1 /* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 #ifndef SkPictureCommon_DEFINED 8 #define SkPictureCommon_DEFINED 9 10 // Some shared code used by both SkBigPicture and SkMiniPicture. 11 // SkTextHunter -- SkRecord visitor that returns true when the op draws text. 12 // SkBitmapHunter -- SkRecord visitor that returns true when the op draws a bitmap or image. 13 // SkPathCounter -- SkRecord visitor that counts paths that draw slowly on the GPU. 14 15 #include "SkPathEffect.h" 16 #include "SkRecords.h" 17 #include "SkTLogic.h" 18 19 // N.B. This name is slightly historical: hunting season is now open for SkImages too. 20 struct SkBitmapHunter { 21 // Some ops have a paint, some have an optional paint. Either way, get back a pointer. AsPtrSkBitmapHunter22 static const SkPaint* AsPtr(const SkPaint& p) { return &p; } AsPtrSkBitmapHunter23 static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; } 24 25 // Main entry for visitor: 26 // If the op is a DrawPicture, recurse. 27 // If the op has a bitmap or image directly, return true. 28 // If the op has a paint and the paint has a bitmap, return true. 29 // Otherwise, return false. operatorSkBitmapHunter30 bool operator()(const SkRecords::DrawPicture& op) { return op.picture->willPlayBackBitmaps(); } operatorSkBitmapHunter31 bool operator()(const SkRecords::DrawDrawable&) { /*TODO*/ return false; } 32 33 template <typename T> operatorSkBitmapHunter34 bool operator()(const T& op) { return CheckBitmap(op); } 35 36 // If the op is tagged as having an image, return true. 37 template <typename T> SK_WHENSkBitmapHunter38 static SK_WHEN(T::kTags & SkRecords::kHasImage_Tag, bool) CheckBitmap(const T&) { 39 return true; 40 } 41 42 // If not, look for one in its paint (if it has a paint). 43 template <typename T> CheckBitmapSkBitmapHunter44 static SK_WHEN(!(T::kTags & SkRecords::kHasImage_Tag), bool) CheckBitmap(const T& op) { 45 return CheckPaint(op); 46 } 47 48 // Most draws-type ops have paints. 49 template <typename T> SK_WHENSkBitmapHunter50 static SK_WHEN(T::kTags & SkRecords::kHasPaint_Tag, bool) CheckPaint(const T& op) { 51 return PaintHasBitmap(AsPtr(op.paint)); 52 } 53 54 template <typename T> CheckPaintSkBitmapHunter55 static SK_WHEN(!(T::kTags & SkRecords::kHasPaint_Tag), bool) CheckPaint(const T&) { 56 return false; 57 } 58 59 private: PaintHasBitmapSkBitmapHunter60 static bool PaintHasBitmap(const SkPaint* paint) { 61 if (paint) { 62 const SkShader* shader = paint->getShader(); 63 if (shader && shader->isAImage()) { 64 return true; 65 } 66 } 67 return false; 68 } 69 }; 70 71 // TODO: might be nicer to have operator() return an int (the number of slow paths) ? 72 struct SkPathCounter { 73 // Some ops have a paint, some have an optional paint. Either way, get back a pointer. AsPtrSkPathCounter74 static const SkPaint* AsPtr(const SkPaint& p) { return &p; } AsPtrSkPathCounter75 static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; } 76 SkPathCounterSkPathCounter77 SkPathCounter() : fNumSlowPathsAndDashEffects(0) {} 78 79 // Recurse into nested pictures. operatorSkPathCounter80 void operator()(const SkRecords::DrawPicture& op) { 81 fNumSlowPathsAndDashEffects += op.picture->numSlowPaths(); 82 } operatorSkPathCounter83 void operator()(const SkRecords::DrawDrawable&) { /* TODO */ } 84 checkPaintSkPathCounter85 void checkPaint(const SkPaint* paint) { 86 if (paint && paint->getPathEffect()) { 87 // Initially assume it's slow. 88 fNumSlowPathsAndDashEffects++; 89 } 90 } 91 operatorSkPathCounter92 void operator()(const SkRecords::DrawPoints& op) { 93 this->checkPaint(&op.paint); 94 const SkPathEffect* effect = op.paint.getPathEffect(); 95 if (effect) { 96 SkPathEffect::DashInfo info; 97 SkPathEffect::DashType dashType = effect->asADash(&info); 98 if (2 == op.count && SkPaint::kRound_Cap != op.paint.getStrokeCap() && 99 SkPathEffect::kDash_DashType == dashType && 2 == info.fCount) { 100 fNumSlowPathsAndDashEffects--; 101 } 102 } 103 } 104 operatorSkPathCounter105 void operator()(const SkRecords::DrawPath& op) { 106 this->checkPaint(&op.paint); 107 if (op.paint.isAntiAlias() && !op.path.isConvex()) { 108 SkPaint::Style paintStyle = op.paint.getStyle(); 109 const SkRect& pathBounds = op.path.getBounds(); 110 if (SkPaint::kStroke_Style == paintStyle && 111 0 == op.paint.getStrokeWidth()) { 112 // AA hairline concave path is not slow. 113 } else if (SkPaint::kFill_Style == paintStyle && pathBounds.width() < 64.f && 114 pathBounds.height() < 64.f && !op.path.isVolatile()) { 115 // AADF eligible concave path is not slow. 116 } else { 117 fNumSlowPathsAndDashEffects++; 118 } 119 } 120 } 121 operatorSkPathCounter122 void operator()(const SkRecords::ClipPath& op) { 123 // TODO: does the SkRegion op matter? 124 if (op.opAA.aa() && !op.path.isConvex()) { 125 fNumSlowPathsAndDashEffects++; 126 } 127 } 128 operatorSkPathCounter129 void operator()(const SkRecords::SaveLayer& op) { 130 this->checkPaint(AsPtr(op.paint)); 131 } 132 133 template <typename T> SK_WHENSkPathCounter134 SK_WHEN(T::kTags & SkRecords::kDraw_Tag, void) operator()(const T& op) { 135 this->checkPaint(AsPtr(op.paint)); 136 } 137 138 template <typename T> operatorSkPathCounter139 SK_WHEN(!(T::kTags & SkRecords::kDraw_Tag), void) operator()(const T& op) { /* do nothing */ } 140 141 int fNumSlowPathsAndDashEffects; 142 }; 143 #endif // SkPictureCommon_DEFINED 144