Home
last modified time | relevance | path

Searched defs:tex (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h615 GLint tex = getActiveTexture() + GL_TEXTURE0; in getClientStateParameter() local
DGLClientState.cpp811 TextureRec* tex = new TextureRec; in addTextureRec() local
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp1989 GLuint tex = state->getBoundTexture(target); in s_glTexSubImage2D() local
3394 GLuint tex = state->getBoundTexture(target); in s_glTexSubImage3D() local
4023 GLuint tex = state->getBoundTexture(target); in s_glGenerateMipmap() local