1 #include <curses.h>
2 #include "mucurses.h"
3 #include "cursor.h"
4 
5 /** @file
6  *
7  * MuCurses edging functions
8  *
9  */
10 
11 /**
12  * Draw borders from single-byte characters and renditions around a
13  * window
14  *
15  * @v *win	window to be bordered
16  * @v verch	vertical chtype
17  * @v horch	horizontal chtype
18  * @ret rc	return status code
19  */
box(WINDOW * win,chtype verch,chtype horch)20 int box ( WINDOW *win, chtype verch, chtype horch ) {
21 	chtype corner = '+' | win->attrs; /* default corner character */
22 	return wborder( win, verch, verch, horch, horch,
23 			corner, corner, corner, corner );
24 }
25 
26 /**
27  * Draw borders from single-byte characters and renditions around a
28  * window
29  *
30  * @v *win	window to be bordered
31  * @v ls	left side
32  * @v rs	right side
33  * @v ts	top
34  * @v bs	bottom
35  * @v tl	top left corner
36  * @v tr	top right corner
37  * @v bl	bottom left corner
38  * @v br	bottom right corner
39  * @ret rc	return status code
40  */
wborder(WINDOW * win,chtype ls,chtype rs,chtype ts,chtype bs,chtype tl,chtype tr,chtype bl,chtype br)41 int wborder ( WINDOW *win, chtype ls, chtype rs,
42 	      chtype ts, chtype bs, chtype tl,
43 	      chtype tr, chtype bl, chtype br ) {
44 	struct cursor_pos pos;
45 
46 	_store_curs_pos( win, &pos );
47 	wmove(win,0,0);
48 
49 	_wputch(win,tl,WRAP);
50 	while ( ( win->width - 1 ) - win->curs_x ) {
51 		_wputch(win,ts,WRAP);
52 	}
53 	_wputch(win,tr,WRAP);
54 
55 	while ( ( win->height - 1 ) - win->curs_y ) {
56 		_wputch(win,ls,WRAP);
57 		wmove(win,win->curs_y,(win->width)-1);
58 		_wputch(win,rs,WRAP);
59 	}
60 
61 	_wputch(win,bl,WRAP);
62 	while ( ( win->width -1 ) - win->curs_x ) {
63 		_wputch(win,bs,WRAP);
64 	}
65 	_wputch(win,br,NOWRAP); /* do not wrap last char to leave
66 				   cursor in last position */
67 	_restore_curs_pos( win, &pos );
68 
69 	return OK;
70 }
71 
72 /**
73  * Create a horizontal line in a window
74  *
75  * @v *win	subject window
76  * @v ch	rendition and character
77  * @v n		max number of chars (wide) to render
78  * @ret rc	return status code
79  */
whline(WINDOW * win,chtype ch,int n)80 int whline ( WINDOW *win, chtype ch, int n ) {
81 	struct cursor_pos pos;
82 
83 	_store_curs_pos ( win, &pos );
84 	while ( ( win->curs_x - win->width ) && n-- ) {
85 		_wputch ( win, ch, NOWRAP );
86 	}
87 	_restore_curs_pos ( win, &pos );
88 
89 	return OK;
90 }
91 
92 /**
93  * Create a vertical line in a window
94  *
95  * @v *win	subject window
96  * @v ch	rendition and character
97  * @v n		max number of chars (high) to render
98  * @ret rc	return status code
99  */
wvline(WINDOW * win,chtype ch,int n)100 int wvline ( WINDOW *win, chtype ch, int n ) {
101 	struct cursor_pos pos;
102 
103 	_store_curs_pos ( win, &pos );
104 	while ( ( win->curs_y - win->height ) && n-- ) {
105 		_wputch ( win, ch, NOWRAP );
106 		wmove( win, ++(win->curs_y), pos.x);
107 	}
108 	_restore_curs_pos ( win, &pos );
109 
110 	return OK;
111 }
112