1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "sk_tool_utils.h"
9 #include "sk_tool_utils_flags.h"
10 
11 #include "Resources.h"
12 #include "SkBitmap.h"
13 #include "SkCanvas.h"
14 #include "SkCommonFlags.h"
15 #include "SkFontMgr.h"
16 #include "SkFontStyle.h"
17 #include "SkPixelRef.h"
18 #include "SkPoint3.h"
19 #include "SkShader.h"
20 #include "SkTestScalerContext.h"
21 #include "SkTextBlob.h"
22 
23 DEFINE_bool(portableFonts, false, "Use portable fonts");
24 
25 #if SK_SUPPORT_GPU
26 #include "effects/GrSRGBEffect.h"
27 #include "SkColorFilter.h"
28 
29 // Color filter that just wraps GrSRGBEffect
30 class SkSRGBColorFilter : public SkColorFilter {
31 public:
Make(GrSRGBEffect::Mode mode)32     static sk_sp<SkColorFilter> Make(GrSRGBEffect::Mode mode) {
33         return sk_sp<SkColorFilter>(new SkSRGBColorFilter(mode));
34     }
35 
asFragmentProcessor(GrContext *,SkColorSpace *) const36     sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, SkColorSpace*) const override {
37         return GrSRGBEffect::Make(fMode);
38     }
39 
filterSpan(const SkPMColor src[],int count,SkPMColor dst[]) const40     void filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const override {
41         SK_ABORT("SkSRGBColorFilter is only implemented for GPU");
42     }
getFactory() const43     Factory getFactory() const override { return nullptr; }
44 
45 #ifndef SK_IGNORE_TO_STRING
toString(SkString * str) const46     void toString(SkString* str) const override {}
47 #endif
48 
49 private:
SkSRGBColorFilter(GrSRGBEffect::Mode mode)50     SkSRGBColorFilter(GrSRGBEffect::Mode mode) : fMode(mode) {}
51 
52     GrSRGBEffect::Mode fMode;
53     typedef SkColorFilter INHERITED;
54 };
55 #endif
56 
57 namespace sk_tool_utils {
58 
59 /* these are the default fonts chosen by Chrome for serif, sans-serif, and monospace */
60 static const char* gStandardFontNames[][3] = {
61     { "Times", "Helvetica", "Courier" }, // Mac
62     { "Times New Roman", "Helvetica", "Courier" }, // iOS
63     { "Times New Roman", "Arial", "Courier New" }, // Win
64     { "Times New Roman", "Arial", "Monospace" }, // Ubuntu
65     { "serif", "sans-serif", "monospace" }, // Android
66     { "Tinos", "Arimo", "Cousine" } // ChromeOS
67 };
68 
platform_font_name(const char * name)69 const char* platform_font_name(const char* name) {
70     SkString platform = major_platform_os_name();
71     int index;
72     if (!strcmp(name, "serif")) {
73         index = 0;
74     } else if (!strcmp(name, "san-serif")) {
75         index = 1;
76     } else if (!strcmp(name, "monospace")) {
77         index = 2;
78     } else {
79         return name;
80     }
81     if (platform.equals("Mac")) {
82         return gStandardFontNames[0][index];
83     }
84     if (platform.equals("iOS")) {
85         return gStandardFontNames[1][index];
86     }
87     if (platform.equals("Win")) {
88         return gStandardFontNames[2][index];
89     }
90     if (platform.equals("Ubuntu")) {
91         return gStandardFontNames[3][index];
92     }
93     if (platform.equals("Android")) {
94         return gStandardFontNames[4][index];
95     }
96     if (platform.equals("ChromeOS")) {
97         return gStandardFontNames[5][index];
98     }
99     return name;
100 }
101 
platform_os_emoji()102 const char* platform_os_emoji() {
103     const char* osName = platform_os_name();
104     if (!strcmp(osName, "Android") || !strcmp(osName, "Ubuntu")) {
105         return "CBDT";
106     }
107     if (!strncmp(osName, "Mac", 3) || !strncmp(osName, "iOS", 3)) {
108         return "SBIX";
109     }
110     if (!strncmp(osName, "Win", 3)) {
111         return "COLR";
112     }
113     return "";
114 }
115 
emoji_typeface()116 sk_sp<SkTypeface> emoji_typeface() {
117     if (!strcmp(sk_tool_utils::platform_os_emoji(), "CBDT")) {
118         return MakeResourceAsTypeface("/fonts/Funkster.ttf");
119     }
120     if (!strcmp(sk_tool_utils::platform_os_emoji(), "SBIX")) {
121         return SkTypeface::MakeFromName("Apple Color Emoji", SkFontStyle());
122     }
123     if (!strcmp(sk_tool_utils::platform_os_emoji(), "COLR")) {
124         sk_sp<SkFontMgr> fm(SkFontMgr::RefDefault());
125         const char *colorEmojiFontName = "Segoe UI Emoji";
126         sk_sp<SkTypeface> typeface(fm->matchFamilyStyle(colorEmojiFontName, SkFontStyle()));
127         if (typeface) {
128             return typeface;
129         }
130         sk_sp<SkTypeface> fallback(fm->matchFamilyStyleCharacter(
131             colorEmojiFontName, SkFontStyle(), nullptr /* bcp47 */, 0 /* bcp47Count */,
132             0x1f4b0 /* character: �� */));
133         if (fallback) {
134             return fallback;
135         }
136         // If we don't have Segoe UI Emoji and can't find a fallback, try Segoe UI Symbol.
137         // Windows 7 does not have Segoe UI Emoji; Segoe UI Symbol has the (non - color) emoji.
138         return SkTypeface::MakeFromName("Segoe UI Symbol", SkFontStyle());
139     }
140     return nullptr;
141 }
142 
emoji_sample_text()143 const char* emoji_sample_text() {
144     if (!strcmp(sk_tool_utils::platform_os_emoji(), "CBDT")) {
145         return "Hamburgefons";
146     }
147     if (!strcmp(sk_tool_utils::platform_os_emoji(), "SBIX") ||
148         !strcmp(sk_tool_utils::platform_os_emoji(), "COLR"))
149     {
150         return "\xF0\x9F\x92\xB0" "\xF0\x9F\x8F\xA1" "\xF0\x9F\x8E\x85"  // ������
151                "\xF0\x9F\x8D\xAA" "\xF0\x9F\x8D\x95" "\xF0\x9F\x9A\x80"  // ������
152                "\xF0\x9F\x9A\xBB" "\xF0\x9F\x92\xA9" "\xF0\x9F\x93\xB7" // ������
153                "\xF0\x9F\x93\xA6" // ��
154                "\xF0\x9F\x87\xBA" "\xF0\x9F\x87\xB8" "\xF0\x9F\x87\xA6"; // ������
155     }
156     return "";
157 }
158 
platform_os_name()159 const char* platform_os_name() {
160     for (int index = 0; index < FLAGS_key.count(); index += 2) {
161         if (!strcmp("os", FLAGS_key[index])) {
162             return FLAGS_key[index + 1];
163         }
164     }
165     // when running SampleApp or dm without a --key pair, omit the platform name
166     return "";
167 }
168 
169 // omit version number in returned value
major_platform_os_name()170 SkString major_platform_os_name() {
171     SkString name;
172     for (int index = 0; index < FLAGS_key.count(); index += 2) {
173         if (!strcmp("os", FLAGS_key[index])) {
174             const char* platform = FLAGS_key[index + 1];
175             const char* end = platform;
176             while (*end && (*end < '0' || *end > '9')) {
177                 ++end;
178             }
179             name.append(platform, end - platform);
180             break;
181         }
182     }
183     return name;
184 }
185 
platform_extra_config(const char * config)186 const char* platform_extra_config(const char* config) {
187     for (int index = 0; index < FLAGS_key.count(); index += 2) {
188         if (!strcmp("extra_config", FLAGS_key[index]) && !strcmp(config, FLAGS_key[index + 1])) {
189             return config;
190         }
191     }
192     return "";
193 }
194 
colortype_name(SkColorType ct)195 const char* colortype_name(SkColorType ct) {
196     switch (ct) {
197         case kUnknown_SkColorType:      return "Unknown";
198         case kAlpha_8_SkColorType:      return "Alpha_8";
199         case kIndex_8_SkColorType:      return "Index_8";
200         case kARGB_4444_SkColorType:    return "ARGB_4444";
201         case kRGB_565_SkColorType:      return "RGB_565";
202         case kRGBA_8888_SkColorType:    return "RGBA_8888";
203         case kBGRA_8888_SkColorType:    return "BGRA_8888";
204         case kRGBA_F16_SkColorType:     return "RGBA_F16";
205         default:
206             SkASSERT(false);
207             return "unexpected colortype";
208     }
209 }
210 
color_to_565(SkColor color)211 SkColor color_to_565(SkColor color) {
212     SkPMColor pmColor = SkPreMultiplyColor(color);
213     U16CPU color16 = SkPixel32ToPixel16(pmColor);
214     return SkPixel16ToColor(color16);
215 }
216 
create_portable_typeface(const char * name,SkFontStyle style)217 sk_sp<SkTypeface> create_portable_typeface(const char* name, SkFontStyle style) {
218     return create_font(name, style);
219 }
220 
set_portable_typeface(SkPaint * paint,const char * name,SkFontStyle style)221 void set_portable_typeface(SkPaint* paint, const char* name, SkFontStyle style) {
222     paint->setTypeface(create_font(name, style));
223 }
224 
write_pixels(SkCanvas * canvas,const SkBitmap & bitmap,int x,int y,SkColorType colorType,SkAlphaType alphaType)225 void write_pixels(SkCanvas* canvas, const SkBitmap& bitmap, int x, int y,
226                   SkColorType colorType, SkAlphaType alphaType) {
227     SkBitmap tmp(bitmap);
228     tmp.lockPixels();
229 
230     const SkImageInfo info = SkImageInfo::Make(tmp.width(), tmp.height(), colorType, alphaType);
231 
232     canvas->writePixels(info, tmp.getPixels(), tmp.rowBytes(), x, y);
233 }
234 
create_checkerboard_shader(SkColor c1,SkColor c2,int size)235 sk_sp<SkShader> create_checkerboard_shader(SkColor c1, SkColor c2, int size) {
236     SkBitmap bm;
237     bm.allocPixels(SkImageInfo::MakeS32(2 * size, 2 * size, kPremul_SkAlphaType));
238     bm.eraseColor(c1);
239     bm.eraseArea(SkIRect::MakeLTRB(0, 0, size, size), c2);
240     bm.eraseArea(SkIRect::MakeLTRB(size, size, 2 * size, 2 * size), c2);
241     return SkShader::MakeBitmapShader(
242             bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
243 }
244 
create_checkerboard_bitmap(int w,int h,SkColor c1,SkColor c2,int checkSize)245 SkBitmap create_checkerboard_bitmap(int w, int h, SkColor c1, SkColor c2, int checkSize) {
246     SkBitmap bitmap;
247     bitmap.allocPixels(SkImageInfo::MakeS32(w, h, kPremul_SkAlphaType));
248     SkCanvas canvas(bitmap);
249 
250     sk_tool_utils::draw_checkerboard(&canvas, c1, c2, checkSize);
251     return bitmap;
252 }
253 
draw_checkerboard(SkCanvas * canvas,SkColor c1,SkColor c2,int size)254 void draw_checkerboard(SkCanvas* canvas, SkColor c1, SkColor c2, int size) {
255     SkPaint paint;
256     paint.setShader(create_checkerboard_shader(c1, c2, size));
257     paint.setBlendMode(SkBlendMode::kSrc);
258     canvas->drawPaint(paint);
259 }
260 
create_string_bitmap(int w,int h,SkColor c,int x,int y,int textSize,const char * str)261 SkBitmap create_string_bitmap(int w, int h, SkColor c, int x, int y,
262                               int textSize, const char* str) {
263     SkBitmap bitmap;
264     bitmap.allocN32Pixels(w, h);
265     SkCanvas canvas(bitmap);
266 
267     SkPaint paint;
268     paint.setAntiAlias(true);
269     sk_tool_utils::set_portable_typeface(&paint);
270     paint.setColor(c);
271     paint.setTextSize(SkIntToScalar(textSize));
272 
273     canvas.clear(0x00000000);
274     canvas.drawText(str, strlen(str), SkIntToScalar(x), SkIntToScalar(y), paint);
275 
276     // Tag data as sRGB (without doing any color space conversion). Color-space aware configs
277     // will process this correctly but legacy configs will render as if this returned N32.
278     SkBitmap result;
279     result.setInfo(SkImageInfo::MakeS32(w, h, kPremul_SkAlphaType));
280     result.setPixelRef(sk_ref_sp(bitmap.pixelRef()), 0, 0);
281     return result;
282 }
283 
add_to_text_blob(SkTextBlobBuilder * builder,const char * text,const SkPaint & origPaint,SkScalar x,SkScalar y)284 void add_to_text_blob(SkTextBlobBuilder* builder, const char* text, const SkPaint& origPaint,
285                       SkScalar x, SkScalar y) {
286     SkPaint paint(origPaint);
287     SkTDArray<uint16_t> glyphs;
288 
289     size_t len = strlen(text);
290     glyphs.append(paint.textToGlyphs(text, len, nullptr));
291     paint.textToGlyphs(text, len, glyphs.begin());
292 
293     paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
294     const SkTextBlobBuilder::RunBuffer& run = builder->allocRun(paint, glyphs.count(), x, y,
295                                                                 nullptr);
296     memcpy(run.glyphs, glyphs.begin(), glyphs.count() * sizeof(uint16_t));
297 }
298 
norm_to_rgb(SkBitmap * bm,int x,int y,const SkVector3 & norm)299 static inline void norm_to_rgb(SkBitmap* bm, int x, int y, const SkVector3& norm) {
300     SkASSERT(SkScalarNearlyEqual(norm.length(), 1.0f));
301     unsigned char r = static_cast<unsigned char>((0.5f * norm.fX + 0.5f) * 255);
302     unsigned char g = static_cast<unsigned char>((-0.5f * norm.fY + 0.5f) * 255);
303     unsigned char b = static_cast<unsigned char>((0.5f * norm.fZ + 0.5f) * 255);
304     *bm->getAddr32(x, y) = SkPackARGB32(0xFF, r, g, b);
305 }
306 
create_hemi_normal_map(SkBitmap * bm,const SkIRect & dst)307 void create_hemi_normal_map(SkBitmap* bm, const SkIRect& dst) {
308     const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f),
309                                          dst.fTop + (dst.height() / 2.0f));
310     const SkPoint halfSize = SkPoint::Make(dst.width() / 2.0f, dst.height() / 2.0f);
311 
312     SkVector3 norm;
313 
314     for (int y = dst.fTop; y < dst.fBottom; ++y) {
315         for (int x = dst.fLeft; x < dst.fRight; ++x) {
316             norm.fX = (x + 0.5f - center.fX) / halfSize.fX;
317             norm.fY = (y + 0.5f - center.fY) / halfSize.fY;
318 
319             SkScalar tmp = norm.fX * norm.fX + norm.fY * norm.fY;
320             if (tmp >= 1.0f) {
321                 norm.set(0.0f, 0.0f, 1.0f);
322             } else {
323                 norm.fZ = sqrtf(1.0f - tmp);
324             }
325 
326             norm_to_rgb(bm, x, y, norm);
327         }
328     }
329 }
330 
create_frustum_normal_map(SkBitmap * bm,const SkIRect & dst)331 void create_frustum_normal_map(SkBitmap* bm, const SkIRect& dst) {
332     const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f),
333                                          dst.fTop + (dst.height() / 2.0f));
334 
335     SkIRect inner = dst;
336     inner.inset(dst.width()/4, dst.height()/4);
337 
338     SkPoint3 norm;
339     const SkPoint3 left =  SkPoint3::Make(-SK_ScalarRoot2Over2, 0.0f, SK_ScalarRoot2Over2);
340     const SkPoint3 up =    SkPoint3::Make(0.0f, -SK_ScalarRoot2Over2, SK_ScalarRoot2Over2);
341     const SkPoint3 right = SkPoint3::Make(SK_ScalarRoot2Over2,  0.0f, SK_ScalarRoot2Over2);
342     const SkPoint3 down =  SkPoint3::Make(0.0f,  SK_ScalarRoot2Over2, SK_ScalarRoot2Over2);
343 
344     for (int y = dst.fTop; y < dst.fBottom; ++y) {
345         for (int x = dst.fLeft; x < dst.fRight; ++x) {
346             if (inner.contains(x, y)) {
347                 norm.set(0.0f, 0.0f, 1.0f);
348             } else {
349                 SkScalar locX = x + 0.5f - center.fX;
350                 SkScalar locY = y + 0.5f - center.fY;
351 
352                 if (locX >= 0.0f) {
353                     if (locY > 0.0f) {
354                         norm = locX >= locY ? right : down;   // LR corner
355                     } else {
356                         norm = locX > -locY ? right : up;     // UR corner
357                     }
358                 } else {
359                     if (locY > 0.0f) {
360                         norm = -locX > locY ? left : down;    // LL corner
361                     } else {
362                         norm = locX > locY ? up : left;       // UL corner
363                     }
364                 }
365             }
366 
367             norm_to_rgb(bm, x, y, norm);
368         }
369     }
370 }
371 
create_tetra_normal_map(SkBitmap * bm,const SkIRect & dst)372 void create_tetra_normal_map(SkBitmap* bm, const SkIRect& dst) {
373     const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f),
374                                          dst.fTop + (dst.height() / 2.0f));
375 
376     static const SkScalar k1OverRoot3 = 0.5773502692f;
377 
378     SkPoint3 norm;
379     const SkPoint3 leftUp =  SkPoint3::Make(-k1OverRoot3, -k1OverRoot3, k1OverRoot3);
380     const SkPoint3 rightUp = SkPoint3::Make(k1OverRoot3,  -k1OverRoot3, k1OverRoot3);
381     const SkPoint3 down =  SkPoint3::Make(0.0f,  SK_ScalarRoot2Over2, SK_ScalarRoot2Over2);
382 
383     for (int y = dst.fTop; y < dst.fBottom; ++y) {
384         for (int x = dst.fLeft; x < dst.fRight; ++x) {
385             SkScalar locX = x + 0.5f - center.fX;
386             SkScalar locY = y + 0.5f - center.fY;
387 
388             if (locX >= 0.0f) {
389                 if (locY > 0.0f) {
390                     norm = locX >= locY ? rightUp : down;   // LR corner
391                 } else {
392                     norm = rightUp;
393                 }
394             } else {
395                 if (locY > 0.0f) {
396                     norm = -locX > locY ? leftUp : down;    // LL corner
397                 } else {
398                     norm = leftUp;
399                 }
400             }
401 
402             norm_to_rgb(bm, x, y, norm);
403         }
404     }
405 }
406 
407 #if defined(_MSC_VER)
408     // MSVC takes ~2 minutes to compile this function with optimization.
409     // We don't really care to wait that long for this function.
410     #pragma optimize("", off)
411 #endif
make_big_path(SkPath & path)412 void make_big_path(SkPath& path) {
413     #include "BigPathBench.inc"
414 }
415 
gaussian2d_value(int x,int y,float sigma)416 static float gaussian2d_value(int x, int y, float sigma) {
417     // don't bother with the scale term since we're just going to normalize the
418     // kernel anyways
419     float temp = expf(-(x*x + y*y)/(2*sigma*sigma));
420     return temp;
421 }
422 
create_2d_kernel(float sigma,int * filterSize)423 static float* create_2d_kernel(float sigma, int* filterSize) {
424     // We will actually take 2*halfFilterSize+1 samples (i.e., our filter kernel
425     // sizes are always odd)
426     int halfFilterSize = SkScalarCeilToInt(6*sigma)/2;
427     int wh = *filterSize = 2*halfFilterSize + 1;
428 
429     float* temp = new float[wh*wh];
430 
431     float filterTot = 0.0f;
432     for (int yOff = 0; yOff < wh; ++yOff) {
433         for (int xOff = 0; xOff < wh; ++xOff) {
434             temp[yOff*wh+xOff] = gaussian2d_value(xOff-halfFilterSize, yOff-halfFilterSize, sigma);
435 
436             filterTot += temp[yOff*wh+xOff];
437         }
438     }
439 
440     // normalize the kernel
441     for (int yOff = 0; yOff < wh; ++yOff) {
442         for (int xOff = 0; xOff < wh; ++xOff) {
443             temp[yOff*wh+xOff] /= filterTot;
444         }
445     }
446 
447     return temp;
448 }
449 
blur_pixel(const SkBitmap & bm,int x,int y,float * kernel,int wh)450 static SkPMColor blur_pixel(const SkBitmap& bm, int x, int y, float* kernel, int wh) {
451     SkASSERT(wh & 0x1);
452 
453     int halfFilterSize = (wh-1)/2;
454 
455     float r = 0.0f, g = 0.0f, b = 0.0f;
456     for (int yOff = 0; yOff < wh; ++yOff) {
457         int ySamp = y + yOff - halfFilterSize;
458 
459         if (ySamp < 0) {
460             ySamp = 0;
461         } else if (ySamp > bm.height()-1) {
462             ySamp = bm.height()-1;
463         }
464 
465         for (int xOff = 0; xOff < wh; ++xOff) {
466             int xSamp = x + xOff - halfFilterSize;
467 
468             if (xSamp < 0) {
469                 xSamp = 0;
470             } else if (xSamp > bm.width()-1) {
471                 xSamp = bm.width()-1;
472             }
473 
474             float filter = kernel[yOff*wh + xOff];
475 
476             SkPMColor c = *bm.getAddr32(xSamp, ySamp);
477 
478             r += SkGetPackedR32(c) * filter;
479             g += SkGetPackedG32(c) * filter;
480             b += SkGetPackedB32(c) * filter;
481         }
482     }
483 
484     U8CPU r8, g8, b8;
485 
486     r8 = (U8CPU) (r+0.5f);
487     g8 = (U8CPU) (g+0.5f);
488     b8 = (U8CPU) (b+0.5f);
489 
490     return SkPackARGB32(255, r8, g8, b8);
491 }
492 
slow_blur(const SkBitmap & src,float sigma)493 SkBitmap slow_blur(const SkBitmap& src, float sigma) {
494     SkBitmap dst;
495 
496     dst.allocN32Pixels(src.width(), src.height(), true);
497 
498     int wh;
499     std::unique_ptr<float[]> kernel(create_2d_kernel(sigma, &wh));
500 
501     for (int y = 0; y < src.height(); ++y) {
502         for (int x = 0; x < src.width(); ++x) {
503             *dst.getAddr32(x, y) = blur_pixel(src, x, y, kernel.get(), wh);
504         }
505     }
506 
507     return dst;
508 }
509 
510 // compute the intersection point between the diagonal and the ellipse in the
511 // lower right corner
intersection(SkScalar w,SkScalar h)512 static SkPoint intersection(SkScalar w, SkScalar h) {
513     SkASSERT(w > 0.0f || h > 0.0f);
514 
515     return SkPoint::Make(w / SK_ScalarSqrt2, h / SK_ScalarSqrt2);
516 }
517 
518 // Use the intersection of the corners' diagonals with their ellipses to shrink
519 // the bounding rect
compute_central_occluder(const SkRRect & rr)520 SkRect compute_central_occluder(const SkRRect& rr) {
521     const SkRect r = rr.getBounds();
522 
523     SkScalar newL = r.fLeft, newT = r.fTop, newR = r.fRight, newB = r.fBottom;
524 
525     SkVector radii = rr.radii(SkRRect::kUpperLeft_Corner);
526     if (!radii.isZero()) {
527         SkPoint p = intersection(radii.fX, radii.fY);
528 
529         newL = SkTMax(newL, r.fLeft + radii.fX - p.fX);
530         newT = SkTMax(newT, r.fTop + radii.fY - p.fY);
531     }
532 
533     radii = rr.radii(SkRRect::kUpperRight_Corner);
534     if (!radii.isZero()) {
535         SkPoint p = intersection(radii.fX, radii.fY);
536 
537         newR = SkTMin(newR, r.fRight + p.fX - radii.fX);
538         newT = SkTMax(newT, r.fTop + radii.fY - p.fY);
539     }
540 
541     radii = rr.radii(SkRRect::kLowerRight_Corner);
542     if (!radii.isZero()) {
543         SkPoint p = intersection(radii.fX, radii.fY);
544 
545         newR = SkTMin(newR, r.fRight + p.fX - radii.fX);
546         newB = SkTMin(newB, r.fBottom - radii.fY + p.fY);
547     }
548 
549     radii = rr.radii(SkRRect::kLowerLeft_Corner);
550     if (!radii.isZero()) {
551         SkPoint p = intersection(radii.fX, radii.fY);
552 
553         newL = SkTMax(newL, r.fLeft + radii.fX - p.fX);
554         newB = SkTMin(newB, r.fBottom - radii.fY + p.fY);
555     }
556 
557     return SkRect::MakeLTRB(newL, newT, newR, newB);
558 }
559 
560 // The widest inset rect
compute_widest_occluder(const SkRRect & rr)561 SkRect compute_widest_occluder(const SkRRect& rr) {
562     const SkRect& r = rr.getBounds();
563 
564     const SkVector& ul = rr.radii(SkRRect::kUpperLeft_Corner);
565     const SkVector& ur = rr.radii(SkRRect::kUpperRight_Corner);
566     const SkVector& lr = rr.radii(SkRRect::kLowerRight_Corner);
567     const SkVector& ll = rr.radii(SkRRect::kLowerLeft_Corner);
568 
569     SkScalar maxT = SkTMax(ul.fY, ur.fY);
570     SkScalar maxB = SkTMax(ll.fY, lr.fY);
571 
572     return SkRect::MakeLTRB(r.fLeft, r.fTop + maxT, r.fRight, r.fBottom - maxB);
573 
574 }
575 
576 // The tallest inset rect
compute_tallest_occluder(const SkRRect & rr)577 SkRect compute_tallest_occluder(const SkRRect& rr) {
578     const SkRect& r = rr.getBounds();
579 
580     const SkVector& ul = rr.radii(SkRRect::kUpperLeft_Corner);
581     const SkVector& ur = rr.radii(SkRRect::kUpperRight_Corner);
582     const SkVector& lr = rr.radii(SkRRect::kLowerRight_Corner);
583     const SkVector& ll = rr.radii(SkRRect::kLowerLeft_Corner);
584 
585     SkScalar maxL = SkTMax(ul.fX, ll.fX);
586     SkScalar maxR = SkTMax(ur.fX, lr.fX);
587 
588     return SkRect::MakeLTRB(r.fLeft + maxL, r.fTop, r.fRight - maxR, r.fBottom);
589 }
590 
copy_to_g8(SkBitmap * dst,const SkBitmap & src)591 void copy_to_g8(SkBitmap* dst, const SkBitmap& src) {
592     SkASSERT(kBGRA_8888_SkColorType == src.colorType() ||
593              kRGBA_8888_SkColorType == src.colorType());
594 
595     SkImageInfo grayInfo = src.info().makeColorType(kGray_8_SkColorType);
596     dst->allocPixels(grayInfo);
597     uint8_t* dst8 = (uint8_t*)dst->getPixels();
598     const uint32_t* src32 = (const uint32_t*)src.getPixels();
599 
600     const int w = src.width();
601     const int h = src.height();
602     const bool isBGRA = (kBGRA_8888_SkColorType == src.colorType());
603     for (int y = 0; y < h; ++y) {
604         if (isBGRA) {
605             // BGRA
606             for (int x = 0; x < w; ++x) {
607                 uint32_t s = src32[x];
608                 dst8[x] = SkComputeLuminance((s >> 16) & 0xFF, (s >> 8) & 0xFF, s & 0xFF);
609             }
610         } else {
611             // RGBA
612             for (int x = 0; x < w; ++x) {
613                 uint32_t s = src32[x];
614                 dst8[x] = SkComputeLuminance(s & 0xFF, (s >> 8) & 0xFF, (s >> 16) & 0xFF);
615             }
616         }
617         src32 = (const uint32_t*)((const char*)src32 + src.rowBytes());
618         dst8 += dst->rowBytes();
619     }
620 }
621 
622 #if SK_SUPPORT_GPU
MakeLinearToSRGBColorFilter()623 sk_sp<SkColorFilter> MakeLinearToSRGBColorFilter() {
624     return SkSRGBColorFilter::Make(GrSRGBEffect::Mode::kLinearToSRGB);
625 }
626 
MakeSRGBToLinearColorFilter()627 sk_sp<SkColorFilter> MakeSRGBToLinearColorFilter() {
628     return SkSRGBColorFilter::Make(GrSRGBEffect::Mode::kSRGBToLinear);
629 }
630 #endif
631 
632 }  // namespace sk_tool_utils
633