1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_SURFACE_H 18 #define ANDROID_GUI_SURFACE_H 19 20 #include <gui/IGraphicBufferProducer.h> 21 #include <gui/BufferQueueDefs.h> 22 23 #include <ui/ANativeObjectBase.h> 24 #include <ui/Region.h> 25 26 #include <utils/Condition.h> 27 #include <utils/Mutex.h> 28 #include <utils/RefBase.h> 29 30 struct ANativeWindow_Buffer; 31 32 namespace android { 33 34 class ISurfaceComposer; 35 36 /* 37 * An implementation of ANativeWindow that feeds graphics buffers into a 38 * BufferQueue. 39 * 40 * This is typically used by programs that want to render frames through 41 * some means (maybe OpenGL, a software renderer, or a hardware decoder) 42 * and have the frames they create forwarded to SurfaceFlinger for 43 * compositing. For example, a video decoder could render a frame and call 44 * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by 45 * Surface. Surface then forwards the buffers through Binder IPC 46 * to the BufferQueue's producer interface, providing the new frame to a 47 * consumer such as GLConsumer. 48 */ 49 class Surface 50 : public ANativeObjectBase<ANativeWindow, Surface, RefBase> 51 { 52 public: 53 54 /* 55 * creates a Surface from the given IGraphicBufferProducer (which concrete 56 * implementation is a BufferQueue). 57 * 58 * Surface is mainly state-less while it's disconnected, it can be 59 * viewed as a glorified IGraphicBufferProducer holder. It's therefore 60 * safe to create other Surfaces from the same IGraphicBufferProducer. 61 * 62 * However, once a Surface is connected, it'll prevent other Surfaces 63 * referring to the same IGraphicBufferProducer to become connected and 64 * therefore prevent them to be used as actual producers of buffers. 65 * 66 * the controlledByApp flag indicates that this Surface (producer) is 67 * controlled by the application. This flag is used at connect time. 68 */ 69 explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer, 70 bool controlledByApp = false); 71 72 /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this 73 * Surface was created with. Usually it's an error to use the 74 * IGraphicBufferProducer while the Surface is connected. 75 */ 76 sp<IGraphicBufferProducer> getIGraphicBufferProducer() const; 77 78 /* convenience function to check that the given surface is non NULL as 79 * well as its IGraphicBufferProducer */ isValid(const sp<Surface> & surface)80 static bool isValid(const sp<Surface>& surface) { 81 return surface != NULL && surface->getIGraphicBufferProducer() != NULL; 82 } 83 84 /* Attaches a sideband buffer stream to the Surface's IGraphicBufferProducer. 85 * 86 * A sideband stream is a device-specific mechanism for passing buffers 87 * from the producer to the consumer without using dequeueBuffer/ 88 * queueBuffer. If a sideband stream is present, the consumer can choose 89 * whether to acquire buffers from the sideband stream or from the queued 90 * buffers. 91 * 92 * Passing NULL or a different stream handle will detach the previous 93 * handle if any. 94 */ 95 void setSidebandStream(const sp<NativeHandle>& stream); 96 97 /* Allocates buffers based on the current dimensions/format. 98 * 99 * This function will allocate up to the maximum number of buffers 100 * permitted by the current BufferQueue configuration. It will use the 101 * default format and dimensions. This is most useful to avoid an allocation 102 * delay during dequeueBuffer. If there are already the maximum number of 103 * buffers allocated, this function has no effect. 104 */ 105 void allocateBuffers(); 106 107 /* Sets the generation number on the IGraphicBufferProducer and updates the 108 * generation number on any buffers attached to the Surface after this call. 109 * See IGBP::setGenerationNumber for more information. */ 110 status_t setGenerationNumber(uint32_t generationNumber); 111 112 // See IGraphicBufferProducer::getConsumerName 113 String8 getConsumerName() const; 114 115 // See IGraphicBufferProducer::getNextFrameNumber 116 uint64_t getNextFrameNumber() const; 117 118 /* Set the scaling mode to be used with a Surface. 119 * See NATIVE_WINDOW_SET_SCALING_MODE and its parameters 120 * in <system/window.h>. */ 121 int setScalingMode(int mode); 122 123 // See IGraphicBufferProducer::setDequeueTimeout 124 status_t setDequeueTimeout(nsecs_t timeout); 125 126 /* 127 * Wait for frame number to increase past lastFrame for at most 128 * timeoutNs. Useful for one thread to wait for another unknown 129 * thread to queue a buffer. 130 */ 131 bool waitForNextFrame(uint64_t lastFrame, nsecs_t timeout); 132 133 // See IGraphicBufferProducer::getLastQueuedBuffer 134 // See GLConsumer::getTransformMatrix for outTransformMatrix format 135 status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, 136 sp<Fence>* outFence, float outTransformMatrix[16]); 137 138 status_t getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration); 139 140 /* Enables or disables frame timestamp tracking. It is disabled by default 141 * to avoid overhead during queue and dequeue for applications that don't 142 * need the feature. If disabled, calls to getFrameTimestamps will fail. 143 */ 144 void enableFrameTimestamps(bool enable); 145 146 status_t getCompositorTiming( 147 nsecs_t* compositeDeadline, nsecs_t* compositeInterval, 148 nsecs_t* compositeToPresentLatency); 149 150 // See IGraphicBufferProducer::getFrameTimestamps 151 status_t getFrameTimestamps(uint64_t frameNumber, 152 nsecs_t* outRequestedPresentTime, nsecs_t* outAcquireTime, 153 nsecs_t* outLatchTime, nsecs_t* outFirstRefreshStartTime, 154 nsecs_t* outLastRefreshStartTime, nsecs_t* outGlCompositionDoneTime, 155 nsecs_t* outDisplayPresentTime, nsecs_t* outDequeueReadyTime, 156 nsecs_t* outReleaseTime); 157 158 status_t getWideColorSupport(bool* supported); 159 status_t getHdrSupport(bool* supported); 160 161 status_t getUniqueId(uint64_t* outId) const; 162 163 // Returns the CLOCK_MONOTONIC start time of the last dequeueBuffer call 164 nsecs_t getLastDequeueStartTime() const; 165 166 protected: 167 virtual ~Surface(); 168 169 // Virtual for testing. 170 virtual sp<ISurfaceComposer> composerService() const; 171 virtual nsecs_t now() const; 172 173 private: 174 // can't be copied 175 Surface& operator = (const Surface& rhs); 176 Surface(const Surface& rhs); 177 178 // ANativeWindow hooks 179 static int hook_cancelBuffer(ANativeWindow* window, 180 ANativeWindowBuffer* buffer, int fenceFd); 181 static int hook_dequeueBuffer(ANativeWindow* window, 182 ANativeWindowBuffer** buffer, int* fenceFd); 183 static int hook_perform(ANativeWindow* window, int operation, ...); 184 static int hook_query(const ANativeWindow* window, int what, int* value); 185 static int hook_queueBuffer(ANativeWindow* window, 186 ANativeWindowBuffer* buffer, int fenceFd); 187 static int hook_setSwapInterval(ANativeWindow* window, int interval); 188 189 static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window, 190 ANativeWindowBuffer* buffer); 191 static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window, 192 ANativeWindowBuffer** buffer); 193 static int hook_lockBuffer_DEPRECATED(ANativeWindow* window, 194 ANativeWindowBuffer* buffer); 195 static int hook_queueBuffer_DEPRECATED(ANativeWindow* window, 196 ANativeWindowBuffer* buffer); 197 198 int dispatchConnect(va_list args); 199 int dispatchDisconnect(va_list args); 200 int dispatchSetBufferCount(va_list args); 201 int dispatchSetBuffersGeometry(va_list args); 202 int dispatchSetBuffersDimensions(va_list args); 203 int dispatchSetBuffersUserDimensions(va_list args); 204 int dispatchSetBuffersFormat(va_list args); 205 int dispatchSetScalingMode(va_list args); 206 int dispatchSetBuffersTransform(va_list args); 207 int dispatchSetBuffersStickyTransform(va_list args); 208 int dispatchSetBuffersTimestamp(va_list args); 209 int dispatchSetCrop(va_list args); 210 int dispatchSetPostTransformCrop(va_list args); 211 int dispatchSetUsage(va_list args); 212 int dispatchLock(va_list args); 213 int dispatchUnlockAndPost(va_list args); 214 int dispatchSetSidebandStream(va_list args); 215 int dispatchSetBuffersDataSpace(va_list args); 216 int dispatchSetSurfaceDamage(va_list args); 217 int dispatchSetSharedBufferMode(va_list args); 218 int dispatchSetAutoRefresh(va_list args); 219 int dispatchGetDisplayRefreshCycleDuration(va_list args); 220 int dispatchGetNextFrameId(va_list args); 221 int dispatchEnableFrameTimestamps(va_list args); 222 int dispatchGetCompositorTiming(va_list args); 223 int dispatchGetFrameTimestamps(va_list args); 224 int dispatchGetWideColorSupport(va_list args); 225 int dispatchGetHdrSupport(va_list args); 226 227 protected: 228 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd); 229 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd); 230 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd); 231 virtual int perform(int operation, va_list args); 232 virtual int setSwapInterval(int interval); 233 234 virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer); 235 236 virtual int connect(int api); 237 virtual int setBufferCount(int bufferCount); 238 virtual int setBuffersUserDimensions(uint32_t width, uint32_t height); 239 virtual int setBuffersFormat(PixelFormat format); 240 virtual int setBuffersTransform(uint32_t transform); 241 virtual int setBuffersStickyTransform(uint32_t transform); 242 virtual int setBuffersTimestamp(int64_t timestamp); 243 virtual int setBuffersDataSpace(android_dataspace dataSpace); 244 virtual int setCrop(Rect const* rect); 245 virtual int setUsage(uint32_t reqUsage); 246 virtual void setSurfaceDamage(android_native_rect_t* rects, size_t numRects); 247 248 public: 249 virtual int disconnect(int api, 250 IGraphicBufferProducer::DisconnectMode mode = 251 IGraphicBufferProducer::DisconnectMode::Api); 252 253 virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers); 254 virtual int setAsyncMode(bool async); 255 virtual int setSharedBufferMode(bool sharedBufferMode); 256 virtual int setAutoRefresh(bool autoRefresh); 257 virtual int setBuffersDimensions(uint32_t width, uint32_t height); 258 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds); 259 virtual int unlockAndPost(); 260 virtual int query(int what, int* value) const; 261 262 virtual int connect(int api, const sp<IProducerListener>& listener); 263 264 // When reportBufferRemoval is true, clients must call getAndFlushRemovedBuffers to fetch 265 // GraphicBuffers removed from this surface after a dequeueBuffer, detachNextBuffer or 266 // attachBuffer call. This allows clients with their own buffer caches to free up buffers no 267 // longer in use by this surface. 268 virtual int connect( 269 int api, const sp<IProducerListener>& listener, 270 bool reportBufferRemoval); 271 virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer, 272 sp<Fence>* outFence); 273 virtual int attachBuffer(ANativeWindowBuffer*); 274 275 // When client connects to Surface with reportBufferRemoval set to true, any buffers removed 276 // from this Surface will be collected and returned here. Once this method returns, these 277 // buffers will no longer be referenced by this Surface unless they are attached to this 278 // Surface later. The list of removed buffers will only be stored until the next dequeueBuffer, 279 // detachNextBuffer, or attachBuffer call. 280 status_t getAndFlushRemovedBuffers(std::vector<sp<GraphicBuffer>>* out); 281 282 protected: 283 enum { NUM_BUFFER_SLOTS = BufferQueueDefs::NUM_BUFFER_SLOTS }; 284 enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 }; 285 286 void querySupportedTimestampsLocked() const; 287 288 void freeAllBuffers(); 289 int getSlotFromBufferLocked(android_native_buffer_t* buffer) const; 290 291 struct BufferSlot { 292 sp<GraphicBuffer> buffer; 293 Region dirtyRegion; 294 }; 295 296 // mSurfaceTexture is the interface to the surface texture server. All 297 // operations on the surface texture client ultimately translate into 298 // interactions with the server using this interface. 299 // TODO: rename to mBufferProducer 300 sp<IGraphicBufferProducer> mGraphicBufferProducer; 301 302 // mSlots stores the buffers that have been allocated for each buffer slot. 303 // It is initialized to null pointers, and gets filled in with the result of 304 // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a 305 // slot that has not yet been used. The buffer allocated to a slot will also 306 // be replaced if the requested buffer usage or geometry differs from that 307 // of the buffer allocated to a slot. 308 BufferSlot mSlots[NUM_BUFFER_SLOTS]; 309 310 // mReqWidth is the buffer width that will be requested at the next dequeue 311 // operation. It is initialized to 1. 312 uint32_t mReqWidth; 313 314 // mReqHeight is the buffer height that will be requested at the next 315 // dequeue operation. It is initialized to 1. 316 uint32_t mReqHeight; 317 318 // mReqFormat is the buffer pixel format that will be requested at the next 319 // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888. 320 PixelFormat mReqFormat; 321 322 // mReqUsage is the set of buffer usage flags that will be requested 323 // at the next deuque operation. It is initialized to 0. 324 uint32_t mReqUsage; 325 326 // mTimestamp is the timestamp that will be used for the next buffer queue 327 // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that 328 // a timestamp is auto-generated when queueBuffer is called. 329 int64_t mTimestamp; 330 331 // mDataSpace is the buffer dataSpace that will be used for the next buffer 332 // queue operation. It defaults to HAL_DATASPACE_UNKNOWN, which 333 // means that the buffer contains some type of color data. 334 android_dataspace mDataSpace; 335 336 // mCrop is the crop rectangle that will be used for the next buffer 337 // that gets queued. It is set by calling setCrop. 338 Rect mCrop; 339 340 // mScalingMode is the scaling mode that will be used for the next 341 // buffers that get queued. It is set by calling setScalingMode. 342 int mScalingMode; 343 344 // mTransform is the transform identifier that will be used for the next 345 // buffer that gets queued. It is set by calling setTransform. 346 uint32_t mTransform; 347 348 // mStickyTransform is a transform that is applied on top of mTransform 349 // in each buffer that is queued. This is typically used to force the 350 // compositor to apply a transform, and will prevent the transform hint 351 // from being set by the compositor. 352 uint32_t mStickyTransform; 353 354 // mDefaultWidth is default width of the buffers, regardless of the 355 // native_window_set_buffers_dimensions call. 356 uint32_t mDefaultWidth; 357 358 // mDefaultHeight is default height of the buffers, regardless of the 359 // native_window_set_buffers_dimensions call. 360 uint32_t mDefaultHeight; 361 362 // mUserWidth, if non-zero, is an application-specified override 363 // of mDefaultWidth. This is lower priority than the width set by 364 // native_window_set_buffers_dimensions. 365 uint32_t mUserWidth; 366 367 // mUserHeight, if non-zero, is an application-specified override 368 // of mDefaultHeight. This is lower priority than the height set 369 // by native_window_set_buffers_dimensions. 370 uint32_t mUserHeight; 371 372 // mTransformHint is the transform probably applied to buffers of this 373 // window. this is only a hint, actual transform may differ. 374 uint32_t mTransformHint; 375 376 // mProducerControlledByApp whether this buffer producer is controlled 377 // by the application 378 bool mProducerControlledByApp; 379 380 // mSwapIntervalZero set if we should drop buffers at queue() time to 381 // achieve an asynchronous swap interval 382 bool mSwapIntervalZero; 383 384 // mConsumerRunningBehind whether the consumer is running more than 385 // one buffer behind the producer. 386 mutable bool mConsumerRunningBehind; 387 388 // mMutex is the mutex used to prevent concurrent access to the member 389 // variables of Surface objects. It must be locked whenever the 390 // member variables are accessed. 391 mutable Mutex mMutex; 392 393 // must be used from the lock/unlock thread 394 sp<GraphicBuffer> mLockedBuffer; 395 sp<GraphicBuffer> mPostedBuffer; 396 bool mConnectedToCpu; 397 398 // When a CPU producer is attached, this reflects the region that the 399 // producer wished to update as well as whether the Surface was able to copy 400 // the previous buffer back to allow a partial update. 401 // 402 // When a non-CPU producer is attached, this reflects the surface damage 403 // (the change since the previous frame) passed in by the producer. 404 Region mDirtyRegion; 405 406 // Stores the current generation number. See setGenerationNumber and 407 // IGraphicBufferProducer::setGenerationNumber for more information. 408 uint32_t mGenerationNumber; 409 410 // Caches the values that have been passed to the producer. 411 bool mSharedBufferMode; 412 bool mAutoRefresh; 413 414 // If in shared buffer mode and auto refresh is enabled, store the shared 415 // buffer slot and return it for all calls to queue/dequeue without going 416 // over Binder. 417 int mSharedBufferSlot; 418 419 // This is true if the shared buffer has already been queued/canceled. It's 420 // used to prevent a mismatch between the number of queue/dequeue calls. 421 bool mSharedBufferHasBeenQueued; 422 423 // These are used to satisfy the NATIVE_WINDOW_LAST_*_DURATION queries 424 nsecs_t mLastDequeueDuration = 0; 425 nsecs_t mLastQueueDuration = 0; 426 427 // Stores the time right before we call IGBP::dequeueBuffer 428 nsecs_t mLastDequeueStartTime = 0; 429 430 Condition mQueueBufferCondition; 431 432 uint64_t mNextFrameNumber = 1; 433 uint64_t mLastFrameNumber = 0; 434 435 // Mutable because ANativeWindow::query needs this class const. 436 mutable bool mQueriedSupportedTimestamps; 437 mutable bool mFrameTimestampsSupportsPresent; 438 439 // A cached copy of the FrameEventHistory maintained by the consumer. 440 bool mEnableFrameTimestamps = false; 441 std::unique_ptr<ProducerFrameEventHistory> mFrameEventHistory; 442 443 bool mReportRemovedBuffers = false; 444 std::vector<sp<GraphicBuffer>> mRemovedBuffers; 445 }; 446 447 } // namespace android 448 449 #endif // ANDROID_GUI_SURFACE_H 450