1 /*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "EglManager.h"
18
19 #include <string>
20
21 #include "utils/StringUtils.h"
22 #include <cutils/properties.h>
23 #include <log/log.h>
24
25 #include "Caches.h"
26 #include "DeviceInfo.h"
27 #include "Frame.h"
28 #include "Properties.h"
29 #include "RenderThread.h"
30 #include "renderstate/RenderState.h"
31 #include "Texture.h"
32
33 #include <EGL/eglext.h>
34 #include <GrContextOptions.h>
35 #include <gl/GrGLInterface.h>
36
37 #ifdef HWUI_GLES_WRAP_ENABLED
38 #include "debug/GlesDriver.h"
39 #endif
40
41 #define GLES_VERSION 2
42
43 // Android-specific addition that is used to show when frames began in systrace
44 EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
45
46 namespace android {
47 namespace uirenderer {
48 namespace renderthread {
49
50 #define ERROR_CASE(x) case x: return #x;
egl_error_str(EGLint error)51 static const char* egl_error_str(EGLint error) {
52 switch (error) {
53 ERROR_CASE(EGL_SUCCESS)
54 ERROR_CASE(EGL_NOT_INITIALIZED)
55 ERROR_CASE(EGL_BAD_ACCESS)
56 ERROR_CASE(EGL_BAD_ALLOC)
57 ERROR_CASE(EGL_BAD_ATTRIBUTE)
58 ERROR_CASE(EGL_BAD_CONFIG)
59 ERROR_CASE(EGL_BAD_CONTEXT)
60 ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
61 ERROR_CASE(EGL_BAD_DISPLAY)
62 ERROR_CASE(EGL_BAD_MATCH)
63 ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
64 ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
65 ERROR_CASE(EGL_BAD_PARAMETER)
66 ERROR_CASE(EGL_BAD_SURFACE)
67 ERROR_CASE(EGL_CONTEXT_LOST)
68 default:
69 return "Unknown error";
70 }
71 }
eglErrorString()72 const char* EglManager::eglErrorString() {
73 return egl_error_str(eglGetError());
74 }
75
76 static struct {
77 bool bufferAge = false;
78 bool setDamage = false;
79 } EglExtensions;
80
EglManager(RenderThread & thread)81 EglManager::EglManager(RenderThread& thread)
82 : mRenderThread(thread)
83 , mEglDisplay(EGL_NO_DISPLAY)
84 , mEglConfig(nullptr)
85 , mEglContext(EGL_NO_CONTEXT)
86 , mPBufferSurface(EGL_NO_SURFACE)
87 , mCurrentSurface(EGL_NO_SURFACE) {
88 }
89
initialize()90 void EglManager::initialize() {
91 if (hasEglContext()) return;
92
93 ATRACE_NAME("Creating EGLContext");
94
95 mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
96 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
97 "Failed to get EGL_DEFAULT_DISPLAY! err=%s", eglErrorString());
98
99 EGLint major, minor;
100 LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE,
101 "Failed to initialize display %p! err=%s", mEglDisplay, eglErrorString());
102
103 ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
104
105 initExtensions();
106
107 // Now that extensions are loaded, pick a swap behavior
108 if (Properties::enablePartialUpdates) {
109 // An Adreno driver bug is causing rendering problems for SkiaGL with
110 // buffer age swap behavior (b/31957043). To temporarily workaround,
111 // we will use preserved swap behavior.
112 if (Properties::useBufferAge && EglExtensions.bufferAge && !Properties::isSkiaEnabled()) {
113 mSwapBehavior = SwapBehavior::BufferAge;
114 } else {
115 mSwapBehavior = SwapBehavior::Preserved;
116 }
117 }
118
119 loadConfig();
120 createContext();
121 createPBufferSurface();
122 makeCurrent(mPBufferSurface);
123 DeviceInfo::initialize();
124 mRenderThread.renderState().onGLContextCreated();
125
126 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) {
127 #ifdef HWUI_GLES_WRAP_ENABLED
128 debug::GlesDriver* driver = debug::GlesDriver::get();
129 sk_sp<const GrGLInterface> glInterface(driver->getSkiaInterface());
130 #else
131 sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
132 #endif
133 LOG_ALWAYS_FATAL_IF(!glInterface.get());
134
135 GrContextOptions options;
136 options.fGpuPathRenderers &= ~GrContextOptions::GpuPathRenderers::kDistanceField;
137 options.fAllowPathMaskCaching = true;
138 mRenderThread.setGrContext(GrContext::Create(GrBackend::kOpenGL_GrBackend,
139 (GrBackendContext)glInterface.get(), options));
140 }
141 }
142
initExtensions()143 void EglManager::initExtensions() {
144 auto extensions = StringUtils::split(
145 eglQueryString(mEglDisplay, EGL_EXTENSIONS));
146 // For our purposes we don't care if EGL_BUFFER_AGE is a result of
147 // EGL_EXT_buffer_age or EGL_KHR_partial_update as our usage is covered
148 // under EGL_KHR_partial_update and we don't need the expanded scope
149 // that EGL_EXT_buffer_age provides.
150 EglExtensions.bufferAge = extensions.has("EGL_EXT_buffer_age")
151 || extensions.has("EGL_KHR_partial_update");
152 EglExtensions.setDamage = extensions.has("EGL_KHR_partial_update");
153 LOG_ALWAYS_FATAL_IF(!extensions.has("EGL_KHR_swap_buffers_with_damage"),
154 "Missing required extension EGL_KHR_swap_buffers_with_damage");
155 }
156
hasEglContext()157 bool EglManager::hasEglContext() {
158 return mEglDisplay != EGL_NO_DISPLAY;
159 }
160
loadConfig()161 void EglManager::loadConfig() {
162 ALOGD("Swap behavior %d", static_cast<int>(mSwapBehavior));
163 EGLint swapBehavior = (mSwapBehavior == SwapBehavior::Preserved)
164 ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
165 EGLint attribs[] = {
166 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
167 EGL_RED_SIZE, 8,
168 EGL_GREEN_SIZE, 8,
169 EGL_BLUE_SIZE, 8,
170 EGL_ALPHA_SIZE, 8,
171 EGL_DEPTH_SIZE, 0,
172 EGL_CONFIG_CAVEAT, EGL_NONE,
173 EGL_STENCIL_SIZE, Stencil::getStencilSize(),
174 EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
175 EGL_NONE
176 };
177
178 EGLint num_configs = 1;
179 if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
180 || num_configs != 1) {
181 if (mSwapBehavior == SwapBehavior::Preserved) {
182 // Try again without dirty regions enabled
183 ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
184 mSwapBehavior = SwapBehavior::Discard;
185 loadConfig();
186 } else {
187 // Failed to get a valid config
188 LOG_ALWAYS_FATAL("Failed to choose config, error = %s", eglErrorString());
189 }
190 }
191 }
192
createContext()193 void EglManager::createContext() {
194 EGLint attribs[] = {
195 EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION,
196 EGL_NONE
197 };
198 mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
199 LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT,
200 "Failed to create context, error = %s", eglErrorString());
201 }
202
createPBufferSurface()203 void EglManager::createPBufferSurface() {
204 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
205 "usePBufferSurface() called on uninitialized GlobalContext!");
206
207 if (mPBufferSurface == EGL_NO_SURFACE) {
208 EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
209 mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
210 }
211 }
212
createSurface(EGLNativeWindowType window)213 EGLSurface EglManager::createSurface(EGLNativeWindowType window) {
214 initialize();
215
216 EGLint attribs[] = {
217 #ifdef ANDROID_ENABLE_LINEAR_BLENDING
218 EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR,
219 EGL_COLORSPACE, EGL_COLORSPACE_sRGB,
220 #endif
221 EGL_NONE
222 };
223
224 EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, attribs);
225 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
226 "Failed to create EGLSurface for window %p, eglErr = %s",
227 (void*) window, eglErrorString());
228
229 if (mSwapBehavior != SwapBehavior::Preserved) {
230 LOG_ALWAYS_FATAL_IF(eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED) == EGL_FALSE,
231 "Failed to set swap behavior to destroyed for window %p, eglErr = %s",
232 (void*) window, eglErrorString());
233 }
234
235 return surface;
236 }
237
destroySurface(EGLSurface surface)238 void EglManager::destroySurface(EGLSurface surface) {
239 if (isCurrent(surface)) {
240 makeCurrent(EGL_NO_SURFACE);
241 }
242 if (!eglDestroySurface(mEglDisplay, surface)) {
243 ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, eglErrorString());
244 }
245 }
246
destroy()247 void EglManager::destroy() {
248 if (mEglDisplay == EGL_NO_DISPLAY) return;
249
250 mRenderThread.setGrContext(nullptr);
251 mRenderThread.renderState().onGLContextDestroyed();
252 eglDestroyContext(mEglDisplay, mEglContext);
253 eglDestroySurface(mEglDisplay, mPBufferSurface);
254 eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
255 eglTerminate(mEglDisplay);
256 eglReleaseThread();
257
258 mEglDisplay = EGL_NO_DISPLAY;
259 mEglContext = EGL_NO_CONTEXT;
260 mPBufferSurface = EGL_NO_SURFACE;
261 mCurrentSurface = EGL_NO_SURFACE;
262 }
263
makeCurrent(EGLSurface surface,EGLint * errOut)264 bool EglManager::makeCurrent(EGLSurface surface, EGLint* errOut) {
265 if (isCurrent(surface)) return false;
266
267 if (surface == EGL_NO_SURFACE) {
268 // Ensure we always have a valid surface & context
269 surface = mPBufferSurface;
270 }
271 if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
272 if (errOut) {
273 *errOut = eglGetError();
274 ALOGW("Failed to make current on surface %p, error=%s",
275 (void*)surface, egl_error_str(*errOut));
276 } else {
277 LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s",
278 (void*)surface, eglErrorString());
279 }
280 }
281 mCurrentSurface = surface;
282 if (Properties::disableVsync) {
283 eglSwapInterval(mEglDisplay, 0);
284 }
285 return true;
286 }
287
queryBufferAge(EGLSurface surface)288 EGLint EglManager::queryBufferAge(EGLSurface surface) {
289 switch (mSwapBehavior) {
290 case SwapBehavior::Discard:
291 return 0;
292 case SwapBehavior::Preserved:
293 return 1;
294 case SwapBehavior::BufferAge:
295 EGLint bufferAge;
296 eglQuerySurface(mEglDisplay, surface, EGL_BUFFER_AGE_EXT, &bufferAge);
297 return bufferAge;
298 }
299 return 0;
300 }
301
beginFrame(EGLSurface surface)302 Frame EglManager::beginFrame(EGLSurface surface) {
303 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
304 "Tried to beginFrame on EGL_NO_SURFACE!");
305 makeCurrent(surface);
306 Frame frame;
307 frame.mSurface = surface;
308 eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, &frame.mWidth);
309 eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, &frame.mHeight);
310 frame.mBufferAge = queryBufferAge(surface);
311 eglBeginFrame(mEglDisplay, surface);
312 return frame;
313 }
314
damageFrame(const Frame & frame,const SkRect & dirty)315 void EglManager::damageFrame(const Frame& frame, const SkRect& dirty) {
316 #ifdef EGL_KHR_partial_update
317 if (EglExtensions.setDamage && mSwapBehavior == SwapBehavior::BufferAge) {
318 EGLint rects[4];
319 frame.map(dirty, rects);
320 if (!eglSetDamageRegionKHR(mEglDisplay, frame.mSurface, rects, 1)) {
321 LOG_ALWAYS_FATAL("Failed to set damage region on surface %p, error=%s",
322 (void*)frame.mSurface, eglErrorString());
323 }
324 }
325 #endif
326 }
327
damageRequiresSwap()328 bool EglManager::damageRequiresSwap() {
329 return EglExtensions.setDamage && mSwapBehavior == SwapBehavior::BufferAge;
330 }
331
swapBuffers(const Frame & frame,const SkRect & screenDirty)332 bool EglManager::swapBuffers(const Frame& frame, const SkRect& screenDirty) {
333
334 if (CC_UNLIKELY(Properties::waitForGpuCompletion)) {
335 ATRACE_NAME("Finishing GPU work");
336 fence();
337 }
338
339 EGLint rects[4];
340 frame.map(screenDirty, rects);
341 eglSwapBuffersWithDamageKHR(mEglDisplay, frame.mSurface, rects,
342 screenDirty.isEmpty() ? 0 : 1);
343
344 EGLint err = eglGetError();
345 if (CC_LIKELY(err == EGL_SUCCESS)) {
346 return true;
347 }
348 if (err == EGL_BAD_SURFACE || err == EGL_BAD_NATIVE_WINDOW) {
349 // For some reason our surface was destroyed out from under us
350 // This really shouldn't happen, but if it does we can recover easily
351 // by just not trying to use the surface anymore
352 ALOGW("swapBuffers encountered EGL error %d on %p, halting rendering...",
353 err, frame.mSurface);
354 return false;
355 }
356 LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering",
357 err, egl_error_str(err));
358 // Impossible to hit this, but the compiler doesn't know that
359 return false;
360 }
361
fence()362 void EglManager::fence() {
363 EGLSyncKHR fence = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_FENCE_KHR, NULL);
364 eglClientWaitSyncKHR(mEglDisplay, fence,
365 EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR);
366 eglDestroySyncKHR(mEglDisplay, fence);
367 }
368
setPreserveBuffer(EGLSurface surface,bool preserve)369 bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) {
370 if (mSwapBehavior != SwapBehavior::Preserved) return false;
371
372 bool preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR,
373 preserve ? EGL_BUFFER_PRESERVED : EGL_BUFFER_DESTROYED);
374 if (!preserved) {
375 ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
376 (void*) surface, eglErrorString());
377 // Maybe it's already set?
378 EGLint swapBehavior;
379 if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) {
380 preserved = (swapBehavior == EGL_BUFFER_PRESERVED);
381 } else {
382 ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
383 (void*) surface, eglErrorString());
384 }
385 }
386
387 return preserved;
388 }
389
390 } /* namespace renderthread */
391 } /* namespace uirenderer */
392 } /* namespace android */
393