1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef GRALLOC_ANDROID 16 #define GRALLOC_ANDROID 17 18 #include <hardware/gralloc.h> 19 20 class GrallocModule 21 { 22 public: 23 static GrallocModule *getInstance(); lock(buffer_handle_t handle,int usage,int left,int top,int width,int height,void ** vaddr)24 int lock(buffer_handle_t handle, int usage, int left, int top, int width, int height, void **vaddr) 25 { 26 return m_module->lock(m_module, handle, usage, left, top, width, height, vaddr); 27 } 28 unlock(buffer_handle_t handle)29 int unlock(buffer_handle_t handle) 30 { 31 return m_module->unlock(m_module, handle); 32 } 33 34 private: 35 GrallocModule(); 36 const gralloc_module_t *m_module; 37 }; 38 39 #endif // GRALLOC_ANDROID 40