1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include "FrameInfoVisualizer.h" 20 21 #include <SkRect.h> 22 #include <utils/RefBase.h> 23 24 class GrContext; 25 26 namespace android { 27 28 class Surface; 29 30 namespace uirenderer { 31 32 class DeferredLayerUpdater; 33 34 namespace renderthread { 35 36 enum class SwapBehavior { 37 kSwap_default, 38 kSwap_discardBuffer, 39 }; 40 41 enum class MakeCurrentResult { 42 AlreadyCurrent, 43 Failed, 44 Succeeded 45 }; 46 47 class Frame; 48 49 class IRenderPipeline { 50 public: 51 virtual MakeCurrentResult makeCurrent() = 0; 52 virtual Frame getFrame() = 0; 53 virtual bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, 54 const FrameBuilder::LightGeometry& lightGeometry, 55 LayerUpdateQueue* layerUpdateQueue, 56 const Rect& contentDrawBounds, bool opaque, 57 const BakedOpRenderer::LightInfo& lightInfo, 58 const std::vector< sp<RenderNode> >& renderNodes, 59 FrameInfoVisualizer* profiler) = 0; 60 virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, 61 FrameInfo* currentFrameInfo, bool* requireSwap) = 0; 62 virtual bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) = 0; 63 virtual DeferredLayerUpdater* createTextureLayer() = 0; 64 virtual bool setSurface(Surface* window, SwapBehavior swapBehavior) = 0; 65 virtual void onStop() = 0; 66 virtual bool isSurfaceReady() = 0; 67 virtual bool isContextReady() = 0; 68 virtual void onDestroyHardwareResources() = 0; 69 virtual void renderLayers(const FrameBuilder::LightGeometry& lightGeometry, 70 LayerUpdateQueue* layerUpdateQueue, bool opaque, 71 const BakedOpRenderer::LightInfo& lightInfo) = 0; 72 virtual TaskManager* getTaskManager() = 0; 73 virtual bool createOrUpdateLayer(RenderNode* node, 74 const DamageAccumulator& damageAccumulator) = 0; 75 virtual bool pinImages(std::vector<SkImage*>& mutableImages) = 0; 76 virtual bool pinImages(LsaVector<sk_sp<Bitmap>>& images) = 0; 77 virtual void unpinImages() = 0; 78 ~IRenderPipeline()79 virtual ~IRenderPipeline() {} 80 }; 81 82 } /* namespace renderthread */ 83 } /* namespace uirenderer */ 84 } /* namespace android */ 85