1 /*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "Caches.h"
18 #include "Texture.h"
19 #include "utils/GLUtils.h"
20 #include "utils/MathUtils.h"
21 #include "utils/TraceUtils.h"
22
23 #include <utils/Log.h>
24
25 #include <math/mat4.h>
26
27 #include <SkCanvas.h>
28
29 namespace android {
30 namespace uirenderer {
31
32 // Number of bytes used by a texture in the given format
bytesPerPixel(GLint glFormat)33 static int bytesPerPixel(GLint glFormat) {
34 switch (glFormat) {
35 // The wrapped-texture case, usually means a SurfaceTexture
36 case 0:
37 return 0;
38 case GL_LUMINANCE:
39 case GL_ALPHA:
40 return 1;
41 case GL_SRGB8:
42 case GL_RGB:
43 return 3;
44 case GL_SRGB8_ALPHA8:
45 case GL_RGBA:
46 return 4;
47 case GL_RGBA16F:
48 return 8;
49 default:
50 LOG_ALWAYS_FATAL("UNKNOWN FORMAT 0x%x", glFormat);
51 }
52 }
53
setWrapST(GLenum wrapS,GLenum wrapT,bool bindTexture,bool force)54 void Texture::setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture, bool force) {
55 if (force || wrapS != mWrapS || wrapT != mWrapT) {
56 mWrapS = wrapS;
57 mWrapT = wrapT;
58
59 if (bindTexture) {
60 mCaches.textureState().bindTexture(mTarget, mId);
61 }
62
63 glTexParameteri(mTarget, GL_TEXTURE_WRAP_S, wrapS);
64 glTexParameteri(mTarget, GL_TEXTURE_WRAP_T, wrapT);
65 }
66 }
67
setFilterMinMag(GLenum min,GLenum mag,bool bindTexture,bool force)68 void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force) {
69 if (force || min != mMinFilter || mag != mMagFilter) {
70 mMinFilter = min;
71 mMagFilter = mag;
72
73 if (bindTexture) {
74 mCaches.textureState().bindTexture(mTarget, mId);
75 }
76
77 if (mipMap && min == GL_LINEAR) min = GL_LINEAR_MIPMAP_LINEAR;
78
79 glTexParameteri(mTarget, GL_TEXTURE_MIN_FILTER, min);
80 glTexParameteri(mTarget, GL_TEXTURE_MAG_FILTER, mag);
81 }
82 }
83
deleteTexture()84 void Texture::deleteTexture() {
85 mCaches.textureState().deleteTexture(mId);
86 mId = 0;
87 mTarget = GL_NONE;
88 if (mEglImageHandle != EGL_NO_IMAGE_KHR) {
89 EGLDisplay eglDisplayHandle = eglGetCurrentDisplay();
90 eglDestroyImageKHR(eglDisplayHandle, mEglImageHandle);
91 mEglImageHandle = EGL_NO_IMAGE_KHR;
92 }
93 }
94
updateLayout(uint32_t width,uint32_t height,GLint internalFormat,GLint format,GLenum target)95 bool Texture::updateLayout(uint32_t width, uint32_t height, GLint internalFormat,
96 GLint format, GLenum target) {
97 if (mWidth == width
98 && mHeight == height
99 && mFormat == format
100 && mInternalFormat == internalFormat
101 && mTarget == target) {
102 return false;
103 }
104 mWidth = width;
105 mHeight = height;
106 mFormat = format;
107 mInternalFormat = internalFormat;
108 mTarget = target;
109 notifySizeChanged(mWidth * mHeight * bytesPerPixel(internalFormat));
110 return true;
111 }
112
resetCachedParams()113 void Texture::resetCachedParams() {
114 mWrapS = GL_REPEAT;
115 mWrapT = GL_REPEAT;
116 mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
117 mMagFilter = GL_LINEAR;
118 }
119
upload(GLint internalFormat,uint32_t width,uint32_t height,GLenum format,GLenum type,const void * pixels)120 void Texture::upload(GLint internalFormat, uint32_t width, uint32_t height,
121 GLenum format, GLenum type, const void* pixels) {
122 GL_CHECKPOINT(MODERATE);
123 bool needsAlloc = updateLayout(width, height, internalFormat, format, GL_TEXTURE_2D);
124 if (!mId) {
125 glGenTextures(1, &mId);
126 needsAlloc = true;
127 resetCachedParams();
128 }
129 mCaches.textureState().bindTexture(GL_TEXTURE_2D, mId);
130 if (needsAlloc) {
131 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, mWidth, mHeight, 0,
132 format, type, pixels);
133 } else if (pixels) {
134 glTexSubImage2D(GL_TEXTURE_2D, 0, internalFormat, mWidth, mHeight, 0,
135 format, type, pixels);
136 }
137 GL_CHECKPOINT(MODERATE);
138 }
139
uploadHardwareBitmapToTexture(GraphicBuffer * buffer)140 void Texture::uploadHardwareBitmapToTexture(GraphicBuffer* buffer) {
141 EGLDisplay eglDisplayHandle = eglGetCurrentDisplay();
142 if (mEglImageHandle != EGL_NO_IMAGE_KHR) {
143 eglDestroyImageKHR(eglDisplayHandle, mEglImageHandle);
144 mEglImageHandle = EGL_NO_IMAGE_KHR;
145 }
146 mEglImageHandle = eglCreateImageKHR(eglDisplayHandle, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
147 buffer->getNativeBuffer(), 0);
148 glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, mEglImageHandle);
149 }
150
uploadToTexture(bool resize,GLint internalFormat,GLenum format,GLenum type,GLsizei stride,GLsizei bpp,GLsizei width,GLsizei height,const GLvoid * data)151 static void uploadToTexture(bool resize, GLint internalFormat, GLenum format, GLenum type,
152 GLsizei stride, GLsizei bpp, GLsizei width, GLsizei height, const GLvoid * data) {
153
154 const bool useStride = stride != width
155 && Caches::getInstance().extensions().hasUnpackRowLength();
156 if ((stride == width) || useStride) {
157 if (useStride) {
158 glPixelStorei(GL_UNPACK_ROW_LENGTH, stride);
159 }
160
161 if (resize) {
162 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format, type, data);
163 } else {
164 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, data);
165 }
166
167 if (useStride) {
168 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
169 }
170 } else {
171 // With OpenGL ES 2.0 we need to copy the bitmap in a temporary buffer
172 // if the stride doesn't match the width
173
174 GLvoid * temp = (GLvoid *) malloc(width * height * bpp);
175 if (!temp) return;
176
177 uint8_t * pDst = (uint8_t *)temp;
178 uint8_t * pSrc = (uint8_t *)data;
179 for (GLsizei i = 0; i < height; i++) {
180 memcpy(pDst, pSrc, width * bpp);
181 pDst += width * bpp;
182 pSrc += stride * bpp;
183 }
184
185 if (resize) {
186 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format, type, temp);
187 } else {
188 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, temp);
189 }
190
191 free(temp);
192 }
193 }
194
colorTypeToGlFormatAndType(const Caches & caches,SkColorType colorType,bool needSRGB,GLint * outInternalFormat,GLint * outFormat,GLint * outType)195 void Texture::colorTypeToGlFormatAndType(const Caches& caches, SkColorType colorType,
196 bool needSRGB, GLint* outInternalFormat, GLint* outFormat, GLint* outType) {
197 switch (colorType) {
198 case kAlpha_8_SkColorType:
199 *outFormat = GL_ALPHA;
200 *outInternalFormat = GL_ALPHA;
201 *outType = GL_UNSIGNED_BYTE;
202 break;
203 case kRGB_565_SkColorType:
204 if (needSRGB) {
205 // We would ideally use a GL_RGB/GL_SRGB8 texture but the
206 // intermediate Skia bitmap needs to be ARGB_8888
207 *outFormat = GL_RGBA;
208 *outInternalFormat = caches.rgbaInternalFormat();
209 *outType = GL_UNSIGNED_BYTE;
210 } else {
211 *outFormat = GL_RGB;
212 *outInternalFormat = GL_RGB;
213 *outType = GL_UNSIGNED_SHORT_5_6_5;
214 }
215 break;
216 // ARGB_4444 and Index_8 are both upconverted to RGBA_8888
217 case kARGB_4444_SkColorType:
218 case kIndex_8_SkColorType:
219 case kN32_SkColorType:
220 *outFormat = GL_RGBA;
221 *outInternalFormat = caches.rgbaInternalFormat(needSRGB);
222 *outType = GL_UNSIGNED_BYTE;
223 break;
224 case kGray_8_SkColorType:
225 *outFormat = GL_LUMINANCE;
226 *outInternalFormat = GL_LUMINANCE;
227 *outType = GL_UNSIGNED_BYTE;
228 break;
229 case kRGBA_F16_SkColorType:
230 if (caches.extensions().getMajorGlVersion() >= 3) {
231 // This format is always linear
232 *outFormat = GL_RGBA;
233 *outInternalFormat = GL_RGBA16F;
234 *outType = GL_HALF_FLOAT;
235 } else {
236 *outFormat = GL_RGBA;
237 *outInternalFormat = caches.rgbaInternalFormat(true);
238 *outType = GL_UNSIGNED_BYTE;
239 }
240 break;
241 default:
242 LOG_ALWAYS_FATAL("Unsupported bitmap colorType: %d", colorType);
243 break;
244 }
245 }
246
uploadToN32(const SkBitmap & bitmap,bool hasLinearBlending,sk_sp<SkColorSpace> sRGB)247 SkBitmap Texture::uploadToN32(const SkBitmap& bitmap, bool hasLinearBlending,
248 sk_sp<SkColorSpace> sRGB) {
249 SkBitmap rgbaBitmap;
250 rgbaBitmap.allocPixels(SkImageInfo::MakeN32(bitmap.width(), bitmap.height(),
251 bitmap.info().alphaType(), hasLinearBlending ? sRGB : nullptr));
252 rgbaBitmap.eraseColor(0);
253
254 if (bitmap.colorType() == kRGBA_F16_SkColorType) {
255 // Drawing RGBA_F16 onto ARGB_8888 is not supported
256 bitmap.readPixels(rgbaBitmap.info()
257 .makeColorSpace(SkColorSpace::MakeSRGB()),
258 rgbaBitmap.getPixels(), rgbaBitmap.rowBytes(), 0, 0);
259 } else {
260 SkCanvas canvas(rgbaBitmap);
261 canvas.drawBitmap(bitmap, 0.0f, 0.0f, nullptr);
262 }
263
264 return rgbaBitmap;
265 }
266
hasUnsupportedColorType(const SkImageInfo & info,bool hasLinearBlending)267 bool Texture::hasUnsupportedColorType(const SkImageInfo& info, bool hasLinearBlending) {
268 return info.colorType() == kARGB_4444_SkColorType
269 || info.colorType() == kIndex_8_SkColorType
270 || (info.colorType() == kRGB_565_SkColorType
271 && hasLinearBlending
272 && info.colorSpace()->isSRGB())
273 || (info.colorType() == kRGBA_F16_SkColorType
274 && Caches::getInstance().extensions().getMajorGlVersion() < 3);
275 }
276
upload(Bitmap & bitmap)277 void Texture::upload(Bitmap& bitmap) {
278 if (!bitmap.readyToDraw()) {
279 ALOGE("Cannot generate texture from bitmap");
280 return;
281 }
282
283 ATRACE_FORMAT("Upload %ux%u Texture", bitmap.width(), bitmap.height());
284
285 // We could also enable mipmapping if both bitmap dimensions are powers
286 // of 2 but we'd have to deal with size changes. Let's keep this simple
287 const bool canMipMap = mCaches.extensions().hasNPot();
288
289 // If the texture had mipmap enabled but not anymore,
290 // force a glTexImage2D to discard the mipmap levels
291 bool needsAlloc = canMipMap && mipMap && !bitmap.hasHardwareMipMap();
292 bool setDefaultParams = false;
293
294 if (!mId) {
295 glGenTextures(1, &mId);
296 needsAlloc = true;
297 setDefaultParams = true;
298 }
299
300 bool hasLinearBlending = mCaches.extensions().hasLinearBlending();
301 bool needSRGB = transferFunctionCloseToSRGB(bitmap.info().colorSpace());
302
303 GLint internalFormat, format, type;
304 colorTypeToGlFormatAndType(mCaches, bitmap.colorType(),
305 needSRGB && hasLinearBlending, &internalFormat, &format, &type);
306
307 // Some devices don't support GL_RGBA16F, so we need to compare the color type
308 // and internal GL format to decide what to do with 16 bit bitmaps
309 bool rgba16fNeedsConversion = bitmap.colorType() == kRGBA_F16_SkColorType
310 && internalFormat != GL_RGBA16F;
311
312 mConnector.reset();
313
314 // RGBA16F is always extended sRGB, alpha masks don't have color profiles
315 // If an RGBA16F bitmap needs conversion, we know the target will be sRGB
316 if (internalFormat != GL_RGBA16F && internalFormat != GL_ALPHA && !rgba16fNeedsConversion) {
317 SkColorSpace* colorSpace = bitmap.info().colorSpace();
318 // If the bitmap is sRGB we don't need conversion
319 if (colorSpace != nullptr && !colorSpace->isSRGB()) {
320 SkMatrix44 xyzMatrix(SkMatrix44::kUninitialized_Constructor);
321 if (!colorSpace->toXYZD50(&xyzMatrix)) {
322 ALOGW("Incompatible color space!");
323 } else {
324 SkColorSpaceTransferFn fn;
325 if (!colorSpace->isNumericalTransferFn(&fn)) {
326 ALOGW("Incompatible color space, no numerical transfer function!");
327 } else {
328 float data[16];
329 xyzMatrix.asColMajorf(data);
330
331 ColorSpace::TransferParameters p =
332 {fn.fG, fn.fA, fn.fB, fn.fC, fn.fD, fn.fE, fn.fF};
333 ColorSpace src("Unnamed", mat4f((const float*) &data[0]).upperLeft(), p);
334 mConnector.reset(new ColorSpaceConnector(src, ColorSpace::sRGB()));
335
336 // A non-sRGB color space might have a transfer function close enough to sRGB
337 // that we can save shader instructions by using an sRGB sampler
338 // This is only possible if we have hardware support for sRGB textures
339 if (needSRGB && internalFormat == GL_RGBA
340 && mCaches.extensions().hasSRGB() && !bitmap.isHardware()) {
341 internalFormat = GL_SRGB8_ALPHA8;
342 }
343 }
344 }
345 }
346 }
347
348 GLenum target = bitmap.isHardware() ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D;
349 needsAlloc |= updateLayout(bitmap.width(), bitmap.height(), internalFormat, format, target);
350
351 blend = !bitmap.isOpaque();
352 mCaches.textureState().bindTexture(mTarget, mId);
353
354 // TODO: Handle sRGB gray bitmaps
355 if (CC_UNLIKELY(hasUnsupportedColorType(bitmap.info(), hasLinearBlending))) {
356 SkBitmap skBitmap;
357 bitmap.getSkBitmap(&skBitmap);
358 sk_sp<SkColorSpace> sRGB = SkColorSpace::MakeSRGB();
359 SkBitmap rgbaBitmap = uploadToN32(skBitmap, hasLinearBlending, std::move(sRGB));
360 uploadToTexture(needsAlloc, internalFormat, format, type, rgbaBitmap.rowBytesAsPixels(),
361 rgbaBitmap.bytesPerPixel(), rgbaBitmap.width(),
362 rgbaBitmap.height(), rgbaBitmap.getPixels());
363 } else if (bitmap.isHardware()) {
364 uploadHardwareBitmapToTexture(bitmap.graphicBuffer());
365 } else {
366 uploadToTexture(needsAlloc, internalFormat, format, type, bitmap.rowBytesAsPixels(),
367 bitmap.info().bytesPerPixel(), bitmap.width(), bitmap.height(), bitmap.pixels());
368 }
369
370 if (canMipMap) {
371 mipMap = bitmap.hasHardwareMipMap();
372 if (mipMap) {
373 glGenerateMipmap(GL_TEXTURE_2D);
374 }
375 }
376
377 if (setDefaultParams) {
378 setFilter(GL_NEAREST);
379 setWrap(GL_CLAMP_TO_EDGE);
380 }
381 }
382
wrap(GLuint id,uint32_t width,uint32_t height,GLint internalFormat,GLint format,GLenum target)383 void Texture::wrap(GLuint id, uint32_t width, uint32_t height,
384 GLint internalFormat, GLint format, GLenum target) {
385 mId = id;
386 mWidth = width;
387 mHeight = height;
388 mFormat = format;
389 mInternalFormat = internalFormat;
390 mTarget = target;
391 mConnector.reset();
392 // We're wrapping an existing texture, so don't double count this memory
393 notifySizeChanged(0);
394 }
395
getTransferFunctionType() const396 TransferFunctionType Texture::getTransferFunctionType() const {
397 if (mConnector.get() != nullptr && mInternalFormat != GL_SRGB8_ALPHA8) {
398 const ColorSpace::TransferParameters& p = mConnector->getSource().getTransferParameters();
399 if (MathUtils::isZero(p.e) && MathUtils::isZero(p.f)) {
400 if (MathUtils::areEqual(p.a, 1.0f) && MathUtils::isZero(p.b)
401 && MathUtils::isZero(p.c) && MathUtils::isZero(p.d)) {
402 if (MathUtils::areEqual(p.g, 1.0f)) {
403 return TransferFunctionType::None;
404 }
405 return TransferFunctionType::Gamma;
406 }
407 return TransferFunctionType::Limited;
408 }
409 return TransferFunctionType::Full;
410 }
411 return TransferFunctionType::None;
412 }
413
414 }; // namespace uirenderer
415 }; // namespace android
416