1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef GRALLOC_ANDROID
16 #define GRALLOC_ANDROID
17 
18 #include <hardware/gralloc.h>
19 
20 class GrallocModule
21 {
22 public:
23 	static GrallocModule *getInstance();
lock(buffer_handle_t handle,int usage,int left,int top,int width,int height,void ** vaddr)24 	int lock(buffer_handle_t handle, int usage, int left, int top, int width, int height, void **vaddr)
25 	{
26 		return m_module->lock(m_module, handle, usage, left, top, width, height, vaddr);
27 	}
28 
unlock(buffer_handle_t handle)29 	int unlock(buffer_handle_t handle)
30 	{
31 		return m_module->unlock(m_module, handle);
32 	}
33 
34 private:
35 	GrallocModule();
36 	const gralloc_module_t *m_module;
37 };
38 
39 #endif  // GRALLOC_ANDROID
40