Home
last modified time | relevance | path

Searched defs:lod (Results 1 – 1 of 1) sorted by relevance

/hardware/interfaces/renderscript/1.0/default/
DContext.cpp150 Return<void> Context::allocation1DWrite(Allocation allocation, uint32_t offset, uint32_t lod, uint3… in allocation1DWrite()
161 …ementWrite(Allocation allocation, uint32_t x, uint32_t y, uint32_t z, uint32_t lod, const hidl_vec… in allocationElementWrite()
174 …llocation2DWrite(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t lod, AllocationCube… in allocation2DWrite()
189 …e(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, ui… in allocation3DWrite()
219 Return<void> Context::allocation1DRead(Allocation allocation, uint32_t xoff, uint32_t lod, uint32_t… in allocation1DRead()
230 …lementRead(Allocation allocation, uint32_t x, uint32_t y, uint32_t z, uint32_t lod, Ptr data, Size… in allocationElementRead()
243 …allocation2DRead(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t lod, AllocationCube… in allocation2DRead()
258 …d(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, ui… in allocation3DRead()
335 Return<void> Context::allocationGetPointer(Allocation allocation, uint32_t lod, AllocationCubemapFa… in allocationGetPointer()