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Searched defs:numSlices (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp103 void sliceSourceString (const std::string& in, ShaderSources& out, const int numSlices, const size_… in sliceSourceString()
630 …t, const char* name, const char* desc, glu::ShaderType shaderType, const int numSlices, const deUi… in ShaderSourceSplitCase()
1070 const int numSlices = 1 << caseNdx; in init() local
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp120 void sliceSourceString (const std::string& in, ShaderSources& out, const int numSlices, const size_… in sliceSourceString()
687 …t, const char* name, const char* desc, glu::ShaderType shaderType, const int numSlices, const deUi… in ShaderSourceSplitCase()
1696 const int numSlices = 1 << caseNdx; in init() local
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingShaderAccessTests.cpp4960 const deUint32 numSlices = (deUint32)source.getLevel(0).getHeight(); in getRef1DView() local
4979 const deUint32 numSlices = (deUint32)source.getLevel(0).getDepth(); in getRef2DView() local
5013 const deUint32 numSlices = (deUint32)source.getLevel(0).getDepth() / 6; in getRefCubeView() local
/external/mesa3d/src/mesa/main/
Dtexstore.c4277 GLuint dims, slice, numSlices = 1, sliceOffset = 0; in store_texsubimage() local