1/*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17syntax = "proto3";
18
19package android.service;
20
21option java_multiple_files = true;
22option java_outer_classname = "GraphicsStatsServiceProto";
23
24message GraphicsStatsServiceDumpProto {
25    repeated GraphicsStatsProto stats = 1;
26}
27
28message GraphicsStatsProto {
29
30    // The package name of the app
31    string package_name = 1;
32
33    // The version code of the app
34    int32 version_code = 2;
35
36    // The start & end timestamps in UTC as
37    // milliseconds since January 1, 1970
38    // Compatible with java.util.Date#setTime()
39    int64 stats_start = 3;
40    int64 stats_end = 4;
41
42    // The aggregated statistics for the package
43    GraphicsStatsJankSummaryProto summary = 5;
44
45    // The frame time histogram for the package
46    repeated GraphicsStatsHistogramBucketProto histogram = 6;
47}
48
49message GraphicsStatsJankSummaryProto {
50    // Distinct frame count.
51    int32 total_frames = 1;
52
53    // Number of frames with slow render time. Frames are considered janky if
54    // they took more than a vsync interval (typically 16.667ms) to be rendered.
55    int32 janky_frames = 2;
56
57    // Number of "missed vsync" events.
58    int32 missed_vsync_count = 3;
59
60    // Number of "high input latency" events.
61    int32 high_input_latency_count = 4;
62
63    // Number of "slow UI thread" events.
64    int32 slow_ui_thread_count = 5;
65
66    // Number of "slow bitmap upload" events.
67    int32 slow_bitmap_upload_count = 6;
68
69    // Number of "slow draw" events.
70    int32 slow_draw_count = 7;
71}
72
73message GraphicsStatsHistogramBucketProto {
74    // Lower bound of render time in milliseconds.
75    int32 render_millis = 1;
76    // Number of frames in the bucket.
77    int32 frame_count = 2;
78}
79