1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef GrRenderTargetContextPriv_DEFINED
9 #define GrRenderTargetContextPriv_DEFINED
10
11 #include "GrRenderTargetContext.h"
12 #include "GrRenderTargetOpList.h"
13 #include "GrPathRendering.h"
14
15 class GrFixedClip;
16 class GrPath;
17 struct GrUserStencilSettings;
18
19 /** Class that adds methods to GrRenderTargetContext that are only intended for use internal to
20 Skia. This class is purely a privileged window into GrRenderTargetContext. It should never have
21 additional data members or virtual methods. */
22 class GrRenderTargetContextPriv {
23 public:
accessInstancedRendering()24 gr_instanced::InstancedRendering* accessInstancedRendering() const {
25 return fRenderTargetContext->getOpList()->instancedRendering();
26 }
27
28 // called to note the last clip drawn to the stencil buffer.
29 // TODO: remove after clipping overhaul.
setLastClip(int32_t clipStackGenID,const SkIRect & devClipBounds)30 void setLastClip(int32_t clipStackGenID, const SkIRect& devClipBounds) {
31 GrRenderTargetOpList* opList = fRenderTargetContext->getOpList();
32 opList->fLastClipStackGenID = clipStackGenID;
33 opList->fLastDevClipBounds = devClipBounds;
34 }
35
36 // called to determine if we have to render the clip into SB.
37 // TODO: remove after clipping overhaul.
mustRenderClip(int32_t clipStackGenID,const SkIRect & devClipBounds)38 bool mustRenderClip(int32_t clipStackGenID, const SkIRect& devClipBounds) const {
39 GrRenderTargetOpList* opList = fRenderTargetContext->getOpList();
40 return opList->fLastClipStackGenID != clipStackGenID ||
41 !opList->fLastDevClipBounds.contains(devClipBounds);
42 }
43
44 void clear(const GrFixedClip&, const GrColor, bool canIgnoreClip);
45
46 void clearStencilClip(const GrFixedClip&, bool insideStencilMask);
47
48 /*
49 * Some portions of the code, which use approximate-match rendertargets (i.e., ImageFilters),
50 * rely on clears that lie outside of the content region to still have an effect.
51 * For example, when sampling a decimated blurred image back up to full size, the GaussianBlur
52 * code draws 1-pixel rects along the left and bottom edges to be able to use bilerp for
53 * upsampling. The "absClear" entry point ignores the content bounds but does use the
54 * worst case (instantiated) bounds.
55 *
56 * @param rect if (!null) the rect to clear, otherwise it is a full screen clear
57 * @param color the color to clear to
58 */
59 void absClear(const SkIRect* rect, const GrColor color);
60
61 void stencilRect(const GrClip& clip,
62 const GrUserStencilSettings* ss,
63 GrAAType,
64 const SkMatrix& viewMatrix,
65 const SkRect& rect);
66
67 void stencilPath(const GrClip&, GrAAType, const SkMatrix& viewMatrix, const GrPath*);
68
69 /**
70 * Draws a rect, either AA or not, and touches the stencil buffer with the user stencil settings
71 * for each color sample written.
72 */
73 bool drawAndStencilRect(const GrClip&,
74 const GrUserStencilSettings*,
75 SkRegion::Op op,
76 bool invert,
77 GrAA,
78 const SkMatrix& viewMatrix,
79 const SkRect&);
80
81 /**
82 * Draws a path, either AA or not, and touches the stencil buffer with the user stencil settings
83 * for each color sample written.
84 */
85 bool drawAndStencilPath(const GrClip&,
86 const GrUserStencilSettings*,
87 SkRegion::Op op,
88 bool invert,
89 GrAA,
90 const SkMatrix& viewMatrix,
91 const SkPath&);
92
93 SkBudgeted isBudgeted() const;
94
95 int maxWindowRectangles() const;
96
97 /*
98 * This unique ID will not change for a given RenderTargetContext. However, it is _NOT_
99 * guaranteed to match the uniqueID of the underlying GrRenderTarget - beware!
100 */
uniqueID()101 GrSurfaceProxy::UniqueID uniqueID() const {
102 return fRenderTargetContext->fRenderTargetProxy->uniqueID();
103 }
104
105 uint32_t testingOnly_addMeshDrawOp(GrPaint&&, GrAAType, std::unique_ptr<GrMeshDrawOp>,
106 const GrUserStencilSettings* = nullptr,
107 bool snapToCenters = false);
108
refsWrappedObjects()109 bool refsWrappedObjects() const {
110 return fRenderTargetContext->fRenderTargetProxy->refsWrappedObjects();
111 }
112
113 private:
GrRenderTargetContextPriv(GrRenderTargetContext * renderTargetContext)114 explicit GrRenderTargetContextPriv(GrRenderTargetContext* renderTargetContext)
115 : fRenderTargetContext(renderTargetContext) {}
GrRenderTargetContextPriv(const GrRenderTargetPriv &)116 GrRenderTargetContextPriv(const GrRenderTargetPriv&) {} // unimpl
117 GrRenderTargetContextPriv& operator=(const GrRenderTargetPriv&); // unimpl
118
119 // No taking addresses of this type.
120 const GrRenderTargetContextPriv* operator&() const;
121 GrRenderTargetContextPriv* operator&();
122
123 GrRenderTargetContext* fRenderTargetContext;
124
125 friend class GrRenderTargetContext; // to construct/copy this type.
126 };
127
priv()128 inline GrRenderTargetContextPriv GrRenderTargetContext::priv() {
129 return GrRenderTargetContextPriv(this);
130 }
131
priv()132 inline const GrRenderTargetContextPriv GrRenderTargetContext::priv() const {
133 return GrRenderTargetContextPriv(const_cast<GrRenderTargetContext*>(this));
134 }
135
136 #endif
137