/external/mesa3d/src/mesa/main/ |
D | texstorage.c | 128 GLsizei levels, GLenum internalFormat, in setup_texstorage() 243 GLsizei levels, GLenum internalformat, in tex_storage_error_check() 356 texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, in texstorage() 396 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, in _mesa_TexStorage1D() 404 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, in _mesa_TexStorage2D() 412 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, in _mesa_TexStorage3D() 429 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, in _mesa_TextureStorage1DEXT() 438 _mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, in _mesa_TextureStorage2DEXT() 448 _mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, in _mesa_TextureStorage3DEXT()
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/external/icu/icu4c/source/common/ |
D | ubidiln.c | 96 UBiDiLevel *levels=pBiDi->levels; in setTrailingWSStart() local 191 const UBiDiLevel *levels=pLineBiDi->levels; in ubidi_setLine() local 285 UBiDiLevel *levels=pBiDi->levelsMemory; in ubidi_getLevels() local 439 UBiDiLevel *levels; in reorderLine() local 566 UBiDiLevel *levels=pBiDi->levels; in ubidi_getRuns() local 712 prepareReorder(const UBiDiLevel *levels, int32_t length, in prepareReorder() 752 ubidi_reorderLogical(const UBiDiLevel *levels, int32_t length, int32_t *indexMap) { in ubidi_reorderLogical() 815 ubidi_reorderVisual(const UBiDiLevel *levels, int32_t length, int32_t *indexMap) { in ubidi_reorderVisual()
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D | ubidi.c | 1072 UBiDiLevel *levels=pBiDi->levels; in resolveExplicitLevels() local 1347 UBiDiLevel *levels=pBiDi->levels; in checkExplicitLevels() local 1807 UBiDiLevel *levels=pBiDi->levels; in setLevelsOutsideIsolates() local 1841 UBiDiLevel * levels=pBiDi->levels; in processPropertySeq() local 2269 UBiDiLevel *levels=pBiDi->levels; in adjustWSLevels() local 2349 const UBiDiLevel *levels; in setParaRunsOnly() local 2726 UBiDiLevel *levels=pBiDi->levels; in ubidi_setPara() local
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/external/deqp/framework/opengl/ |
D | gluTexture.cpp | 129 …& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, co… in Texture2D() 187 void Texture2D::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::Tex… in loadCompressed() 264 vector<tcu::CompressedTexture> levels(numLevels); in create() local 288 …& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, co… in TextureCube() 375 void TextureCube::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::T… in loadCompressed() 416 vector<tcu::CompressedTexture> levels (numImages); in create() local 521 …& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, co… in Texture2DArray() 581 void Texture2DArray::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu… in loadCompressed() 640 const tcu::CompressedTexture* levels, in Texture3D() 703 void Texture3D::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::Tex… in loadCompressed()
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/external/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/duration/impl/ |
D | Utils.java | 191 final char[] levels; field in Utils.ChineseDigits 195 ChineseDigits(String digits, String units, String levels, char liang, boolean ko) { in ChineseDigits()
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/external/icu/android_icu4j/src/main/java/android/icu/impl/duration/impl/ |
D | Utils.java | 195 final char[] levels; field in Utils.ChineseDigits 199 ChineseDigits(String digits, String units, String levels, char liang, boolean ko) { in ChineseDigits()
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/external/protobuf/src/google/protobuf/compiler/ruby/ |
D | ruby_generator.cc | 306 int levels = 0; in GeneratePackageModules() local 328 int levels, in EndPackageModules() 429 int levels = GeneratePackageModules(file->package(), printer); in GenerateFile() local
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/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/bidi/ |
D | TestData.java | 248 protected byte[] levels; field in TestData 252 byte direction, byte paraLevel, byte resultLevel, byte[] levels, in TestData()
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D | TestInverse.java | 224 private void printUnicode(char[] chars, byte[] levels) { in printUnicode()
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/external/icu/android_icu4j/src/main/tests/android/icu/dev/test/bidi/ |
D | TestData.java | 249 protected byte[] levels; field in TestData 253 byte direction, byte paraLevel, byte resultLevel, byte[] levels, in TestData()
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D | TestInverse.java | 225 private void printUnicode(char[] chars, byte[] levels) { in printUnicode()
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/external/webrtc/webrtc/modules/audio_processing/transient/ |
D | wpd_tree.h | 74 int levels() const { return levels_; } in levels() function
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D | wpd_tree.cc | 25 int levels) in WPDTree()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageSamplingInstance.cpp | 1148 …re, const vk::VkImageSubresourceRange& subresource, std::vector<tcu::ConstPixelBufferAccess>& leve… in getTexture1DView() 1164 …re, const vk::VkImageSubresourceRange& subresource, std::vector<tcu::ConstPixelBufferAccess>& leve… in getTexture1DArrayView() 1185 …re, const vk::VkImageSubresourceRange& subresource, std::vector<tcu::ConstPixelBufferAccess>& leve… in getTexture2DView() 1207 …re, const vk::VkImageSubresourceRange& subresource, std::vector<tcu::ConstPixelBufferAccess>& leve… in getTexture2DArrayView() 1228 …re, const vk::VkImageSubresourceRange& subresource, std::vector<tcu::ConstPixelBufferAccess>& leve… in getTextureCubeView() 1270 …re, const vk::VkImageSubresourceRange& subresource, std::vector<tcu::ConstPixelBufferAccess>& leve… in getTextureCubeArrayView() 1289 …re, const vk::VkImageSubresourceRange& subresource, std::vector<tcu::ConstPixelBufferAccess>& leve… in getTexture3DView() 1314 std::vector<tcu::ConstPixelBufferAccess> levels; in validateResultImage() local
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/external/swiftshader/src/D3D9/ |
D | Direct3DBaseTexture9.hpp | 67 unsigned long levels; // Recalculated when 0 member in D3D9::Direct3DBaseTexture9
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/external/replicaisland/src/com/replica/replicaisland/ |
D | LevelTree.java | 28 public ArrayList<Level> levels = new ArrayList<Level>(); field in LevelTree.LevelGroup 64 public final static ArrayList<LevelGroup> levels = new ArrayList<LevelGroup>(); field in LevelTree
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/external/fio/ |
D | log.c | 94 static const char *levels[] = { "Unknown", "Debug", "Info", "Error", in log_get_level() local
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/external/eigen/demos/opengl/ |
D | icosphere.cpp | 36 IcoSphere::IcoSphere(unsigned int levels) in IcoSphere()
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/external/archive-patcher/shared/src/main/java/com/google/archivepatcher/shared/ |
D | DefaultDeflateCompatibilityWindow.java | 328 int[] levels = {1, 2, 3, 4, 5, 6, 7, 8, 9}; in getSystemValues() local
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/external/vboot_reference/firmware/stub/ |
D | vboot_api_stub_sf.c | 38 int levels = backtrace(buffer, MAX_STACK_LEVELS); in print_stacktrace() local
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/external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/ |
D | BidiLine.java | 630 static int[] prepareReorder(byte[] levels, byte[] pMinLevel, byte[] pMaxLevel) in prepareReorder() 670 static int[] reorderLogical(byte[] levels) in reorderLogical() 739 static int[] reorderVisual(byte[] levels) in reorderVisual()
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/external/icu/android_icu4j/src/main/java/android/icu/text/ |
D | BidiLine.java | 631 static int[] prepareReorder(byte[] levels, byte[] pMinLevel, byte[] pMaxLevel) in prepareReorder() 671 static int[] reorderLogical(byte[] levels) in reorderLogical() 740 static int[] reorderVisual(byte[] levels) in reorderVisual()
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/external/deqp/framework/common/ |
D | tcuTexture.cpp | 2106 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray1D() 2111 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray2D() 2116 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray3D() 2121 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray1DOffset() 2161 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray2DOffset() 2201 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray3DOffset() 2241 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler… in sampleLevelArray1DCompare() 2281 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler… in sampleLevelArray2DCompare() 2860 … inline ConstPixelBufferAccess getCubeArrayFaceAccess (const ConstPixelBufferAccess* const levels,… in getCubeArrayFaceAccess() 2868 static Vec4 sampleCubeArraySeamless (const ConstPixelBufferAccess* const levels, int numLevels, int… in sampleCubeArraySeamless() [all …]
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/external/libvpx/libvpx/third_party/libwebm/common/ |
D | hdr_util.cc | 179 const int levels[kNumLevels] = {10, 11, 20, 21, 30, 31, 40, in ParseVpxCodecPrivate() local
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/external/ipsec-tools/ |
D | main.c | 213 static int levels[6] = { in do_plog() local
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