1 /*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "Properties.h"
18 #include "Debug.h"
19
20 #include <algorithm>
21 #include <cstdlib>
22
23 #include <cutils/compiler.h>
24 #include <cutils/properties.h>
25 #include <log/log.h>
26
27 namespace android {
28 namespace uirenderer {
29
30 bool Properties::drawDeferDisabled = false;
31 bool Properties::drawReorderDisabled = false;
32 bool Properties::debugLayersUpdates = false;
33 bool Properties::debugOverdraw = false;
34 bool Properties::showDirtyRegions = false;
35 bool Properties::skipEmptyFrames = true;
36 bool Properties::useBufferAge = true;
37 bool Properties::enablePartialUpdates = true;
38
39 float Properties::textGamma = DEFAULT_TEXT_GAMMA;
40
41 int Properties::fboCacheSize = DEFAULT_FBO_CACHE_SIZE;
42 int Properties::gradientCacheSize = MB(DEFAULT_GRADIENT_CACHE_SIZE);
43 int Properties::layerPoolSize = MB(DEFAULT_LAYER_CACHE_SIZE);
44 int Properties::patchCacheSize = KB(DEFAULT_PATCH_CACHE_SIZE);
45 int Properties::pathCacheSize = MB(DEFAULT_PATH_CACHE_SIZE);
46 int Properties::renderBufferCacheSize = MB(DEFAULT_RENDER_BUFFER_CACHE_SIZE);
47 int Properties::tessellationCacheSize = MB(DEFAULT_VERTEX_CACHE_SIZE);
48 int Properties::textDropShadowCacheSize = MB(DEFAULT_DROP_SHADOW_CACHE_SIZE);
49 int Properties::textureCacheSize = MB(DEFAULT_TEXTURE_CACHE_SIZE);
50
51 float Properties::textureCacheFlushRate = DEFAULT_TEXTURE_CACHE_FLUSH_RATE;
52
53 DebugLevel Properties::debugLevel = kDebugDisabled;
54 OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default;
55 StencilClipDebug Properties::debugStencilClip = StencilClipDebug::Hide;
56
57 float Properties::overrideLightRadius = -1.0f;
58 float Properties::overrideLightPosY = -1.0f;
59 float Properties::overrideLightPosZ = -1.0f;
60 float Properties::overrideAmbientRatio = -1.0f;
61 int Properties::overrideAmbientShadowStrength = -1;
62 int Properties::overrideSpotShadowStrength = -1;
63
64 ProfileType Properties::sProfileType = ProfileType::None;
65 bool Properties::sDisableProfileBars = false;
66 RenderPipelineType Properties::sRenderPipelineType = RenderPipelineType::NotInitialized;
67
68 bool Properties::waitForGpuCompletion = false;
69 bool Properties::forceDrawFrame = false;
70
71 bool Properties::filterOutTestOverhead = false;
72 bool Properties::disableVsync = false;
73
property_get_int(const char * key,int defaultValue)74 static int property_get_int(const char* key, int defaultValue) {
75 char buf[PROPERTY_VALUE_MAX] = {'\0',};
76
77 if (property_get(key, buf, "") > 0) {
78 return atoi(buf);
79 }
80 return defaultValue;
81 }
82
property_get_float(const char * key,float defaultValue)83 static float property_get_float(const char* key, float defaultValue) {
84 char buf[PROPERTY_VALUE_MAX] = {'\0',};
85
86 if (property_get(key, buf, "") > 0) {
87 return atof(buf);
88 }
89 return defaultValue;
90 }
91
load()92 bool Properties::load() {
93 char property[PROPERTY_VALUE_MAX];
94 bool prevDebugLayersUpdates = debugLayersUpdates;
95 bool prevDebugOverdraw = debugOverdraw;
96 StencilClipDebug prevDebugStencilClip = debugStencilClip;
97
98 debugOverdraw = false;
99 if (property_get(PROPERTY_DEBUG_OVERDRAW, property, nullptr) > 0) {
100 INIT_LOGD(" Overdraw debug enabled: %s", property);
101 if (!strcmp(property, "show")) {
102 debugOverdraw = true;
103 overdrawColorSet = OverdrawColorSet::Default;
104 } else if (!strcmp(property, "show_deuteranomaly")) {
105 debugOverdraw = true;
106 overdrawColorSet = OverdrawColorSet::Deuteranomaly;
107 }
108 }
109
110 // See Properties.h for valid values
111 if (property_get(PROPERTY_DEBUG_STENCIL_CLIP, property, nullptr) > 0) {
112 INIT_LOGD(" Stencil clip debug enabled: %s", property);
113 if (!strcmp(property, "hide")) {
114 debugStencilClip = StencilClipDebug::Hide;
115 } else if (!strcmp(property, "highlight")) {
116 debugStencilClip = StencilClipDebug::ShowHighlight;
117 } else if (!strcmp(property, "region")) {
118 debugStencilClip = StencilClipDebug::ShowRegion;
119 }
120 } else {
121 debugStencilClip = StencilClipDebug::Hide;
122 }
123
124 sProfileType = ProfileType::None;
125 if (property_get(PROPERTY_PROFILE, property, "") > 0) {
126 if (!strcmp(property, PROPERTY_PROFILE_VISUALIZE_BARS)) {
127 sProfileType = ProfileType::Bars;
128 } else if (!strcmp(property, "true")) {
129 sProfileType = ProfileType::Console;
130 }
131 }
132
133 debugLayersUpdates = property_get_bool(PROPERTY_DEBUG_LAYERS_UPDATES, false);
134 INIT_LOGD(" Layers updates debug enabled: %d", debugLayersUpdates);
135
136 drawDeferDisabled = property_get_bool(PROPERTY_DISABLE_DRAW_DEFER, false);
137 INIT_LOGD(" Draw defer %s", drawDeferDisabled ? "disabled" : "enabled");
138
139 drawReorderDisabled = property_get_bool(PROPERTY_DISABLE_DRAW_REORDER, false);
140 INIT_LOGD(" Draw reorder %s", drawReorderDisabled ? "disabled" : "enabled");
141
142 showDirtyRegions = property_get_bool(PROPERTY_DEBUG_SHOW_DIRTY_REGIONS, false);
143
144 debugLevel = (DebugLevel) property_get_int(PROPERTY_DEBUG, kDebugDisabled);
145
146 skipEmptyFrames = property_get_bool(PROPERTY_SKIP_EMPTY_DAMAGE, true);
147 useBufferAge = property_get_bool(PROPERTY_USE_BUFFER_AGE, true);
148 enablePartialUpdates = property_get_bool(PROPERTY_ENABLE_PARTIAL_UPDATES, true);
149
150 textGamma = property_get_float(PROPERTY_TEXT_GAMMA, DEFAULT_TEXT_GAMMA);
151
152 fboCacheSize = property_get_int(PROPERTY_FBO_CACHE_SIZE, DEFAULT_FBO_CACHE_SIZE);
153 gradientCacheSize = MB(property_get_float(PROPERTY_GRADIENT_CACHE_SIZE, DEFAULT_GRADIENT_CACHE_SIZE));
154 layerPoolSize = MB(property_get_float(PROPERTY_LAYER_CACHE_SIZE, DEFAULT_LAYER_CACHE_SIZE));
155 patchCacheSize = KB(property_get_float(PROPERTY_PATCH_CACHE_SIZE, DEFAULT_PATCH_CACHE_SIZE));
156 pathCacheSize = MB(property_get_float(PROPERTY_PATH_CACHE_SIZE, DEFAULT_PATH_CACHE_SIZE));
157 renderBufferCacheSize = MB(property_get_float(PROPERTY_RENDER_BUFFER_CACHE_SIZE, DEFAULT_RENDER_BUFFER_CACHE_SIZE));
158 tessellationCacheSize = MB(property_get_float(PROPERTY_VERTEX_CACHE_SIZE, DEFAULT_VERTEX_CACHE_SIZE));
159 textDropShadowCacheSize = MB(property_get_float(PROPERTY_DROP_SHADOW_CACHE_SIZE, DEFAULT_DROP_SHADOW_CACHE_SIZE));
160 textureCacheSize = MB(property_get_float(PROPERTY_TEXTURE_CACHE_SIZE, DEFAULT_TEXTURE_CACHE_SIZE));
161 textureCacheFlushRate = std::max(0.0f, std::min(1.0f,
162 property_get_float(PROPERTY_TEXTURE_CACHE_FLUSH_RATE, DEFAULT_TEXTURE_CACHE_FLUSH_RATE)));
163
164 filterOutTestOverhead = property_get_bool(PROPERTY_FILTER_TEST_OVERHEAD, false);
165
166 return (prevDebugLayersUpdates != debugLayersUpdates)
167 || (prevDebugOverdraw != debugOverdraw)
168 || (prevDebugStencilClip != debugStencilClip);
169 }
170
overrideProperty(const char * name,const char * value)171 void Properties::overrideProperty(const char* name, const char* value) {
172 if (!strcmp(name, "disableProfileBars")) {
173 sDisableProfileBars = !strcmp(value, "true");
174 ALOGD("profile bars %s", sDisableProfileBars ? "disabled" : "enabled");
175 return;
176 } else if (!strcmp(name, "ambientRatio")) {
177 overrideAmbientRatio = std::min(std::max(atof(value), 0.0), 10.0);
178 ALOGD("ambientRatio = %.2f", overrideAmbientRatio);
179 return;
180 } else if (!strcmp(name, "lightRadius")) {
181 overrideLightRadius = std::min(std::max(atof(value), 0.0), 3000.0);
182 ALOGD("lightRadius = %.2f", overrideLightRadius);
183 return;
184 } else if (!strcmp(name, "lightPosY")) {
185 overrideLightPosY = std::min(std::max(atof(value), 0.0), 3000.0);
186 ALOGD("lightPos Y = %.2f", overrideLightPosY);
187 return;
188 } else if (!strcmp(name, "lightPosZ")) {
189 overrideLightPosZ = std::min(std::max(atof(value), 0.0), 3000.0);
190 ALOGD("lightPos Z = %.2f", overrideLightPosZ);
191 return;
192 } else if (!strcmp(name, "ambientShadowStrength")) {
193 overrideAmbientShadowStrength = atoi(value);
194 ALOGD("ambient shadow strength = 0x%x out of 0xff", overrideAmbientShadowStrength);
195 return;
196 } else if (!strcmp(name, "spotShadowStrength")) {
197 overrideSpotShadowStrength = atoi(value);
198 ALOGD("spot shadow strength = 0x%x out of 0xff", overrideSpotShadowStrength);
199 return;
200 }
201 ALOGD("failed overriding property %s to %s", name, value);
202 }
203
getProfileType()204 ProfileType Properties::getProfileType() {
205 if (CC_UNLIKELY(sDisableProfileBars && sProfileType == ProfileType::Bars))
206 return ProfileType::None;
207 return sProfileType;
208 }
209
getRenderPipelineType()210 RenderPipelineType Properties::getRenderPipelineType() {
211 if (RenderPipelineType::NotInitialized != sRenderPipelineType) {
212 return sRenderPipelineType;
213 }
214 char prop[PROPERTY_VALUE_MAX];
215 property_get(PROPERTY_RENDERER, prop, "opengl");
216 if (!strcmp(prop, "skiagl") ) {
217 ALOGD("Skia GL Pipeline");
218 sRenderPipelineType = RenderPipelineType::SkiaGL;
219 } else if (!strcmp(prop, "skiavk") ) {
220 ALOGD("Skia Vulkan Pipeline");
221 sRenderPipelineType = RenderPipelineType::SkiaVulkan;
222 } else { //"opengl"
223 ALOGD("HWUI GL Pipeline");
224 sRenderPipelineType = RenderPipelineType::OpenGL;
225 }
226 return sRenderPipelineType;
227 }
228
229 #ifdef HWUI_GLES_WRAP_ENABLED
overrideRenderPipelineType(RenderPipelineType type)230 void Properties::overrideRenderPipelineType(RenderPipelineType type) {
231 sRenderPipelineType = type;
232 }
233 #endif
234
isSkiaEnabled()235 bool Properties::isSkiaEnabled() {
236 auto renderType = getRenderPipelineType();
237 return RenderPipelineType::SkiaGL == renderType
238 || RenderPipelineType::SkiaVulkan == renderType;
239 }
240
241 }; // namespace uirenderer
242 }; // namespace android
243