1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 // playback track
23 class Track : public TrackBase, public VolumeProvider {
24 public:
25                         Track(  PlaybackThread *thread,
26                                 const sp<Client>& client,
27                                 audio_stream_type_t streamType,
28                                 uint32_t sampleRate,
29                                 audio_format_t format,
30                                 audio_channel_mask_t channelMask,
31                                 size_t frameCount,
32                                 void *buffer,
33                                 const sp<IMemory>& sharedBuffer,
34                                 audio_session_t sessionId,
35                                 uid_t uid,
36                                 audio_output_flags_t flags,
37                                 track_type type,
38                                 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE);
39     virtual             ~Track();
40     virtual status_t    initCheck() const;
41 
42     static  void        appendDumpHeader(String8& result);
43             void        dump(char* buffer, size_t size, bool active);
44     virtual status_t    start(AudioSystem::sync_event_t event =
45                                     AudioSystem::SYNC_EVENT_NONE,
46                              audio_session_t triggerSession = AUDIO_SESSION_NONE);
47     virtual void        stop();
48             void        pause();
49 
50             void        flush();
51             void        destroy();
name()52             int         name() const { return mName; }
53 
54     virtual uint32_t    sampleRate() const;
55 
streamType()56             audio_stream_type_t streamType() const {
57                 return mStreamType;
58             }
isOffloaded()59             bool        isOffloaded() const
60                                 { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
isDirect()61             bool        isDirect() const { return (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0; }
isOffloadedOrDirect()62             bool        isOffloadedOrDirect() const { return (mFlags
63                             & (AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD
64                                     | AUDIO_OUTPUT_FLAG_DIRECT)) != 0; }
65 
66             status_t    setParameters(const String8& keyValuePairs);
67             status_t    attachAuxEffect(int EffectId);
68             void        setAuxBuffer(int EffectId, int32_t *buffer);
auxBuffer()69             int32_t     *auxBuffer() const { return mAuxBuffer; }
setMainBuffer(int16_t * buffer)70             void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
mainBuffer()71             int16_t     *mainBuffer() const { return mMainBuffer; }
auxEffectId()72             int         auxEffectId() const { return mAuxEffectId; }
73     virtual status_t    getTimestamp(AudioTimestamp& timestamp);
74             void        signal();
75 
76 // implement FastMixerState::VolumeProvider interface
77     virtual gain_minifloat_packed_t getVolumeLR();
78 
79     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
80 
isFastTrack()81     virtual bool        isFastTrack() const { return (mFlags & AUDIO_OUTPUT_FLAG_FAST) != 0; }
82 
83 // implement volume handling.
84    VolumeShaper::Status applyVolumeShaper(
85                                 const sp<VolumeShaper::Configuration>& configuration,
86                                 const sp<VolumeShaper::Operation>& operation);
87 sp<VolumeShaper::State> getVolumeShaperState(int id);
getVolumeHandler()88     sp<VolumeHandler>   getVolumeHandler() { return mVolumeHandler; }
89 
90 protected:
91     // for numerous
92     friend class PlaybackThread;
93     friend class MixerThread;
94     friend class DirectOutputThread;
95     friend class OffloadThread;
96 
97                         Track(const Track&);
98                         Track& operator = (const Track&);
99 
100     // AudioBufferProvider interface
101     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
102     // releaseBuffer() not overridden
103 
104     // ExtendedAudioBufferProvider interface
105     virtual size_t framesReady() const;
106     virtual int64_t framesReleased() const;
107     virtual void onTimestamp(const ExtendedTimestamp &timestamp);
108 
isPausing()109     bool isPausing() const { return mState == PAUSING; }
isPaused()110     bool isPaused() const { return mState == PAUSED; }
isResuming()111     bool isResuming() const { return mState == RESUMING; }
112     bool isReady() const;
setPaused()113     void setPaused() { mState = PAUSED; }
114     void reset();
isFlushPending()115     bool isFlushPending() const { return mFlushHwPending; }
116     void flushAck();
117     bool isResumePending();
118     void resumeAck();
119     void updateTrackFrameInfo(int64_t trackFramesReleased, int64_t sinkFramesWritten,
120             const ExtendedTimestamp &timeStamp);
121 
sharedBuffer()122     sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
123 
124     // framesWritten is cumulative, never reset, and is shared all tracks
125     // audioHalFrames is derived from output latency
126     // FIXME parameters not needed, could get them from the thread
127     bool presentationComplete(int64_t framesWritten, size_t audioHalFrames);
128     void signalClientFlag(int32_t flag);
129 
130 public:
131     void triggerEvents(AudioSystem::sync_event_t type);
132     virtual void invalidate();
133     void disable();
134 
fastIndex()135     int fastIndex() const { return mFastIndex; }
136 
137 protected:
138 
139     // FILLED state is used for suppressing volume ramp at begin of playing
140     enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
141     mutable uint8_t     mFillingUpStatus;
142     int8_t              mRetryCount;
143 
144     // see comment at AudioFlinger::PlaybackThread::Track::~Track for why this can't be const
145     sp<IMemory>         mSharedBuffer;
146 
147     bool                mResetDone;
148     const audio_stream_type_t mStreamType;
149     int                 mName;      // track name on the normal mixer,
150                                     // allocated statically at track creation time,
151                                     // and is even allocated (though unused) for fast tracks
152                                     // FIXME don't allocate track name for fast tracks
153     int16_t             *mMainBuffer;
154     int32_t             *mAuxBuffer;
155     int                 mAuxEffectId;
156     bool                mHasVolumeController;
157     size_t              mPresentationCompleteFrames; // number of frames written to the
158                                     // audio HAL when this track will be fully rendered
159                                     // zero means not monitoring
160 
161     // access these three variables only when holding thread lock.
162     LinearMap<int64_t> mFrameMap;           // track frame to server frame mapping
163 
164     ExtendedTimestamp  mSinkTimestamp;
165 
166     sp<VolumeHandler>  mVolumeHandler; // handles multiple VolumeShaper configs and operations
167 
168 private:
169     // The following fields are only for fast tracks, and should be in a subclass
170     int                 mFastIndex; // index within FastMixerState::mFastTracks[];
171                                     // either mFastIndex == -1 if not isFastTrack()
172                                     // or 0 < mFastIndex < FastMixerState::kMaxFast because
173                                     // index 0 is reserved for normal mixer's submix;
174                                     // index is allocated statically at track creation time
175                                     // but the slot is only used if track is active
176     FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
177                                     // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
178     volatile float      mCachedVolume;  // combined master volume and stream type volume;
179                                         // 'volatile' means accessed without lock or
180                                         // barrier, but is read/written atomically
181     sp<AudioTrackServerProxy>  mAudioTrackServerProxy;
182     bool                mResumeToStopping; // track was paused in stopping state.
183     bool                mFlushHwPending; // track requests for thread flush
184     audio_output_flags_t mFlags;
185 };  // end of Track
186 
187 
188 // playback track, used by DuplicatingThread
189 class OutputTrack : public Track {
190 public:
191 
192     class Buffer : public AudioBufferProvider::Buffer {
193     public:
194         void *mBuffer;
195     };
196 
197                         OutputTrack(PlaybackThread *thread,
198                                 DuplicatingThread *sourceThread,
199                                 uint32_t sampleRate,
200                                 audio_format_t format,
201                                 audio_channel_mask_t channelMask,
202                                 size_t frameCount,
203                                 uid_t uid);
204     virtual             ~OutputTrack();
205 
206     virtual status_t    start(AudioSystem::sync_event_t event =
207                                     AudioSystem::SYNC_EVENT_NONE,
208                              audio_session_t triggerSession = AUDIO_SESSION_NONE);
209     virtual void        stop();
210             bool        write(void* data, uint32_t frames);
bufferQueueEmpty()211             bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
isActive()212             bool        isActive() const { return mActive; }
thread()213     const wp<ThreadBase>& thread() const { return mThread; }
214 
215 private:
216 
217     status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
218                                      uint32_t waitTimeMs);
219     void                clearBufferQueue();
220 
221     void                restartIfDisabled();
222 
223     // Maximum number of pending buffers allocated by OutputTrack::write()
224     static const uint8_t kMaxOverFlowBuffers = 10;
225 
226     Vector < Buffer* >          mBufferQueue;
227     AudioBufferProvider::Buffer mOutBuffer;
228     bool                        mActive;
229     DuplicatingThread* const    mSourceThread; // for waitTimeMs() in write()
230     sp<AudioTrackClientProxy>   mClientProxy;
231 };  // end of OutputTrack
232 
233 // playback track, used by PatchPanel
234 class PatchTrack : public Track, public PatchProxyBufferProvider {
235 public:
236 
237                         PatchTrack(PlaybackThread *playbackThread,
238                                    audio_stream_type_t streamType,
239                                    uint32_t sampleRate,
240                                    audio_channel_mask_t channelMask,
241                                    audio_format_t format,
242                                    size_t frameCount,
243                                    void *buffer,
244                                    audio_output_flags_t flags);
245     virtual             ~PatchTrack();
246 
247     virtual status_t    start(AudioSystem::sync_event_t event =
248                                     AudioSystem::SYNC_EVENT_NONE,
249                              audio_session_t triggerSession = AUDIO_SESSION_NONE);
250 
251     // AudioBufferProvider interface
252     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
253     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
254 
255     // PatchProxyBufferProvider interface
256     virtual status_t    obtainBuffer(Proxy::Buffer* buffer,
257                                      const struct timespec *timeOut = NULL);
258     virtual void        releaseBuffer(Proxy::Buffer* buffer);
259 
setPeerProxy(PatchProxyBufferProvider * proxy)260             void setPeerProxy(PatchProxyBufferProvider *proxy) { mPeerProxy = proxy; }
261 
262 private:
263             void restartIfDisabled();
264 
265     sp<ClientProxy>             mProxy;
266     PatchProxyBufferProvider*   mPeerProxy;
267     struct timespec             mPeerTimeout;
268 };  // end of PatchTrack
269