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Searched defs:matrixPtr (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/core/jni/android/graphics/
DShader.cpp63 static jlong BitmapShader_constructor(JNIEnv* env, jobject o, jlong matrixPtr, jobject jbitmap, in BitmapShader_constructor()
90 static jlong LinearGradient_create1(JNIEnv* env, jobject o, jlong matrixPtr, in LinearGradient_create1()
124 static jlong LinearGradient_create2(JNIEnv* env, jobject o, jlong matrixPtr, in LinearGradient_create2()
152 static jlong RadialGradient_create1(JNIEnv* env, jobject, jlong matrixPtr, jfloat x, jfloat y, in RadialGradient_create1()
186 static jlong RadialGradient_create2(JNIEnv* env, jobject, jlong matrixPtr, jfloat x, jfloat y, jflo… in RadialGradient_create2()
211 static jlong SweepGradient_create1(JNIEnv* env, jobject, jlong matrixPtr, jfloat x, jfloat y, in SweepGradient_create1()
241 static jlong SweepGradient_create2(JNIEnv* env, jobject, jlong matrixPtr, jfloat x, jfloat y, in SweepGradient_create2()
263 static jlong ComposeShader_create(JNIEnv* env, jobject o, jlong matrixPtr, in ComposeShader_create()
/frameworks/base/core/jni/
Dandroid_view_HardwareLayer.cpp62 jlong layerUpdaterPtr, jlong matrixPtr) { in android_view_HardwareLayer_setTransform()
Dandroid_view_RenderNode.cpp105 static jboolean android_view_RenderNode_setStaticMatrix(jlong renderNodePtr, jlong matrixPtr) { in android_view_RenderNode_setStaticMatrix()
110 static jboolean android_view_RenderNode_setAnimationMatrix(jlong renderNodePtr, jlong matrixPtr) { in android_view_RenderNode_setAnimationMatrix()
Dandroid_view_MotionEvent.cpp715 static void android_view_MotionEvent_nativeTransform(jlong nativePtr, jlong matrixPtr) { in android_view_MotionEvent_nativeTransform()