1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.server.wm; 18 19 import static android.app.ActivityManager.StackId; 20 import static android.view.Display.DEFAULT_DISPLAY; 21 import static android.view.WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED; 22 import static android.view.WindowManager.LayoutParams.FLAG_SCALED; 23 import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING; 24 import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD; 25 import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER; 26 import static com.android.server.wm.AppWindowAnimator.sDummyAnimation; 27 import static com.android.server.wm.DragResizeMode.DRAG_RESIZE_MODE_FREEFORM; 28 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM; 29 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS; 30 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYOUT_REPEATS; 31 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION; 32 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_STARTING_WINDOW; 33 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_STARTING_WINDOW_VERBOSE; 34 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_SURFACE_TRACE; 35 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_VISIBILITY; 36 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER; 37 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_CROP; 38 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_LIGHT_TRANSACTIONS; 39 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_SURFACE_ALLOC; 40 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_TRANSACTIONS; 41 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME; 42 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM; 43 import static com.android.server.wm.WindowManagerService.TYPE_LAYER_MULTIPLIER; 44 import static com.android.server.wm.WindowManagerService.localLOGV; 45 import static com.android.server.wm.WindowManagerService.logWithStack; 46 import static com.android.server.wm.WindowSurfacePlacer.SET_ORIENTATION_CHANGE_COMPLETE; 47 import static com.android.server.wm.WindowSurfacePlacer.SET_TURN_ON_SCREEN; 48 49 import android.content.Context; 50 import android.graphics.Matrix; 51 import android.graphics.PixelFormat; 52 import android.graphics.Point; 53 import android.graphics.Rect; 54 import android.graphics.RectF; 55 import android.graphics.Region; 56 import android.os.Debug; 57 import android.os.Trace; 58 import android.util.Slog; 59 import android.view.DisplayInfo; 60 import android.view.MagnificationSpec; 61 import android.view.Surface.OutOfResourcesException; 62 import android.view.SurfaceControl; 63 import android.view.WindowManager; 64 import android.view.WindowManager.LayoutParams; 65 import android.view.WindowManagerPolicy; 66 import android.view.animation.Animation; 67 import android.view.animation.AnimationSet; 68 import android.view.animation.AnimationUtils; 69 import android.view.animation.Transformation; 70 71 import java.io.PrintWriter; 72 import java.io.FileDescriptor; 73 74 /** 75 * Keep track of animations and surface operations for a single WindowState. 76 **/ 77 class WindowStateAnimator { 78 static final String TAG = TAG_WITH_CLASS_NAME ? "WindowStateAnimator" : TAG_WM; 79 static final int WINDOW_FREEZE_LAYER = TYPE_LAYER_MULTIPLIER * 200; 80 81 /** 82 * Mode how the window gets clipped by the stack bounds during an animation: The clipping should 83 * be applied after applying the animation transformation, i.e. the stack bounds don't move 84 * during the animation. 85 */ 86 static final int STACK_CLIP_AFTER_ANIM = 0; 87 88 /** 89 * Mode how the window gets clipped by the stack bounds: The clipping should be applied before 90 * applying the animation transformation, i.e. the stack bounds move with the window. 91 */ 92 static final int STACK_CLIP_BEFORE_ANIM = 1; 93 94 /** 95 * Mode how window gets clipped by the stack bounds during an animation: Don't clip the window 96 * by the stack bounds. 97 */ 98 static final int STACK_CLIP_NONE = 2; 99 100 // Unchanging local convenience fields. 101 final WindowManagerService mService; 102 final WindowState mWin; 103 private final WindowStateAnimator mParentWinAnimator; 104 final WindowAnimator mAnimator; 105 AppWindowAnimator mAppAnimator; 106 final Session mSession; 107 final WindowManagerPolicy mPolicy; 108 final Context mContext; 109 final boolean mIsWallpaper; 110 private final WallpaperController mWallpaperControllerLocked; 111 112 // Currently running animation. 113 boolean mAnimating; 114 boolean mLocalAnimating; 115 Animation mAnimation; 116 boolean mAnimationIsEntrance; 117 boolean mHasTransformation; 118 boolean mHasLocalTransformation; 119 final Transformation mTransformation = new Transformation(); 120 boolean mWasAnimating; // Were we animating going into the most recent animation step? 121 int mAnimLayer; 122 int mLastLayer; 123 long mAnimationStartTime; 124 long mLastAnimationTime; 125 int mStackClip = STACK_CLIP_BEFORE_ANIM; 126 127 /** 128 * Set when we have changed the size of the surface, to know that 129 * we must tell them application to resize (and thus redraw itself). 130 */ 131 boolean mSurfaceResized; 132 /** 133 * Whether we should inform the client on next relayoutWindow that 134 * the surface has been resized since last time. 135 */ 136 boolean mReportSurfaceResized; 137 WindowSurfaceController mSurfaceController; 138 private WindowSurfaceController mPendingDestroySurface; 139 140 /** 141 * Set if the client has asked that the destroy of its surface be delayed 142 * until it explicitly says it is okay. 143 */ 144 boolean mSurfaceDestroyDeferred; 145 146 private boolean mDestroyPreservedSurfaceUponRedraw; 147 float mShownAlpha = 0; 148 float mAlpha = 0; 149 float mLastAlpha = 0; 150 151 boolean mHasClipRect; 152 Rect mClipRect = new Rect(); 153 Rect mTmpClipRect = new Rect(); 154 Rect mTmpFinalClipRect = new Rect(); 155 Rect mLastClipRect = new Rect(); 156 Rect mLastFinalClipRect = new Rect(); 157 Rect mTmpStackBounds = new Rect(); 158 private Rect mTmpAnimatingBounds = new Rect(); 159 private Rect mTmpSourceBounds = new Rect(); 160 161 /** 162 * This is rectangle of the window's surface that is not covered by 163 * system decorations. 164 */ 165 private final Rect mSystemDecorRect = new Rect(); 166 private final Rect mLastSystemDecorRect = new Rect(); 167 168 // Used to save animation distances between the time they are calculated and when they are used. 169 private int mAnimDx; 170 private int mAnimDy; 171 172 /** Is the next animation to be started a window move animation? */ 173 private boolean mAnimateMove = false; 174 175 float mDsDx=1, mDtDx=0, mDsDy=0, mDtDy=1; 176 private float mLastDsDx=1, mLastDtDx=0, mLastDsDy=0, mLastDtDy=1; 177 178 boolean mHaveMatrix; 179 180 // Set to true if, when the window gets displayed, it should perform 181 // an enter animation. 182 boolean mEnterAnimationPending; 183 184 /** Used to indicate that this window is undergoing an enter animation. Used for system 185 * windows to make the callback to View.dispatchOnWindowShownCallback(). Set when the 186 * window is first added or shown, cleared when the callback has been made. */ 187 boolean mEnteringAnimation; 188 189 private boolean mAnimationStartDelayed; 190 191 /** The pixel format of the underlying SurfaceControl */ 192 int mSurfaceFormat; 193 194 /** This is set when there is no Surface */ 195 static final int NO_SURFACE = 0; 196 /** This is set after the Surface has been created but before the window has been drawn. During 197 * this time the surface is hidden. */ 198 static final int DRAW_PENDING = 1; 199 /** This is set after the window has finished drawing for the first time but before its surface 200 * is shown. The surface will be displayed when the next layout is run. */ 201 static final int COMMIT_DRAW_PENDING = 2; 202 /** This is set during the time after the window's drawing has been committed, and before its 203 * surface is actually shown. It is used to delay showing the surface until all windows in a 204 * token are ready to be shown. */ 205 static final int READY_TO_SHOW = 3; 206 /** Set when the window has been shown in the screen the first time. */ 207 static final int HAS_DRAWN = 4; 208 drawStateToString()209 String drawStateToString() { 210 switch (mDrawState) { 211 case NO_SURFACE: return "NO_SURFACE"; 212 case DRAW_PENDING: return "DRAW_PENDING"; 213 case COMMIT_DRAW_PENDING: return "COMMIT_DRAW_PENDING"; 214 case READY_TO_SHOW: return "READY_TO_SHOW"; 215 case HAS_DRAWN: return "HAS_DRAWN"; 216 default: return Integer.toString(mDrawState); 217 } 218 } 219 int mDrawState; 220 221 /** Was this window last hidden? */ 222 boolean mLastHidden; 223 224 int mAttrType; 225 226 static final long PENDING_TRANSACTION_FINISH_WAIT_TIME = 100; 227 228 boolean mForceScaleUntilResize; 229 230 // WindowState.mHScale and WindowState.mVScale contain the 231 // scale according to client specified layout parameters (e.g. 232 // one layout size, with another surface size, creates such scaling). 233 // Here we track an additional scaling factor used to follow stack 234 // scaling (as in the case of the Pinned stack animation). 235 float mExtraHScale = (float) 1.0; 236 float mExtraVScale = (float) 1.0; 237 238 private final Rect mTmpSize = new Rect(); 239 WindowStateAnimator(final WindowState win)240 WindowStateAnimator(final WindowState win) { 241 final WindowManagerService service = win.mService; 242 243 mService = service; 244 mAnimator = service.mAnimator; 245 mPolicy = service.mPolicy; 246 mContext = service.mContext; 247 final DisplayContent displayContent = win.getDisplayContent(); 248 if (displayContent != null) { 249 final DisplayInfo displayInfo = displayContent.getDisplayInfo(); 250 mAnimDx = displayInfo.appWidth; 251 mAnimDy = displayInfo.appHeight; 252 } else { 253 Slog.w(TAG, "WindowStateAnimator ctor: Display has been removed"); 254 // This is checked on return and dealt with. 255 } 256 257 mWin = win; 258 mParentWinAnimator = !win.isChildWindow() ? null : win.getParentWindow().mWinAnimator; 259 mAppAnimator = win.mAppToken == null ? null : win.mAppToken.mAppAnimator; 260 mSession = win.mSession; 261 mAttrType = win.mAttrs.type; 262 mIsWallpaper = win.mIsWallpaper; 263 mWallpaperControllerLocked = mService.mRoot.mWallpaperController; 264 } 265 setAnimation(Animation anim, long startTime, int stackClip)266 public void setAnimation(Animation anim, long startTime, int stackClip) { 267 if (localLOGV) Slog.v(TAG, "Setting animation in " + this + ": " + anim); 268 mAnimating = false; 269 mLocalAnimating = false; 270 mAnimation = anim; 271 mAnimation.restrictDuration(WindowManagerService.MAX_ANIMATION_DURATION); 272 mAnimation.scaleCurrentDuration(mService.getWindowAnimationScaleLocked()); 273 // Start out animation gone if window is gone, or visible if window is visible. 274 mTransformation.clear(); 275 mTransformation.setAlpha(mLastHidden ? 0 : 1); 276 mHasLocalTransformation = true; 277 mAnimationStartTime = startTime; 278 mStackClip = stackClip; 279 } 280 setAnimation(Animation anim, int stackClip)281 public void setAnimation(Animation anim, int stackClip) { 282 setAnimation(anim, -1, stackClip); 283 } 284 setAnimation(Animation anim)285 public void setAnimation(Animation anim) { 286 setAnimation(anim, -1, STACK_CLIP_AFTER_ANIM); 287 } 288 clearAnimation()289 public void clearAnimation() { 290 if (mAnimation != null) { 291 mAnimating = true; 292 mLocalAnimating = false; 293 mAnimation.cancel(); 294 mAnimation = null; 295 mStackClip = STACK_CLIP_BEFORE_ANIM; 296 } 297 } 298 299 /** 300 * Is the window or its container currently set to animate or currently animating? 301 */ isAnimationSet()302 boolean isAnimationSet() { 303 return mAnimation != null 304 || (mParentWinAnimator != null && mParentWinAnimator.mAnimation != null) 305 || (mAppAnimator != null && mAppAnimator.isAnimating()); 306 } 307 308 /** 309 * @return whether an animation is about to start, i.e. the animation is set already but we 310 * haven't processed the first frame yet. 311 */ isAnimationStarting()312 boolean isAnimationStarting() { 313 return isAnimationSet() && !mAnimating; 314 } 315 316 /** Is the window animating the DummyAnimation? */ isDummyAnimation()317 boolean isDummyAnimation() { 318 return mAppAnimator != null 319 && mAppAnimator.animation == sDummyAnimation; 320 } 321 322 /** 323 * Is this window currently set to animate or currently animating? 324 */ isWindowAnimationSet()325 boolean isWindowAnimationSet() { 326 return mAnimation != null; 327 } 328 329 /** 330 * Is this window currently waiting to run an opening animation? 331 */ isWaitingForOpening()332 boolean isWaitingForOpening() { 333 return mService.mAppTransition.isTransitionSet() && isDummyAnimation() 334 && mService.mOpeningApps.contains(mWin.mAppToken); 335 } 336 cancelExitAnimationForNextAnimationLocked()337 void cancelExitAnimationForNextAnimationLocked() { 338 if (DEBUG_ANIM) Slog.d(TAG, 339 "cancelExitAnimationForNextAnimationLocked: " + mWin); 340 341 if (mAnimation != null) { 342 mAnimation.cancel(); 343 mAnimation = null; 344 mLocalAnimating = false; 345 mWin.destroyOrSaveSurfaceUnchecked(); 346 } 347 } 348 stepAnimation(long currentTime)349 private boolean stepAnimation(long currentTime) { 350 if ((mAnimation == null) || !mLocalAnimating) { 351 return false; 352 } 353 currentTime = getAnimationFrameTime(mAnimation, currentTime); 354 mTransformation.clear(); 355 final boolean more = mAnimation.getTransformation(currentTime, mTransformation); 356 if (mAnimationStartDelayed && mAnimationIsEntrance) { 357 mTransformation.setAlpha(0f); 358 } 359 if (false && DEBUG_ANIM) Slog.v(TAG, "Stepped animation in " + this + ": more=" + more 360 + ", xform=" + mTransformation); 361 return more; 362 } 363 364 // This must be called while inside a transaction. Returns true if 365 // there is more animation to run. stepAnimationLocked(long currentTime)366 boolean stepAnimationLocked(long currentTime) { 367 // Save the animation state as it was before this step so WindowManagerService can tell if 368 // we just started or just stopped animating by comparing mWasAnimating with isAnimationSet(). 369 mWasAnimating = mAnimating; 370 final DisplayContent displayContent = mWin.getDisplayContent(); 371 if (displayContent != null && mService.okToDisplay()) { 372 // We will run animations as long as the display isn't frozen. 373 374 if (mWin.isDrawnLw() && mAnimation != null) { 375 mHasTransformation = true; 376 mHasLocalTransformation = true; 377 if (!mLocalAnimating) { 378 if (DEBUG_ANIM) Slog.v( 379 TAG, "Starting animation in " + this + 380 " @ " + currentTime + ": ww=" + mWin.mFrame.width() + 381 " wh=" + mWin.mFrame.height() + 382 " dx=" + mAnimDx + " dy=" + mAnimDy + 383 " scale=" + mService.getWindowAnimationScaleLocked()); 384 final DisplayInfo displayInfo = displayContent.getDisplayInfo(); 385 if (mAnimateMove) { 386 mAnimateMove = false; 387 mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(), 388 mAnimDx, mAnimDy); 389 } else { 390 mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(), 391 displayInfo.appWidth, displayInfo.appHeight); 392 } 393 mAnimDx = displayInfo.appWidth; 394 mAnimDy = displayInfo.appHeight; 395 mAnimation.setStartTime(mAnimationStartTime != -1 396 ? mAnimationStartTime 397 : currentTime); 398 mLocalAnimating = true; 399 mAnimating = true; 400 } 401 if ((mAnimation != null) && mLocalAnimating) { 402 mLastAnimationTime = currentTime; 403 if (stepAnimation(currentTime)) { 404 return true; 405 } 406 } 407 if (DEBUG_ANIM) Slog.v( 408 TAG, "Finished animation in " + this + 409 " @ " + currentTime); 410 //WindowManagerService.this.dump(); 411 } 412 mHasLocalTransformation = false; 413 if ((!mLocalAnimating || mAnimationIsEntrance) && mAppAnimator != null 414 && mAppAnimator.animation != null) { 415 // When our app token is animating, we kind-of pretend like 416 // we are as well. Note the mLocalAnimating mAnimationIsEntrance 417 // part of this check means that we will only do this if 418 // our window is not currently exiting, or it is not 419 // locally animating itself. The idea being that one that 420 // is exiting and doing a local animation should be removed 421 // once that animation is done. 422 mAnimating = true; 423 mHasTransformation = true; 424 mTransformation.clear(); 425 return false; 426 } else if (mHasTransformation) { 427 // Little trick to get through the path below to act like 428 // we have finished an animation. 429 mAnimating = true; 430 } else if (isAnimationSet()) { 431 mAnimating = true; 432 } 433 } else if (mAnimation != null) { 434 // If the display is frozen, and there is a pending animation, 435 // clear it and make sure we run the cleanup code. 436 mAnimating = true; 437 } 438 439 if (!mAnimating && !mLocalAnimating) { 440 return false; 441 } 442 443 // Done animating, clean up. 444 if (DEBUG_ANIM) Slog.v( 445 TAG, "Animation done in " + this + ": exiting=" + mWin.mAnimatingExit 446 + ", reportedVisible=" 447 + (mWin.mAppToken != null ? mWin.mAppToken.reportedVisible : false)); 448 449 mAnimating = false; 450 mLocalAnimating = false; 451 if (mAnimation != null) { 452 mAnimation.cancel(); 453 mAnimation = null; 454 } 455 if (mAnimator.mWindowDetachedWallpaper == mWin) { 456 mAnimator.mWindowDetachedWallpaper = null; 457 } 458 mAnimLayer = mWin.getSpecialWindowAnimLayerAdjustment(); 459 if (DEBUG_LAYERS) Slog.v(TAG, "Stepping win " + this + " anim layer: " + mAnimLayer); 460 mHasTransformation = false; 461 mHasLocalTransformation = false; 462 mStackClip = STACK_CLIP_BEFORE_ANIM; 463 mWin.checkPolicyVisibilityChange(); 464 mTransformation.clear(); 465 if (mAttrType == LayoutParams.TYPE_STATUS_BAR && mWin.mPolicyVisibility) { 466 // Upon completion of a not-visible to visible status bar animation a relayout is 467 // required. 468 if (displayContent != null) { 469 displayContent.setLayoutNeeded(); 470 } 471 } 472 473 mWin.onExitAnimationDone(); 474 final int displayId = mWin.getDisplayId(); 475 mAnimator.setPendingLayoutChanges(displayId, WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM); 476 if (DEBUG_LAYOUT_REPEATS) 477 mService.mWindowPlacerLocked.debugLayoutRepeats( 478 "WindowStateAnimator", mAnimator.getPendingLayoutChanges(displayId)); 479 480 if (mWin.mAppToken != null) { 481 mWin.mAppToken.updateReportedVisibilityLocked(); 482 } 483 484 return false; 485 } 486 hide(String reason)487 void hide(String reason) { 488 if (!mLastHidden) { 489 //dump(); 490 mLastHidden = true; 491 if (mSurfaceController != null) { 492 mSurfaceController.hideInTransaction(reason); 493 } 494 } 495 } 496 finishDrawingLocked()497 boolean finishDrawingLocked() { 498 final boolean startingWindow = 499 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING; 500 if (DEBUG_STARTING_WINDOW && startingWindow) { 501 Slog.v(TAG, "Finishing drawing window " + mWin + ": mDrawState=" 502 + drawStateToString()); 503 } 504 505 boolean layoutNeeded = mWin.clearAnimatingWithSavedSurface(); 506 507 if (mDrawState == DRAW_PENDING) { 508 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION) 509 Slog.v(TAG, "finishDrawingLocked: mDrawState=COMMIT_DRAW_PENDING " + mWin + " in " 510 + mSurfaceController); 511 if (DEBUG_STARTING_WINDOW && startingWindow) { 512 Slog.v(TAG, "Draw state now committed in " + mWin); 513 } 514 mDrawState = COMMIT_DRAW_PENDING; 515 layoutNeeded = true; 516 } 517 518 return layoutNeeded; 519 } 520 521 // This must be called while inside a transaction. commitFinishDrawingLocked()522 boolean commitFinishDrawingLocked() { 523 if (DEBUG_STARTING_WINDOW_VERBOSE && 524 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) { 525 Slog.i(TAG, "commitFinishDrawingLocked: " + mWin + " cur mDrawState=" 526 + drawStateToString()); 527 } 528 if (mDrawState != COMMIT_DRAW_PENDING && mDrawState != READY_TO_SHOW) { 529 return false; 530 } 531 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) { 532 Slog.i(TAG, "commitFinishDrawingLocked: mDrawState=READY_TO_SHOW " + mSurfaceController); 533 } 534 mDrawState = READY_TO_SHOW; 535 boolean result = false; 536 final AppWindowToken atoken = mWin.mAppToken; 537 if (atoken == null || atoken.allDrawn || mWin.mAttrs.type == TYPE_APPLICATION_STARTING) { 538 result = mWin.performShowLocked(); 539 } 540 return result; 541 } 542 preserveSurfaceLocked()543 void preserveSurfaceLocked() { 544 if (mDestroyPreservedSurfaceUponRedraw) { 545 // This could happen when switching the surface mode very fast. For example, 546 // we preserved a surface when dragResizing changed to true. Then before the 547 // preserved surface is removed, dragResizing changed to false again. 548 // In this case, we need to leave the preserved surface alone, and destroy 549 // the actual surface, so that the createSurface call could create a surface 550 // of the proper size. The preserved surface will still be removed when client 551 // finishes drawing to the new surface. 552 mSurfaceDestroyDeferred = false; 553 destroySurfaceLocked(); 554 mSurfaceDestroyDeferred = true; 555 return; 556 } 557 if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin, "SET FREEZE LAYER", false); 558 if (mSurfaceController != null) { 559 mSurfaceController.setLayer(mAnimLayer + 1); 560 } 561 mDestroyPreservedSurfaceUponRedraw = true; 562 mSurfaceDestroyDeferred = true; 563 destroySurfaceLocked(); 564 } 565 destroyPreservedSurfaceLocked()566 void destroyPreservedSurfaceLocked() { 567 if (!mDestroyPreservedSurfaceUponRedraw) { 568 return; 569 } 570 if (mSurfaceController != null) { 571 if (mPendingDestroySurface != null) { 572 // If we are preserving a surface but we aren't relaunching that means 573 // we are just doing an in-place switch. In that case any SurfaceFlinger side 574 // child layers need to be reparented to the new surface to make this 575 // transparent to the app. 576 if (mWin.mAppToken == null || mWin.mAppToken.isRelaunching() == false) { 577 SurfaceControl.openTransaction(); 578 mPendingDestroySurface.reparentChildrenInTransaction(mSurfaceController); 579 SurfaceControl.closeTransaction(); 580 } 581 } 582 } 583 584 destroyDeferredSurfaceLocked(); 585 mDestroyPreservedSurfaceUponRedraw = false; 586 } 587 markPreservedSurfaceForDestroy()588 void markPreservedSurfaceForDestroy() { 589 if (mDestroyPreservedSurfaceUponRedraw 590 && !mService.mDestroyPreservedSurface.contains(mWin)) { 591 mService.mDestroyPreservedSurface.add(mWin); 592 } 593 } 594 getLayerStack()595 private int getLayerStack() { 596 return mWin.getDisplayContent().getDisplay().getLayerStack(); 597 } 598 updateLayerStackInTransaction()599 void updateLayerStackInTransaction() { 600 if (mSurfaceController != null) { 601 mSurfaceController.setLayerStackInTransaction( 602 getLayerStack()); 603 } 604 } 605 resetDrawState()606 void resetDrawState() { 607 mDrawState = DRAW_PENDING; 608 609 if (mWin.mAppToken == null) { 610 return; 611 } 612 613 if (mWin.mAppToken.mAppAnimator.animation == null) { 614 mWin.mAppToken.clearAllDrawn(); 615 } else { 616 // Currently animating, persist current state of allDrawn until animation 617 // is complete. 618 mWin.mAppToken.deferClearAllDrawn = true; 619 } 620 } 621 createSurfaceLocked(int windowType, int ownerUid)622 WindowSurfaceController createSurfaceLocked(int windowType, int ownerUid) { 623 final WindowState w = mWin; 624 if (w.restoreSavedSurface()) { 625 if (DEBUG_ANIM) Slog.i(TAG, 626 "createSurface: " + this + ": called when we had a saved surface"); 627 return mSurfaceController; 628 } 629 630 if (mSurfaceController != null) { 631 return mSurfaceController; 632 } 633 634 w.setHasSurface(false); 635 636 if (DEBUG_ANIM || DEBUG_ORIENTATION) Slog.i(TAG, 637 "createSurface " + this + ": mDrawState=DRAW_PENDING"); 638 639 resetDrawState(); 640 641 mService.makeWindowFreezingScreenIfNeededLocked(w); 642 643 int flags = SurfaceControl.HIDDEN; 644 final WindowManager.LayoutParams attrs = w.mAttrs; 645 646 if (mService.isSecureLocked(w)) { 647 flags |= SurfaceControl.SECURE; 648 } 649 650 mTmpSize.set(w.mFrame.left + w.mXOffset, w.mFrame.top + w.mYOffset, 0, 0); 651 calculateSurfaceBounds(w, attrs); 652 final int width = mTmpSize.width(); 653 final int height = mTmpSize.height(); 654 655 if (DEBUG_VISIBILITY) { 656 Slog.v(TAG, "Creating surface in session " 657 + mSession.mSurfaceSession + " window " + this 658 + " w=" + width + " h=" + height 659 + " x=" + mTmpSize.left + " y=" + mTmpSize.top 660 + " format=" + attrs.format + " flags=" + flags); 661 } 662 663 // We may abort, so initialize to defaults. 664 mLastSystemDecorRect.set(0, 0, 0, 0); 665 mHasClipRect = false; 666 mClipRect.set(0, 0, 0, 0); 667 mLastClipRect.set(0, 0, 0, 0); 668 669 // Set up surface control with initial size. 670 try { 671 672 final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0; 673 final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format; 674 if (!PixelFormat.formatHasAlpha(attrs.format) 675 // Don't make surface with surfaceInsets opaque as they display a 676 // translucent shadow. 677 && attrs.surfaceInsets.left == 0 678 && attrs.surfaceInsets.top == 0 679 && attrs.surfaceInsets.right == 0 680 && attrs.surfaceInsets.bottom == 0 681 // Don't make surface opaque when resizing to reduce the amount of 682 // artifacts shown in areas the app isn't drawing content to. 683 && !w.isDragResizing()) { 684 flags |= SurfaceControl.OPAQUE; 685 } 686 687 mSurfaceController = new WindowSurfaceController(mSession.mSurfaceSession, 688 attrs.getTitle().toString(), 689 width, height, format, flags, this, windowType, ownerUid); 690 mSurfaceFormat = format; 691 692 w.setHasSurface(true); 693 694 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { 695 Slog.i(TAG, " CREATE SURFACE " 696 + mSurfaceController + " IN SESSION " 697 + mSession.mSurfaceSession 698 + ": pid=" + mSession.mPid + " format=" 699 + attrs.format + " flags=0x" 700 + Integer.toHexString(flags) 701 + " / " + this); 702 } 703 } catch (OutOfResourcesException e) { 704 Slog.w(TAG, "OutOfResourcesException creating surface"); 705 mService.mRoot.reclaimSomeSurfaceMemory(this, "create", true); 706 mDrawState = NO_SURFACE; 707 return null; 708 } catch (Exception e) { 709 Slog.e(TAG, "Exception creating surface", e); 710 mDrawState = NO_SURFACE; 711 return null; 712 } 713 714 if (WindowManagerService.localLOGV) Slog.v(TAG, "Got surface: " + mSurfaceController 715 + ", set left=" + w.mFrame.left + " top=" + w.mFrame.top 716 + ", animLayer=" + mAnimLayer); 717 718 if (SHOW_LIGHT_TRANSACTIONS) { 719 Slog.i(TAG, ">>> OPEN TRANSACTION createSurfaceLocked"); 720 WindowManagerService.logSurface(w, "CREATE pos=(" 721 + w.mFrame.left + "," + w.mFrame.top + ") (" 722 + width + "x" + height + "), layer=" + mAnimLayer + " HIDE", false); 723 } 724 725 // Start a new transaction and apply position & offset. 726 727 mService.openSurfaceTransaction(); 728 try { 729 mSurfaceController.setPositionInTransaction(mTmpSize.left, mTmpSize.top, false); 730 mSurfaceController.setLayerStackInTransaction(getLayerStack()); 731 mSurfaceController.setLayer(mAnimLayer); 732 } finally { 733 mService.closeSurfaceTransaction(); 734 } 735 736 mLastHidden = true; 737 738 if (WindowManagerService.localLOGV) Slog.v(TAG, "Created surface " + this); 739 return mSurfaceController; 740 } 741 calculateSurfaceBounds(WindowState w, LayoutParams attrs)742 private void calculateSurfaceBounds(WindowState w, LayoutParams attrs) { 743 if ((attrs.flags & FLAG_SCALED) != 0) { 744 // For a scaled surface, we always want the requested size. 745 mTmpSize.right = mTmpSize.left + w.mRequestedWidth; 746 mTmpSize.bottom = mTmpSize.top + w.mRequestedHeight; 747 } else { 748 // When we're doing a drag-resizing, request a surface that's fullscreen size, 749 // so that we don't need to reallocate during the process. This also prevents 750 // buffer drops due to size mismatch. 751 if (w.isDragResizing()) { 752 if (w.getResizeMode() == DRAG_RESIZE_MODE_FREEFORM) { 753 mTmpSize.left = 0; 754 mTmpSize.top = 0; 755 } 756 final DisplayInfo displayInfo = w.getDisplayInfo(); 757 mTmpSize.right = mTmpSize.left + displayInfo.logicalWidth; 758 mTmpSize.bottom = mTmpSize.top + displayInfo.logicalHeight; 759 } else { 760 mTmpSize.right = mTmpSize.left + w.mCompatFrame.width(); 761 mTmpSize.bottom = mTmpSize.top + w.mCompatFrame.height(); 762 } 763 } 764 765 // Something is wrong and SurfaceFlinger will not like this, try to revert to sane values. 766 // This doesn't necessarily mean that there is an error in the system. The sizes might be 767 // incorrect, because it is before the first layout or draw. 768 if (mTmpSize.width() < 1) { 769 mTmpSize.right = mTmpSize.left + 1; 770 } 771 if (mTmpSize.height() < 1) { 772 mTmpSize.bottom = mTmpSize.top + 1; 773 } 774 775 // Adjust for surface insets. 776 mTmpSize.left -= attrs.surfaceInsets.left; 777 mTmpSize.top -= attrs.surfaceInsets.top; 778 mTmpSize.right += attrs.surfaceInsets.right; 779 mTmpSize.bottom += attrs.surfaceInsets.bottom; 780 } 781 hasSurface()782 boolean hasSurface() { 783 return !mWin.hasSavedSurface() 784 && mSurfaceController != null && mSurfaceController.hasSurface(); 785 } 786 destroySurfaceLocked()787 void destroySurfaceLocked() { 788 final AppWindowToken wtoken = mWin.mAppToken; 789 if (wtoken != null) { 790 if (mWin == wtoken.startingWindow) { 791 wtoken.startingDisplayed = false; 792 } 793 } 794 795 mWin.clearHasSavedSurface(); 796 797 if (mSurfaceController == null) { 798 return; 799 } 800 801 // When destroying a surface we want to make sure child windows are hidden. If we are 802 // preserving the surface until redraw though we intend to swap it out with another surface 803 // for resizing. In this case the window always remains visible to the user and the child 804 // windows should likewise remain visible. 805 if (!mDestroyPreservedSurfaceUponRedraw) { 806 mWin.mHidden = true; 807 } 808 809 try { 810 if (DEBUG_VISIBILITY) logWithStack(TAG, "Window " + this + " destroying surface " 811 + mSurfaceController + ", session " + mSession); 812 if (mSurfaceDestroyDeferred) { 813 if (mSurfaceController != null && mPendingDestroySurface != mSurfaceController) { 814 if (mPendingDestroySurface != null) { 815 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { 816 WindowManagerService.logSurface(mWin, "DESTROY PENDING", true); 817 } 818 mPendingDestroySurface.destroyInTransaction(); 819 } 820 mPendingDestroySurface = mSurfaceController; 821 } 822 } else { 823 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { 824 WindowManagerService.logSurface(mWin, "DESTROY", true); 825 } 826 destroySurface(); 827 } 828 // Don't hide wallpaper if we're deferring the surface destroy 829 // because of a surface change. 830 if (!mDestroyPreservedSurfaceUponRedraw) { 831 mWallpaperControllerLocked.hideWallpapers(mWin); 832 } 833 } catch (RuntimeException e) { 834 Slog.w(TAG, "Exception thrown when destroying Window " + this 835 + " surface " + mSurfaceController + " session " + mSession + ": " + e.toString()); 836 } 837 838 // Whether the surface was preserved (and copied to mPendingDestroySurface) or not, it 839 // needs to be cleared to match the WindowState.mHasSurface state. It is also necessary 840 // so it can be recreated successfully in mPendingDestroySurface case. 841 mWin.setHasSurface(false); 842 if (mSurfaceController != null) { 843 mSurfaceController.setShown(false); 844 } 845 mSurfaceController = null; 846 mDrawState = NO_SURFACE; 847 } 848 destroyDeferredSurfaceLocked()849 void destroyDeferredSurfaceLocked() { 850 try { 851 if (mPendingDestroySurface != null) { 852 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { 853 WindowManagerService.logSurface(mWin, "DESTROY PENDING", true); 854 } 855 mPendingDestroySurface.destroyInTransaction(); 856 // Don't hide wallpaper if we're destroying a deferred surface 857 // after a surface mode change. 858 if (!mDestroyPreservedSurfaceUponRedraw) { 859 mWallpaperControllerLocked.hideWallpapers(mWin); 860 } 861 } 862 } catch (RuntimeException e) { 863 Slog.w(TAG, "Exception thrown when destroying Window " 864 + this + " surface " + mPendingDestroySurface 865 + " session " + mSession + ": " + e.toString()); 866 } 867 mSurfaceDestroyDeferred = false; 868 mPendingDestroySurface = null; 869 } 870 applyMagnificationSpec(MagnificationSpec spec, Matrix transform)871 void applyMagnificationSpec(MagnificationSpec spec, Matrix transform) { 872 final int surfaceInsetLeft = mWin.mAttrs.surfaceInsets.left; 873 final int surfaceInsetTop = mWin.mAttrs.surfaceInsets.top; 874 875 if (spec != null && !spec.isNop()) { 876 float scale = spec.scale; 877 transform.postScale(scale, scale); 878 transform.postTranslate(spec.offsetX, spec.offsetY); 879 880 // As we are scaling the whole surface, to keep the content 881 // in the same position we will also have to scale the surfaceInsets. 882 transform.postTranslate(-(surfaceInsetLeft*scale - surfaceInsetLeft), 883 -(surfaceInsetTop*scale - surfaceInsetTop)); 884 } 885 } 886 computeShownFrameLocked()887 void computeShownFrameLocked() { 888 final boolean selfTransformation = mHasLocalTransformation; 889 Transformation attachedTransformation = 890 (mParentWinAnimator != null && mParentWinAnimator.mHasLocalTransformation) 891 ? mParentWinAnimator.mTransformation : null; 892 Transformation appTransformation = (mAppAnimator != null && mAppAnimator.hasTransformation) 893 ? mAppAnimator.transformation : null; 894 895 // Wallpapers are animated based on the "real" window they 896 // are currently targeting. 897 final WindowState wallpaperTarget = mWallpaperControllerLocked.getWallpaperTarget(); 898 if (mIsWallpaper && wallpaperTarget != null && mService.mAnimateWallpaperWithTarget) { 899 final WindowStateAnimator wallpaperAnimator = wallpaperTarget.mWinAnimator; 900 if (wallpaperAnimator.mHasLocalTransformation && 901 wallpaperAnimator.mAnimation != null && 902 !wallpaperAnimator.mAnimation.getDetachWallpaper()) { 903 attachedTransformation = wallpaperAnimator.mTransformation; 904 if (DEBUG_WALLPAPER && attachedTransformation != null) { 905 Slog.v(TAG, "WP target attached xform: " + attachedTransformation); 906 } 907 } 908 final AppWindowAnimator wpAppAnimator = wallpaperTarget.mAppToken == null ? 909 null : wallpaperTarget.mAppToken.mAppAnimator; 910 if (wpAppAnimator != null && wpAppAnimator.hasTransformation 911 && wpAppAnimator.animation != null 912 && !wpAppAnimator.animation.getDetachWallpaper()) { 913 appTransformation = wpAppAnimator.transformation; 914 if (DEBUG_WALLPAPER && appTransformation != null) { 915 Slog.v(TAG, "WP target app xform: " + appTransformation); 916 } 917 } 918 } 919 920 final int displayId = mWin.getDisplayId(); 921 final ScreenRotationAnimation screenRotationAnimation = 922 mAnimator.getScreenRotationAnimationLocked(displayId); 923 final boolean screenAnimation = 924 screenRotationAnimation != null && screenRotationAnimation.isAnimating(); 925 926 mHasClipRect = false; 927 if (selfTransformation || attachedTransformation != null 928 || appTransformation != null || screenAnimation) { 929 // cache often used attributes locally 930 final Rect frame = mWin.mFrame; 931 final float tmpFloats[] = mService.mTmpFloats; 932 final Matrix tmpMatrix = mWin.mTmpMatrix; 933 934 // Compute the desired transformation. 935 if (screenAnimation && screenRotationAnimation.isRotating()) { 936 // If we are doing a screen animation, the global rotation 937 // applied to windows can result in windows that are carefully 938 // aligned with each other to slightly separate, allowing you 939 // to see what is behind them. An unsightly mess. This... 940 // thing... magically makes it call good: scale each window 941 // slightly (two pixels larger in each dimension, from the 942 // window's center). 943 final float w = frame.width(); 944 final float h = frame.height(); 945 if (w>=1 && h>=1) { 946 tmpMatrix.setScale(1 + 2/w, 1 + 2/h, w/2, h/2); 947 } else { 948 tmpMatrix.reset(); 949 } 950 } else { 951 tmpMatrix.reset(); 952 } 953 tmpMatrix.postScale(mWin.mGlobalScale, mWin.mGlobalScale); 954 if (selfTransformation) { 955 tmpMatrix.postConcat(mTransformation.getMatrix()); 956 } 957 if (attachedTransformation != null) { 958 tmpMatrix.postConcat(attachedTransformation.getMatrix()); 959 } 960 if (appTransformation != null) { 961 tmpMatrix.postConcat(appTransformation.getMatrix()); 962 } 963 964 // The translation that applies the position of the window needs to be applied at the 965 // end in case that other translations include scaling. Otherwise the scaling will 966 // affect this translation. But it needs to be set before the screen rotation animation 967 // so the pivot point is at the center of the screen for all windows. 968 tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset); 969 if (screenAnimation) { 970 tmpMatrix.postConcat(screenRotationAnimation.getEnterTransformation().getMatrix()); 971 } 972 973 MagnificationSpec spec = getMagnificationSpec(); 974 if (spec != null) { 975 applyMagnificationSpec(spec, tmpMatrix); 976 } 977 978 // "convert" it into SurfaceFlinger's format 979 // (a 2x2 matrix + an offset) 980 // Here we must not transform the position of the surface 981 // since it is already included in the transformation. 982 //Slog.i(TAG_WM, "Transform: " + matrix); 983 984 mHaveMatrix = true; 985 tmpMatrix.getValues(tmpFloats); 986 mDsDx = tmpFloats[Matrix.MSCALE_X]; 987 mDtDx = tmpFloats[Matrix.MSKEW_Y]; 988 mDtDy = tmpFloats[Matrix.MSKEW_X]; 989 mDsDy = tmpFloats[Matrix.MSCALE_Y]; 990 float x = tmpFloats[Matrix.MTRANS_X]; 991 float y = tmpFloats[Matrix.MTRANS_Y]; 992 mWin.mShownPosition.set(Math.round(x), Math.round(y)); 993 994 // Now set the alpha... but because our current hardware 995 // can't do alpha transformation on a non-opaque surface, 996 // turn it off if we are running an animation that is also 997 // transforming since it is more important to have that 998 // animation be smooth. 999 mShownAlpha = mAlpha; 1000 if (!mService.mLimitedAlphaCompositing 1001 || (!PixelFormat.formatHasAlpha(mWin.mAttrs.format) 1002 || (mWin.isIdentityMatrix(mDsDx, mDtDx, mDtDy, mDsDy) 1003 && x == frame.left && y == frame.top))) { 1004 //Slog.i(TAG_WM, "Applying alpha transform"); 1005 if (selfTransformation) { 1006 mShownAlpha *= mTransformation.getAlpha(); 1007 } 1008 if (attachedTransformation != null) { 1009 mShownAlpha *= attachedTransformation.getAlpha(); 1010 } 1011 if (appTransformation != null) { 1012 mShownAlpha *= appTransformation.getAlpha(); 1013 if (appTransformation.hasClipRect()) { 1014 mClipRect.set(appTransformation.getClipRect()); 1015 mHasClipRect = true; 1016 // The app transformation clip will be in the coordinate space of the main 1017 // activity window, which the animation correctly assumes will be placed at 1018 // (0,0)+(insets) relative to the containing frame. This isn't necessarily 1019 // true for child windows though which can have an arbitrary frame position 1020 // relative to their containing frame. We need to offset the difference 1021 // between the containing frame as used to calculate the crop and our 1022 // bounds to compensate for this. 1023 if (mWin.layoutInParentFrame()) { 1024 mClipRect.offset( (mWin.mContainingFrame.left - mWin.mFrame.left), 1025 mWin.mContainingFrame.top - mWin.mFrame.top ); 1026 } 1027 } 1028 } 1029 if (screenAnimation) { 1030 mShownAlpha *= screenRotationAnimation.getEnterTransformation().getAlpha(); 1031 } 1032 } else { 1033 //Slog.i(TAG_WM, "Not applying alpha transform"); 1034 } 1035 1036 if ((DEBUG_SURFACE_TRACE || WindowManagerService.localLOGV) 1037 && (mShownAlpha == 1.0 || mShownAlpha == 0.0)) Slog.v( 1038 TAG, "computeShownFrameLocked: Animating " + this + " mAlpha=" + mAlpha 1039 + " self=" + (selfTransformation ? mTransformation.getAlpha() : "null") 1040 + " attached=" + (attachedTransformation == null ? 1041 "null" : attachedTransformation.getAlpha()) 1042 + " app=" + (appTransformation == null ? "null" : appTransformation.getAlpha()) 1043 + " screen=" + (screenAnimation ? 1044 screenRotationAnimation.getEnterTransformation().getAlpha() : "null")); 1045 return; 1046 } else if (mIsWallpaper && mService.mRoot.mWallpaperActionPending) { 1047 return; 1048 } else if (mWin.isDragResizeChanged()) { 1049 // This window is awaiting a relayout because user just started (or ended) 1050 // drag-resizing. The shown frame (which affects surface size and pos) 1051 // should not be updated until we get next finished draw with the new surface. 1052 // Otherwise one or two frames rendered with old settings would be displayed 1053 // with new geometry. 1054 return; 1055 } 1056 1057 if (WindowManagerService.localLOGV) Slog.v( 1058 TAG, "computeShownFrameLocked: " + this + 1059 " not attached, mAlpha=" + mAlpha); 1060 1061 MagnificationSpec spec = getMagnificationSpec(); 1062 if (spec != null) { 1063 final Rect frame = mWin.mFrame; 1064 final float tmpFloats[] = mService.mTmpFloats; 1065 final Matrix tmpMatrix = mWin.mTmpMatrix; 1066 1067 tmpMatrix.setScale(mWin.mGlobalScale, mWin.mGlobalScale); 1068 tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset); 1069 1070 applyMagnificationSpec(spec, tmpMatrix); 1071 1072 tmpMatrix.getValues(tmpFloats); 1073 1074 mHaveMatrix = true; 1075 mDsDx = tmpFloats[Matrix.MSCALE_X]; 1076 mDtDx = tmpFloats[Matrix.MSKEW_Y]; 1077 mDtDy = tmpFloats[Matrix.MSKEW_X]; 1078 mDsDy = tmpFloats[Matrix.MSCALE_Y]; 1079 float x = tmpFloats[Matrix.MTRANS_X]; 1080 float y = tmpFloats[Matrix.MTRANS_Y]; 1081 mWin.mShownPosition.set(Math.round(x), Math.round(y)); 1082 1083 mShownAlpha = mAlpha; 1084 } else { 1085 mWin.mShownPosition.set(mWin.mFrame.left, mWin.mFrame.top); 1086 if (mWin.mXOffset != 0 || mWin.mYOffset != 0) { 1087 mWin.mShownPosition.offset(mWin.mXOffset, mWin.mYOffset); 1088 } 1089 mShownAlpha = mAlpha; 1090 mHaveMatrix = false; 1091 mDsDx = mWin.mGlobalScale; 1092 mDtDx = 0; 1093 mDtDy = 0; 1094 mDsDy = mWin.mGlobalScale; 1095 } 1096 } 1097 getMagnificationSpec()1098 private MagnificationSpec getMagnificationSpec() { 1099 //TODO (multidisplay): Magnification is supported only for the default display. 1100 if (mService.mAccessibilityController != null && mWin.getDisplayId() == DEFAULT_DISPLAY) { 1101 return mService.mAccessibilityController.getMagnificationSpecForWindowLocked(mWin); 1102 } 1103 return null; 1104 } 1105 1106 /** 1107 * In some scenarios we use a screen space clip rect (so called, final clip rect) 1108 * to crop to stack bounds. Generally because it's easier to deal with while 1109 * animating. 1110 * 1111 * @return True in scenarios where we use the final clip rect for stack clipping. 1112 */ useFinalClipRect()1113 private boolean useFinalClipRect() { 1114 return (isAnimationSet() && resolveStackClip() == STACK_CLIP_AFTER_ANIM) 1115 || mDestroyPreservedSurfaceUponRedraw || mWin.inPinnedWorkspace(); 1116 } 1117 1118 /** 1119 * Calculate the screen-space crop rect and fill finalClipRect. 1120 * @return true if finalClipRect has been filled, otherwise, 1121 * no screen space crop should be applied. 1122 */ calculateFinalCrop(Rect finalClipRect)1123 private boolean calculateFinalCrop(Rect finalClipRect) { 1124 final WindowState w = mWin; 1125 final DisplayContent displayContent = w.getDisplayContent(); 1126 finalClipRect.setEmpty(); 1127 1128 if (displayContent == null) { 1129 return false; 1130 } 1131 1132 if (!shouldCropToStackBounds() || !useFinalClipRect()) { 1133 return false; 1134 } 1135 1136 // Task is non-null per shouldCropToStackBounds 1137 final TaskStack stack = w.getTask().mStack; 1138 stack.getDimBounds(finalClipRect); 1139 1140 if (StackId.tasksAreFloating(stack.mStackId)) { 1141 w.expandForSurfaceInsets(finalClipRect); 1142 } 1143 1144 // We may be applying a magnification spec to all windows, 1145 // simulating a transformation in screen space, in which case 1146 // we need to transform all other screen space values...including 1147 // the final crop. This is kind of messed up and we should look 1148 // in to actually transforming screen-space via a parent-layer. 1149 // b/38322835 1150 MagnificationSpec spec = getMagnificationSpec(); 1151 if (spec != null && !spec.isNop()) { 1152 Matrix transform = mWin.mTmpMatrix; 1153 RectF finalCrop = mService.mTmpRectF; 1154 transform.reset(); 1155 transform.postScale(spec.scale, spec.scale); 1156 transform.postTranslate(-spec.offsetX, -spec.offsetY); 1157 transform.mapRect(finalCrop); 1158 finalClipRect.top = (int)finalCrop.top; 1159 finalClipRect.left = (int)finalCrop.left; 1160 finalClipRect.right = (int)finalClipRect.right; 1161 finalClipRect.bottom = (int)finalClipRect.bottom; 1162 } 1163 1164 return true; 1165 } 1166 1167 /** 1168 * Calculate the window-space crop rect and fill clipRect. 1169 * @return true if clipRect has been filled otherwise, no window space crop should be applied. 1170 */ calculateCrop(Rect clipRect)1171 private boolean calculateCrop(Rect clipRect) { 1172 final WindowState w = mWin; 1173 final DisplayContent displayContent = w.getDisplayContent(); 1174 clipRect.setEmpty(); 1175 1176 if (displayContent == null) { 1177 return false; 1178 } 1179 1180 if (w.inPinnedWorkspace()) { 1181 return false; 1182 } 1183 1184 // If we're animating, the wallpaper should only 1185 // be updated at the end of the animation. 1186 if (w.mAttrs.type == TYPE_WALLPAPER) { 1187 return false; 1188 } 1189 1190 if (DEBUG_WINDOW_CROP) Slog.d(TAG, 1191 "Updating crop win=" + w + " mLastCrop=" + mLastClipRect); 1192 1193 w.calculatePolicyCrop(mSystemDecorRect); 1194 1195 if (DEBUG_WINDOW_CROP) Slog.d(TAG, "Applying decor to crop win=" + w + " mDecorFrame=" 1196 + w.mDecorFrame + " mSystemDecorRect=" + mSystemDecorRect); 1197 1198 final boolean fullscreen = w.fillsDisplay(); 1199 final boolean isFreeformResizing = 1200 w.isDragResizing() && w.getResizeMode() == DRAG_RESIZE_MODE_FREEFORM; 1201 1202 // We use the clip rect as provided by the tranformation for non-fullscreen windows to 1203 // avoid premature clipping with the system decor rect. 1204 clipRect.set((mHasClipRect && !fullscreen) ? mClipRect : mSystemDecorRect); 1205 if (DEBUG_WINDOW_CROP) Slog.d(TAG, "win=" + w + " Initial clip rect: " + clipRect 1206 + " mHasClipRect=" + mHasClipRect + " fullscreen=" + fullscreen); 1207 1208 if (isFreeformResizing && !w.isChildWindow()) { 1209 // For freeform resizing non child windows, we are using the big surface positioned 1210 // at 0,0. Thus we must express the crop in that coordinate space. 1211 clipRect.offset(w.mShownPosition.x, w.mShownPosition.y); 1212 } 1213 1214 w.expandForSurfaceInsets(clipRect); 1215 1216 if (mHasClipRect && fullscreen) { 1217 // We intersect the clip rect specified by the transformation with the expanded system 1218 // decor rect to prevent artifacts from drawing during animation if the transformation 1219 // clip rect extends outside the system decor rect. 1220 clipRect.intersect(mClipRect); 1221 } 1222 // The clip rect was generated assuming (0,0) as the window origin, 1223 // so we need to translate to match the actual surface coordinates. 1224 clipRect.offset(w.mAttrs.surfaceInsets.left, w.mAttrs.surfaceInsets.top); 1225 1226 if (!useFinalClipRect()) { 1227 adjustCropToStackBounds(clipRect, isFreeformResizing); 1228 } 1229 if (DEBUG_WINDOW_CROP) Slog.d(TAG, 1230 "win=" + w + " Clip rect after stack adjustment=" + clipRect); 1231 1232 w.transformClipRectFromScreenToSurfaceSpace(clipRect); 1233 1234 return true; 1235 } 1236 applyCrop(Rect clipRect, Rect finalClipRect, boolean recoveringMemory)1237 private void applyCrop(Rect clipRect, Rect finalClipRect, boolean recoveringMemory) { 1238 if (DEBUG_WINDOW_CROP) Slog.d(TAG, "applyCrop: win=" + mWin 1239 + " clipRect=" + clipRect + " finalClipRect=" + finalClipRect); 1240 if (clipRect != null) { 1241 if (!clipRect.equals(mLastClipRect)) { 1242 mLastClipRect.set(clipRect); 1243 mSurfaceController.setCropInTransaction(clipRect, recoveringMemory); 1244 } 1245 } else { 1246 mSurfaceController.clearCropInTransaction(recoveringMemory); 1247 } 1248 1249 if (finalClipRect == null) { 1250 finalClipRect = mService.mTmpRect; 1251 finalClipRect.setEmpty(); 1252 } 1253 if (!finalClipRect.equals(mLastFinalClipRect)) { 1254 mLastFinalClipRect.set(finalClipRect); 1255 mSurfaceController.setFinalCropInTransaction(finalClipRect); 1256 if (mDestroyPreservedSurfaceUponRedraw && mPendingDestroySurface != null) { 1257 mPendingDestroySurface.setFinalCropInTransaction(finalClipRect); 1258 } 1259 } 1260 } 1261 resolveStackClip()1262 private int resolveStackClip() { 1263 // App animation overrides window animation stack clip mode. 1264 if (mAppAnimator != null && mAppAnimator.animation != null) { 1265 return mAppAnimator.getStackClip(); 1266 } else { 1267 return mStackClip; 1268 } 1269 } 1270 shouldCropToStackBounds()1271 private boolean shouldCropToStackBounds() { 1272 final WindowState w = mWin; 1273 final DisplayContent displayContent = w.getDisplayContent(); 1274 if (displayContent != null && !displayContent.isDefaultDisplay) { 1275 // There are some windows that live on other displays while their app and main window 1276 // live on the default display (e.g. casting...). We don't want to crop this windows 1277 // to the stack bounds which is only currently supported on the default display. 1278 // TODO(multi-display): Need to support cropping to stack bounds on other displays 1279 // when we have stacks on other displays. 1280 return false; 1281 } 1282 1283 final Task task = w.getTask(); 1284 if (task == null || !task.cropWindowsToStackBounds()) { 1285 return false; 1286 } 1287 1288 final int stackClip = resolveStackClip(); 1289 1290 // It's animating and we don't want to clip it to stack bounds during animation - abort. 1291 if (isAnimationSet() && stackClip == STACK_CLIP_NONE) { 1292 return false; 1293 } 1294 return true; 1295 } 1296 adjustCropToStackBounds(Rect clipRect, boolean isFreeformResizing)1297 private void adjustCropToStackBounds(Rect clipRect, 1298 boolean isFreeformResizing) { 1299 final WindowState w = mWin; 1300 1301 if (!shouldCropToStackBounds()) { 1302 return; 1303 } 1304 1305 final TaskStack stack = w.getTask().mStack; 1306 stack.getDimBounds(mTmpStackBounds); 1307 final Rect surfaceInsets = w.getAttrs().surfaceInsets; 1308 // When we resize we use the big surface approach, which means we can't trust the 1309 // window frame bounds anymore. Instead, the window will be placed at 0, 0, but to avoid 1310 // hardcoding it, we use surface coordinates. 1311 final int frameX = isFreeformResizing ? (int) mSurfaceController.getX() : 1312 w.mFrame.left + mWin.mXOffset - surfaceInsets.left; 1313 final int frameY = isFreeformResizing ? (int) mSurfaceController.getY() : 1314 w.mFrame.top + mWin.mYOffset - surfaceInsets.top; 1315 1316 // We need to do some acrobatics with surface position, because their clip region is 1317 // relative to the inside of the surface, but the stack bounds aren't. 1318 if (StackId.hasWindowShadow(stack.mStackId) 1319 && !StackId.isTaskResizeAllowed(stack.mStackId)) { 1320 // The windows in this stack display drop shadows and the fill the entire stack 1321 // area. Adjust the stack bounds we will use to cropping take into account the 1322 // offsets we use to display the drop shadow so it doesn't get cropped. 1323 mTmpStackBounds.inset(-surfaceInsets.left, -surfaceInsets.top, 1324 -surfaceInsets.right, -surfaceInsets.bottom); 1325 } 1326 1327 clipRect.left = Math.max(0, 1328 Math.max(mTmpStackBounds.left, frameX + clipRect.left) - frameX); 1329 clipRect.top = Math.max(0, 1330 Math.max(mTmpStackBounds.top, frameY + clipRect.top) - frameY); 1331 clipRect.right = Math.max(0, 1332 Math.min(mTmpStackBounds.right, frameX + clipRect.right) - frameX); 1333 clipRect.bottom = Math.max(0, 1334 Math.min(mTmpStackBounds.bottom, frameY + clipRect.bottom) - frameY); 1335 } 1336 setSurfaceBoundariesLocked(final boolean recoveringMemory)1337 void setSurfaceBoundariesLocked(final boolean recoveringMemory) { 1338 if (mSurfaceController == null) { 1339 return; 1340 } 1341 1342 final WindowState w = mWin; 1343 final LayoutParams attrs = mWin.getAttrs(); 1344 final Task task = w.getTask(); 1345 1346 // We got resized, so block all updates until we got the new surface. 1347 if (w.isResizedWhileNotDragResizing() && !w.isGoneForLayoutLw()) { 1348 return; 1349 } 1350 1351 mTmpSize.set(w.mShownPosition.x, w.mShownPosition.y, 0, 0); 1352 calculateSurfaceBounds(w, attrs); 1353 1354 mExtraHScale = (float) 1.0; 1355 mExtraVScale = (float) 1.0; 1356 1357 boolean wasForceScaled = mForceScaleUntilResize; 1358 boolean wasSeamlesslyRotated = w.mSeamlesslyRotated; 1359 1360 // Once relayout has been called at least once, we need to make sure 1361 // we only resize the client surface during calls to relayout. For 1362 // clients which use indeterminate measure specs (MATCH_PARENT), 1363 // we may try and change their window size without a call to relayout. 1364 // However, this would be unsafe, as the client may be in the middle 1365 // of producing a frame at the old size, having just completed layout 1366 // to find the surface size changed underneath it. 1367 if (!w.mRelayoutCalled || w.mInRelayout) { 1368 mSurfaceResized = mSurfaceController.setSizeInTransaction( 1369 mTmpSize.width(), mTmpSize.height(), recoveringMemory); 1370 } else { 1371 mSurfaceResized = false; 1372 } 1373 mForceScaleUntilResize = mForceScaleUntilResize && !mSurfaceResized; 1374 // If we are undergoing seamless rotation, the surface has already 1375 // been set up to persist at it's old location. We need to freeze 1376 // updates until a resize occurs. 1377 mService.markForSeamlessRotation(w, w.mSeamlesslyRotated && !mSurfaceResized); 1378 1379 Rect clipRect = null, finalClipRect = null; 1380 if (calculateCrop(mTmpClipRect)) { 1381 clipRect = mTmpClipRect; 1382 } 1383 if (calculateFinalCrop(mTmpFinalClipRect)) { 1384 finalClipRect = mTmpFinalClipRect; 1385 } 1386 1387 float surfaceWidth = mSurfaceController.getWidth(); 1388 float surfaceHeight = mSurfaceController.getHeight(); 1389 1390 if (isForceScaled()) { 1391 int hInsets = attrs.surfaceInsets.left + attrs.surfaceInsets.right; 1392 int vInsets = attrs.surfaceInsets.top + attrs.surfaceInsets.bottom; 1393 float surfaceContentWidth = surfaceWidth - hInsets; 1394 float surfaceContentHeight = surfaceHeight - vInsets; 1395 if (!mForceScaleUntilResize) { 1396 mSurfaceController.forceScaleableInTransaction(true); 1397 } 1398 1399 int posX = mTmpSize.left; 1400 int posY = mTmpSize.top; 1401 task.mStack.getDimBounds(mTmpStackBounds); 1402 1403 boolean allowStretching = false; 1404 task.mStack.getFinalAnimationSourceHintBounds(mTmpSourceBounds); 1405 // If we don't have source bounds, we can attempt to use the content insets 1406 // in the following scenario: 1407 // 1. We have content insets. 1408 // 2. We are not transitioning to full screen 1409 // We have to be careful to check "lastAnimatingBoundsWasToFullscreen" rather than 1410 // the mBoundsAnimating state, as we may have already left it and only be here 1411 // because of the force-scale until resize state. 1412 if (mTmpSourceBounds.isEmpty() && (mWin.mLastRelayoutContentInsets.width() > 0 1413 || mWin.mLastRelayoutContentInsets.height() > 0) 1414 && !task.mStack.lastAnimatingBoundsWasToFullscreen()) { 1415 mTmpSourceBounds.set(task.mStack.mPreAnimationBounds); 1416 mTmpSourceBounds.inset(mWin.mLastRelayoutContentInsets); 1417 allowStretching = true; 1418 } 1419 if (!mTmpSourceBounds.isEmpty()) { 1420 // Get the final target stack bounds, if we are not animating, this is just the 1421 // current stack bounds 1422 task.mStack.getFinalAnimationBounds(mTmpAnimatingBounds); 1423 1424 // Calculate the current progress and interpolate the difference between the target 1425 // and source bounds 1426 float finalWidth = mTmpAnimatingBounds.width(); 1427 float initialWidth = mTmpSourceBounds.width(); 1428 float tw = (surfaceContentWidth - mTmpStackBounds.width()) 1429 / (surfaceContentWidth - mTmpAnimatingBounds.width()); 1430 float th = tw; 1431 mExtraHScale = (initialWidth + tw * (finalWidth - initialWidth)) / initialWidth; 1432 if (allowStretching) { 1433 float finalHeight = mTmpAnimatingBounds.height(); 1434 float initialHeight = mTmpSourceBounds.height(); 1435 th = (surfaceContentHeight - mTmpStackBounds.height()) 1436 / (surfaceContentHeight - mTmpAnimatingBounds.height()); 1437 mExtraVScale = (initialHeight + tw * (finalHeight - initialHeight)) 1438 / initialHeight; 1439 } else { 1440 mExtraVScale = mExtraHScale; 1441 } 1442 1443 // Adjust the position to account for the inset bounds 1444 posX -= (int) (tw * mExtraHScale * mTmpSourceBounds.left); 1445 posY -= (int) (th * mExtraVScale * mTmpSourceBounds.top); 1446 1447 // Always clip to the stack bounds since the surface can be larger with the current 1448 // scale 1449 clipRect = null; 1450 finalClipRect = mTmpStackBounds; 1451 } else { 1452 // We want to calculate the scaling based on the content area, not based on 1453 // the entire surface, so that we scale in sync with windows that don't have insets. 1454 mExtraHScale = mTmpStackBounds.width() / surfaceContentWidth; 1455 mExtraVScale = mTmpStackBounds.height() / surfaceContentHeight; 1456 1457 // Since we are scaled to fit in our previously desired crop, we can now 1458 // expose the whole window in buffer space, and not risk extending 1459 // past where the system would have cropped us 1460 clipRect = null; 1461 finalClipRect = null; 1462 } 1463 1464 // In the case of ForceScaleToStack we scale entire tasks together, 1465 // and so we need to scale our offsets relative to the task bounds 1466 // or parent and child windows would fall out of alignment. 1467 posX -= (int) (attrs.x * (1 - mExtraHScale)); 1468 posY -= (int) (attrs.y * (1 - mExtraVScale)); 1469 1470 // Imagine we are scaling down. As we scale the buffer down, we decrease the 1471 // distance between the surface top left, and the start of the surface contents 1472 // (previously it was surfaceInsets.left pixels in screen space but now it 1473 // will be surfaceInsets.left*mExtraHScale). This means in order to keep the 1474 // non inset content at the same position, we have to shift the whole window 1475 // forward. Likewise for scaling up, we've increased this distance, and we need 1476 // to shift by a negative number to compensate. 1477 posX += attrs.surfaceInsets.left * (1 - mExtraHScale); 1478 posY += attrs.surfaceInsets.top * (1 - mExtraVScale); 1479 1480 mSurfaceController.setPositionInTransaction((float) Math.floor(posX), 1481 (float) Math.floor(posY), recoveringMemory); 1482 1483 // Various surfaces in the scaled stack may resize at different times. 1484 // We need to ensure for each surface, that we disable transformation matrix 1485 // scaling in the same transaction which we resize the surface in. 1486 // As we are in SCALING_MODE_SCALE_TO_WINDOW, SurfaceFlinger will 1487 // then take over the scaling until the new buffer arrives, and things 1488 // will be seamless. 1489 mForceScaleUntilResize = true; 1490 } else { 1491 if (!w.mSeamlesslyRotated) { 1492 mSurfaceController.setPositionInTransaction(mTmpSize.left, mTmpSize.top, 1493 recoveringMemory); 1494 } 1495 } 1496 1497 // If we are ending the scaling mode. We switch to SCALING_MODE_FREEZE 1498 // to prevent further updates until buffer latch. 1499 // When ending both force scaling, and seamless rotation, we need to freeze 1500 // the Surface geometry until a buffer comes in at the new size (normally position and crop 1501 // are unfrozen). setGeometryAppliesWithResizeInTransaction accomplishes this for us. 1502 if ((wasForceScaled && !mForceScaleUntilResize) || 1503 (wasSeamlesslyRotated && !w.mSeamlesslyRotated)) { 1504 mSurfaceController.setGeometryAppliesWithResizeInTransaction(true); 1505 mSurfaceController.forceScaleableInTransaction(false); 1506 } 1507 1508 if (!w.mSeamlesslyRotated) { 1509 applyCrop(clipRect, finalClipRect, recoveringMemory); 1510 mSurfaceController.setMatrixInTransaction(mDsDx * w.mHScale * mExtraHScale, 1511 mDtDx * w.mVScale * mExtraVScale, 1512 mDtDy * w.mHScale * mExtraHScale, 1513 mDsDy * w.mVScale * mExtraVScale, recoveringMemory); 1514 } 1515 1516 if (mSurfaceResized) { 1517 mReportSurfaceResized = true; 1518 mAnimator.setPendingLayoutChanges(w.getDisplayId(), 1519 WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER); 1520 w.applyDimLayerIfNeeded(); 1521 } 1522 } 1523 prepareSurfaceLocked(final boolean recoveringMemory)1524 void prepareSurfaceLocked(final boolean recoveringMemory) { 1525 final WindowState w = mWin; 1526 if (!hasSurface()) { 1527 1528 // There is no need to wait for an animation change if our window is gone for layout 1529 // already as we'll never be visible. 1530 if (w.mOrientationChanging && w.isGoneForLayoutLw()) { 1531 if (DEBUG_ORIENTATION) { 1532 Slog.v(TAG, "Orientation change skips hidden " + w); 1533 } 1534 w.mOrientationChanging = false; 1535 } 1536 return; 1537 } 1538 1539 // Do not change surface properties of opening apps if we are waiting for the 1540 // transition to be ready. transitionGoodToGo could be not ready even after all 1541 // opening apps are drawn. It's only waiting on isFetchingAppTransitionsSpecs() 1542 // to get the animation spec. (For example, go into Recents and immediately open 1543 // the same app again before the app's surface is destroyed or saved, the surface 1544 // is always ready in the whole process.) If we go ahead here, the opening app 1545 // will be shown with the full size before the correct animation spec arrives. 1546 if (isWaitingForOpening()) { 1547 return; 1548 } 1549 1550 boolean displayed = false; 1551 1552 computeShownFrameLocked(); 1553 1554 setSurfaceBoundariesLocked(recoveringMemory); 1555 1556 if (mIsWallpaper && !mWin.mWallpaperVisible) { 1557 // Wallpaper is no longer visible and there is no wp target => hide it. 1558 hide("prepareSurfaceLocked"); 1559 } else if (w.isParentWindowHidden() || !w.isOnScreen()) { 1560 hide("prepareSurfaceLocked"); 1561 mWallpaperControllerLocked.hideWallpapers(w); 1562 1563 // If we are waiting for this window to handle an orientation change. If this window is 1564 // really hidden (gone for layout), there is no point in still waiting for it. 1565 // Note that this does introduce a potential glitch if the window becomes unhidden 1566 // before it has drawn for the new orientation. 1567 if (w.mOrientationChanging && w.isGoneForLayoutLw()) { 1568 w.mOrientationChanging = false; 1569 if (DEBUG_ORIENTATION) Slog.v(TAG, 1570 "Orientation change skips hidden " + w); 1571 } 1572 } else if (mLastLayer != mAnimLayer 1573 || mLastAlpha != mShownAlpha 1574 || mLastDsDx != mDsDx 1575 || mLastDtDx != mDtDx 1576 || mLastDsDy != mDsDy 1577 || mLastDtDy != mDtDy 1578 || w.mLastHScale != w.mHScale 1579 || w.mLastVScale != w.mVScale 1580 || mLastHidden) { 1581 displayed = true; 1582 mLastAlpha = mShownAlpha; 1583 mLastLayer = mAnimLayer; 1584 mLastDsDx = mDsDx; 1585 mLastDtDx = mDtDx; 1586 mLastDsDy = mDsDy; 1587 mLastDtDy = mDtDy; 1588 w.mLastHScale = w.mHScale; 1589 w.mLastVScale = w.mVScale; 1590 if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(w, 1591 "controller=" + mSurfaceController + 1592 "alpha=" + mShownAlpha + " layer=" + mAnimLayer 1593 + " matrix=[" + mDsDx + "*" + w.mHScale 1594 + "," + mDtDx + "*" + w.mVScale 1595 + "][" + mDtDy + "*" + w.mHScale 1596 + "," + mDsDy + "*" + w.mVScale + "]", false); 1597 1598 boolean prepared = 1599 mSurfaceController.prepareToShowInTransaction(mShownAlpha, 1600 mDsDx * w.mHScale * mExtraHScale, 1601 mDtDx * w.mVScale * mExtraVScale, 1602 mDtDy * w.mHScale * mExtraHScale, 1603 mDsDy * w.mVScale * mExtraVScale, 1604 recoveringMemory); 1605 mSurfaceController.setLayer(mAnimLayer); 1606 1607 if (prepared && mLastHidden && mDrawState == HAS_DRAWN) { 1608 if (showSurfaceRobustlyLocked()) { 1609 markPreservedSurfaceForDestroy(); 1610 mAnimator.requestRemovalOfReplacedWindows(w); 1611 mLastHidden = false; 1612 if (mIsWallpaper) { 1613 w.dispatchWallpaperVisibility(true); 1614 } 1615 // This draw means the difference between unique content and mirroring. 1616 // Run another pass through performLayout to set mHasContent in the 1617 // LogicalDisplay. 1618 mAnimator.setPendingLayoutChanges(w.getDisplayId(), 1619 WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM); 1620 } else { 1621 w.mOrientationChanging = false; 1622 } 1623 } 1624 if (hasSurface()) { 1625 w.mToken.hasVisible = true; 1626 } 1627 } else { 1628 if (DEBUG_ANIM && isAnimationSet()) { 1629 Slog.v(TAG, "prepareSurface: No changes in animation for " + this); 1630 } 1631 displayed = true; 1632 } 1633 1634 if (w.mOrientationChanging) { 1635 if (!w.isDrawnLw()) { 1636 mAnimator.mBulkUpdateParams &= ~SET_ORIENTATION_CHANGE_COMPLETE; 1637 mAnimator.mLastWindowFreezeSource = w; 1638 if (DEBUG_ORIENTATION) Slog.v(TAG, 1639 "Orientation continue waiting for draw in " + w); 1640 } else { 1641 w.mOrientationChanging = false; 1642 if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change complete in " + w); 1643 } 1644 } 1645 1646 if (displayed) { 1647 w.mToken.hasVisible = true; 1648 } 1649 } 1650 setTransparentRegionHintLocked(final Region region)1651 void setTransparentRegionHintLocked(final Region region) { 1652 if (mSurfaceController == null) { 1653 Slog.w(TAG, "setTransparentRegionHint: null mSurface after mHasSurface true"); 1654 return; 1655 } 1656 mSurfaceController.setTransparentRegionHint(region); 1657 } 1658 setWallpaperOffset(Point shownPosition)1659 void setWallpaperOffset(Point shownPosition) { 1660 final LayoutParams attrs = mWin.getAttrs(); 1661 final int left = shownPosition.x - attrs.surfaceInsets.left; 1662 final int top = shownPosition.y - attrs.surfaceInsets.top; 1663 1664 try { 1665 if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, ">>> OPEN TRANSACTION setWallpaperOffset"); 1666 mService.openSurfaceTransaction(); 1667 mSurfaceController.setPositionInTransaction(mWin.mFrame.left + left, 1668 mWin.mFrame.top + top, false); 1669 applyCrop(null, null, false); 1670 } catch (RuntimeException e) { 1671 Slog.w(TAG, "Error positioning surface of " + mWin 1672 + " pos=(" + left + "," + top + ")", e); 1673 } finally { 1674 mService.closeSurfaceTransaction(); 1675 if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, 1676 "<<< CLOSE TRANSACTION setWallpaperOffset"); 1677 } 1678 } 1679 1680 /** 1681 * Try to change the pixel format without recreating the surface. This 1682 * will be common in the case of changing from PixelFormat.OPAQUE to 1683 * PixelFormat.TRANSLUCENT in the hardware-accelerated case as both 1684 * requested formats resolve to the same underlying SurfaceControl format 1685 * @return True if format was succesfully changed, false otherwise 1686 */ tryChangeFormatInPlaceLocked()1687 boolean tryChangeFormatInPlaceLocked() { 1688 if (mSurfaceController == null) { 1689 return false; 1690 } 1691 final LayoutParams attrs = mWin.getAttrs(); 1692 final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0; 1693 final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format; 1694 if (format == mSurfaceFormat) { 1695 setOpaqueLocked(!PixelFormat.formatHasAlpha(attrs.format)); 1696 return true; 1697 } 1698 return false; 1699 } 1700 setOpaqueLocked(boolean isOpaque)1701 void setOpaqueLocked(boolean isOpaque) { 1702 if (mSurfaceController == null) { 1703 return; 1704 } 1705 mSurfaceController.setOpaque(isOpaque); 1706 } 1707 setSecureLocked(boolean isSecure)1708 void setSecureLocked(boolean isSecure) { 1709 if (mSurfaceController == null) { 1710 return; 1711 } 1712 mSurfaceController.setSecure(isSecure); 1713 } 1714 1715 /** 1716 * Have the surface flinger show a surface, robustly dealing with 1717 * error conditions. In particular, if there is not enough memory 1718 * to show the surface, then we will try to get rid of other surfaces 1719 * in order to succeed. 1720 * 1721 * @return Returns true if the surface was successfully shown. 1722 */ showSurfaceRobustlyLocked()1723 private boolean showSurfaceRobustlyLocked() { 1724 final Task task = mWin.getTask(); 1725 if (task != null && StackId.windowsAreScaleable(task.mStack.mStackId)) { 1726 mSurfaceController.forceScaleableInTransaction(true); 1727 } 1728 1729 boolean shown = mSurfaceController.showRobustlyInTransaction(); 1730 if (!shown) 1731 return false; 1732 1733 if (mWin.mTurnOnScreen) { 1734 if (DEBUG_VISIBILITY) Slog.v(TAG, "Show surface turning screen on: " + mWin); 1735 mWin.mTurnOnScreen = false; 1736 mAnimator.mBulkUpdateParams |= SET_TURN_ON_SCREEN; 1737 } 1738 return true; 1739 } 1740 applyEnterAnimationLocked()1741 void applyEnterAnimationLocked() { 1742 // If we are the new part of a window replacement transition and we have requested 1743 // not to animate, we instead want to make it seamless, so we don't want to apply 1744 // an enter transition. 1745 if (mWin.mSkipEnterAnimationForSeamlessReplacement) { 1746 return; 1747 } 1748 final int transit; 1749 if (mEnterAnimationPending) { 1750 mEnterAnimationPending = false; 1751 transit = WindowManagerPolicy.TRANSIT_ENTER; 1752 } else { 1753 transit = WindowManagerPolicy.TRANSIT_SHOW; 1754 } 1755 applyAnimationLocked(transit, true); 1756 //TODO (multidisplay): Magnification is supported only for the default display. 1757 if (mService.mAccessibilityController != null 1758 && mWin.getDisplayId() == DEFAULT_DISPLAY) { 1759 mService.mAccessibilityController.onWindowTransitionLocked(mWin, transit); 1760 } 1761 } 1762 1763 /** 1764 * Choose the correct animation and set it to the passed WindowState. 1765 * @param transit If AppTransition.TRANSIT_PREVIEW_DONE and the app window has been drawn 1766 * then the animation will be app_starting_exit. Any other value loads the animation from 1767 * the switch statement below. 1768 * @param isEntrance The animation type the last time this was called. Used to keep from 1769 * loading the same animation twice. 1770 * @return true if an animation has been loaded. 1771 */ applyAnimationLocked(int transit, boolean isEntrance)1772 boolean applyAnimationLocked(int transit, boolean isEntrance) { 1773 if (mLocalAnimating && mAnimationIsEntrance == isEntrance) { 1774 // If we are trying to apply an animation, but already running 1775 // an animation of the same type, then just leave that one alone. 1776 return true; 1777 } 1778 1779 // Only apply an animation if the display isn't frozen. If it is 1780 // frozen, there is no reason to animate and it can cause strange 1781 // artifacts when we unfreeze the display if some different animation 1782 // is running. 1783 Trace.traceBegin(Trace.TRACE_TAG_WINDOW_MANAGER, "WSA#applyAnimationLocked"); 1784 if (mService.okToDisplay()) { 1785 int anim = mPolicy.selectAnimationLw(mWin, transit); 1786 int attr = -1; 1787 Animation a = null; 1788 if (anim != 0) { 1789 a = anim != -1 ? AnimationUtils.loadAnimation(mContext, anim) : null; 1790 } else { 1791 switch (transit) { 1792 case WindowManagerPolicy.TRANSIT_ENTER: 1793 attr = com.android.internal.R.styleable.WindowAnimation_windowEnterAnimation; 1794 break; 1795 case WindowManagerPolicy.TRANSIT_EXIT: 1796 attr = com.android.internal.R.styleable.WindowAnimation_windowExitAnimation; 1797 break; 1798 case WindowManagerPolicy.TRANSIT_SHOW: 1799 attr = com.android.internal.R.styleable.WindowAnimation_windowShowAnimation; 1800 break; 1801 case WindowManagerPolicy.TRANSIT_HIDE: 1802 attr = com.android.internal.R.styleable.WindowAnimation_windowHideAnimation; 1803 break; 1804 } 1805 if (attr >= 0) { 1806 a = mService.mAppTransition.loadAnimationAttr(mWin.mAttrs, attr); 1807 } 1808 } 1809 if (DEBUG_ANIM) Slog.v(TAG, 1810 "applyAnimation: win=" + this 1811 + " anim=" + anim + " attr=0x" + Integer.toHexString(attr) 1812 + " a=" + a 1813 + " transit=" + transit 1814 + " isEntrance=" + isEntrance + " Callers " + Debug.getCallers(3)); 1815 if (a != null) { 1816 if (DEBUG_ANIM) logWithStack(TAG, "Loaded animation " + a + " for " + this); 1817 setAnimation(a); 1818 mAnimationIsEntrance = isEntrance; 1819 } 1820 } else { 1821 clearAnimation(); 1822 } 1823 Trace.traceEnd(Trace.TRACE_TAG_WINDOW_MANAGER); 1824 1825 if (mWin.mAttrs.type == TYPE_INPUT_METHOD) { 1826 mWin.getDisplayContent().adjustForImeIfNeeded(); 1827 if (isEntrance) { 1828 mWin.setDisplayLayoutNeeded(); 1829 mService.mWindowPlacerLocked.requestTraversal(); 1830 } 1831 } 1832 return mAnimation != null; 1833 } 1834 applyFadeoutDuringKeyguardExitAnimation()1835 private void applyFadeoutDuringKeyguardExitAnimation() { 1836 long startTime = mAnimation.getStartTime(); 1837 long duration = mAnimation.getDuration(); 1838 long elapsed = mLastAnimationTime - startTime; 1839 long fadeDuration = duration - elapsed; 1840 if (fadeDuration <= 0) { 1841 // Never mind, this would be no visible animation, so abort the animation change. 1842 return; 1843 } 1844 AnimationSet newAnimation = new AnimationSet(false /* shareInterpolator */); 1845 newAnimation.setDuration(duration); 1846 newAnimation.setStartTime(startTime); 1847 newAnimation.addAnimation(mAnimation); 1848 Animation fadeOut = AnimationUtils.loadAnimation( 1849 mContext, com.android.internal.R.anim.app_starting_exit); 1850 fadeOut.setDuration(fadeDuration); 1851 fadeOut.setStartOffset(elapsed); 1852 newAnimation.addAnimation(fadeOut); 1853 newAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(), mAnimDx, mAnimDy); 1854 mAnimation = newAnimation; 1855 } 1856 dump(PrintWriter pw, String prefix, boolean dumpAll)1857 public void dump(PrintWriter pw, String prefix, boolean dumpAll) { 1858 if (mAnimating || mLocalAnimating || mAnimationIsEntrance 1859 || mAnimation != null) { 1860 pw.print(prefix); pw.print("mAnimating="); pw.print(mAnimating); 1861 pw.print(" mLocalAnimating="); pw.print(mLocalAnimating); 1862 pw.print(" mAnimationIsEntrance="); pw.print(mAnimationIsEntrance); 1863 pw.print(" mAnimation="); pw.print(mAnimation); 1864 pw.print(" mStackClip="); pw.println(mStackClip); 1865 } 1866 if (mHasTransformation || mHasLocalTransformation) { 1867 pw.print(prefix); pw.print("XForm: has="); 1868 pw.print(mHasTransformation); 1869 pw.print(" hasLocal="); pw.print(mHasLocalTransformation); 1870 pw.print(" "); mTransformation.printShortString(pw); 1871 pw.println(); 1872 } 1873 if (mSurfaceController != null) { 1874 mSurfaceController.dump(pw, prefix, dumpAll); 1875 } 1876 if (dumpAll) { 1877 pw.print(prefix); pw.print("mDrawState="); pw.print(drawStateToString()); 1878 pw.print(prefix); pw.print(" mLastHidden="); pw.println(mLastHidden); 1879 pw.print(prefix); pw.print("mSystemDecorRect="); mSystemDecorRect.printShortString(pw); 1880 pw.print(" last="); mLastSystemDecorRect.printShortString(pw); 1881 pw.print(" mHasClipRect="); pw.print(mHasClipRect); 1882 pw.print(" mLastClipRect="); mLastClipRect.printShortString(pw); 1883 1884 if (!mLastFinalClipRect.isEmpty()) { 1885 pw.print(" mLastFinalClipRect="); mLastFinalClipRect.printShortString(pw); 1886 } 1887 pw.println(); 1888 } 1889 1890 if (mPendingDestroySurface != null) { 1891 pw.print(prefix); pw.print("mPendingDestroySurface="); 1892 pw.println(mPendingDestroySurface); 1893 } 1894 if (mSurfaceResized || mSurfaceDestroyDeferred) { 1895 pw.print(prefix); pw.print("mSurfaceResized="); pw.print(mSurfaceResized); 1896 pw.print(" mSurfaceDestroyDeferred="); pw.println(mSurfaceDestroyDeferred); 1897 } 1898 if (mShownAlpha != 1 || mAlpha != 1 || mLastAlpha != 1) { 1899 pw.print(prefix); pw.print("mShownAlpha="); pw.print(mShownAlpha); 1900 pw.print(" mAlpha="); pw.print(mAlpha); 1901 pw.print(" mLastAlpha="); pw.println(mLastAlpha); 1902 } 1903 if (mHaveMatrix || mWin.mGlobalScale != 1) { 1904 pw.print(prefix); pw.print("mGlobalScale="); pw.print(mWin.mGlobalScale); 1905 pw.print(" mDsDx="); pw.print(mDsDx); 1906 pw.print(" mDtDx="); pw.print(mDtDx); 1907 pw.print(" mDtDy="); pw.print(mDtDy); 1908 pw.print(" mDsDy="); pw.println(mDsDy); 1909 } 1910 if (mAnimationStartDelayed) { 1911 pw.print(prefix); pw.print("mAnimationStartDelayed="); pw.print(mAnimationStartDelayed); 1912 } 1913 } 1914 1915 @Override toString()1916 public String toString() { 1917 StringBuffer sb = new StringBuffer("WindowStateAnimator{"); 1918 sb.append(Integer.toHexString(System.identityHashCode(this))); 1919 sb.append(' '); 1920 sb.append(mWin.mAttrs.getTitle()); 1921 sb.append('}'); 1922 return sb.toString(); 1923 } 1924 reclaimSomeSurfaceMemory(String operation, boolean secure)1925 void reclaimSomeSurfaceMemory(String operation, boolean secure) { 1926 mService.mRoot.reclaimSomeSurfaceMemory(this, operation, secure); 1927 } 1928 getShown()1929 boolean getShown() { 1930 if (mSurfaceController != null) { 1931 return mSurfaceController.getShown(); 1932 } 1933 return false; 1934 } 1935 destroySurface()1936 void destroySurface() { 1937 try { 1938 if (mSurfaceController != null) { 1939 mSurfaceController.destroyInTransaction(); 1940 } 1941 } catch (RuntimeException e) { 1942 Slog.w(TAG, "Exception thrown when destroying surface " + this 1943 + " surface " + mSurfaceController + " session " + mSession + ": " + e); 1944 } finally { 1945 mWin.setHasSurface(false); 1946 mSurfaceController = null; 1947 mDrawState = NO_SURFACE; 1948 } 1949 } 1950 setMoveAnimation(int left, int top)1951 void setMoveAnimation(int left, int top) { 1952 final Animation a = AnimationUtils.loadAnimation(mContext, 1953 com.android.internal.R.anim.window_move_from_decor); 1954 setAnimation(a); 1955 mAnimDx = mWin.mLastFrame.left - left; 1956 mAnimDy = mWin.mLastFrame.top - top; 1957 mAnimateMove = true; 1958 } 1959 deferTransactionUntilParentFrame(long frameNumber)1960 void deferTransactionUntilParentFrame(long frameNumber) { 1961 if (!mWin.isChildWindow()) { 1962 return; 1963 } 1964 mSurfaceController.deferTransactionUntil( 1965 mWin.getParentWindow().mWinAnimator.mSurfaceController.getHandle(), frameNumber); 1966 } 1967 1968 /** 1969 * Sometimes we need to synchronize the first frame of animation with some external event. 1970 * To achieve this, we prolong the start of the animation and keep producing the first frame of 1971 * the animation. 1972 */ getAnimationFrameTime(Animation animation, long currentTime)1973 private long getAnimationFrameTime(Animation animation, long currentTime) { 1974 if (mAnimationStartDelayed) { 1975 animation.setStartTime(currentTime); 1976 return currentTime + 1; 1977 } 1978 return currentTime; 1979 } 1980 startDelayingAnimationStart()1981 void startDelayingAnimationStart() { 1982 mAnimationStartDelayed = true; 1983 } 1984 endDelayingAnimationStart()1985 void endDelayingAnimationStart() { 1986 mAnimationStartDelayed = false; 1987 } 1988 seamlesslyRotateWindow(int oldRotation, int newRotation)1989 void seamlesslyRotateWindow(int oldRotation, int newRotation) { 1990 final WindowState w = mWin; 1991 if (!w.isVisibleNow() || w.mIsWallpaper) { 1992 return; 1993 } 1994 1995 final Rect cropRect = mService.mTmpRect; 1996 final Rect displayRect = mService.mTmpRect2; 1997 final RectF frameRect = mService.mTmpRectF; 1998 final Matrix transform = mService.mTmpTransform; 1999 2000 final float x = w.mFrame.left; 2001 final float y = w.mFrame.top; 2002 final float width = w.mFrame.width(); 2003 final float height = w.mFrame.height(); 2004 2005 mService.getDefaultDisplayContentLocked().getLogicalDisplayRect(displayRect); 2006 final float displayWidth = displayRect.width(); 2007 final float displayHeight = displayRect.height(); 2008 2009 // Compute a transform matrix to undo the coordinate space transformation, 2010 // and present the window at the same physical position it previously occupied. 2011 final int deltaRotation = DisplayContent.deltaRotation(newRotation, oldRotation); 2012 DisplayContent.createRotationMatrix(deltaRotation, x, y, displayWidth, displayHeight, 2013 transform); 2014 2015 // We just need to apply a rotation matrix to the window. For example 2016 // if we have a portrait window and rotate to landscape, the window is still portrait 2017 // and now extends off the bottom of the screen (and only halfway across). Essentially we 2018 // apply a transform to display the current buffer at it's old position 2019 // (in the new coordinate space). We then freeze layer updates until the resize 2020 // occurs, at which point we undo, them. 2021 mService.markForSeamlessRotation(w, true); 2022 transform.getValues(mService.mTmpFloats); 2023 2024 float DsDx = mService.mTmpFloats[Matrix.MSCALE_X]; 2025 float DtDx = mService.mTmpFloats[Matrix.MSKEW_Y]; 2026 float DtDy = mService.mTmpFloats[Matrix.MSKEW_X]; 2027 float DsDy = mService.mTmpFloats[Matrix.MSCALE_Y]; 2028 float nx = mService.mTmpFloats[Matrix.MTRANS_X]; 2029 float ny = mService.mTmpFloats[Matrix.MTRANS_Y]; 2030 mSurfaceController.setPositionInTransaction(nx, ny, false); 2031 mSurfaceController.setMatrixInTransaction(DsDx * w.mHScale, 2032 DtDx * w.mVScale, 2033 DtDy * w.mHScale, 2034 DsDy * w.mVScale, false); 2035 } 2036 enableSurfaceTrace(FileDescriptor fd)2037 void enableSurfaceTrace(FileDescriptor fd) { 2038 if (mSurfaceController != null) { 2039 mSurfaceController.installRemoteTrace(fd); 2040 } 2041 } 2042 disableSurfaceTrace()2043 void disableSurfaceTrace() { 2044 if (mSurfaceController != null) { 2045 try { 2046 mSurfaceController.removeRemoteTrace(); 2047 } catch (ClassCastException e) { 2048 Slog.e(TAG, "Disable surface trace for " + this + " but its not enabled"); 2049 } 2050 } 2051 } 2052 2053 /** The force-scaled state for a given window can persist past 2054 * the state for it's stack as the windows complete resizing 2055 * independently of one another. 2056 */ isForceScaled()2057 boolean isForceScaled() { 2058 final Task task = mWin.getTask(); 2059 if (task != null && task.mStack.isForceScaled()) { 2060 return true; 2061 } 2062 return mForceScaleUntilResize; 2063 } 2064 detachChildren()2065 void detachChildren() { 2066 if (mSurfaceController != null) { 2067 mSurfaceController.detachChildren(); 2068 } 2069 } 2070 } 2071