Searched defs:normalizedTime (Results 1 – 4 of 4) sorted by relevance
58 float normalizedTime; in getTransformation() local
231 float normalizedTime = (currentTime - mStartTime) / (float) mDuration; in update() local
410 void setNormalizedTime(S normalizedTime) { in setNormalizedTime()693 S normalizedTime = (getFlags() & VolumeShaper::Operation::FLAG_REVERSE) != 0 ? in updatePosition() local
849 float normalizedTime; in getTransformation() local