1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #pragma once
17 
18 #include "SkiaCanvas.h"
19 #include "SkiaDisplayList.h"
20 #include "ReorderBarrierDrawables.h"
21 #include <SkLiteRecorder.h>
22 
23 namespace android {
24 namespace uirenderer {
25 namespace skiapipeline {
26 
27 /**
28  * A SkiaCanvas implementation that records drawing operations for deferred rendering backed by a
29  * SkLiteRecorder and a SkiaDisplayList.
30  */
31 class SkiaRecordingCanvas : public SkiaCanvas {
32  public:
SkiaRecordingCanvas(uirenderer::RenderNode * renderNode,int width,int height)33     explicit SkiaRecordingCanvas(uirenderer::RenderNode* renderNode, int width, int height) {
34         initDisplayList(renderNode, width, height);
35     }
36 
setBitmap(const SkBitmap & bitmap)37     virtual void setBitmap(const SkBitmap& bitmap) override {
38         LOG_ALWAYS_FATAL("DisplayListCanvas is not backed by a bitmap.");
39     }
40 
resetRecording(int width,int height,uirenderer::RenderNode * renderNode)41     virtual void resetRecording(int width, int height,
42             uirenderer::RenderNode* renderNode) override {
43         initDisplayList(renderNode, width, height);
44     }
45 
46     virtual uirenderer::DisplayList* finishRecording() override;
47 
48     virtual void drawBitmap(Bitmap& bitmap, float left, float top,
49             const SkPaint* paint) override;
50     virtual void drawBitmap(Bitmap& bitmap, const SkMatrix& matrix,
51             const SkPaint* paint) override;
52     virtual void drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop,
53             float srcRight, float srcBottom, float dstLeft, float dstTop,
54             float dstRight, float dstBottom, const SkPaint* paint) override;
55     virtual void drawNinePatch(Bitmap& hwuiBitmap, const android::Res_png_9patch& chunk,
56             float dstLeft, float dstTop, float dstRight, float dstBottom,
57             const SkPaint* paint) override;
58 
59     virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
60             uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
61             uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx,
62             uirenderer::CanvasPropertyPrimitive* ry,
63             uirenderer::CanvasPropertyPaint* paint) override;
64     virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x,
65             uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius,
66             uirenderer::CanvasPropertyPaint* paint) override;
67 
68     virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override;
69 
70     virtual void insertReorderBarrier(bool enableReorder) override;
71     virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) override;
72     virtual void drawRenderNode(uirenderer::RenderNode* renderNode) override;
73     virtual void callDrawGLFunction(Functor* functor,
74                                     uirenderer::GlFunctorLifecycleListener* listener) override;
75 
76 private:
77     SkLiteRecorder mRecorder;
78     std::unique_ptr<SkiaDisplayList> mDisplayList;
79     StartReorderBarrierDrawable* mCurrentBarrier;
80 
81     /**
82      *  A new SkiaDisplayList is created or recycled if available.
83      *
84      *  @param renderNode is optional and used to recycle an old display list.
85      *  @param width used to calculate recording bounds.
86      *  @param height used to calculate recording bounds.
87      */
88     void initDisplayList(uirenderer::RenderNode* renderNode, int width, int height);
89 };
90 
91 }; // namespace skiapipeline
92 }; // namespace uirenderer
93 }; // namespace android
94