1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.server.wm;
18 
19 import static android.app.ActivityManager.StackId;
20 import static android.view.Display.DEFAULT_DISPLAY;
21 import static android.view.WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED;
22 import static android.view.WindowManager.LayoutParams.FLAG_SCALED;
23 import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
24 import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD;
25 import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER;
26 import static com.android.server.wm.AppWindowAnimator.sDummyAnimation;
27 import static com.android.server.wm.DragResizeMode.DRAG_RESIZE_MODE_FREEFORM;
28 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;
29 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
30 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYOUT_REPEATS;
31 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;
32 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_STARTING_WINDOW;
33 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_STARTING_WINDOW_VERBOSE;
34 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_SURFACE_TRACE;
35 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_VISIBILITY;
36 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER;
37 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_CROP;
38 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_LIGHT_TRANSACTIONS;
39 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_SURFACE_ALLOC;
40 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_TRANSACTIONS;
41 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
42 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
43 import static com.android.server.wm.WindowManagerService.TYPE_LAYER_MULTIPLIER;
44 import static com.android.server.wm.WindowManagerService.localLOGV;
45 import static com.android.server.wm.WindowManagerService.logWithStack;
46 import static com.android.server.wm.WindowSurfacePlacer.SET_ORIENTATION_CHANGE_COMPLETE;
47 import static com.android.server.wm.WindowSurfacePlacer.SET_TURN_ON_SCREEN;
48 
49 import android.content.Context;
50 import android.graphics.Matrix;
51 import android.graphics.PixelFormat;
52 import android.graphics.Point;
53 import android.graphics.Rect;
54 import android.graphics.RectF;
55 import android.graphics.Region;
56 import android.os.Debug;
57 import android.os.Trace;
58 import android.util.Slog;
59 import android.view.DisplayInfo;
60 import android.view.MagnificationSpec;
61 import android.view.Surface.OutOfResourcesException;
62 import android.view.SurfaceControl;
63 import android.view.WindowManager;
64 import android.view.WindowManager.LayoutParams;
65 import android.view.WindowManagerPolicy;
66 import android.view.animation.Animation;
67 import android.view.animation.AnimationSet;
68 import android.view.animation.AnimationUtils;
69 import android.view.animation.Transformation;
70 
71 import java.io.PrintWriter;
72 import java.io.FileDescriptor;
73 
74 /**
75  * Keep track of animations and surface operations for a single WindowState.
76  **/
77 class WindowStateAnimator {
78     static final String TAG = TAG_WITH_CLASS_NAME ? "WindowStateAnimator" : TAG_WM;
79     static final int WINDOW_FREEZE_LAYER = TYPE_LAYER_MULTIPLIER * 200;
80 
81     /**
82      * Mode how the window gets clipped by the stack bounds during an animation: The clipping should
83      * be applied after applying the animation transformation, i.e. the stack bounds don't move
84      * during the animation.
85      */
86     static final int STACK_CLIP_AFTER_ANIM = 0;
87 
88     /**
89      * Mode how the window gets clipped by the stack bounds: The clipping should be applied before
90      * applying the animation transformation, i.e. the stack bounds move with the window.
91      */
92     static final int STACK_CLIP_BEFORE_ANIM = 1;
93 
94     /**
95      * Mode how window gets clipped by the stack bounds during an animation: Don't clip the window
96      * by the stack bounds.
97      */
98     static final int STACK_CLIP_NONE = 2;
99 
100     // Unchanging local convenience fields.
101     final WindowManagerService mService;
102     final WindowState mWin;
103     private final WindowStateAnimator mParentWinAnimator;
104     final WindowAnimator mAnimator;
105     AppWindowAnimator mAppAnimator;
106     final Session mSession;
107     final WindowManagerPolicy mPolicy;
108     final Context mContext;
109     final boolean mIsWallpaper;
110     private final WallpaperController mWallpaperControllerLocked;
111 
112     // Currently running animation.
113     boolean mAnimating;
114     boolean mLocalAnimating;
115     Animation mAnimation;
116     boolean mAnimationIsEntrance;
117     boolean mHasTransformation;
118     boolean mHasLocalTransformation;
119     final Transformation mTransformation = new Transformation();
120     boolean mWasAnimating;      // Were we animating going into the most recent animation step?
121     int mAnimLayer;
122     int mLastLayer;
123     long mAnimationStartTime;
124     long mLastAnimationTime;
125     int mStackClip = STACK_CLIP_BEFORE_ANIM;
126 
127     /**
128      * Set when we have changed the size of the surface, to know that
129      * we must tell them application to resize (and thus redraw itself).
130      */
131     boolean mSurfaceResized;
132     /**
133      * Whether we should inform the client on next relayoutWindow that
134      * the surface has been resized since last time.
135      */
136     boolean mReportSurfaceResized;
137     WindowSurfaceController mSurfaceController;
138     private WindowSurfaceController mPendingDestroySurface;
139 
140     /**
141      * Set if the client has asked that the destroy of its surface be delayed
142      * until it explicitly says it is okay.
143      */
144     boolean mSurfaceDestroyDeferred;
145 
146     private boolean mDestroyPreservedSurfaceUponRedraw;
147     float mShownAlpha = 0;
148     float mAlpha = 0;
149     float mLastAlpha = 0;
150 
151     boolean mHasClipRect;
152     Rect mClipRect = new Rect();
153     Rect mTmpClipRect = new Rect();
154     Rect mTmpFinalClipRect = new Rect();
155     Rect mLastClipRect = new Rect();
156     Rect mLastFinalClipRect = new Rect();
157     Rect mTmpStackBounds = new Rect();
158     private Rect mTmpAnimatingBounds = new Rect();
159     private Rect mTmpSourceBounds = new Rect();
160 
161     /**
162      * This is rectangle of the window's surface that is not covered by
163      * system decorations.
164      */
165     private final Rect mSystemDecorRect = new Rect();
166     private final Rect mLastSystemDecorRect = new Rect();
167 
168     // Used to save animation distances between the time they are calculated and when they are used.
169     private int mAnimDx;
170     private int mAnimDy;
171 
172     /** Is the next animation to be started a window move animation? */
173     private boolean mAnimateMove = false;
174 
175     float mDsDx=1, mDtDx=0, mDsDy=0, mDtDy=1;
176     private float mLastDsDx=1, mLastDtDx=0, mLastDsDy=0, mLastDtDy=1;
177 
178     boolean mHaveMatrix;
179 
180     // Set to true if, when the window gets displayed, it should perform
181     // an enter animation.
182     boolean mEnterAnimationPending;
183 
184     /** Used to indicate that this window is undergoing an enter animation. Used for system
185      * windows to make the callback to View.dispatchOnWindowShownCallback(). Set when the
186      * window is first added or shown, cleared when the callback has been made. */
187     boolean mEnteringAnimation;
188 
189     private boolean mAnimationStartDelayed;
190 
191     /** The pixel format of the underlying SurfaceControl */
192     int mSurfaceFormat;
193 
194     /** This is set when there is no Surface */
195     static final int NO_SURFACE = 0;
196     /** This is set after the Surface has been created but before the window has been drawn. During
197      * this time the surface is hidden. */
198     static final int DRAW_PENDING = 1;
199     /** This is set after the window has finished drawing for the first time but before its surface
200      * is shown.  The surface will be displayed when the next layout is run. */
201     static final int COMMIT_DRAW_PENDING = 2;
202     /** This is set during the time after the window's drawing has been committed, and before its
203      * surface is actually shown.  It is used to delay showing the surface until all windows in a
204      * token are ready to be shown. */
205     static final int READY_TO_SHOW = 3;
206     /** Set when the window has been shown in the screen the first time. */
207     static final int HAS_DRAWN = 4;
208 
drawStateToString()209     String drawStateToString() {
210         switch (mDrawState) {
211             case NO_SURFACE: return "NO_SURFACE";
212             case DRAW_PENDING: return "DRAW_PENDING";
213             case COMMIT_DRAW_PENDING: return "COMMIT_DRAW_PENDING";
214             case READY_TO_SHOW: return "READY_TO_SHOW";
215             case HAS_DRAWN: return "HAS_DRAWN";
216             default: return Integer.toString(mDrawState);
217         }
218     }
219     int mDrawState;
220 
221     /** Was this window last hidden? */
222     boolean mLastHidden;
223 
224     int mAttrType;
225 
226     static final long PENDING_TRANSACTION_FINISH_WAIT_TIME = 100;
227 
228     boolean mForceScaleUntilResize;
229 
230     // WindowState.mHScale and WindowState.mVScale contain the
231     // scale according to client specified layout parameters (e.g.
232     // one layout size, with another surface size, creates such scaling).
233     // Here we track an additional scaling factor used to follow stack
234     // scaling (as in the case of the Pinned stack animation).
235     float mExtraHScale = (float) 1.0;
236     float mExtraVScale = (float) 1.0;
237 
238     private final Rect mTmpSize = new Rect();
239 
WindowStateAnimator(final WindowState win)240     WindowStateAnimator(final WindowState win) {
241         final WindowManagerService service = win.mService;
242 
243         mService = service;
244         mAnimator = service.mAnimator;
245         mPolicy = service.mPolicy;
246         mContext = service.mContext;
247         final DisplayContent displayContent = win.getDisplayContent();
248         if (displayContent != null) {
249             final DisplayInfo displayInfo = displayContent.getDisplayInfo();
250             mAnimDx = displayInfo.appWidth;
251             mAnimDy = displayInfo.appHeight;
252         } else {
253             Slog.w(TAG, "WindowStateAnimator ctor: Display has been removed");
254             // This is checked on return and dealt with.
255         }
256 
257         mWin = win;
258         mParentWinAnimator = !win.isChildWindow() ? null : win.getParentWindow().mWinAnimator;
259         mAppAnimator = win.mAppToken == null ? null : win.mAppToken.mAppAnimator;
260         mSession = win.mSession;
261         mAttrType = win.mAttrs.type;
262         mIsWallpaper = win.mIsWallpaper;
263         mWallpaperControllerLocked = mService.mRoot.mWallpaperController;
264     }
265 
setAnimation(Animation anim, long startTime, int stackClip)266     public void setAnimation(Animation anim, long startTime, int stackClip) {
267         if (localLOGV) Slog.v(TAG, "Setting animation in " + this + ": " + anim);
268         mAnimating = false;
269         mLocalAnimating = false;
270         mAnimation = anim;
271         mAnimation.restrictDuration(WindowManagerService.MAX_ANIMATION_DURATION);
272         mAnimation.scaleCurrentDuration(mService.getWindowAnimationScaleLocked());
273         // Start out animation gone if window is gone, or visible if window is visible.
274         mTransformation.clear();
275         mTransformation.setAlpha(mLastHidden ? 0 : 1);
276         mHasLocalTransformation = true;
277         mAnimationStartTime = startTime;
278         mStackClip = stackClip;
279     }
280 
setAnimation(Animation anim, int stackClip)281     public void setAnimation(Animation anim, int stackClip) {
282         setAnimation(anim, -1, stackClip);
283     }
284 
setAnimation(Animation anim)285     public void setAnimation(Animation anim) {
286         setAnimation(anim, -1, STACK_CLIP_AFTER_ANIM);
287     }
288 
clearAnimation()289     public void clearAnimation() {
290         if (mAnimation != null) {
291             mAnimating = true;
292             mLocalAnimating = false;
293             mAnimation.cancel();
294             mAnimation = null;
295             mStackClip = STACK_CLIP_BEFORE_ANIM;
296         }
297     }
298 
299     /**
300      * Is the window or its container currently set to animate or currently animating?
301      */
isAnimationSet()302     boolean isAnimationSet() {
303         return mAnimation != null
304                 || (mParentWinAnimator != null && mParentWinAnimator.mAnimation != null)
305                 || (mAppAnimator != null && mAppAnimator.isAnimating());
306     }
307 
308     /**
309      * @return whether an animation is about to start, i.e. the animation is set already but we
310      *         haven't processed the first frame yet.
311      */
isAnimationStarting()312     boolean isAnimationStarting() {
313         return isAnimationSet() && !mAnimating;
314     }
315 
316     /** Is the window animating the DummyAnimation? */
isDummyAnimation()317     boolean isDummyAnimation() {
318         return mAppAnimator != null
319                 && mAppAnimator.animation == sDummyAnimation;
320     }
321 
322     /**
323      * Is this window currently set to animate or currently animating?
324      */
isWindowAnimationSet()325     boolean isWindowAnimationSet() {
326         return mAnimation != null;
327     }
328 
329     /**
330      * Is this window currently waiting to run an opening animation?
331      */
isWaitingForOpening()332     boolean isWaitingForOpening() {
333         return mService.mAppTransition.isTransitionSet() && isDummyAnimation()
334                 && mService.mOpeningApps.contains(mWin.mAppToken);
335     }
336 
cancelExitAnimationForNextAnimationLocked()337     void cancelExitAnimationForNextAnimationLocked() {
338         if (DEBUG_ANIM) Slog.d(TAG,
339                 "cancelExitAnimationForNextAnimationLocked: " + mWin);
340 
341         if (mAnimation != null) {
342             mAnimation.cancel();
343             mAnimation = null;
344             mLocalAnimating = false;
345             mWin.destroyOrSaveSurfaceUnchecked();
346         }
347     }
348 
stepAnimation(long currentTime)349     private boolean stepAnimation(long currentTime) {
350         if ((mAnimation == null) || !mLocalAnimating) {
351             return false;
352         }
353         currentTime = getAnimationFrameTime(mAnimation, currentTime);
354         mTransformation.clear();
355         final boolean more = mAnimation.getTransformation(currentTime, mTransformation);
356         if (mAnimationStartDelayed && mAnimationIsEntrance) {
357             mTransformation.setAlpha(0f);
358         }
359         if (false && DEBUG_ANIM) Slog.v(TAG, "Stepped animation in " + this + ": more=" + more
360                 + ", xform=" + mTransformation);
361         return more;
362     }
363 
364     // This must be called while inside a transaction.  Returns true if
365     // there is more animation to run.
stepAnimationLocked(long currentTime)366     boolean stepAnimationLocked(long currentTime) {
367         // Save the animation state as it was before this step so WindowManagerService can tell if
368         // we just started or just stopped animating by comparing mWasAnimating with isAnimationSet().
369         mWasAnimating = mAnimating;
370         final DisplayContent displayContent = mWin.getDisplayContent();
371         if (displayContent != null && mService.okToDisplay()) {
372             // We will run animations as long as the display isn't frozen.
373 
374             if (mWin.isDrawnLw() && mAnimation != null) {
375                 mHasTransformation = true;
376                 mHasLocalTransformation = true;
377                 if (!mLocalAnimating) {
378                     if (DEBUG_ANIM) Slog.v(
379                         TAG, "Starting animation in " + this +
380                         " @ " + currentTime + ": ww=" + mWin.mFrame.width() +
381                         " wh=" + mWin.mFrame.height() +
382                         " dx=" + mAnimDx + " dy=" + mAnimDy +
383                         " scale=" + mService.getWindowAnimationScaleLocked());
384                     final DisplayInfo displayInfo = displayContent.getDisplayInfo();
385                     if (mAnimateMove) {
386                         mAnimateMove = false;
387                         mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(),
388                                 mAnimDx, mAnimDy);
389                     } else {
390                         mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(),
391                                 displayInfo.appWidth, displayInfo.appHeight);
392                     }
393                     mAnimDx = displayInfo.appWidth;
394                     mAnimDy = displayInfo.appHeight;
395                     mAnimation.setStartTime(mAnimationStartTime != -1
396                             ? mAnimationStartTime
397                             : currentTime);
398                     mLocalAnimating = true;
399                     mAnimating = true;
400                 }
401                 if ((mAnimation != null) && mLocalAnimating) {
402                     mLastAnimationTime = currentTime;
403                     if (stepAnimation(currentTime)) {
404                         return true;
405                     }
406                 }
407                 if (DEBUG_ANIM) Slog.v(
408                     TAG, "Finished animation in " + this +
409                     " @ " + currentTime);
410                 //WindowManagerService.this.dump();
411             }
412             mHasLocalTransformation = false;
413             if ((!mLocalAnimating || mAnimationIsEntrance) && mAppAnimator != null
414                     && mAppAnimator.animation != null) {
415                 // When our app token is animating, we kind-of pretend like
416                 // we are as well.  Note the mLocalAnimating mAnimationIsEntrance
417                 // part of this check means that we will only do this if
418                 // our window is not currently exiting, or it is not
419                 // locally animating itself.  The idea being that one that
420                 // is exiting and doing a local animation should be removed
421                 // once that animation is done.
422                 mAnimating = true;
423                 mHasTransformation = true;
424                 mTransformation.clear();
425                 return false;
426             } else if (mHasTransformation) {
427                 // Little trick to get through the path below to act like
428                 // we have finished an animation.
429                 mAnimating = true;
430             } else if (isAnimationSet()) {
431                 mAnimating = true;
432             }
433         } else if (mAnimation != null) {
434             // If the display is frozen, and there is a pending animation,
435             // clear it and make sure we run the cleanup code.
436             mAnimating = true;
437         }
438 
439         if (!mAnimating && !mLocalAnimating) {
440             return false;
441         }
442 
443         // Done animating, clean up.
444         if (DEBUG_ANIM) Slog.v(
445             TAG, "Animation done in " + this + ": exiting=" + mWin.mAnimatingExit
446             + ", reportedVisible="
447             + (mWin.mAppToken != null ? mWin.mAppToken.reportedVisible : false));
448 
449         mAnimating = false;
450         mLocalAnimating = false;
451         if (mAnimation != null) {
452             mAnimation.cancel();
453             mAnimation = null;
454         }
455         if (mAnimator.mWindowDetachedWallpaper == mWin) {
456             mAnimator.mWindowDetachedWallpaper = null;
457         }
458         mAnimLayer = mWin.getSpecialWindowAnimLayerAdjustment();
459         if (DEBUG_LAYERS) Slog.v(TAG, "Stepping win " + this + " anim layer: " + mAnimLayer);
460         mHasTransformation = false;
461         mHasLocalTransformation = false;
462         mStackClip = STACK_CLIP_BEFORE_ANIM;
463         mWin.checkPolicyVisibilityChange();
464         mTransformation.clear();
465         if (mAttrType == LayoutParams.TYPE_STATUS_BAR && mWin.mPolicyVisibility) {
466             // Upon completion of a not-visible to visible status bar animation a relayout is
467             // required.
468             if (displayContent != null) {
469                 displayContent.setLayoutNeeded();
470             }
471         }
472 
473         mWin.onExitAnimationDone();
474         final int displayId = mWin.getDisplayId();
475         mAnimator.setPendingLayoutChanges(displayId, WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM);
476         if (DEBUG_LAYOUT_REPEATS)
477             mService.mWindowPlacerLocked.debugLayoutRepeats(
478                     "WindowStateAnimator", mAnimator.getPendingLayoutChanges(displayId));
479 
480         if (mWin.mAppToken != null) {
481             mWin.mAppToken.updateReportedVisibilityLocked();
482         }
483 
484         return false;
485     }
486 
hide(String reason)487     void hide(String reason) {
488         if (!mLastHidden) {
489             //dump();
490             mLastHidden = true;
491             if (mSurfaceController != null) {
492                 mSurfaceController.hideInTransaction(reason);
493             }
494         }
495     }
496 
finishDrawingLocked()497     boolean finishDrawingLocked() {
498         final boolean startingWindow =
499                 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
500         if (DEBUG_STARTING_WINDOW && startingWindow) {
501             Slog.v(TAG, "Finishing drawing window " + mWin + ": mDrawState="
502                     + drawStateToString());
503         }
504 
505         boolean layoutNeeded = mWin.clearAnimatingWithSavedSurface();
506 
507         if (mDrawState == DRAW_PENDING) {
508             if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION)
509                 Slog.v(TAG, "finishDrawingLocked: mDrawState=COMMIT_DRAW_PENDING " + mWin + " in "
510                         + mSurfaceController);
511             if (DEBUG_STARTING_WINDOW && startingWindow) {
512                 Slog.v(TAG, "Draw state now committed in " + mWin);
513             }
514             mDrawState = COMMIT_DRAW_PENDING;
515             layoutNeeded = true;
516         }
517 
518         return layoutNeeded;
519     }
520 
521     // This must be called while inside a transaction.
commitFinishDrawingLocked()522     boolean commitFinishDrawingLocked() {
523         if (DEBUG_STARTING_WINDOW_VERBOSE &&
524                 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) {
525             Slog.i(TAG, "commitFinishDrawingLocked: " + mWin + " cur mDrawState="
526                     + drawStateToString());
527         }
528         if (mDrawState != COMMIT_DRAW_PENDING && mDrawState != READY_TO_SHOW) {
529             return false;
530         }
531         if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) {
532             Slog.i(TAG, "commitFinishDrawingLocked: mDrawState=READY_TO_SHOW " + mSurfaceController);
533         }
534         mDrawState = READY_TO_SHOW;
535         boolean result = false;
536         final AppWindowToken atoken = mWin.mAppToken;
537         if (atoken == null || atoken.allDrawn || mWin.mAttrs.type == TYPE_APPLICATION_STARTING) {
538             result = mWin.performShowLocked();
539         }
540         return result;
541     }
542 
preserveSurfaceLocked()543     void preserveSurfaceLocked() {
544         if (mDestroyPreservedSurfaceUponRedraw) {
545             // This could happen when switching the surface mode very fast. For example,
546             // we preserved a surface when dragResizing changed to true. Then before the
547             // preserved surface is removed, dragResizing changed to false again.
548             // In this case, we need to leave the preserved surface alone, and destroy
549             // the actual surface, so that the createSurface call could create a surface
550             // of the proper size. The preserved surface will still be removed when client
551             // finishes drawing to the new surface.
552             mSurfaceDestroyDeferred = false;
553             destroySurfaceLocked();
554             mSurfaceDestroyDeferred = true;
555             return;
556         }
557         if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin, "SET FREEZE LAYER", false);
558         if (mSurfaceController != null) {
559             mSurfaceController.setLayer(mAnimLayer + 1);
560         }
561         mDestroyPreservedSurfaceUponRedraw = true;
562         mSurfaceDestroyDeferred = true;
563         destroySurfaceLocked();
564     }
565 
destroyPreservedSurfaceLocked()566     void destroyPreservedSurfaceLocked() {
567         if (!mDestroyPreservedSurfaceUponRedraw) {
568             return;
569         }
570         if (mSurfaceController != null) {
571             if (mPendingDestroySurface != null) {
572                 // If we are preserving a surface but we aren't relaunching that means
573                 // we are just doing an in-place switch. In that case any SurfaceFlinger side
574                 // child layers need to be reparented to the new surface to make this
575                 // transparent to the app.
576                 if (mWin.mAppToken == null || mWin.mAppToken.isRelaunching() == false) {
577                     SurfaceControl.openTransaction();
578                     mPendingDestroySurface.reparentChildrenInTransaction(mSurfaceController);
579                     SurfaceControl.closeTransaction();
580                 }
581             }
582         }
583 
584         destroyDeferredSurfaceLocked();
585         mDestroyPreservedSurfaceUponRedraw = false;
586     }
587 
markPreservedSurfaceForDestroy()588     void markPreservedSurfaceForDestroy() {
589         if (mDestroyPreservedSurfaceUponRedraw
590                 && !mService.mDestroyPreservedSurface.contains(mWin)) {
591             mService.mDestroyPreservedSurface.add(mWin);
592         }
593     }
594 
getLayerStack()595     private int getLayerStack() {
596         return mWin.getDisplayContent().getDisplay().getLayerStack();
597     }
598 
updateLayerStackInTransaction()599     void updateLayerStackInTransaction() {
600         if (mSurfaceController != null) {
601             mSurfaceController.setLayerStackInTransaction(
602                     getLayerStack());
603         }
604     }
605 
resetDrawState()606     void resetDrawState() {
607         mDrawState = DRAW_PENDING;
608 
609         if (mWin.mAppToken == null) {
610             return;
611         }
612 
613         if (mWin.mAppToken.mAppAnimator.animation == null) {
614             mWin.mAppToken.clearAllDrawn();
615         } else {
616             // Currently animating, persist current state of allDrawn until animation
617             // is complete.
618             mWin.mAppToken.deferClearAllDrawn = true;
619         }
620     }
621 
createSurfaceLocked(int windowType, int ownerUid)622     WindowSurfaceController createSurfaceLocked(int windowType, int ownerUid) {
623         final WindowState w = mWin;
624         if (w.restoreSavedSurface()) {
625             if (DEBUG_ANIM) Slog.i(TAG,
626                     "createSurface: " + this + ": called when we had a saved surface");
627             return mSurfaceController;
628         }
629 
630         if (mSurfaceController != null) {
631             return mSurfaceController;
632         }
633 
634         w.setHasSurface(false);
635 
636         if (DEBUG_ANIM || DEBUG_ORIENTATION) Slog.i(TAG,
637                 "createSurface " + this + ": mDrawState=DRAW_PENDING");
638 
639         resetDrawState();
640 
641         mService.makeWindowFreezingScreenIfNeededLocked(w);
642 
643         int flags = SurfaceControl.HIDDEN;
644         final WindowManager.LayoutParams attrs = w.mAttrs;
645 
646         if (mService.isSecureLocked(w)) {
647             flags |= SurfaceControl.SECURE;
648         }
649 
650         mTmpSize.set(w.mFrame.left + w.mXOffset, w.mFrame.top + w.mYOffset, 0, 0);
651         calculateSurfaceBounds(w, attrs);
652         final int width = mTmpSize.width();
653         final int height = mTmpSize.height();
654 
655         if (DEBUG_VISIBILITY) {
656             Slog.v(TAG, "Creating surface in session "
657                     + mSession.mSurfaceSession + " window " + this
658                     + " w=" + width + " h=" + height
659                     + " x=" + mTmpSize.left + " y=" + mTmpSize.top
660                     + " format=" + attrs.format + " flags=" + flags);
661         }
662 
663         // We may abort, so initialize to defaults.
664         mLastSystemDecorRect.set(0, 0, 0, 0);
665         mHasClipRect = false;
666         mClipRect.set(0, 0, 0, 0);
667         mLastClipRect.set(0, 0, 0, 0);
668 
669         // Set up surface control with initial size.
670         try {
671 
672             final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0;
673             final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format;
674             if (!PixelFormat.formatHasAlpha(attrs.format)
675                     // Don't make surface with surfaceInsets opaque as they display a
676                     // translucent shadow.
677                     && attrs.surfaceInsets.left == 0
678                     && attrs.surfaceInsets.top == 0
679                     && attrs.surfaceInsets.right == 0
680                     && attrs.surfaceInsets.bottom == 0
681                     // Don't make surface opaque when resizing to reduce the amount of
682                     // artifacts shown in areas the app isn't drawing content to.
683                     && !w.isDragResizing()) {
684                 flags |= SurfaceControl.OPAQUE;
685             }
686 
687             mSurfaceController = new WindowSurfaceController(mSession.mSurfaceSession,
688                     attrs.getTitle().toString(),
689                     width, height, format, flags, this, windowType, ownerUid);
690             mSurfaceFormat = format;
691 
692             w.setHasSurface(true);
693 
694             if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
695                 Slog.i(TAG, "  CREATE SURFACE "
696                         + mSurfaceController + " IN SESSION "
697                         + mSession.mSurfaceSession
698                         + ": pid=" + mSession.mPid + " format="
699                         + attrs.format + " flags=0x"
700                         + Integer.toHexString(flags)
701                         + " / " + this);
702             }
703         } catch (OutOfResourcesException e) {
704             Slog.w(TAG, "OutOfResourcesException creating surface");
705             mService.mRoot.reclaimSomeSurfaceMemory(this, "create", true);
706             mDrawState = NO_SURFACE;
707             return null;
708         } catch (Exception e) {
709             Slog.e(TAG, "Exception creating surface", e);
710             mDrawState = NO_SURFACE;
711             return null;
712         }
713 
714         if (WindowManagerService.localLOGV) Slog.v(TAG, "Got surface: " + mSurfaceController
715                 + ", set left=" + w.mFrame.left + " top=" + w.mFrame.top
716                 + ", animLayer=" + mAnimLayer);
717 
718         if (SHOW_LIGHT_TRANSACTIONS) {
719             Slog.i(TAG, ">>> OPEN TRANSACTION createSurfaceLocked");
720             WindowManagerService.logSurface(w, "CREATE pos=("
721                     + w.mFrame.left + "," + w.mFrame.top + ") ("
722                     + width + "x" + height + "), layer=" + mAnimLayer + " HIDE", false);
723         }
724 
725         // Start a new transaction and apply position & offset.
726 
727         mService.openSurfaceTransaction();
728         try {
729             mSurfaceController.setPositionInTransaction(mTmpSize.left, mTmpSize.top, false);
730             mSurfaceController.setLayerStackInTransaction(getLayerStack());
731             mSurfaceController.setLayer(mAnimLayer);
732         } finally {
733             mService.closeSurfaceTransaction();
734         }
735 
736         mLastHidden = true;
737 
738         if (WindowManagerService.localLOGV) Slog.v(TAG, "Created surface " + this);
739         return mSurfaceController;
740     }
741 
calculateSurfaceBounds(WindowState w, LayoutParams attrs)742     private void calculateSurfaceBounds(WindowState w, LayoutParams attrs) {
743         if ((attrs.flags & FLAG_SCALED) != 0) {
744             // For a scaled surface, we always want the requested size.
745             mTmpSize.right = mTmpSize.left + w.mRequestedWidth;
746             mTmpSize.bottom = mTmpSize.top + w.mRequestedHeight;
747         } else {
748             // When we're doing a drag-resizing, request a surface that's fullscreen size,
749             // so that we don't need to reallocate during the process. This also prevents
750             // buffer drops due to size mismatch.
751             if (w.isDragResizing()) {
752                 if (w.getResizeMode() == DRAG_RESIZE_MODE_FREEFORM) {
753                     mTmpSize.left = 0;
754                     mTmpSize.top = 0;
755                 }
756                 final DisplayInfo displayInfo = w.getDisplayInfo();
757                 mTmpSize.right = mTmpSize.left + displayInfo.logicalWidth;
758                 mTmpSize.bottom = mTmpSize.top + displayInfo.logicalHeight;
759             } else {
760                 mTmpSize.right = mTmpSize.left + w.mCompatFrame.width();
761                 mTmpSize.bottom = mTmpSize.top + w.mCompatFrame.height();
762             }
763         }
764 
765         // Something is wrong and SurfaceFlinger will not like this, try to revert to sane values.
766         // This doesn't necessarily mean that there is an error in the system. The sizes might be
767         // incorrect, because it is before the first layout or draw.
768         if (mTmpSize.width() < 1) {
769             mTmpSize.right = mTmpSize.left + 1;
770         }
771         if (mTmpSize.height() < 1) {
772             mTmpSize.bottom = mTmpSize.top + 1;
773         }
774 
775         // Adjust for surface insets.
776         mTmpSize.left -= attrs.surfaceInsets.left;
777         mTmpSize.top -= attrs.surfaceInsets.top;
778         mTmpSize.right += attrs.surfaceInsets.right;
779         mTmpSize.bottom += attrs.surfaceInsets.bottom;
780     }
781 
hasSurface()782     boolean hasSurface() {
783         return !mWin.hasSavedSurface()
784                 && mSurfaceController != null && mSurfaceController.hasSurface();
785     }
786 
destroySurfaceLocked()787     void destroySurfaceLocked() {
788         final AppWindowToken wtoken = mWin.mAppToken;
789         if (wtoken != null) {
790             if (mWin == wtoken.startingWindow) {
791                 wtoken.startingDisplayed = false;
792             }
793         }
794 
795         mWin.clearHasSavedSurface();
796 
797         if (mSurfaceController == null) {
798             return;
799         }
800 
801         // When destroying a surface we want to make sure child windows are hidden. If we are
802         // preserving the surface until redraw though we intend to swap it out with another surface
803         // for resizing. In this case the window always remains visible to the user and the child
804         // windows should likewise remain visible.
805         if (!mDestroyPreservedSurfaceUponRedraw) {
806             mWin.mHidden = true;
807         }
808 
809         try {
810             if (DEBUG_VISIBILITY) logWithStack(TAG, "Window " + this + " destroying surface "
811                     + mSurfaceController + ", session " + mSession);
812             if (mSurfaceDestroyDeferred) {
813                 if (mSurfaceController != null && mPendingDestroySurface != mSurfaceController) {
814                     if (mPendingDestroySurface != null) {
815                         if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
816                             WindowManagerService.logSurface(mWin, "DESTROY PENDING", true);
817                         }
818                         mPendingDestroySurface.destroyInTransaction();
819                     }
820                     mPendingDestroySurface = mSurfaceController;
821                 }
822             } else {
823                 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
824                     WindowManagerService.logSurface(mWin, "DESTROY", true);
825                 }
826                 destroySurface();
827             }
828             // Don't hide wallpaper if we're deferring the surface destroy
829             // because of a surface change.
830             if (!mDestroyPreservedSurfaceUponRedraw) {
831                 mWallpaperControllerLocked.hideWallpapers(mWin);
832             }
833         } catch (RuntimeException e) {
834             Slog.w(TAG, "Exception thrown when destroying Window " + this
835                 + " surface " + mSurfaceController + " session " + mSession + ": " + e.toString());
836         }
837 
838         // Whether the surface was preserved (and copied to mPendingDestroySurface) or not, it
839         // needs to be cleared to match the WindowState.mHasSurface state. It is also necessary
840         // so it can be recreated successfully in mPendingDestroySurface case.
841         mWin.setHasSurface(false);
842         if (mSurfaceController != null) {
843             mSurfaceController.setShown(false);
844         }
845         mSurfaceController = null;
846         mDrawState = NO_SURFACE;
847     }
848 
destroyDeferredSurfaceLocked()849     void destroyDeferredSurfaceLocked() {
850         try {
851             if (mPendingDestroySurface != null) {
852                 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
853                     WindowManagerService.logSurface(mWin, "DESTROY PENDING", true);
854                 }
855                 mPendingDestroySurface.destroyInTransaction();
856                 // Don't hide wallpaper if we're destroying a deferred surface
857                 // after a surface mode change.
858                 if (!mDestroyPreservedSurfaceUponRedraw) {
859                     mWallpaperControllerLocked.hideWallpapers(mWin);
860                 }
861             }
862         } catch (RuntimeException e) {
863             Slog.w(TAG, "Exception thrown when destroying Window "
864                     + this + " surface " + mPendingDestroySurface
865                     + " session " + mSession + ": " + e.toString());
866         }
867         mSurfaceDestroyDeferred = false;
868         mPendingDestroySurface = null;
869     }
870 
applyMagnificationSpec(MagnificationSpec spec, Matrix transform)871     void applyMagnificationSpec(MagnificationSpec spec, Matrix transform) {
872         final int surfaceInsetLeft = mWin.mAttrs.surfaceInsets.left;
873         final int surfaceInsetTop = mWin.mAttrs.surfaceInsets.top;
874 
875         if (spec != null && !spec.isNop()) {
876             float scale = spec.scale;
877             transform.postScale(scale, scale);
878             transform.postTranslate(spec.offsetX, spec.offsetY);
879 
880             // As we are scaling the whole surface, to keep the content
881             // in the same position we will also have to scale the surfaceInsets.
882             transform.postTranslate(-(surfaceInsetLeft*scale - surfaceInsetLeft),
883                     -(surfaceInsetTop*scale - surfaceInsetTop));
884         }
885     }
886 
computeShownFrameLocked()887     void computeShownFrameLocked() {
888         final boolean selfTransformation = mHasLocalTransformation;
889         Transformation attachedTransformation =
890                 (mParentWinAnimator != null && mParentWinAnimator.mHasLocalTransformation)
891                 ? mParentWinAnimator.mTransformation : null;
892         Transformation appTransformation = (mAppAnimator != null && mAppAnimator.hasTransformation)
893                 ? mAppAnimator.transformation : null;
894 
895         // Wallpapers are animated based on the "real" window they
896         // are currently targeting.
897         final WindowState wallpaperTarget = mWallpaperControllerLocked.getWallpaperTarget();
898         if (mIsWallpaper && wallpaperTarget != null && mService.mAnimateWallpaperWithTarget) {
899             final WindowStateAnimator wallpaperAnimator = wallpaperTarget.mWinAnimator;
900             if (wallpaperAnimator.mHasLocalTransformation &&
901                     wallpaperAnimator.mAnimation != null &&
902                     !wallpaperAnimator.mAnimation.getDetachWallpaper()) {
903                 attachedTransformation = wallpaperAnimator.mTransformation;
904                 if (DEBUG_WALLPAPER && attachedTransformation != null) {
905                     Slog.v(TAG, "WP target attached xform: " + attachedTransformation);
906                 }
907             }
908             final AppWindowAnimator wpAppAnimator = wallpaperTarget.mAppToken == null ?
909                     null : wallpaperTarget.mAppToken.mAppAnimator;
910                 if (wpAppAnimator != null && wpAppAnimator.hasTransformation
911                     && wpAppAnimator.animation != null
912                     && !wpAppAnimator.animation.getDetachWallpaper()) {
913                 appTransformation = wpAppAnimator.transformation;
914                 if (DEBUG_WALLPAPER && appTransformation != null) {
915                     Slog.v(TAG, "WP target app xform: " + appTransformation);
916                 }
917             }
918         }
919 
920         final int displayId = mWin.getDisplayId();
921         final ScreenRotationAnimation screenRotationAnimation =
922                 mAnimator.getScreenRotationAnimationLocked(displayId);
923         final boolean screenAnimation =
924                 screenRotationAnimation != null && screenRotationAnimation.isAnimating();
925 
926         mHasClipRect = false;
927         if (selfTransformation || attachedTransformation != null
928                 || appTransformation != null || screenAnimation) {
929             // cache often used attributes locally
930             final Rect frame = mWin.mFrame;
931             final float tmpFloats[] = mService.mTmpFloats;
932             final Matrix tmpMatrix = mWin.mTmpMatrix;
933 
934             // Compute the desired transformation.
935             if (screenAnimation && screenRotationAnimation.isRotating()) {
936                 // If we are doing a screen animation, the global rotation
937                 // applied to windows can result in windows that are carefully
938                 // aligned with each other to slightly separate, allowing you
939                 // to see what is behind them.  An unsightly mess.  This...
940                 // thing...  magically makes it call good: scale each window
941                 // slightly (two pixels larger in each dimension, from the
942                 // window's center).
943                 final float w = frame.width();
944                 final float h = frame.height();
945                 if (w>=1 && h>=1) {
946                     tmpMatrix.setScale(1 + 2/w, 1 + 2/h, w/2, h/2);
947                 } else {
948                     tmpMatrix.reset();
949                 }
950             } else {
951                 tmpMatrix.reset();
952             }
953             tmpMatrix.postScale(mWin.mGlobalScale, mWin.mGlobalScale);
954             if (selfTransformation) {
955                 tmpMatrix.postConcat(mTransformation.getMatrix());
956             }
957             if (attachedTransformation != null) {
958                 tmpMatrix.postConcat(attachedTransformation.getMatrix());
959             }
960             if (appTransformation != null) {
961                 tmpMatrix.postConcat(appTransformation.getMatrix());
962             }
963 
964             // The translation that applies the position of the window needs to be applied at the
965             // end in case that other translations include scaling. Otherwise the scaling will
966             // affect this translation. But it needs to be set before the screen rotation animation
967             // so the pivot point is at the center of the screen for all windows.
968             tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset);
969             if (screenAnimation) {
970                 tmpMatrix.postConcat(screenRotationAnimation.getEnterTransformation().getMatrix());
971             }
972 
973             MagnificationSpec spec = getMagnificationSpec();
974             if (spec != null) {
975                 applyMagnificationSpec(spec, tmpMatrix);
976             }
977 
978             // "convert" it into SurfaceFlinger's format
979             // (a 2x2 matrix + an offset)
980             // Here we must not transform the position of the surface
981             // since it is already included in the transformation.
982             //Slog.i(TAG_WM, "Transform: " + matrix);
983 
984             mHaveMatrix = true;
985             tmpMatrix.getValues(tmpFloats);
986             mDsDx = tmpFloats[Matrix.MSCALE_X];
987             mDtDx = tmpFloats[Matrix.MSKEW_Y];
988             mDtDy = tmpFloats[Matrix.MSKEW_X];
989             mDsDy = tmpFloats[Matrix.MSCALE_Y];
990             float x = tmpFloats[Matrix.MTRANS_X];
991             float y = tmpFloats[Matrix.MTRANS_Y];
992             mWin.mShownPosition.set(Math.round(x), Math.round(y));
993 
994             // Now set the alpha...  but because our current hardware
995             // can't do alpha transformation on a non-opaque surface,
996             // turn it off if we are running an animation that is also
997             // transforming since it is more important to have that
998             // animation be smooth.
999             mShownAlpha = mAlpha;
1000             if (!mService.mLimitedAlphaCompositing
1001                     || (!PixelFormat.formatHasAlpha(mWin.mAttrs.format)
1002                     || (mWin.isIdentityMatrix(mDsDx, mDtDx, mDtDy, mDsDy)
1003                             && x == frame.left && y == frame.top))) {
1004                 //Slog.i(TAG_WM, "Applying alpha transform");
1005                 if (selfTransformation) {
1006                     mShownAlpha *= mTransformation.getAlpha();
1007                 }
1008                 if (attachedTransformation != null) {
1009                     mShownAlpha *= attachedTransformation.getAlpha();
1010                 }
1011                 if (appTransformation != null) {
1012                     mShownAlpha *= appTransformation.getAlpha();
1013                     if (appTransformation.hasClipRect()) {
1014                         mClipRect.set(appTransformation.getClipRect());
1015                         mHasClipRect = true;
1016                         // The app transformation clip will be in the coordinate space of the main
1017                         // activity window, which the animation correctly assumes will be placed at
1018                         // (0,0)+(insets) relative to the containing frame. This isn't necessarily
1019                         // true for child windows though which can have an arbitrary frame position
1020                         // relative to their containing frame. We need to offset the difference
1021                         // between the containing frame as used to calculate the crop and our
1022                         // bounds to compensate for this.
1023                         if (mWin.layoutInParentFrame()) {
1024                             mClipRect.offset( (mWin.mContainingFrame.left - mWin.mFrame.left),
1025                                     mWin.mContainingFrame.top - mWin.mFrame.top );
1026                         }
1027                     }
1028                 }
1029                 if (screenAnimation) {
1030                     mShownAlpha *= screenRotationAnimation.getEnterTransformation().getAlpha();
1031                 }
1032             } else {
1033                 //Slog.i(TAG_WM, "Not applying alpha transform");
1034             }
1035 
1036             if ((DEBUG_SURFACE_TRACE || WindowManagerService.localLOGV)
1037                     && (mShownAlpha == 1.0 || mShownAlpha == 0.0)) Slog.v(
1038                     TAG, "computeShownFrameLocked: Animating " + this + " mAlpha=" + mAlpha
1039                     + " self=" + (selfTransformation ? mTransformation.getAlpha() : "null")
1040                     + " attached=" + (attachedTransformation == null ?
1041                             "null" : attachedTransformation.getAlpha())
1042                     + " app=" + (appTransformation == null ? "null" : appTransformation.getAlpha())
1043                     + " screen=" + (screenAnimation ?
1044                             screenRotationAnimation.getEnterTransformation().getAlpha() : "null"));
1045             return;
1046         } else if (mIsWallpaper && mService.mRoot.mWallpaperActionPending) {
1047             return;
1048         } else if (mWin.isDragResizeChanged()) {
1049             // This window is awaiting a relayout because user just started (or ended)
1050             // drag-resizing. The shown frame (which affects surface size and pos)
1051             // should not be updated until we get next finished draw with the new surface.
1052             // Otherwise one or two frames rendered with old settings would be displayed
1053             // with new geometry.
1054             return;
1055         }
1056 
1057         if (WindowManagerService.localLOGV) Slog.v(
1058                 TAG, "computeShownFrameLocked: " + this +
1059                 " not attached, mAlpha=" + mAlpha);
1060 
1061         MagnificationSpec spec = getMagnificationSpec();
1062         if (spec != null) {
1063             final Rect frame = mWin.mFrame;
1064             final float tmpFloats[] = mService.mTmpFloats;
1065             final Matrix tmpMatrix = mWin.mTmpMatrix;
1066 
1067             tmpMatrix.setScale(mWin.mGlobalScale, mWin.mGlobalScale);
1068             tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset);
1069 
1070             applyMagnificationSpec(spec, tmpMatrix);
1071 
1072             tmpMatrix.getValues(tmpFloats);
1073 
1074             mHaveMatrix = true;
1075             mDsDx = tmpFloats[Matrix.MSCALE_X];
1076             mDtDx = tmpFloats[Matrix.MSKEW_Y];
1077             mDtDy = tmpFloats[Matrix.MSKEW_X];
1078             mDsDy = tmpFloats[Matrix.MSCALE_Y];
1079             float x = tmpFloats[Matrix.MTRANS_X];
1080             float y = tmpFloats[Matrix.MTRANS_Y];
1081             mWin.mShownPosition.set(Math.round(x), Math.round(y));
1082 
1083             mShownAlpha = mAlpha;
1084         } else {
1085             mWin.mShownPosition.set(mWin.mFrame.left, mWin.mFrame.top);
1086             if (mWin.mXOffset != 0 || mWin.mYOffset != 0) {
1087                 mWin.mShownPosition.offset(mWin.mXOffset, mWin.mYOffset);
1088             }
1089             mShownAlpha = mAlpha;
1090             mHaveMatrix = false;
1091             mDsDx = mWin.mGlobalScale;
1092             mDtDx = 0;
1093             mDtDy = 0;
1094             mDsDy = mWin.mGlobalScale;
1095         }
1096     }
1097 
getMagnificationSpec()1098     private MagnificationSpec getMagnificationSpec() {
1099         //TODO (multidisplay): Magnification is supported only for the default display.
1100         if (mService.mAccessibilityController != null && mWin.getDisplayId() == DEFAULT_DISPLAY) {
1101             return mService.mAccessibilityController.getMagnificationSpecForWindowLocked(mWin);
1102         }
1103         return null;
1104     }
1105 
1106     /**
1107      * In some scenarios we use a screen space clip rect (so called, final clip rect)
1108      * to crop to stack bounds. Generally because it's easier to deal with while
1109      * animating.
1110      *
1111      * @return True in scenarios where we use the final clip rect for stack clipping.
1112      */
useFinalClipRect()1113     private boolean useFinalClipRect() {
1114         return (isAnimationSet() && resolveStackClip() == STACK_CLIP_AFTER_ANIM)
1115                 || mDestroyPreservedSurfaceUponRedraw || mWin.inPinnedWorkspace();
1116     }
1117 
1118     /**
1119      * Calculate the screen-space crop rect and fill finalClipRect.
1120      * @return true if finalClipRect has been filled, otherwise,
1121      * no screen space crop should be applied.
1122      */
calculateFinalCrop(Rect finalClipRect)1123     private boolean calculateFinalCrop(Rect finalClipRect) {
1124         final WindowState w = mWin;
1125         final DisplayContent displayContent = w.getDisplayContent();
1126         finalClipRect.setEmpty();
1127 
1128         if (displayContent == null) {
1129             return false;
1130         }
1131 
1132         if (!shouldCropToStackBounds() || !useFinalClipRect()) {
1133             return false;
1134         }
1135 
1136         // Task is non-null per shouldCropToStackBounds
1137         final TaskStack stack = w.getTask().mStack;
1138         stack.getDimBounds(finalClipRect);
1139 
1140         if (StackId.tasksAreFloating(stack.mStackId)) {
1141             w.expandForSurfaceInsets(finalClipRect);
1142         }
1143 
1144         // We may be applying a magnification spec to all windows,
1145         // simulating a transformation in screen space, in which case
1146         // we need to transform all other screen space values...including
1147         // the final crop. This is kind of messed up and we should look
1148         // in to actually transforming screen-space via a parent-layer.
1149         // b/38322835
1150         MagnificationSpec spec = getMagnificationSpec();
1151         if (spec != null && !spec.isNop()) {
1152             Matrix transform = mWin.mTmpMatrix;
1153             RectF finalCrop = mService.mTmpRectF;
1154             transform.reset();
1155             transform.postScale(spec.scale, spec.scale);
1156             transform.postTranslate(-spec.offsetX, -spec.offsetY);
1157             transform.mapRect(finalCrop);
1158             finalClipRect.top = (int)finalCrop.top;
1159             finalClipRect.left = (int)finalCrop.left;
1160             finalClipRect.right = (int)finalClipRect.right;
1161             finalClipRect.bottom = (int)finalClipRect.bottom;
1162         }
1163 
1164         return true;
1165     }
1166 
1167     /**
1168      * Calculate the window-space crop rect and fill clipRect.
1169      * @return true if clipRect has been filled otherwise, no window space crop should be applied.
1170      */
calculateCrop(Rect clipRect)1171     private boolean calculateCrop(Rect clipRect) {
1172         final WindowState w = mWin;
1173         final DisplayContent displayContent = w.getDisplayContent();
1174         clipRect.setEmpty();
1175 
1176         if (displayContent == null) {
1177             return false;
1178         }
1179 
1180         if (w.inPinnedWorkspace()) {
1181             return false;
1182         }
1183 
1184         // If we're animating, the wallpaper should only
1185         // be updated at the end of the animation.
1186         if (w.mAttrs.type == TYPE_WALLPAPER) {
1187             return false;
1188         }
1189 
1190         if (DEBUG_WINDOW_CROP) Slog.d(TAG,
1191                 "Updating crop win=" + w + " mLastCrop=" + mLastClipRect);
1192 
1193         w.calculatePolicyCrop(mSystemDecorRect);
1194 
1195         if (DEBUG_WINDOW_CROP) Slog.d(TAG, "Applying decor to crop win=" + w + " mDecorFrame="
1196                 + w.mDecorFrame + " mSystemDecorRect=" + mSystemDecorRect);
1197 
1198         final boolean fullscreen = w.fillsDisplay();
1199         final boolean isFreeformResizing =
1200                 w.isDragResizing() && w.getResizeMode() == DRAG_RESIZE_MODE_FREEFORM;
1201 
1202         // We use the clip rect as provided by the tranformation for non-fullscreen windows to
1203         // avoid premature clipping with the system decor rect.
1204         clipRect.set((mHasClipRect && !fullscreen) ? mClipRect : mSystemDecorRect);
1205         if (DEBUG_WINDOW_CROP) Slog.d(TAG, "win=" + w + " Initial clip rect: " + clipRect
1206                 + " mHasClipRect=" + mHasClipRect + " fullscreen=" + fullscreen);
1207 
1208         if (isFreeformResizing && !w.isChildWindow()) {
1209             // For freeform resizing non child windows, we are using the big surface positioned
1210             // at 0,0. Thus we must express the crop in that coordinate space.
1211             clipRect.offset(w.mShownPosition.x, w.mShownPosition.y);
1212         }
1213 
1214         w.expandForSurfaceInsets(clipRect);
1215 
1216         if (mHasClipRect && fullscreen) {
1217             // We intersect the clip rect specified by the transformation with the expanded system
1218             // decor rect to prevent artifacts from drawing during animation if the transformation
1219             // clip rect extends outside the system decor rect.
1220             clipRect.intersect(mClipRect);
1221         }
1222         // The clip rect was generated assuming (0,0) as the window origin,
1223         // so we need to translate to match the actual surface coordinates.
1224         clipRect.offset(w.mAttrs.surfaceInsets.left, w.mAttrs.surfaceInsets.top);
1225 
1226         if (!useFinalClipRect()) {
1227             adjustCropToStackBounds(clipRect, isFreeformResizing);
1228         }
1229         if (DEBUG_WINDOW_CROP) Slog.d(TAG,
1230                 "win=" + w + " Clip rect after stack adjustment=" + clipRect);
1231 
1232         w.transformClipRectFromScreenToSurfaceSpace(clipRect);
1233 
1234         return true;
1235     }
1236 
applyCrop(Rect clipRect, Rect finalClipRect, boolean recoveringMemory)1237     private void applyCrop(Rect clipRect, Rect finalClipRect, boolean recoveringMemory) {
1238         if (DEBUG_WINDOW_CROP) Slog.d(TAG, "applyCrop: win=" + mWin
1239                 + " clipRect=" + clipRect + " finalClipRect=" + finalClipRect);
1240         if (clipRect != null) {
1241             if (!clipRect.equals(mLastClipRect)) {
1242                 mLastClipRect.set(clipRect);
1243                 mSurfaceController.setCropInTransaction(clipRect, recoveringMemory);
1244             }
1245         } else {
1246             mSurfaceController.clearCropInTransaction(recoveringMemory);
1247         }
1248 
1249         if (finalClipRect == null) {
1250             finalClipRect = mService.mTmpRect;
1251             finalClipRect.setEmpty();
1252         }
1253         if (!finalClipRect.equals(mLastFinalClipRect)) {
1254             mLastFinalClipRect.set(finalClipRect);
1255             mSurfaceController.setFinalCropInTransaction(finalClipRect);
1256             if (mDestroyPreservedSurfaceUponRedraw && mPendingDestroySurface != null) {
1257                 mPendingDestroySurface.setFinalCropInTransaction(finalClipRect);
1258             }
1259         }
1260     }
1261 
resolveStackClip()1262     private int resolveStackClip() {
1263         // App animation overrides window animation stack clip mode.
1264         if (mAppAnimator != null && mAppAnimator.animation != null) {
1265             return mAppAnimator.getStackClip();
1266         } else {
1267             return mStackClip;
1268         }
1269     }
1270 
shouldCropToStackBounds()1271     private boolean shouldCropToStackBounds() {
1272         final WindowState w = mWin;
1273         final DisplayContent displayContent = w.getDisplayContent();
1274         if (displayContent != null && !displayContent.isDefaultDisplay) {
1275             // There are some windows that live on other displays while their app and main window
1276             // live on the default display (e.g. casting...). We don't want to crop this windows
1277             // to the stack bounds which is only currently supported on the default display.
1278             // TODO(multi-display): Need to support cropping to stack bounds on other displays
1279             // when we have stacks on other displays.
1280             return false;
1281         }
1282 
1283         final Task task = w.getTask();
1284         if (task == null || !task.cropWindowsToStackBounds()) {
1285             return false;
1286         }
1287 
1288         final int stackClip = resolveStackClip();
1289 
1290         // It's animating and we don't want to clip it to stack bounds during animation - abort.
1291         if (isAnimationSet() && stackClip == STACK_CLIP_NONE) {
1292             return false;
1293         }
1294         return true;
1295     }
1296 
adjustCropToStackBounds(Rect clipRect, boolean isFreeformResizing)1297     private void adjustCropToStackBounds(Rect clipRect,
1298             boolean isFreeformResizing) {
1299         final WindowState w = mWin;
1300 
1301         if (!shouldCropToStackBounds()) {
1302             return;
1303         }
1304 
1305         final TaskStack stack = w.getTask().mStack;
1306         stack.getDimBounds(mTmpStackBounds);
1307         final Rect surfaceInsets = w.getAttrs().surfaceInsets;
1308         // When we resize we use the big surface approach, which means we can't trust the
1309         // window frame bounds anymore. Instead, the window will be placed at 0, 0, but to avoid
1310         // hardcoding it, we use surface coordinates.
1311         final int frameX = isFreeformResizing ? (int) mSurfaceController.getX() :
1312                 w.mFrame.left + mWin.mXOffset - surfaceInsets.left;
1313         final int frameY = isFreeformResizing ? (int) mSurfaceController.getY() :
1314                 w.mFrame.top + mWin.mYOffset - surfaceInsets.top;
1315 
1316         // We need to do some acrobatics with surface position, because their clip region is
1317         // relative to the inside of the surface, but the stack bounds aren't.
1318         if (StackId.hasWindowShadow(stack.mStackId)
1319                 && !StackId.isTaskResizeAllowed(stack.mStackId)) {
1320                 // The windows in this stack display drop shadows and the fill the entire stack
1321                 // area. Adjust the stack bounds we will use to cropping take into account the
1322                 // offsets we use to display the drop shadow so it doesn't get cropped.
1323                 mTmpStackBounds.inset(-surfaceInsets.left, -surfaceInsets.top,
1324                         -surfaceInsets.right, -surfaceInsets.bottom);
1325         }
1326 
1327         clipRect.left = Math.max(0,
1328                 Math.max(mTmpStackBounds.left, frameX + clipRect.left) - frameX);
1329         clipRect.top = Math.max(0,
1330                 Math.max(mTmpStackBounds.top, frameY + clipRect.top) - frameY);
1331         clipRect.right = Math.max(0,
1332                 Math.min(mTmpStackBounds.right, frameX + clipRect.right) - frameX);
1333         clipRect.bottom = Math.max(0,
1334                 Math.min(mTmpStackBounds.bottom, frameY + clipRect.bottom) - frameY);
1335     }
1336 
setSurfaceBoundariesLocked(final boolean recoveringMemory)1337     void setSurfaceBoundariesLocked(final boolean recoveringMemory) {
1338         if (mSurfaceController == null) {
1339             return;
1340         }
1341 
1342         final WindowState w = mWin;
1343         final LayoutParams attrs = mWin.getAttrs();
1344         final Task task = w.getTask();
1345 
1346         // We got resized, so block all updates until we got the new surface.
1347         if (w.isResizedWhileNotDragResizing() && !w.isGoneForLayoutLw()) {
1348             return;
1349         }
1350 
1351         mTmpSize.set(w.mShownPosition.x, w.mShownPosition.y, 0, 0);
1352         calculateSurfaceBounds(w, attrs);
1353 
1354         mExtraHScale = (float) 1.0;
1355         mExtraVScale = (float) 1.0;
1356 
1357         boolean wasForceScaled = mForceScaleUntilResize;
1358         boolean wasSeamlesslyRotated = w.mSeamlesslyRotated;
1359 
1360         // Once relayout has been called at least once, we need to make sure
1361         // we only resize the client surface during calls to relayout. For
1362         // clients which use indeterminate measure specs (MATCH_PARENT),
1363         // we may try and change their window size without a call to relayout.
1364         // However, this would be unsafe, as the client may be in the middle
1365         // of producing a frame at the old size, having just completed layout
1366         // to find the surface size changed underneath it.
1367         if (!w.mRelayoutCalled || w.mInRelayout) {
1368             mSurfaceResized = mSurfaceController.setSizeInTransaction(
1369                     mTmpSize.width(), mTmpSize.height(), recoveringMemory);
1370         } else {
1371             mSurfaceResized = false;
1372         }
1373         mForceScaleUntilResize = mForceScaleUntilResize && !mSurfaceResized;
1374         // If we are undergoing seamless rotation, the surface has already
1375         // been set up to persist at it's old location. We need to freeze
1376         // updates until a resize occurs.
1377         mService.markForSeamlessRotation(w, w.mSeamlesslyRotated && !mSurfaceResized);
1378 
1379         Rect clipRect = null, finalClipRect = null;
1380         if (calculateCrop(mTmpClipRect)) {
1381             clipRect = mTmpClipRect;
1382         }
1383         if (calculateFinalCrop(mTmpFinalClipRect)) {
1384             finalClipRect = mTmpFinalClipRect;
1385         }
1386 
1387         float surfaceWidth = mSurfaceController.getWidth();
1388         float surfaceHeight = mSurfaceController.getHeight();
1389 
1390         if (isForceScaled()) {
1391             int hInsets = attrs.surfaceInsets.left + attrs.surfaceInsets.right;
1392             int vInsets = attrs.surfaceInsets.top + attrs.surfaceInsets.bottom;
1393             float surfaceContentWidth = surfaceWidth - hInsets;
1394             float surfaceContentHeight = surfaceHeight - vInsets;
1395             if (!mForceScaleUntilResize) {
1396                 mSurfaceController.forceScaleableInTransaction(true);
1397             }
1398 
1399             int posX = mTmpSize.left;
1400             int posY = mTmpSize.top;
1401             task.mStack.getDimBounds(mTmpStackBounds);
1402 
1403             boolean allowStretching = false;
1404             task.mStack.getFinalAnimationSourceHintBounds(mTmpSourceBounds);
1405             // If we don't have source bounds, we can attempt to use the content insets
1406             // in the following scenario:
1407             //    1. We have content insets.
1408             //    2. We are not transitioning to full screen
1409             // We have to be careful to check "lastAnimatingBoundsWasToFullscreen" rather than
1410             // the mBoundsAnimating state, as we may have already left it and only be here
1411             // because of the force-scale until resize state.
1412             if (mTmpSourceBounds.isEmpty() && (mWin.mLastRelayoutContentInsets.width() > 0
1413                     || mWin.mLastRelayoutContentInsets.height() > 0)
1414                         && !task.mStack.lastAnimatingBoundsWasToFullscreen()) {
1415                 mTmpSourceBounds.set(task.mStack.mPreAnimationBounds);
1416                 mTmpSourceBounds.inset(mWin.mLastRelayoutContentInsets);
1417                 allowStretching = true;
1418             }
1419             if (!mTmpSourceBounds.isEmpty()) {
1420                 // Get the final target stack bounds, if we are not animating, this is just the
1421                 // current stack bounds
1422                 task.mStack.getFinalAnimationBounds(mTmpAnimatingBounds);
1423 
1424                 // Calculate the current progress and interpolate the difference between the target
1425                 // and source bounds
1426                 float finalWidth = mTmpAnimatingBounds.width();
1427                 float initialWidth = mTmpSourceBounds.width();
1428                 float tw = (surfaceContentWidth - mTmpStackBounds.width())
1429                         / (surfaceContentWidth - mTmpAnimatingBounds.width());
1430                 float th = tw;
1431                 mExtraHScale = (initialWidth + tw * (finalWidth - initialWidth)) / initialWidth;
1432                 if (allowStretching) {
1433                     float finalHeight = mTmpAnimatingBounds.height();
1434                     float initialHeight = mTmpSourceBounds.height();
1435                     th = (surfaceContentHeight - mTmpStackBounds.height())
1436                         / (surfaceContentHeight - mTmpAnimatingBounds.height());
1437                     mExtraVScale = (initialHeight + tw * (finalHeight - initialHeight))
1438                             / initialHeight;
1439                 } else {
1440                     mExtraVScale = mExtraHScale;
1441                 }
1442 
1443                 // Adjust the position to account for the inset bounds
1444                 posX -= (int) (tw * mExtraHScale * mTmpSourceBounds.left);
1445                 posY -= (int) (th * mExtraVScale * mTmpSourceBounds.top);
1446 
1447                 // Always clip to the stack bounds since the surface can be larger with the current
1448                 // scale
1449                 clipRect = null;
1450                 finalClipRect = mTmpStackBounds;
1451             } else {
1452                 // We want to calculate the scaling based on the content area, not based on
1453                 // the entire surface, so that we scale in sync with windows that don't have insets.
1454                 mExtraHScale = mTmpStackBounds.width() / surfaceContentWidth;
1455                 mExtraVScale = mTmpStackBounds.height() / surfaceContentHeight;
1456 
1457                 // Since we are scaled to fit in our previously desired crop, we can now
1458                 // expose the whole window in buffer space, and not risk extending
1459                 // past where the system would have cropped us
1460                 clipRect = null;
1461                 finalClipRect = null;
1462             }
1463 
1464             // In the case of ForceScaleToStack we scale entire tasks together,
1465             // and so we need to scale our offsets relative to the task bounds
1466             // or parent and child windows would fall out of alignment.
1467             posX -= (int) (attrs.x * (1 - mExtraHScale));
1468             posY -= (int) (attrs.y * (1 - mExtraVScale));
1469 
1470             // Imagine we are scaling down. As we scale the buffer down, we decrease the
1471             // distance between the surface top left, and the start of the surface contents
1472             // (previously it was surfaceInsets.left pixels in screen space but now it
1473             // will be surfaceInsets.left*mExtraHScale). This means in order to keep the
1474             // non inset content at the same position, we have to shift the whole window
1475             // forward. Likewise for scaling up, we've increased this distance, and we need
1476             // to shift by a negative number to compensate.
1477             posX += attrs.surfaceInsets.left * (1 - mExtraHScale);
1478             posY += attrs.surfaceInsets.top * (1 - mExtraVScale);
1479 
1480             mSurfaceController.setPositionInTransaction((float) Math.floor(posX),
1481                     (float) Math.floor(posY), recoveringMemory);
1482 
1483             // Various surfaces in the scaled stack may resize at different times.
1484             // We need to ensure for each surface, that we disable transformation matrix
1485             // scaling in the same transaction which we resize the surface in.
1486             // As we are in SCALING_MODE_SCALE_TO_WINDOW, SurfaceFlinger will
1487             // then take over the scaling until the new buffer arrives, and things
1488             // will be seamless.
1489             mForceScaleUntilResize = true;
1490         } else {
1491             if (!w.mSeamlesslyRotated) {
1492                 mSurfaceController.setPositionInTransaction(mTmpSize.left, mTmpSize.top,
1493                         recoveringMemory);
1494             }
1495         }
1496 
1497         // If we are ending the scaling mode. We switch to SCALING_MODE_FREEZE
1498         // to prevent further updates until buffer latch.
1499         // When ending both force scaling, and seamless rotation, we need to freeze
1500         // the Surface geometry until a buffer comes in at the new size (normally position and crop
1501         // are unfrozen). setGeometryAppliesWithResizeInTransaction accomplishes this for us.
1502         if ((wasForceScaled && !mForceScaleUntilResize) ||
1503                 (wasSeamlesslyRotated && !w.mSeamlesslyRotated)) {
1504             mSurfaceController.setGeometryAppliesWithResizeInTransaction(true);
1505             mSurfaceController.forceScaleableInTransaction(false);
1506         }
1507 
1508         if (!w.mSeamlesslyRotated) {
1509             applyCrop(clipRect, finalClipRect, recoveringMemory);
1510             mSurfaceController.setMatrixInTransaction(mDsDx * w.mHScale * mExtraHScale,
1511                     mDtDx * w.mVScale * mExtraVScale,
1512                     mDtDy * w.mHScale * mExtraHScale,
1513                     mDsDy * w.mVScale * mExtraVScale, recoveringMemory);
1514         }
1515 
1516         if (mSurfaceResized) {
1517             mReportSurfaceResized = true;
1518             mAnimator.setPendingLayoutChanges(w.getDisplayId(),
1519                     WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER);
1520             w.applyDimLayerIfNeeded();
1521         }
1522     }
1523 
prepareSurfaceLocked(final boolean recoveringMemory)1524     void prepareSurfaceLocked(final boolean recoveringMemory) {
1525         final WindowState w = mWin;
1526         if (!hasSurface()) {
1527 
1528             // There is no need to wait for an animation change if our window is gone for layout
1529             // already as we'll never be visible.
1530             if (w.mOrientationChanging && w.isGoneForLayoutLw()) {
1531                 if (DEBUG_ORIENTATION) {
1532                     Slog.v(TAG, "Orientation change skips hidden " + w);
1533                 }
1534                 w.mOrientationChanging = false;
1535             }
1536             return;
1537         }
1538 
1539         // Do not change surface properties of opening apps if we are waiting for the
1540         // transition to be ready. transitionGoodToGo could be not ready even after all
1541         // opening apps are drawn. It's only waiting on isFetchingAppTransitionsSpecs()
1542         // to get the animation spec. (For example, go into Recents and immediately open
1543         // the same app again before the app's surface is destroyed or saved, the surface
1544         // is always ready in the whole process.) If we go ahead here, the opening app
1545         // will be shown with the full size before the correct animation spec arrives.
1546         if (isWaitingForOpening()) {
1547             return;
1548         }
1549 
1550         boolean displayed = false;
1551 
1552         computeShownFrameLocked();
1553 
1554         setSurfaceBoundariesLocked(recoveringMemory);
1555 
1556         if (mIsWallpaper && !mWin.mWallpaperVisible) {
1557             // Wallpaper is no longer visible and there is no wp target => hide it.
1558             hide("prepareSurfaceLocked");
1559         } else if (w.isParentWindowHidden() || !w.isOnScreen()) {
1560             hide("prepareSurfaceLocked");
1561             mWallpaperControllerLocked.hideWallpapers(w);
1562 
1563             // If we are waiting for this window to handle an orientation change. If this window is
1564             // really hidden (gone for layout), there is no point in still waiting for it.
1565             // Note that this does introduce a potential glitch if the window becomes unhidden
1566             // before it has drawn for the new orientation.
1567             if (w.mOrientationChanging && w.isGoneForLayoutLw()) {
1568                 w.mOrientationChanging = false;
1569                 if (DEBUG_ORIENTATION) Slog.v(TAG,
1570                         "Orientation change skips hidden " + w);
1571             }
1572         } else if (mLastLayer != mAnimLayer
1573                 || mLastAlpha != mShownAlpha
1574                 || mLastDsDx != mDsDx
1575                 || mLastDtDx != mDtDx
1576                 || mLastDsDy != mDsDy
1577                 || mLastDtDy != mDtDy
1578                 || w.mLastHScale != w.mHScale
1579                 || w.mLastVScale != w.mVScale
1580                 || mLastHidden) {
1581             displayed = true;
1582             mLastAlpha = mShownAlpha;
1583             mLastLayer = mAnimLayer;
1584             mLastDsDx = mDsDx;
1585             mLastDtDx = mDtDx;
1586             mLastDsDy = mDsDy;
1587             mLastDtDy = mDtDy;
1588             w.mLastHScale = w.mHScale;
1589             w.mLastVScale = w.mVScale;
1590             if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
1591                     "controller=" + mSurfaceController +
1592                     "alpha=" + mShownAlpha + " layer=" + mAnimLayer
1593                     + " matrix=[" + mDsDx + "*" + w.mHScale
1594                     + "," + mDtDx + "*" + w.mVScale
1595                     + "][" + mDtDy + "*" + w.mHScale
1596                     + "," + mDsDy + "*" + w.mVScale + "]", false);
1597 
1598             boolean prepared =
1599                 mSurfaceController.prepareToShowInTransaction(mShownAlpha,
1600                         mDsDx * w.mHScale * mExtraHScale,
1601                         mDtDx * w.mVScale * mExtraVScale,
1602                         mDtDy * w.mHScale * mExtraHScale,
1603                         mDsDy * w.mVScale * mExtraVScale,
1604                         recoveringMemory);
1605             mSurfaceController.setLayer(mAnimLayer);
1606 
1607             if (prepared && mLastHidden && mDrawState == HAS_DRAWN) {
1608                 if (showSurfaceRobustlyLocked()) {
1609                     markPreservedSurfaceForDestroy();
1610                     mAnimator.requestRemovalOfReplacedWindows(w);
1611                     mLastHidden = false;
1612                     if (mIsWallpaper) {
1613                         w.dispatchWallpaperVisibility(true);
1614                     }
1615                     // This draw means the difference between unique content and mirroring.
1616                     // Run another pass through performLayout to set mHasContent in the
1617                     // LogicalDisplay.
1618                     mAnimator.setPendingLayoutChanges(w.getDisplayId(),
1619                             WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM);
1620                 } else {
1621                     w.mOrientationChanging = false;
1622                 }
1623             }
1624             if (hasSurface()) {
1625                 w.mToken.hasVisible = true;
1626             }
1627         } else {
1628             if (DEBUG_ANIM && isAnimationSet()) {
1629                 Slog.v(TAG, "prepareSurface: No changes in animation for " + this);
1630             }
1631             displayed = true;
1632         }
1633 
1634         if (w.mOrientationChanging) {
1635             if (!w.isDrawnLw()) {
1636                 mAnimator.mBulkUpdateParams &= ~SET_ORIENTATION_CHANGE_COMPLETE;
1637                 mAnimator.mLastWindowFreezeSource = w;
1638                 if (DEBUG_ORIENTATION) Slog.v(TAG,
1639                         "Orientation continue waiting for draw in " + w);
1640             } else {
1641                 w.mOrientationChanging = false;
1642                 if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change complete in " + w);
1643             }
1644         }
1645 
1646         if (displayed) {
1647             w.mToken.hasVisible = true;
1648         }
1649     }
1650 
setTransparentRegionHintLocked(final Region region)1651     void setTransparentRegionHintLocked(final Region region) {
1652         if (mSurfaceController == null) {
1653             Slog.w(TAG, "setTransparentRegionHint: null mSurface after mHasSurface true");
1654             return;
1655         }
1656         mSurfaceController.setTransparentRegionHint(region);
1657     }
1658 
setWallpaperOffset(Point shownPosition)1659     void setWallpaperOffset(Point shownPosition) {
1660         final LayoutParams attrs = mWin.getAttrs();
1661         final int left = shownPosition.x - attrs.surfaceInsets.left;
1662         final int top = shownPosition.y - attrs.surfaceInsets.top;
1663 
1664         try {
1665             if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, ">>> OPEN TRANSACTION setWallpaperOffset");
1666             mService.openSurfaceTransaction();
1667             mSurfaceController.setPositionInTransaction(mWin.mFrame.left + left,
1668                     mWin.mFrame.top + top, false);
1669             applyCrop(null, null, false);
1670         } catch (RuntimeException e) {
1671             Slog.w(TAG, "Error positioning surface of " + mWin
1672                     + " pos=(" + left + "," + top + ")", e);
1673         } finally {
1674             mService.closeSurfaceTransaction();
1675             if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
1676                     "<<< CLOSE TRANSACTION setWallpaperOffset");
1677         }
1678     }
1679 
1680     /**
1681      * Try to change the pixel format without recreating the surface. This
1682      * will be common in the case of changing from PixelFormat.OPAQUE to
1683      * PixelFormat.TRANSLUCENT in the hardware-accelerated case as both
1684      * requested formats resolve to the same underlying SurfaceControl format
1685      * @return True if format was succesfully changed, false otherwise
1686      */
tryChangeFormatInPlaceLocked()1687     boolean tryChangeFormatInPlaceLocked() {
1688         if (mSurfaceController == null) {
1689             return false;
1690         }
1691         final LayoutParams attrs = mWin.getAttrs();
1692         final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0;
1693         final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format;
1694         if (format == mSurfaceFormat) {
1695             setOpaqueLocked(!PixelFormat.formatHasAlpha(attrs.format));
1696             return true;
1697         }
1698         return false;
1699     }
1700 
setOpaqueLocked(boolean isOpaque)1701     void setOpaqueLocked(boolean isOpaque) {
1702         if (mSurfaceController == null) {
1703             return;
1704         }
1705         mSurfaceController.setOpaque(isOpaque);
1706     }
1707 
setSecureLocked(boolean isSecure)1708     void setSecureLocked(boolean isSecure) {
1709         if (mSurfaceController == null) {
1710             return;
1711         }
1712         mSurfaceController.setSecure(isSecure);
1713     }
1714 
1715     /**
1716      * Have the surface flinger show a surface, robustly dealing with
1717      * error conditions.  In particular, if there is not enough memory
1718      * to show the surface, then we will try to get rid of other surfaces
1719      * in order to succeed.
1720      *
1721      * @return Returns true if the surface was successfully shown.
1722      */
showSurfaceRobustlyLocked()1723     private boolean showSurfaceRobustlyLocked() {
1724         final Task task = mWin.getTask();
1725         if (task != null && StackId.windowsAreScaleable(task.mStack.mStackId)) {
1726             mSurfaceController.forceScaleableInTransaction(true);
1727         }
1728 
1729         boolean shown = mSurfaceController.showRobustlyInTransaction();
1730         if (!shown)
1731             return false;
1732 
1733         if (mWin.mTurnOnScreen) {
1734             if (DEBUG_VISIBILITY) Slog.v(TAG, "Show surface turning screen on: " + mWin);
1735             mWin.mTurnOnScreen = false;
1736             mAnimator.mBulkUpdateParams |= SET_TURN_ON_SCREEN;
1737         }
1738         return true;
1739     }
1740 
applyEnterAnimationLocked()1741     void applyEnterAnimationLocked() {
1742         // If we are the new part of a window replacement transition and we have requested
1743         // not to animate, we instead want to make it seamless, so we don't want to apply
1744         // an enter transition.
1745         if (mWin.mSkipEnterAnimationForSeamlessReplacement) {
1746             return;
1747         }
1748         final int transit;
1749         if (mEnterAnimationPending) {
1750             mEnterAnimationPending = false;
1751             transit = WindowManagerPolicy.TRANSIT_ENTER;
1752         } else {
1753             transit = WindowManagerPolicy.TRANSIT_SHOW;
1754         }
1755         applyAnimationLocked(transit, true);
1756         //TODO (multidisplay): Magnification is supported only for the default display.
1757         if (mService.mAccessibilityController != null
1758                 && mWin.getDisplayId() == DEFAULT_DISPLAY) {
1759             mService.mAccessibilityController.onWindowTransitionLocked(mWin, transit);
1760         }
1761     }
1762 
1763     /**
1764      * Choose the correct animation and set it to the passed WindowState.
1765      * @param transit If AppTransition.TRANSIT_PREVIEW_DONE and the app window has been drawn
1766      *      then the animation will be app_starting_exit. Any other value loads the animation from
1767      *      the switch statement below.
1768      * @param isEntrance The animation type the last time this was called. Used to keep from
1769      *      loading the same animation twice.
1770      * @return true if an animation has been loaded.
1771      */
applyAnimationLocked(int transit, boolean isEntrance)1772     boolean applyAnimationLocked(int transit, boolean isEntrance) {
1773         if (mLocalAnimating && mAnimationIsEntrance == isEntrance) {
1774             // If we are trying to apply an animation, but already running
1775             // an animation of the same type, then just leave that one alone.
1776             return true;
1777         }
1778 
1779         // Only apply an animation if the display isn't frozen.  If it is
1780         // frozen, there is no reason to animate and it can cause strange
1781         // artifacts when we unfreeze the display if some different animation
1782         // is running.
1783         Trace.traceBegin(Trace.TRACE_TAG_WINDOW_MANAGER, "WSA#applyAnimationLocked");
1784         if (mService.okToDisplay()) {
1785             int anim = mPolicy.selectAnimationLw(mWin, transit);
1786             int attr = -1;
1787             Animation a = null;
1788             if (anim != 0) {
1789                 a = anim != -1 ? AnimationUtils.loadAnimation(mContext, anim) : null;
1790             } else {
1791                 switch (transit) {
1792                     case WindowManagerPolicy.TRANSIT_ENTER:
1793                         attr = com.android.internal.R.styleable.WindowAnimation_windowEnterAnimation;
1794                         break;
1795                     case WindowManagerPolicy.TRANSIT_EXIT:
1796                         attr = com.android.internal.R.styleable.WindowAnimation_windowExitAnimation;
1797                         break;
1798                     case WindowManagerPolicy.TRANSIT_SHOW:
1799                         attr = com.android.internal.R.styleable.WindowAnimation_windowShowAnimation;
1800                         break;
1801                     case WindowManagerPolicy.TRANSIT_HIDE:
1802                         attr = com.android.internal.R.styleable.WindowAnimation_windowHideAnimation;
1803                         break;
1804                 }
1805                 if (attr >= 0) {
1806                     a = mService.mAppTransition.loadAnimationAttr(mWin.mAttrs, attr);
1807                 }
1808             }
1809             if (DEBUG_ANIM) Slog.v(TAG,
1810                     "applyAnimation: win=" + this
1811                     + " anim=" + anim + " attr=0x" + Integer.toHexString(attr)
1812                     + " a=" + a
1813                     + " transit=" + transit
1814                     + " isEntrance=" + isEntrance + " Callers " + Debug.getCallers(3));
1815             if (a != null) {
1816                 if (DEBUG_ANIM) logWithStack(TAG, "Loaded animation " + a + " for " + this);
1817                 setAnimation(a);
1818                 mAnimationIsEntrance = isEntrance;
1819             }
1820         } else {
1821             clearAnimation();
1822         }
1823         Trace.traceEnd(Trace.TRACE_TAG_WINDOW_MANAGER);
1824 
1825         if (mWin.mAttrs.type == TYPE_INPUT_METHOD) {
1826             mWin.getDisplayContent().adjustForImeIfNeeded();
1827             if (isEntrance) {
1828                 mWin.setDisplayLayoutNeeded();
1829                 mService.mWindowPlacerLocked.requestTraversal();
1830             }
1831         }
1832         return mAnimation != null;
1833     }
1834 
applyFadeoutDuringKeyguardExitAnimation()1835     private void applyFadeoutDuringKeyguardExitAnimation() {
1836         long startTime = mAnimation.getStartTime();
1837         long duration = mAnimation.getDuration();
1838         long elapsed = mLastAnimationTime - startTime;
1839         long fadeDuration = duration - elapsed;
1840         if (fadeDuration <= 0) {
1841             // Never mind, this would be no visible animation, so abort the animation change.
1842             return;
1843         }
1844         AnimationSet newAnimation = new AnimationSet(false /* shareInterpolator */);
1845         newAnimation.setDuration(duration);
1846         newAnimation.setStartTime(startTime);
1847         newAnimation.addAnimation(mAnimation);
1848         Animation fadeOut = AnimationUtils.loadAnimation(
1849                 mContext, com.android.internal.R.anim.app_starting_exit);
1850         fadeOut.setDuration(fadeDuration);
1851         fadeOut.setStartOffset(elapsed);
1852         newAnimation.addAnimation(fadeOut);
1853         newAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(), mAnimDx, mAnimDy);
1854         mAnimation = newAnimation;
1855     }
1856 
dump(PrintWriter pw, String prefix, boolean dumpAll)1857     public void dump(PrintWriter pw, String prefix, boolean dumpAll) {
1858         if (mAnimating || mLocalAnimating || mAnimationIsEntrance
1859                 || mAnimation != null) {
1860             pw.print(prefix); pw.print("mAnimating="); pw.print(mAnimating);
1861                     pw.print(" mLocalAnimating="); pw.print(mLocalAnimating);
1862                     pw.print(" mAnimationIsEntrance="); pw.print(mAnimationIsEntrance);
1863                     pw.print(" mAnimation="); pw.print(mAnimation);
1864                     pw.print(" mStackClip="); pw.println(mStackClip);
1865         }
1866         if (mHasTransformation || mHasLocalTransformation) {
1867             pw.print(prefix); pw.print("XForm: has=");
1868                     pw.print(mHasTransformation);
1869                     pw.print(" hasLocal="); pw.print(mHasLocalTransformation);
1870                     pw.print(" "); mTransformation.printShortString(pw);
1871                     pw.println();
1872         }
1873         if (mSurfaceController != null) {
1874             mSurfaceController.dump(pw, prefix, dumpAll);
1875         }
1876         if (dumpAll) {
1877             pw.print(prefix); pw.print("mDrawState="); pw.print(drawStateToString());
1878             pw.print(prefix); pw.print(" mLastHidden="); pw.println(mLastHidden);
1879             pw.print(prefix); pw.print("mSystemDecorRect="); mSystemDecorRect.printShortString(pw);
1880             pw.print(" last="); mLastSystemDecorRect.printShortString(pw);
1881             pw.print(" mHasClipRect="); pw.print(mHasClipRect);
1882             pw.print(" mLastClipRect="); mLastClipRect.printShortString(pw);
1883 
1884             if (!mLastFinalClipRect.isEmpty()) {
1885                 pw.print(" mLastFinalClipRect="); mLastFinalClipRect.printShortString(pw);
1886             }
1887             pw.println();
1888         }
1889 
1890         if (mPendingDestroySurface != null) {
1891             pw.print(prefix); pw.print("mPendingDestroySurface=");
1892                     pw.println(mPendingDestroySurface);
1893         }
1894         if (mSurfaceResized || mSurfaceDestroyDeferred) {
1895             pw.print(prefix); pw.print("mSurfaceResized="); pw.print(mSurfaceResized);
1896                     pw.print(" mSurfaceDestroyDeferred="); pw.println(mSurfaceDestroyDeferred);
1897         }
1898         if (mShownAlpha != 1 || mAlpha != 1 || mLastAlpha != 1) {
1899             pw.print(prefix); pw.print("mShownAlpha="); pw.print(mShownAlpha);
1900                     pw.print(" mAlpha="); pw.print(mAlpha);
1901                     pw.print(" mLastAlpha="); pw.println(mLastAlpha);
1902         }
1903         if (mHaveMatrix || mWin.mGlobalScale != 1) {
1904             pw.print(prefix); pw.print("mGlobalScale="); pw.print(mWin.mGlobalScale);
1905                     pw.print(" mDsDx="); pw.print(mDsDx);
1906                     pw.print(" mDtDx="); pw.print(mDtDx);
1907                     pw.print(" mDtDy="); pw.print(mDtDy);
1908                     pw.print(" mDsDy="); pw.println(mDsDy);
1909         }
1910         if (mAnimationStartDelayed) {
1911             pw.print(prefix); pw.print("mAnimationStartDelayed="); pw.print(mAnimationStartDelayed);
1912         }
1913     }
1914 
1915     @Override
toString()1916     public String toString() {
1917         StringBuffer sb = new StringBuffer("WindowStateAnimator{");
1918         sb.append(Integer.toHexString(System.identityHashCode(this)));
1919         sb.append(' ');
1920         sb.append(mWin.mAttrs.getTitle());
1921         sb.append('}');
1922         return sb.toString();
1923     }
1924 
reclaimSomeSurfaceMemory(String operation, boolean secure)1925     void reclaimSomeSurfaceMemory(String operation, boolean secure) {
1926         mService.mRoot.reclaimSomeSurfaceMemory(this, operation, secure);
1927     }
1928 
getShown()1929     boolean getShown() {
1930         if (mSurfaceController != null) {
1931             return mSurfaceController.getShown();
1932         }
1933         return false;
1934     }
1935 
destroySurface()1936     void destroySurface() {
1937         try {
1938             if (mSurfaceController != null) {
1939                 mSurfaceController.destroyInTransaction();
1940             }
1941         } catch (RuntimeException e) {
1942             Slog.w(TAG, "Exception thrown when destroying surface " + this
1943                     + " surface " + mSurfaceController + " session " + mSession + ": " + e);
1944         } finally {
1945             mWin.setHasSurface(false);
1946             mSurfaceController = null;
1947             mDrawState = NO_SURFACE;
1948         }
1949     }
1950 
setMoveAnimation(int left, int top)1951     void setMoveAnimation(int left, int top) {
1952         final Animation a = AnimationUtils.loadAnimation(mContext,
1953                 com.android.internal.R.anim.window_move_from_decor);
1954         setAnimation(a);
1955         mAnimDx = mWin.mLastFrame.left - left;
1956         mAnimDy = mWin.mLastFrame.top - top;
1957         mAnimateMove = true;
1958     }
1959 
deferTransactionUntilParentFrame(long frameNumber)1960     void deferTransactionUntilParentFrame(long frameNumber) {
1961         if (!mWin.isChildWindow()) {
1962             return;
1963         }
1964         mSurfaceController.deferTransactionUntil(
1965                 mWin.getParentWindow().mWinAnimator.mSurfaceController.getHandle(), frameNumber);
1966     }
1967 
1968     /**
1969      * Sometimes we need to synchronize the first frame of animation with some external event.
1970      * To achieve this, we prolong the start of the animation and keep producing the first frame of
1971      * the animation.
1972      */
getAnimationFrameTime(Animation animation, long currentTime)1973     private long getAnimationFrameTime(Animation animation, long currentTime) {
1974         if (mAnimationStartDelayed) {
1975             animation.setStartTime(currentTime);
1976             return currentTime + 1;
1977         }
1978         return currentTime;
1979     }
1980 
startDelayingAnimationStart()1981     void startDelayingAnimationStart() {
1982         mAnimationStartDelayed = true;
1983     }
1984 
endDelayingAnimationStart()1985     void endDelayingAnimationStart() {
1986         mAnimationStartDelayed = false;
1987     }
1988 
seamlesslyRotateWindow(int oldRotation, int newRotation)1989     void seamlesslyRotateWindow(int oldRotation, int newRotation) {
1990         final WindowState w = mWin;
1991         if (!w.isVisibleNow() || w.mIsWallpaper) {
1992             return;
1993         }
1994 
1995         final Rect cropRect = mService.mTmpRect;
1996         final Rect displayRect = mService.mTmpRect2;
1997         final RectF frameRect = mService.mTmpRectF;
1998         final Matrix transform = mService.mTmpTransform;
1999 
2000         final float x = w.mFrame.left;
2001         final float y = w.mFrame.top;
2002         final float width = w.mFrame.width();
2003         final float height = w.mFrame.height();
2004 
2005         mService.getDefaultDisplayContentLocked().getLogicalDisplayRect(displayRect);
2006         final float displayWidth = displayRect.width();
2007         final float displayHeight = displayRect.height();
2008 
2009         // Compute a transform matrix to undo the coordinate space transformation,
2010         // and present the window at the same physical position it previously occupied.
2011         final int deltaRotation = DisplayContent.deltaRotation(newRotation, oldRotation);
2012         DisplayContent.createRotationMatrix(deltaRotation, x, y, displayWidth, displayHeight,
2013                 transform);
2014 
2015         // We just need to apply a rotation matrix to the window. For example
2016         // if we have a portrait window and rotate to landscape, the window is still portrait
2017         // and now extends off the bottom of the screen (and only halfway across). Essentially we
2018         // apply a transform to display the current buffer at it's old position
2019         // (in the new coordinate space). We then freeze layer updates until the resize
2020         // occurs, at which point we undo, them.
2021         mService.markForSeamlessRotation(w, true);
2022         transform.getValues(mService.mTmpFloats);
2023 
2024         float DsDx = mService.mTmpFloats[Matrix.MSCALE_X];
2025         float DtDx = mService.mTmpFloats[Matrix.MSKEW_Y];
2026         float DtDy = mService.mTmpFloats[Matrix.MSKEW_X];
2027         float DsDy = mService.mTmpFloats[Matrix.MSCALE_Y];
2028         float nx = mService.mTmpFloats[Matrix.MTRANS_X];
2029         float ny = mService.mTmpFloats[Matrix.MTRANS_Y];
2030         mSurfaceController.setPositionInTransaction(nx, ny, false);
2031         mSurfaceController.setMatrixInTransaction(DsDx * w.mHScale,
2032                 DtDx * w.mVScale,
2033                 DtDy * w.mHScale,
2034                 DsDy * w.mVScale, false);
2035     }
2036 
enableSurfaceTrace(FileDescriptor fd)2037     void enableSurfaceTrace(FileDescriptor fd) {
2038         if (mSurfaceController != null) {
2039             mSurfaceController.installRemoteTrace(fd);
2040         }
2041     }
2042 
disableSurfaceTrace()2043     void disableSurfaceTrace() {
2044         if (mSurfaceController != null) {
2045             try {
2046                 mSurfaceController.removeRemoteTrace();
2047             } catch (ClassCastException e) {
2048                 Slog.e(TAG, "Disable surface trace for " + this + " but its not enabled");
2049             }
2050         }
2051     }
2052 
2053     /** The force-scaled state for a given window can persist past
2054      * the state for it's stack as the windows complete resizing
2055      * independently of one another.
2056      */
isForceScaled()2057     boolean isForceScaled() {
2058         final Task task = mWin.getTask();
2059         if (task != null && task.mStack.isForceScaled()) {
2060             return true;
2061         }
2062         return mForceScaleUntilResize;
2063     }
2064 
detachChildren()2065     void detachChildren() {
2066         if (mSurfaceController != null) {
2067             mSurfaceController.detachChildren();
2068         }
2069     }
2070 }
2071