Searched defs:umbraAlpha (Results 1 – 3 of 3) sorted by relevance
158 SkScalar umbraAlpha = 1 / (1 + SkMaxScalar(zValue*kHeightFactor, 0)); in drawAmbientShadow() local196 SkScalar umbraAlpha = 1 / (1 + SkMaxScalar(zValue*kHeightFactor, 0)); in drawAmbientShadowAlt() local
222 const float umbraAlpha = (1.0f + SkTMax(fOccluderHeight * kHeightFactor, 0.0f)); in directFilterRRectMaskGPU() local
343 SkScalar umbraAlpha = SkScalarInvert((1.0f + SkTMax(z*kHeightFactor, 0.0f))); in umbraColor() local362 SkScalar umbraAlpha = SkScalarInvert((1.0f + SkTMax(occluderHeight*kHeightFactor, 0.0f))); in SkAmbientShadowTessellator() local