1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef sw_Routine_hpp 16 #define sw_Routine_hpp 17 18 namespace sw 19 { 20 class RoutineManager; 21 22 class Routine 23 { 24 friend class RoutineManager; 25 26 public: 27 Routine(int bufferSize); 28 Routine(void *memory, int bufferSize, int offset); 29 30 ~Routine(); 31 32 void setFunctionSize(int functionSize); 33 34 const void *getBuffer(); 35 const void *getEntry(); 36 int getBufferSize(); 37 int getFunctionSize(); // Includes constants before the entry point 38 int getCodeSize(); // Executable code only 39 bool isDynamic(); 40 41 void bind(); 42 void unbind(); 43 44 private: 45 void *buffer; 46 const void *entry; 47 int bufferSize; 48 int functionSize; 49 50 volatile int bindCount; 51 const bool dynamic; // Generated or precompiled 52 }; 53 } 54 55 #endif // sw_Routine_hpp 56