253 // After a handle scope has been created, all local handles will be
254 // allocated within that handle scope until either the handle scope is
255 // deleted or another handle scope is created.  If there is already a
256 // handle scope and a new one is created, all allocations will take
257 // place in the new handle scope until it is deleted.  After that,
258 // new handles will again be allocated in the original handle scope.
259 //
260 // After the handle scope of a local handle has been deleted the
261 // garbage collector will no longer track the object stored in the
262 // handle and may deallocate it.  The behavior of accessing a handle
263 // for which the handle scope has been deleted is undefined.
264 class HandleScope {
265  public:
266   explicit inline HandleScope(Isolate* isolate);
267 
268   inline ~HandleScope();
269 
270   // Counts the number of allocated handles.
271   V8_EXPORT_PRIVATE static int NumberOfHandles(Isolate* isolate);
272 
273   // Create a new handle or lookup a canonical handle.
274   V8_INLINE static Object** GetHandle(Isolate* isolate, Object* value);
275 
276   // Creates a new handle with the given value.
277   V8_INLINE static Object** CreateHandle(Isolate* isolate, Object* value);
278 
279   // Deallocates any extensions used by the current scope.
280   V8_EXPORT_PRIVATE static void DeleteExtensions(Isolate* isolate);
281 
282   static Address current_next_address(Isolate* isolate);
283   static Address current_limit_address(Isolate* isolate);
284   static Address current_level_address(Isolate* isolate);
285 
286   // Closes the HandleScope (invalidating all handles
287   // created in the scope of the HandleScope) and returns
288   // a Handle backed by the parent scope holding the
289   // value of the argument handle.
290   template <typename T>
291   Handle<T> CloseAndEscape(Handle<T> handle_value);
292 
isolate()293   Isolate* isolate() { return isolate_; }
294 
295   // Limit for number of handles with --check-handle-count. This is
296   // large enough to compile natives and pass unit tests with some
297   // slack for future changes to natives.
298   static const int kCheckHandleThreshold = 30 * 1024;
299 
300  private:
301   // Prevent heap allocation or illegal handle scopes.
302   void* operator new(size_t size);
303   void operator delete(void* size_t);
304 
305   Isolate* isolate_;
306   Object** prev_next_;
307   Object** prev_limit_;
308 
309   // Close the handle scope resetting limits to a previous state.
310   static inline void CloseScope(Isolate* isolate,
311                                 Object** prev_next,
312                                 Object** prev_limit);
313 
314   // Extend the handle scope making room for more handles.
315   V8_EXPORT_PRIVATE static Object** Extend(Isolate* isolate);
316 
317 #ifdef ENABLE_HANDLE_ZAPPING
318   // Zaps the handles in the half-open interval [start, end).
319   V8_EXPORT_PRIVATE static void ZapRange(Object** start, Object** end);
320 #endif
321 
322   friend class v8::HandleScope;
323   friend class DeferredHandles;
324   friend class DeferredHandleScope;
325   friend class HandleScopeImplementer;
326   friend class Isolate;
327 
328   DISALLOW_COPY_AND_ASSIGN(HandleScope);
329 };
330 
331 
332 // Forward declarations for CanonicalHandleScope.
333 template <typename V>
334 class IdentityMap;
335 class RootIndexMap;
336 
337 
338 // A CanonicalHandleScope does not open a new HandleScope. It changes the
339 // existing HandleScope so that Handles created within are canonicalized.
340 // This does not apply to nested inner HandleScopes unless a nested
341 // CanonicalHandleScope is introduced. Handles are only canonicalized within
342 // the same CanonicalHandleScope, but not across nested ones.
343 class V8_EXPORT_PRIVATE CanonicalHandleScope final {
344  public:
345   explicit CanonicalHandleScope(Isolate* isolate);
346   ~CanonicalHandleScope();
347 
348  private:
349   Object** Lookup(Object* object);
350 
351   Isolate* isolate_;
352   Zone zone_;
353   RootIndexMap* root_index_map_;
354   IdentityMap<Object**>* identity_map_;
355   // Ordinary nested handle scopes within the current one are not canonical.
356   int canonical_level_;
357   // We may have nested canonical scopes. Handles are canonical within each one.
358   CanonicalHandleScope* prev_canonical_scope_;
359 
360   friend class HandleScope;
361 };
362 
363 
364 class DeferredHandleScope final {
365  public:
366   explicit DeferredHandleScope(Isolate* isolate);
367   // The DeferredHandles object returned stores the Handles created
368   // since the creation of this DeferredHandleScope.  The Handles are
369   // alive as long as the DeferredHandles object is alive.
370   DeferredHandles* Detach();
371   ~DeferredHandleScope();
372 
373  private:
374   Object** prev_limit_;
375   Object** prev_next_;
376   HandleScopeImplementer* impl_;
377 
378 #ifdef DEBUG
379   bool handles_detached_;
380   int prev_level_;
381 #endif
382 
383   friend class HandleScopeImplementer;
384 };
385 
386 
387 // Seal off the current HandleScope so that new handles can only be created
388 // if a new HandleScope is entered.
389 class SealHandleScope final {
390  public:
391 #ifndef DEBUG
SealHandleScope(Isolate * isolate)392   explicit SealHandleScope(Isolate* isolate) {}
~SealHandleScope()393   ~SealHandleScope() {}
394 #else
395   explicit inline SealHandleScope(Isolate* isolate);
396   inline ~SealHandleScope();
397  private:
398   Isolate* isolate_;
399   Object** prev_limit_;
400   int prev_sealed_level_;
401 #endif
402 };
403 
404 
405 struct HandleScopeData final {
406   Object** next;
407   Object** limit;
408   int level;
409   int sealed_level;
410   CanonicalHandleScope* canonical_scope;
411 
Initializefinal412   void Initialize() {
413     next = limit = NULL;
414     sealed_level = level = 0;
415     canonical_scope = NULL;
416   }
417 };
418 
419 }  // namespace internal
420 }  // namespace v8
421 
422 #endif  // V8_HANDLES_H_
423