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Searched defs:lightPos (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/effects/shadows/
DSkSpotShadowMaskFilter.cpp79 sk_sp<SkMaskFilter> SkSpotShadowMaskFilter::Make(SkScalar occluderHeight, const SkPoint3& lightPos, in Make()
91 const SkPoint3& lightPos, in SkSpotShadowMaskFilterImpl()
127 const SkPoint3 lightPos = SkPoint3::Make(lightX, lightY, lightZ); in CreateProc() local
/external/skia/samplecode/
DSampleAndroidShadows.cpp256 SkPoint3 lightPos, SkScalar lightWidth, SkScalar spotAlpha) { in drawSpotShadow()
301 SkPoint3 lightPos, SkScalar lightWidth, SkScalar spotAlpha) { in drawSpotShadowAlt()
411 const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) { in drawShadowedPath()
475 SkPoint3 lightPos = fLightPos; in onDrawContent() local
/external/skia/src/core/
DSkRadialShadowMapShader.cpp187 const SkVector3& lightPos = radialShadowMapFP.lightPos(); in onSetData() local
221 const SkVector3& lightPos() const { in lightPos() function in RadialShadowMapFP
/external/skia/gm/
Dshadowutils.cpp14 void draw_shadow(SkCanvas* canvas, const SkPath& path, int height, SkColor color, SkPoint3 lightPos, in draw_shadow()
/external/skia/src/utils/
DSkShadowTessellator.cpp696 const SkPoint3& lightPos, SkScalar lightRadius, in SkSpotShadowTessellator()
1289 const SkPoint3& lightPos, SkScalar lightRadius, in MakeSpot()
DSkShadowPaintFilterCanvas.cpp93 SkPoint3 lightPos = this->fLights->light(0).pos(); in updateMatrix() local
DSkShadowUtils.cpp563 const SkPoint3& lightPos, SkScalar lightRadius, in DrawUncachedShadow()