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Searched defs:priorityTarget (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp667 GLenum priorityTarget = state->getPriorityEnabledTarget(GL_TEXTURE_2D); in s_glBindTexture() local
948 GLenum priorityTarget = m_state->getPriorityEnabledTarget(GL_TEXTURE_2D); in restore2DTextureTarget() local
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp1737 GLenum priorityTarget = state->getPriorityEnabledTarget(GL_TEXTURE_2D); in s_glBindTexture() local