Searched defs:texID (Results 1 – 4 of 4) sorted by relevance
203 GrGLuint texID; in eglImageToExternalTexture() local
244 GrGLuint texID; in eglImageToExternalTexture() local
3427 GrGLuint texID = static_cast<GrGLTexture*>(surface->asTexture())->textureID(); in bindSurfaceFBOForPixelOps() local4370 GrGLuint texID = reinterpret_cast<const GrGLTextureInfo*>(id)->fID; in isTestingOnlyBackendTexture() local4380 GrGLuint texID = info->fID; in deleteTestingOnlyBackendTexture() local
3831 GLuint texID = 0; in preRender() local