Searched defs:linearTiling (Results 1 – 3 of 3) sorted by relevance
53 bool renderTarget, bool linearTiling) { in basic_texture_test()
142 bool linearTiling, in AllocAndBindImageMemory()215 void GrVkMemory::FreeImageMemory(const GrVkGpu* gpu, bool linearTiling, in FreeImageMemory()
347 bool linearTiling = vkTex->isLinearTiled(); in onWritePixels() local660 bool linearTiling = false; in onCreateTexture() local1000 bool linearTiling = false; in createTestingOnlyBackendTexture() local