1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "GrContext.h"
9 #include "GrCaps.h"
10 #include "GrGpu.h"
11 #include "GrResourceKey.h"
12 #include "GrRenderTarget.h"
13 #include "GrRenderTargetPriv.h"
14 #include "GrTexture.h"
15 #include "GrTexturePriv.h"
16 #include "GrTypes.h"
17 #include "SkMath.h"
18 #include "SkMipMap.h"
19 #include "SkTypes.h"
20 
dirtyMipMaps(bool mipMapsDirty)21 void GrTexture::dirtyMipMaps(bool mipMapsDirty) {
22     if (mipMapsDirty) {
23         if (kValid_MipMapsStatus == fMipMapsStatus) {
24             fMipMapsStatus = kAllocated_MipMapsStatus;
25         }
26     } else {
27         const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus;
28         fMipMapsStatus = kValid_MipMapsStatus;
29         if (sizeChanged) {
30             // This must not be called until after changing fMipMapsStatus.
31             this->didChangeGpuMemorySize();
32             // TODO(http://skbug.com/4548) - The desc and scratch key should be
33             // updated to reflect the newly-allocated mipmaps.
34         }
35     }
36 }
37 
onGpuMemorySize() const38 size_t GrTexture::onGpuMemorySize() const {
39     return GrSurface::ComputeSize(fDesc, 1, this->texturePriv().hasMipMaps());
40 }
41 
validateDesc() const42 void GrTexture::validateDesc() const {
43     if (this->asRenderTarget()) {
44         // This texture has a render target
45         SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrSurfaceFlag));
46         SkASSERT(fDesc.fSampleCnt == this->asRenderTarget()->numColorSamples());
47     } else {
48         SkASSERT(0 == (fDesc.fFlags & kRenderTarget_GrSurfaceFlag));
49         SkASSERT(0 == fDesc.fSampleCnt);
50     }
51 }
52 
53 //////////////////////////////////////////////////////////////////////////////
54 
55 namespace {
56 
57 // FIXME:  This should be refactored with the code in gl/GrGLGpu.cpp.
resolve_origin(const GrSurfaceDesc & desc)58 GrSurfaceOrigin resolve_origin(const GrSurfaceDesc& desc) {
59     // By default, GrRenderTargets are GL's normal orientation so that they
60     // can be drawn to by the outside world without the client having
61     // to render upside down.
62     bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrSurfaceFlag);
63     if (kDefault_GrSurfaceOrigin == desc.fOrigin) {
64         return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin;
65     } else {
66         return desc.fOrigin;
67     }
68 }
69 }
70 
71 //////////////////////////////////////////////////////////////////////////////
GrTexture(GrGpu * gpu,const GrSurfaceDesc & desc,GrSLType samplerType,GrSamplerParams::FilterMode highestFilterMode,bool wasMipMapDataProvided)72 GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrSLType samplerType,
73                      GrSamplerParams::FilterMode highestFilterMode, bool wasMipMapDataProvided)
74     : INHERITED(gpu, desc)
75     , fSamplerType(samplerType)
76     , fHighestFilterMode(highestFilterMode)
77     // Mip color mode is explicitly set after creation via GrTexturePriv
78     , fMipColorMode(SkDestinationSurfaceColorMode::kLegacy) {
79     if (wasMipMapDataProvided) {
80         fMipMapsStatus = kValid_MipMapsStatus;
81         fMaxMipMapLevel = SkMipMap::ComputeLevelCount(fDesc.fWidth, fDesc.fHeight);
82     } else {
83         fMipMapsStatus = kNotAllocated_MipMapsStatus;
84         fMaxMipMapLevel = 0;
85     }
86 }
87 
computeScratchKey(GrScratchKey * key) const88 void GrTexture::computeScratchKey(GrScratchKey* key) const {
89     if (!GrPixelConfigIsCompressed(fDesc.fConfig)) {
90         GrTexturePriv::ComputeScratchKey(fDesc, key);
91     }
92 }
93 
ComputeScratchKey(const GrSurfaceDesc & desc,GrScratchKey * key)94 void GrTexturePriv::ComputeScratchKey(const GrSurfaceDesc& desc, GrScratchKey* key) {
95     static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType();
96 
97     GrSurfaceOrigin origin = resolve_origin(desc);
98     uint32_t flags = desc.fFlags & ~kCheckAllocation_GrSurfaceFlag;
99 
100     // make sure desc.fConfig fits in 5 bits
101     SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5);
102     SkASSERT(static_cast<int>(desc.fConfig) < (1 << 5));
103     SkASSERT(desc.fSampleCnt < (1 << 8));
104     SkASSERT(flags < (1 << 10));
105     SkASSERT(static_cast<int>(origin) < (1 << 8));
106 
107     GrScratchKey::Builder builder(key, kType, 3);
108     builder[0] = desc.fWidth;
109     builder[1] = desc.fHeight;
110     builder[2] = desc.fConfig | (desc.fIsMipMapped << 5) | (desc.fSampleCnt << 6) | (flags << 14)
111                  | (origin << 24);
112 }
113